[X] Accept this humiliation [-1 Treasury, -.1 Income, -1 Influence, -3 Prestige]

This is what we asked for. We absolutely need to start ending war fronts. They are asking for a bribe because they know they can. It sucks, but we can survive it. The king may get worked to death though.
 
[X] Accept this humiliation [-1 Treasury, -.1 Income, -1 Influence, -3 Prestige]

This is going to sting, but I think it's the best option.
 
I propose we should seriously start thinking about pulling troops from the Thunder Plateau because of supply issue and to ensure we don't damage the farms there and to speed up movement.
 
I propose we should seriously start thinking about pulling troops from the Thunder Plateau because of supply issue and to ensure we don't damage the farms there and to speed up movement.
I think we should ask our commanders if that's actually what the situation on the ground looks like. It might just be a matter of moving stuff from point A to point B taking serious time at this kind of distance.
 
I think we should ask our commanders if that's actually what the situation on the ground looks like. It might just be a matter of moving stuff from point A to point B taking serious time at this kind of distance.

Thus far, you have been managing to pay for local food stores just fine to make up shortfalls. But if the strain keeps up... well it might slow down the conquest but it would also help prevent you from pissing off the locals.
 
[X] Accept this humiliation [-1 Treasury, -.1 Income, -1 Influence, -3 Prestige]

We knew this would be the result of talking to them and we knew we'd need to take it when we picked the action last turn. Let's not be greedy.
 
I am tempted to gather the banner companies and 30-60K reserve from the thunder Plateau and just throw it at the highlander so that we could absolutely crush them so that we can relieve the strain, and they go back where they come from.
 
The probable vote result (-1 Treasury, -.1 Income, -1 Influence, -3 Prestige) has been included as "Projections". This brings our projected Prestige to 62 next turn start (7 buffer to Khemetri's 69 Prestige).

...

1616 Initial Results Snapshot of frequently-changed stats (1616 Start)

Base Influence: 5 Influence, 2 Authority

Naval Status (Yllython Mor): 8 (Poor)
Naval Status (Saffron Sea): 2 (Anemic)
Naval Status (Salt Sea): 4 (Weak)
Naval Status (Monsoon Sea): 6 (Poor)
(Combined Yllython+Saffron Naval: 10 [Average])
Total Naval Score: 20

Professional Army Formations:
Iron Flower Banner Company (Pike & Shot [crossbow]) - Deployed to Western Wall Front
Heaven's Hawk Banner Company (Heavy Cavalry) - Deployed to Western Wall Front

Thunder Plateau Front: 670,000 men & Dragon General Dafydd.
Western Wall Front: 270,000 men & Both Banner Companies
Highlander Front: 30,000 Men
Hellas: 30,000 Men
Reserve: Empty


Treasury Status: 4.5/10
Income: +1

Expensive Actions subtract 1 from treasury status, Profitable actions add 1 to it. Very is x2, Extremely is x3, Ruinously/Insanely is x4.
Income adds itself to the Treasury Status every 5 years.


Provinces and Loyalty

Core: Rock Solid
Memory of Spirits: Rock Solid
Txolla: Unshakable
Hathytta: Decently Loyal
Western Wall: In Rebellion
Greenshore: Solid
Tinshore: Rock Solid
Thunder Plateau: Under Foreign Occupation

Client States:

Tin Tribes

-

Opinions of you:

Khemetri: 4/10 [C] R
Magyar: 7/10
Kurna: 8/10
Ealam: 7/10
Vynta: 6/10
Ruma: 5/10
Pamplona: 8/10
Abyss: 5/10
Hung: 8/10 [C]
Rexum Germanum: 5/10
-Hasum 4/10
-Behryvar 4/10
-Ochrur ?/10
Tarta: 5/10
Styrmyr: 5/10
Amber Road: 8/10 [C], 2/5 [A]
Norsca: 4/10
Berba: 5/10
Hellas: 3/10 [C] R
Pulska: 3/5


Prestige Rankings:
<30 = Minor Power
30-59 = Major Power
60-99 = Great Power
100+ = Super Power


Melkut Ymaryn: 65


Additional Stats (1616 Initial Results)
Prestige:: 65 (-3 Projected)
Authority: 1 (+1 Pending)
Influence: 2 (+1 Pending, -1 Projected)
Estimated Stress (unknown start point): 9.1
Other Notables: -5 to all actions while fighting four polities at the same time (Removal Projected)
Revaunchists Appeasement: Mass Levy
Txollan Concerns Met: War with Black Sheep

Num Profitable Markets: 3 (2 without Probable -Amber Road Opinion)
Num Semi-Profitable Markets [Estimated Treasury]: 4 [1.875]
(These estimates are probably out of date. see 1613 Start for latest updates)

Next Guild Income Within: 1616
Treasury: 4.5 (-1 Projected) (+(0.9 Projected) within 1620,1625... ; +1 within 1616, 1618,...; -1 per year from Mass Levy)
Unoccupied Banner Companies: Both on Western Wall front

Action [Investment]: Scheduled Investment Return Year (Estimated Return Year)
Incite Unrest, Black Sheep [1 Authority]: 1617
Spreading the Warding, Amber Road [1 Influence]: 1620 (1621)
Construct Warships, Harmurri Gulf [1 Influence]: 1617
Create Sleeper Cells, Black Sheep [2 Influence]: our choice
Counter Espionage [2 Influence]: ???
Train Thunder Plateau Administrators, Elective [1 Influence]: (1.4 * [Length of Black Sheep War + 2 years])

Revaunchists Weakenings: 4 (-1) = 3?
  1. Tin Tribes Independence
  2. White Peace with Hellas
  3. Amber Road Independence
  4. Refrain from conquering Stymyr to mountains
  5. Strengthening: Blame Western Wall
3 weakenings likely reduces "antsy": no more half-measures -> reduced half-measure roll weights

Sacred Warding Notes: Can provide to three nations after Hung delegation returns (1616-1618). (Source)

All dates are tentative estimates; they can change in response to circumstances (e.g. failures, crits). +/-1 in [year] means that an extra +/-1 will be available for us during Turn [year]. I believe that income is added during the Initial Results part of a year, though the exact ordering within that stage is unclear.
 
I was thinking of sending the Heavens Hawks to the northern plains and then the rather sparse and dry interior where a highly mobile elite might do better than massed infantry rather than the mountains. (Though even in the mountains OTL the Medes were known for their fine white horses). At some point we'll want that cavalry on the plateau.

There's no doubt a banner company will add value to to the TP campaign and that theater can spare the men. I was more questioning whether 60,000 levy for the Hawks will be a net improvement in Western Wall. It's hard to balance because the roles are different. I'm pretty sure swapping the Flowers for 60K works well at both ends... I've talked myself round - if the Hawks were light cavalry they'd be ideal for the TP interior but we're not there this year and heavy cavalry will have more opportunities to act as such in Western Wall.

At the moment I'm thinking take 150K out of TP -> 60K to WW, 50K to fight Highlanders, 40K to reserves. Iron Flowers go from WW to TP.
That leaves:
520K + Iron Flowers + rebels against the Black Sheep
330K + Heavens Hawks against Western Wall
80K against Highlanders
70K reserves (30K of whom probably stay in Trelli because that fucker would take the money and invade anyway if we turn our back.)
 
So we have too many troops fighting in the TP, especially after the rebellion. The question is how many too many?

We seem to be doing alright on the Western Wall front, so I think I'd want to split the remainder between the Highlanders and leaving a 30k-50k reserve. I'd also like to minimize overall reorganization between fronts to prevent too much chaos.
 
I don't think we want to split up the banner companies at this point in time. They synergize very well together.

I was thinking of sending the Heavens Hawks to the northern plains and then the rather sparse and dry interior where a highly mobile elite might do better than massed infantry rather than the mountains. (Though even in the mountains OTL the Medes were known for their fine white horses). At some point we'll want that cavalry on the plateau.

There's no doubt a banner company will add value to to the TP campaign and that theater can spare the men. I was more questioning whether 60,000 levy for the Hawks will be a net improvement in Western Wall. It's hard to balance because the roles are different. I'm pretty sure swapping the Flowers for 60K works well at both ends... I've talked myself round - if the Hawks were light cavalry they'd be ideal for the TP interior but we're not there this year and heavy cavalry will have more opportunities to act as such in Western Wall.

At the moment I'm thinking take 150K out of TP -> 60K to WW, 50K to fight Highlanders, 40K to reserves. Iron Flowers go from WW to TP.
That leaves:
520K + Iron Flowers + rebels against the Black Sheep
330K + Heavens Hawks against Western Wall
80K against Highlanders
70K reserves (30K of whom probably stay in Trelli because that fucker would take the money and invade anyway if we turn our back.)

I think 150K is too much. If anything we should concentrate all the troops to fight the Highlander so that we can eliminate that front as quickly as possible, and then redistribute as needed. 60K will triple the size of the troops fighting the highlanders.
 
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At the moment I'm thinking take 150K out of TP -> 60K to WW, 50K to fight Highlanders, 40K to reserves. Iron Flowers go from WW to TP.
Once Hellas is out of the war and our logistics/bureaucracy not being so strained, our current forces seem sufficient as they are so an action to shift them about is unnecessary and therefore as bad idea as it is an effective waste of an action when we currently have a shortage of actions. Especially since we going to come out of this turn with one less Influence than we started it with.
So we have too many troops fighting in the TP, especially after the rebellion. The question is how many too many?
No, we do not and the answer is zero too many because the Black Sheep is still our most difficult front and we want to make as much progress as possible so we can peace out and free up those troops before the Khem invade.
 
I agree, keep the Banner Companies in Western Wall, where the combo is most effective (and needed).

I'm okay with moving some troops from Thunder Plateau to Reserves (or to knock out the Highlanders) and Western Wall. Not too many to Western Wall; we want to win in both theaters at the same time, if at all possible (so that we go into the resulting Khemetri confrontation with no distractions).

I'm also okay with not changing the deployment... assuming that the food supply issues are fixed by Hellas' removal (looting in Thunder Plateau would seriously compromise our goals).

Especially since we going to come out of this turn with one less Influence than we started it with.
I've projected no change of available Influence dice (+1 Western Wall, -1 First Loan, -1 Hellas, +1 Shipbuilding completion)
 
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I've projected no Influence change. (+1 Western Wall, -1 First Loan, -1 Hellas, +1 Shipbuilding completion)
We have gained 1 Influence and lost 2 Influence this turn for a net change of -1 Influence.
[+1 Treasury, -.1 income, -1 Prestige, -1 Influence]
[] Accept this humiliation [-1 Treasury, -.1 Income, -1 Influence, -3 Prestige]
 
Horse isn't so great in cliff fighting. Moving 60k troops to the reserve or one of the other theaters would help in Thunder Plateau but it wouldn't reduce strain overall.
I'm not sure I understand what the benefits to drawing down our troop numbers in TP are. I assume that it would make it easier to keep our troops in supply and thus keeping their local pillaging at a lower level, but are our current numbers so high relative to the territory that our armies on the plateau are actually less effective than if we had fewer troops?
 
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