Threads Of Destiny(Eastern Fantasy, Sequel to Forge of Destiny)

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[x] Plan: All the options
[x][CDE+] Casual Diviner's Poise
[x][Social] Playful Muse's Rapport
[X][Social] Melodies of the Spirit Seekers

[x] Plan Cheerful Muse
 
[x] Plan: All the options
[x][CDE+] Casual Diviner's Poise
[x][Social] Playful Muse's Rapport
[X][Social] Melodies of the Spirit Seekers

[x] Plan Cheerful Muse

Updated vote to account for the ridiculous new Darkness pill. Probably need to put buying that into the turn plan - I have no objections to doing so, at any rate.

The water pill is interesting, but we'd really want FVM+ and FSS+ to take it up, I think - grab it and bank it, maybe? If we grab both pills that drops us to ~50 Sect points; next turn's base income brings us to ~80. Enough to buy another Senior pill, or perhaps major Core tutoring, or neither and wait for more gacha, or hold off on the Trench pill this turn and wait, which would leave us with at least 140 points when next turn starts.

The resource dice from Core Tutoring are kinda ehhh (+40 dice over 12 AP of Arts for 60 Sect Points, or 60 dice over arbitrary amounts of AP for 30), but we'll be training SNR that month - and the misc bonuses might put us over the edge to B rank in one or both of Fortitude or Resilience, which would be superb. Given the sheer variety of Arts we're likely cultivating that month, many of our other key skills might be up for a breakthrough, but which specific ones probably depends upon the tutor in question and our skill gains for the next few months.

... dammit, I shoulda been asleep hours ago. Oh well, what the hell.
 
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[X] Plan: All the options
[X][CDE+] Roaming Moon's Eye
[X][Social] Playful Muse's Rapport
[x][Social] Melodies of the Spirit Seekers

[X] Plan Cheerful Muse

Alright, so taking into account our new pill, we're wanting to hit an even number of Darkness AP next turn to optimise our gains.

Current arts looking at: LFWT 3, UGM 2, BKSD 2, SNR 4, ENM 2, MSS 1 = 14AP.

So this could be an argument for going for MoSS this turn - we want to hit up MSS next turn anyway to fill a darkness AP.
Is BKSD Beast King?I thought we were saving that till later to replace FVM or did pill rolls bump that up?
 
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[X] Plan: All the options
[X][CDE+] Roaming Moon's Eye
[X][Social] Playful Muse's Rapport
[x][Social] Melodies of the Spirit Seekers

[X] Plan Cheerful Muse
 
[X] Plan: All the options
[X][CDE+] Roaming Moon's Eye
[X][Social] Playful Muse's Rapport
[X][Social] Melodies of the Spirit Seekers

[X] Plan Cheerful Muse

The numbers don't lie, Jim.


g i b d r u g


nom
 
It is beast king, yeah. We might or might not equip it right away depending on how it compares to FVM, but it has the Dark keyword so it can get cultivated in the dark turn anyways
Even if it is a wash, cooler tactically it might be worthwhile to equip it to have something new in a duel along with other arts. Here's Ling Qi's new EP binch! Enjoy your new lower rank!
 
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Yeah, that's fine, given that pill gacha roll, I'd be crazy to oppose it.

Can we get anything useful out of the physical pill by any chance?
 
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[X] Plan: All the options
[X][CDE+] Roaming Moon's Eye
[X][Social] Playful Muse's Rapport
[X][Social] Melodies of the Spirit Seekers

[X] Plan Cheerful Muse

#GachaOP
 
[X] Plan: All the options
[X][CDE+] Roaming Moon's Eye
[X][Social] Playful Muse's Rapport
[X][Social] Melodies of the Spirit Seekers

[X] Plan Cheerful Muse
 
Yeah, that's fine, given that pill gacha roll, I'd be crazy to oppose it.

Can we get anything useful out of the physical pill by any chance?
Not really. We only have 11 AP on it next turn, which isn't enough, and then we won't have useful arts on it until G4, at which point the marginal value of the dice decreases...

@Black Noise may be making a case for the water pill sometime though...
 
Well, it's not like we Don't have a good supply of water arts, they're just not ones people want to take into our final build, if we end up overcapping our arts though thanks to DARKNESS MONTH there's no reason not to just dip into them while we're pushing up to Green 4.

Like, what the hell, just looking at it, Darkness Month basically cleans us out for Green 3 of all our core arts?
 
Well, it's not like we Don't have a good supply of water arts, they're just not ones people want to take into our final build, if we end up overcapping our arts though thanks to DARKNESS MONTH there's no reason not to just dip into them while we're pushing up to Green 4.
We won't.

PLR and SNR still need a ton of training. Then we have HDW/SES to master, as well as RME to train. As well as all the meridians.

And we'll hit G4 month 9 with any luck.
 
[x] Plan: All the options
[x][CDE+] Casual Diviner's Poise
[x][Social] Playful Muse's Rapport
[X][Social] Melodies of the Spirit Seekers

[x] Plan Cheerful Muse
 
Important question: if we're going into DARKNESS MONTH, do we have enough eyeliner and bad poetry stocked up for it?
 
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