As An Eagle Flies (A House Arryn Quest)

Well... Maybe more politicking them prophecy, I missaid that. And Orys is also in the race to get Rhaella to, so... there's that.

Ah ok. So we need to see how things are first. Alliance with the Lannisters to make a Aerys and Joanna match and for helping they help with Rhaella? Only a theory with no info so what can go wrong?
 
It wouldn't be worth the trouble, the Westerlands could provided a good trading partner but they are too disconnected from us by either land or sea for it to be worth it.
Considering those salty shits on their islands would be raiding any trading shipments and a caravan on land would have too much of a distance to travel.

Better marrying either Rhaella, a Stark or hopefully the Baratheons managed to produce a girl this time around.

If not we marry a Vale lady probably from the Royce, Waynwood, Grafton or Hunter and have our kids be the one to marry into other kingdoms for alliances.
 
Never doubt events where you change shit and the butterfly effect flapping it's wings.

you never know things and ideas that may be stupid might become profitable.
 
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[X]Explore: You wanted to see your home, the place where you are born. It is so vast, so large that you can only hope to find it.
[X]Try to spend time with your father: You want to spend time with your father.
[X]Learn to Read: Maester Gerald left a book open, with letters on it, and words. You wish to learn how to read.
 
[X]Try to spend time with your father: You want to spend time with your father.
[X]Learn to Talk: You hear the strange words being spoken by your father and the other people here. Words that have meaning, that have context. You wish to learn to speak.
[X]Learn to Walk: Your body feels strong, strong enough to go on your two feet.
 
[X]Learn to Talk: You hear the strange words being spoken by your father and the other people here. Words that have meaning, that have context. You wish to learn to speak.
[X]Learn to Walk: Your body feels strong, strong enough to go on your two feet.
[X]Learn to Read: Maester Gerald left a book open, with letters on it, and words. You wish to learn how to read.
 
[X]Try to spend time with your father: You want to spend time with your father.
[X]Learn to Talk: You hear the strange words being spoken by your father and the other people here. Words that have meaning, that have context. You wish to learn to speak.
[X]Learn to Walk: Your body feels strong, strong enough to go on your two feet.
 
[X]Try to spend time with your father: You want to spend time with your father.
[X]Learn to Talk: You hear the strange words being spoken by your father and the other people here. Words that have meaning, that have context. You wish to learn to speak.
[X]Learn to Walk: Your body feels strong, strong enough to go on your two feet.
 
[X]Try to spend time with your father: You want to spend time with your father.
[X]Learn to Talk: You hear the strange words being spoken by your father and the other people here. Words that have meaning, that have context. You wish to learn to speak.
[X]Learn to Walk: Your body feels strong, strong enough to go on your two feet.
 
Glad to find this House Arryn quest early on! I can't help but notice that the Vale appears to be SV's ideal realm. A prosperous, fertile mountain kingdom with added sea access for trade. One that is not only very defensible but also strategically located (indirectly controlling the mouths of the two biggest rivers in eastern Westeros). Basically, perfect prerequisites to allow the playerbase to go for its prefered tall playstyle. (Edit: Just in general of course, not that is mainly a empire builder quest)

[X]Try to spend time with your father: You want to spend time with your father.
[X]Learn to Talk: You hear the strange words being spoken by your father and the other people here. Words that have meaning, that have context. You wish to learn to speak.
[X]Learn to Walk: Your body feels strong, strong enough to go on your two feet.

Reading can wait for a year I think. Especially if the action's success depends on rolls. Learning to read at 1 would probably have a very high DC.
 
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Glad to find this House Arryn quest early on! I can't help but notice that the Vale appears to be SV's ideal realm.
I'd also consider the most ideal realm as well to potentially industrialize first after the Riverlands day that is. If the mountains have iron and coal it could have that good industrial material to kickstart its industry.

Edit: Hypothetically speaking of course, ain't no industrializing happening here.

A prosperous, fertile mountain kingdom with added sea access for trade. One that is not only very defensible but also strategically located (indirectly controlling the mouths of the two biggest rivers in eastern Westeros). Basically, perfect prerequisites to allow the playerbase to go for its prefered tall playstyle. (Edit: Just in general of course, not that is mainly a empire builder quest)
Well the thing is, The Vale has a few internal problems that really hold it back from making all the money.

First, mountain clans. Raiders and shit, very troublesome.

Second: Pirates... self explanatory. The Vale really doesn't have a navy.

Third: Lacking a road network. The mountain road only goes to the Eyrie and Gulltown. Not to the other far off counties in the Vale.

Fix that shit and then you can really start rolling in the cash.
 
Inserted tally

Still calling the vote in two hours.
Adhoc vote count started by Magoose on Aug 26, 2019 at 12:55 PM, finished with 82 posts and 22 votes.
 
Calling the vote: learning to talk, walk and spend time with pop wins.
 
Part 2: Growing.
Part 2: Growing


Learn to Walk: Your body feels strong, strong enough to go on your two feet. Rolled:1D100 => 95


Learning to walk was as simple as mincing your care takers. You held the wall of the room, and wobbled around on your two legs.


You fell many times before you could move under your own power.


Your wetnurse had discovered you waddling around the hallway, trying to find the bucket to go potty in.


You never heard a scream so loud before.


It was strange.


Reward: You can now walk. Gain the Trait: Quick: You are brighter than most, and you pick up on things that others may not see (+5 to all rolls.)


Learn to Talk: You hear the strange words being spoken by your father and the other people here. Words that have meaning, that have context. You wish to learn to speak. Rolled:1D100 => 62


It was quite strange trying to make the sounds you made into words. It began with quite a few days listening to the conversations around the palace, when the meetings between your father and his court were still in session.


The big words were hard… and your first word was, much to the surprise of everyone who heard it "Fly. Papa."


That was really the only word you could speak… well Fly and Papa.


You were of course referencing the tiny bug that was crawling all over your father's face, something that was quite humorous.


However, it was taken as something quite… differently. As the lord's left for the night, your father gave you a smile, and with his hands, he lifted you up, and carried you high above his head. It was like you were flying.


Reward: You can now talk… barely. As you grow older your vocabulary will expand naturally. Your first words are Fly and Papa. An auspicious thing.



Your father is Proud of you.


Try to spend time with your father: You want to spend time with your father. Rolled:1D100 => 100


"Shh, come now Arstan, you needn't cry." Your father's calm voice was soothing, as you were picked up off the cold ground, his eyes filled with worry.


"It will be okay."

--------------------------------------------------------------------------------------------


Jon Arryn was frightened as he saw his son walking into his solar. Though walking was quite a stretch of the word, he was holding onto the wall to maintain his balance. The day was quite old, and the sun would soon dip below the mountains, the air would chill, and he would be ready to head to bed early that night.


His mind was still, as he wondered what was happening. His son could walk? So soon?


It was than Arstan fell over that you ran over to him, his shrieks and surprise that were on his face soon changed into full on tears.


For a moment, Jon thought about shouting for one of the nurses, to both help him and so he could scold them for letting his son out of their sight.


Thankfully, something much more primal overcame his lordly instincts.


Jon scooped his son up into his arms and rocked him like he saw the wet nurses do so many times. He hoped that he was doing it right, otherwise he would curse himself for such… helplessness.


"Shh… Come now Arstan, you needn't cry." He tried his best to sound firm, calm, and most certainly, not frightening to his child. "It will be okay."


Jon than carried his own son to his quarters, and he realized something.


He had not been there for his son. The boy could walk, and he certainly didn't hear about the wet nurses teaching him.


Arstan had learned every thing on his own.


And it broke Jon's heart.


As he set Arstan down, his son held his finger with his tiny hands.


He would be there for his son.


Reward: Jon Arryn will spend all his energy teaching you the way. All rolls next turn, regardless of their number, will instantly pass next turn.

------------------------------------------------------------------------------------------------------------------


You grew.


Choose 3 Actions:


[]Explore: You wanted to see your home, the place where you are born. It is so vast, so large that you can only hope to find it.


[]Try to spend time with your father: You want to spend time with your father.


[]Learn to Read: Maester Gerald left a book open, with letters on it, and words. You wish to learn how to read.


[]Dream: You dream of eagles, falcons and flying.


[]Meet The Court: Your father has been praising you and your… abilities to learn quickly.


[]Socialize with your Peers: You have your milk brother, the cook's daughter, the falconers twin sons and the stable masters five children… time to raise all Seven Hells.


[]Play with the Birds: Pretty birdies!


[]Learn to Talk Better: Your vocabulary is rather… lacking.


AN: Please Vote in Plan Format.
 
[X]Learn to Talk Better: Your vocabulary is rather… lacking.

For obvious reasons.

[X]Learn to Read: Maester Gerald left a book open, with letters on it, and words. You wish to learn how to read.


[X]Meet The Court: Your father has been praising you and your… abilities to learn quickly.

Since he wants us to impress them, let's start early and create a proper child genius image by being able to read and talk at a young age.
 
[X] Plan Means of Communication
-[X]Learn to Read: Maester Gerald left a book open, with letters on it, and words. You wish to learn how to read.
-[X]Learn to Talk Better: Your vocabulary is rather… lacking.
-[X]Meet The Court: Your father has been praising you and your… abilities to learn quickly.
 
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[X] Plan Means of Communication
[X]Learn to Read: Maester Gerald left a book open, with letters on it, and words. You wish to learn how to read.
[X]Learn to Talk Better: Your vocabulary is rather… lacking.
[X]Meet The Court: Your father has been praising you and your… abilities to learn quickly.
 
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