The Long Night Part One: Embers in the Dusk: A Planetary Governor Quest (43k) Complete Sequel Up

Investigate the Sea?

  • Yes

    Votes: 593 80.4%
  • No

    Votes: 145 19.6%

  • Total voters
    738
[X] Plan Incursion D

My only complaint is the possibility of spending a minor favor instead of a major.
I think that's due to the Eldar forces being near us at the moment only being worth a minor favor. If they had a bigger force avaiable people would be more likely vote for it.
There is a lot of overestimation of the enemy, especially because there are all the clues it is underestimating us.
We aren't overestimating them. The last time we underestimated chaos during an incursion Ridcully was nearly killed despite getting a 90+ roll and was still put into a coma for the rest of the year and thanks to him being out of the fight a lot more heroes died that we could have prevented. People also underestimated the time it would take for chaos to launch an incursion and because of that we couldn't ask the Ancient One to guard Lin at year one which would have made things so much easier.

The previous chaos incursions caused major damge and that was when we weren't the main prioty which meant that we weren't taking on the full incursion since it was spread out all over Avernus. Here we are going to deal with an incursion solely focused on us that was being planned for for who knows how many decades. We aren't overestimating them. We are taking them very seriously.
 
Yes, I've red what happened in the others invasions. But this isn't a normal invasion and, considering their best scenario, this invasion is going to be a lot weaker than the others. It is only because we are the main target that this is going to be a bigger deal than the others. Also, our troops base roll has got at least a +50 from the last battle we fought.
???

I fear you may have gotten it the wrong way around, this incursion is going to be significantly worse for us. In no other incursion were we the main event, we were the side show. Now we're the main event and have the Exalted leader personally gunning for us. Think about it this way, a Primarch level combatant with the raw power of the Emperor is coming to personally kick our shit in, and its got potentially dozens of alpha + as support.

For more clarification, buckled hard under the asupexes of 3 Honoured level greater daemons, and the only person we have who could probably beat a single one is Jacob. We've only got one Jacob, and the Exalted will have at a minimum 5 of those in its personal body guard.
 
The Hand of Death and the Wheel of Fortune
The Hand of Death and the Wheel of Fortune

Among all avernites, there are none that do not fear the Blink Spider. Guardian, Weapon, even Great Ones all at least respect it and give it the dues that it is owed, as they should. For there are few creatures within the World's arsenal as deadly as the Blink Spider.

But, among the blink spiders there are none more fearsome than the legendary Death's Hand. Created in a moment of genius by the world for one purpose and one purpose only, to bring absolute death to all things.

And so over a thousand generations it bred and perfected the killing machine, giving it a poison so toxic that even daemons were banished by its touch as it was pumped through their veins, and a means of delivering it so perfect that preventing its bite as a near impossible feat. But, worst was that for every Hand of Death there would be a hundred thousand more, or as all Avernites know the Hand of Death lurks everywhere upon the World.

The Angyls high flying and "glorious" as they were, were not safe from the Hands of Death, for their teleportation brought them within easy reach, as Angyl after Angyl toppled from the skies, dead from the toxin, killed without remorse or pity. The spiders felt no joy in their task. No exaltation in fulfilment of their purpose. It was simply what was needed, a necessity of existence to them as basic as eating and breathing.

One Angyl however avoided the grasp of the Hands, however. The mighty First had taken every precaution against assassination, wreathed as it was in an aura of power that consumed all that came near, guarded by the watchful eyes of its personal host of Daemons who could destroy lesser worlds on their own. But the World always finds a way. Whether it be through skill, power or both there is always a tool in its arsenal for any purpose imaginable.

And in the case of the Angyls their arrogance proved to be the greatest tool of all, for unused to and disrespectful of the miniscule spiders, the attention of the Host turned away from their master, while the Archangyl itself paid no mind, focused single mindedly upon its goal.

A single Hand of Death would still have never reached it without assistance, but a Hand of Death guided by the Great Wheel of Fortune that ever turns on and would do so. Sometimes a being is atop the wheel, but as they ever must rise to the top, so too must they fall beneath it and be crushed beneath it.

Chosen personally by its God to be the executor of its will, filled with more power than it had ever been in its existence, brought above its peers to execute the Icon of Sin, the First most certainly had reached the peak of the Wheel's turn and so it was decided that it would be brought low completely.

As the fangs bit deep into its flesh, as the poison spread throughout its being instantaneously, the poison both physical and mystical going to work, attacking the Unborn at all parts of its existence, eating at the chains that bound it to the abomination, clawing at the bounds that held its mind in thrall. And so suddenly the Archangyl stopped, before starting to fall as its wings failed beneath its weight and it crashed to the ground, struggling to remain corporeal through the pain, as Death's cold hands wrapped around its being, the panicked Court rounding around it desperately trying to heal the venom with no cure.

The Wheel smiled, as the First began to be crushed beneath it, as yet more of the Hands of Death appeared.

There's a reason everyone hates the ****ing spiders.

There's another reason why everyone respects the spiders.

Let us all dance the spider dance.

@Durin
 
My only complaint is the possibility of spending a minor favor instead of a major. Just use the dang major. Not as good as we hoped but it is still a very, very powerful host that will lay waste to everything below 3rd sphere, decimate 2nd and 3rd and inconvenience 1st.
It's exactly the same line as plan B uses.

i'm a bit leery burning though our best troops so quickly out the gate. maybe set them to 2 for now?
@Ptolemy Can you change Hellguard priority to 2?
Well my plan leaves them at the default of 2. (That's why the line is just missing, they default to 2.)
 
I don't see how your concluding that this invasion is weaker.

and even if it is, that exaulted ALONE is enough reason for us to need help because we don't have anything that can deal with that monster that won't hurt us for centrys. We could end up needing to throw our entire set of hero-units at the thing and end up losing HALF of them.

our armys will do about as much as what they did with headcrusha.

Only one of the phoenix can help us with that problem, and probably they aren't going to come. We will need to rely on the same tactics of the others natives, which is "stall him until a guardian reach us and, after that, support him in his battle".
 
Only one of the phoenix can help us with that problem, and probably they aren't going to come. We will need to rely on the same tactics of the others natives, which is "stall him until a guardian reach us and, after that, support him in his battle".
We've got two big things incoming to help us out.

1. The Ancient One: We have no idea where he is, but I has an idea.
2. The Serpent: A great idea, but unfortunately collatoral damage is going to be a ****.
 
Waiting...waiting. Strike!
Waiting...waiting. Strike!

The Ancient One sat in quiet contemplation above an open lava flow, the heat keeping his body limber and ready to move at any moment as the cold northern winds blew through his scales, his hands performing the well-practiced motions of cleaning and maintaining his blade.

There was no need to do so, even if it was not an artefact that could make Gods tremble his services towards it were flawless after so many millions of years with it at his side. But, he still did it to focus his senses towards the north where the first stage of the battle was commencing, the Guardian Penguin's defences cutting into the overconfident Angyls, practically obliterating their first waves.

But the Daemons always had more. No matter how many were butchered more came, and then more until they were pressing the icy walls so tightly that a trickle of their numbers could creep through. The smallest fraction of the numbers that tried desperately to press through, but enough that the battered remnants were still a mighty force.

And at last when their forces had bogged down the Penguins, came his responsibility. The Exalted, the Firsts, the Primes, the Incarnations. Over the millions of years, they had come up with so many names to glorify themselves, as their numbers changed, shrank and grew but it did not change what they were. The greatest abominable children, of aberrations of existence and the primary reason that the incursions could cause any damage whatso ever, their overbearing power opening up a true hole in the defensive line of the Guardians.

He watched the sky as the Daemon came, bursting through the Penguin's attack with its assembled bodyguard, expending vast amounts of strength to burst through the Guardian's barriers, flying as fast as it could towards the regions the Humans called home, its presence bringing forth a tsunami of lesser daemons that followed along in its wake.

Behind him he felt the whisper of power, his student creating a bridge of water to bare him to the humans. It might be necessary, given how readily the daemons were to sacrifice their guards to keep him away from accomplishing his task, cowards that they were. But, for now he had a chance to end this before it could begin. So rarely had the powers of the warp so obviously advertised their intent and it had been nearly 20,000 years since the pink one had bumbled into its first attempt and been slaughtered like a fool.

Rising to his feet, he stared into the distance where there was naught, but a gilded glow the region illuminated by the aura of the Archangyl as he readied himself, hiding his presence as best he could.

His muscles tensed as he aimed and prepared to strike, while at the last moment he unbound his weapon, for no technique he possessed could hide its supreme power, and threw it towards the horizon, leaping after his faithful companion.

He arrived a second after it had impacted, wrenching it from the heart of an Archangyl of the Second Circle that had leapt desperately in front of its Lord, their master hurriedly commanding that they delay him, for it could not hope to best him. None of them could.

But, as the second of its five strongest protectors fell dead within moments, and a coordinated withering hurricane of Weapon firepower followed his arrival, combined with the subsequent blasts of the primitive human space weapons slowing its advance, the First seemed to realise with horror that it would be unable to simply copy Skarbrand's plan and hope for success.

After all he had not managed to grow old by being unable to adapt.

You know the Ancient One is a smart cookie, and its not like it isn't obvious that an incursion is coming.

Perhaps he's up north already lying in wait to ambush the shit out the Exalted.

We can hope.

@Durin
 
There's no overestimation. Look at what happens when an Incursion doesn't target us. Now imagine what happens when we are targeted and an Exalted is gunning for one target.

We had every sign an Incursion was about to come and failed to prepare adequately. If we did maybe we possibly wouldn't have to spend the favor. Let's not double down on past failings and instead use our lifeline to avoid catastrophic damage.
While I agree with near everything need to point out that we really couldn't do much to prepare for the invasion itself for a number of reasons like the Nid wars needing attention and with Lin dying we only have a small window to safely research anti-chaos powers. If we didn't have those going on we could have afforded to have done more and even gotten the anti abomination powers.
 
Only one of the phoenix can help us with that problem, and probably they aren't going to come. We will need to rely on the same tactics of the others natives, which is "stall him until a guardian reach us and, after that, support him in his battle".
not entirely true, many natives have things up their sleves that we don't have. like the skinks (or whatever the lizard flok are) have the ancient one.

also, having the eldar here means quite explictly that we will be able to stall better. and our point (those who are voting B) is that we WILL NEED to stall as hard as physically possable and STILL end up needing more forces to stall EVEN HARDER
 
Only one of the phoenix can help us with that problem, and probably they aren't going to come. We will need to rely on the same tactics of the others natives, which is "stall him until a guardian reach us and, after that, support him in his battle".

You are ignoring the very statement from Durin that the forces we can get are a threat to the Exalted aren't you.
 
We've got two big things incoming to help us out.

1. The Ancient One: We have no idea where he is, but I has an idea.
2. The Serpent: A great idea, but unfortunately collatoral damage is going to be a ****.

...Yes, these are two guardians. Unless a Phoenix is going to come, they are the only "characters" who can fight against the exalted, others form of Eldar help or not.
 
While I agree with near everything need to point out that we really couldn't do much to prepare for the invasion itself for a number of reasons like the Nid wars needing attention and with Lin dying we only have a small window to safely research anti-chaos powers. If we didn't have those going on we could have afforded to have done more and even gotten the anti abomination powers.
The Nids hampered things yes, incredibly so. But we could have started working on groundside psychic canons awhile ago for example.
 
There's nothing we can do but make emergency plans and mass-produce omakes now.
Adhoc vote count started by StormySky on Jun 18, 2019 at 3:43 PM, finished with 131092 posts and 27 votes.

  • [X] Plan Incursion B
    [X] Plan Incursion D
    -[X] Dis- The capital of Avernus is a massive hive with a billions strong militia and the most powerful defences on Avernus, and has your Ultra-Secure Vault buried under it as a final fallback.
    -[X] Evacuate your trainee psykers to orbit - Make psyker cities less valuable targets and less vulnerable, lose decent number of trainee psykers and cargo wings in transit.
    -[X] Redeploy your forces in Tarascon - Increase the number of available forces significantly, lose some forces and cargo wings in trasit.
    -[X] Have Ridcully divine the plans of the attackers- All you know of the assault is that its primary goal is to kill Sain Lin, finding out how they plan to do this could be useful.
    -[X] Lin and Rotbart will make motivational and preparatory speeches to the populace before the Incursion hits.
    -[X] Tamia & Other Telepaths will warn all Avernite peoples they can reach of the incoming Incursion, and also ask the Eldest One to come to Dis - The Exalted is targeting Saint Lin in this incursion.
    -[X] Authorise Archmagos Tranth to utilise the Gravetic array to assist with the defence of Avernus.
    -[X] Order our orbital fleet to assist the Island turtles in bombarding targets of interest, as well as bombarding our targets.
    --[X] Do not shoot the World Serpent.
    -[X] Archmagos Biologis Maximal (5)- The senior-most member of the Adeptus Mehcanicus on planet, a mighty warrior and a valuable researcher.- Grandmaster Combatant.
    -[X] Nulls (3)- Niflheim's Nulls are some of the best forces for fighting deamons that you now of, but are few in number- 20 Elite Power Amroured Regiment, 4 Very Elite Power Armroued Regiments, 85 low level heroes,
    -[X] Knights(3)- While few in number your Knights are some of the few forces that can match greater deamons in city-fighting conditions- 10 Maniples of Knights, additional 40 Maniples if you pull forces from Terascon
    -[X] Astartes (2)- currently two companies of Varangian Guard and a squad of Blood Dragon's reside on Avernus, these are some ofyour most deadly warriors and their use is vital -
    -[X] Dis (6)- Dis is your capital, the centre of most of your departments and the home of almost a third of the people who call Avernus home, also your most heavily fortified location by a wide margin-
    -[X] Cassarondo (5)- Cassarondo is your northernmost hive and likely the site of the largest attack, if it holds it should greatly reduce the size of the more southerly attack, but the forces required to make it hold will need to come from somewhere
    -[X] Write-In: Southern Cities and Hives (2) - Pull forces from the southern cities and hives to reinforce the northern hives.
    -[X] Write-In: Spend a major favor for Eldar assistance, use the minor favor instead if it is allowed.
    [X] Plan Incursion A
    -[X] WITH: Spend a favor (major if necessary, minor if Durin allows it) for Aeldari assistance.
    [X] Saint Lin (6)- The Last Saint, one of the most important people in the Imperial Trust but one that has less than a century left to live and one of the greatest possible foes for daemons.
    [X] Plan Incursion A
    -[X] WITH: Spend a favor Major
    -[X] Dis- The capital of Avernus is a massive hive with a billions strong militia and the most powerful defences on Avernus, and has your Ultra-Secure Vault buried under it as a final fallback.
    -[X] Evacuate your trainee psykers to orbit - Make psyker cities less valuable targets and less vulnerable, lose decent number of trainee psykers and cargo wings in transit.
    -[X] Redeploy your forces in Tarascon - Increase the number of available forces significantly, lose some forces and cargo wings in trasit.
    -[X] Have Ridcully divine the plans of the attackers- All you know of the assault is that its primary goal is to kill Sain Lin, finding out how they plan to do this could be useful.
    -[X] Lin and Rotbart will make motivational and preparatory speeches to the populace before the Incursion hits.
    -[X] Tamia & Other Telepaths will warn all Avernite peoples they can reach of the incoming Incursion, and also ask the Eldest One to come to Dis - The Exalted is targeting Saint Lin in this incursion.
    -[X] Archmagos Biologis Maximal (5)- The senior-most member of the Adeptus Mehcanicus on planet, a mighty warrior and a valuable researcher.- Grandmaster Combatant.
    -[X] Helguard (1)- The Avernite Helguard are your elites, able to engage with all but the mightiest foes with a chance of victory- 44 Elite Power Amrorued Grenadier Divisions
    -[X] Knights(3)- While few in number your Knights are some of the few forces that can match greater deamons in city-fighting conditions- 10 Maniples of Knights, additional 40 Maniples if you pull forces from Terascon
    -[X] Dis (6)- Dis is your capital, the centre of most of your departments and the home of almost a third of the people who call Avernus home, also your most heavily fortified location by a wide margin-
    -[X] Cassarondo (5)- Cassarondo is your northernmost hive and likely the site of the largest attack, if it holds it should greatly reduce the size of the more southerly attack, but the forces required to make it hold will need to come from somewhere
    -[X] Write-In: Southern Cities and Hives (2) - Pull forces from the southern cities and hives to reinforce the northern hives.
    -[X] Write-In: Spend a major favor for Aeldari assistance but use a minor favour instead if it won't impact the forces they have available.
    [X] Plan Incursion B
 
...Yes, these are two guardians. Unless a Phoenix is going to come, they are the only "characters" who can fight against the exalted, others form of Eldar help or not.
They're not Guardians. Terminology mix up I think there.

Guardians are people like the Penguines the Sphinx and the Lions.

The Serpent is a Great One, the Ancient One is...well he's the Ancient One. He doesn't really fit any category.
 
[X] Plan Incursion B
-[X] Dis- The capital of Avernus is a massive hive with a billions strong militia and the most powerful defences on Avernus, and has your Ultra-Secure Vault buried under it as a final fallback.
-[X] Evacuate your trainee psykers to orbit - Make psyker cities less valuable targets and less vulnerable, lose decent number of trainee psykers and cargo wings in transit.
-[X] Redeploy your forces in Tarascon - Increase the number of available forces significantly, lose some forces and cargo wings in trasit.
-[X] Have Ridcully divine the plans of the attackers- All you know of the assault is that its primary goal is to kill Sain Lin, finding out how they plan to do this could be useful.
-[X] Lin and Rotbart will make motivational and preparatory speeches to the populace before the Incursion hits.
-[X] Tamia & Other Telepaths will warn all Avernite peoples they can reach of the incoming Incursion, and also ask the Eldest One to come to Dis - The Exalted is targeting Saint Lin in this incursion.

-[X] Archmagos Biologis Maximal (5)- The senior-most member of the Adeptus Mehcanicus on planet, a mighty warrior and a valuable researcher.- Grandmaster Combatant.
-[X] Helguard (1)- The Avernite Helguard are your elites, able to engage with all but the mightiest foes with a chance of victory- 44 Elite Power Amrorued Grenadier Divisions
-[X] Knights(3)- While few in number your Knights are some of the few forces that can match greater deamons in city-fighting conditions- 10 Maniples of Knights, additional 40 Maniples if you pull forces from Terascon
-[X] Dis (6)- Dis is your capital, the centre of most of your departments and the home of almost a third of the people who call Avernus home, also your most heavily fortified location by a wide margin-
-[X] Cassarondo (5)- Cassarondo is your northernmost hive and likely the site of the largest attack, if it holds it should greatly reduce the size of the more southerly attack, but the forces required to make it hold will need to come from somewhere
-[X] Write-In: Southern Cities and Hives (2) - Pull forces from the southern cities and hives to reinforce the northern hives.
-[X] Write-In: Spend a major favor for Aeldari assistance but use a minor favour instead if it won't impact the forces they have available.

Just copied out the full vote, seeing as it's not actually visible under the votes of anyone voting for it anywhere.

Edit: Changed the write in to using a major favour.
Could we up the hellguard to 2 so we save some for later in the incursion
 
A Father’s Last Service
A Father's Last Service

Her arms trembled as she was blown through the adamantine walls of the Vault, thrown through them by the impact of the Archangyl's blows.

It was failing now; its strength was waning. Its form leaked golden ichor from ten thousand tiny wounds, while the immense gashes of her mentor's polearm spewed forth rivers of that same bile as it desperately fought towards the deepest depths of the vault where Lin sat in preparation to defend himself one last time.

Only she and her mentor stood now, the rest unconscious or dead, Minyev finally cut down as he punched a vortex grenade into its stomach, the blast ripping through its vital guts, Aria unconscious, her null zone overloaded by the panicking daemon, Mittens last seen trying to put out his fur as the creature set him a blaze. All behind it was left a trail of dead, unconscious or broken heroes. Tamia, Xavier, Jacob and Jane, Rotbart and more.

Even the sudden astartes bursting from the warp were incapacitated despite their furious strikes against the creature, and had bought them precious seconds, driven by the doom that clung to them like a shroud.

And time was the most valuable gift they could have given them for this battle was now a race against time, the Angyl operating literally on borrowed seconds.

The incursion had ended not even moments ago, the power of Tjapa retracted while the warp called the failed servant home to be chastised for its disgrace.

This was its last chance, its final hope of succeeding and she feared that it would succeed. Maybe at the cost of its own life, but the fear of failure lent it remarkable strength beyond its normal ken, astronomical ken even as the survivors of the battle raced towards them.

She needed to give them breathing room, she needed to ensure that Lin survived and so she made her decision and held her axe tightly as she could she teleported in front of the creature, raising it above her head, as it began to glow in myriad colours.

Long ago it had been created by the greatest Siren Smith of her generation. Perhaps some would say in recorded history. Forged from memories and emotion to be the perfect weapon for her. Forged from the love a father had for his daughter, and that daughter's love for him.

And so, at last she gave it away.

The axe spiralled through the air, the bindings that held the weapon together splintering away as she sacrificed it, the Ancient One twisting out of the way to let it pass, pushing the Angyl's arms away so that it would impact it in the neck.

The explosion that took place finally destroyed the last remnants of the Avernus Spine, as the Archangyl was carried outside by the force of the blast, thrown high into the air as it starred in fear at the creature awaiting its prey who had held back for fear of destroying the entire city. But, the Archangyl looked at the Great One not in terror of what the serpent might do to it, but of what its immanent banishment in failure back to its master would bring.

Areatha merely collapsed to her knees, holding back tears as she watched the last physical remnants of her father, that had protected her for nearly twelve thousand years, disintegrate to dust.

Sacrifices must be made. Fare well.

@Durin
 
You are ignoring the very statement from Durin that the forces we can get are a threat to the Exalted aren't you.

A seer council can wave fate until the exalted meets one of the planet "Hero", wraiths can overwelm him by sheer numbers, because probably they don't suffer a debuff from their numbers against greater demons, or stall him enough to let a planet "hero" to come. They are threats to the exalted because they may use our resources better than us, but these are already here by the default, for example. Only the Phoenix can offer us a direct assistance against the exalted if we follow the most efficient Eldar way to solve problems.
 
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He-Who-Runs-Swifty
He-Who-Runs-Swifty

It wasn't every day that He-Who-Walks-Obliquely was immediately recalled to the World, but as soon as he received the tug upon his consciousness, he had barely had time to tell Vlad before his friends was hustling him to go assuring him that he would be OK. He hardily needed to be told as he dove straight into the border and began charging back as swiftly as he could, any need to navigate negated by the brilliant shimmering sheen that surrounded the world, the dirty aura of Tjapa's power trying to crush the planet, as it resisted the pitiful attempts.

In the distance he could even start to pick out the literal cloud of angyls surrounding the World diving towards the poll as he pushed his power to the limit, crossing the hidden pathways to bypass hundreds of light years of distance in a single step of his paws, focusing his mind for what he needed to do.

He was after all the assassin of the world. Its hidden claws in the darkness. These daemons may bring blinding light, but it would do naught to reveal his presence, for he could hide in the light as easily as some could in the darkness.

As he ran, he saw others approaching as well. Ancient Humans of the Crimson Crusaders that he and Vlad had watched a few millennia ago from afar, watching as they arose into a mighty force for good, while they were guided led by a strong old wolf. A knight in shining armour, his sword like the noon day sun unbroken despite eternity within the warp. A bright pure light rising within the world, a custodian opening the door to a cage slightly to allow the inmates to run free.

They like him were called to World for a singular task. To bring ruin and end upon the slaves of the Golden Tyrant and spare the galaxy yet another pointless tragedy.

But, where they were heroes that fought on the front lines, his task was forever behind the backs of his opponents where he could run his claws along their spines.

And so, he would do that exact job.

The Lord of the First Circle was mighty, but like all slaves of Tjapa it was flawed in its single mindedness. It could not even consider that someone, anyone would be able to sneak behind it and strike it from the back, despite the innate paranoia ingrained within all of their kind. For what would be able to sneak past its mighty senses, what creature would have the strength to breach their armour from such a position, what infidel would have the gall to strike it from behind. In any case it had body guards to protect it from such attempts.

This He-Who-Walks pondered was probably what was passing through the creature's mind as he ripped his claws through its spinal collum, before vanishing back into the warp to grab the Last Saint and evacuate him to a safe place, the dumb founded Exalted collapsing like a cut tree, as it tried hurriedly to repair its spine before the Oakhearts stabbed it through the eyes.

As he motioned for the old Human to get upon his back, and made sure he was comfortable within his mane, he smirked at yet more proof of his superiority.

He-Who-Walks-Obliquely.

Such a smug kitty, yet that smug is most certainly deserved. All I can say is that he deserves all the belly rubs we can give him.

@Durin
 
[X] Plan Incursion D

Decided to change to this, as I like the look of it more than Plan Incursion A, and because it also includes using an Eldar favour like Plan Incursion B.
 
I really question committing our super-elites to heavy combat this early. It's basically the same thing as Helguard, only way worse, because there's really not a lot of them, so they are going to be attritioned to nothing fast. I wouldn't commit them until things really go bad, we're going to be needing them then.
 
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