Threads Of Destiny(Eastern Fantasy, Sequel to Forge of Destiny)

Voted best in category in the Users' Choice awards.
Because the worst case of having to fight both the entire bandit group and the Bai+Snake team at the same time becomes more likely, if we give him more time and chances to prevent the detonation

I really doubt he can outright prevent Ling Qi from setting off her technique. Defend against it yes, maybe have it just slide off him. But stop the entire technique from going off and save the mooks? Very unlikely. Even if the TE bomb does nothing to him, I'm hoping it'll still force him to expend some Qi to defend against it at least.
 
Inserted tally
Adhoc vote count started by Mr.rodent on May 29, 2019 at 10:50 PM, finished with 310 posts and 91 votes.
 
Because the worst case of having to fight both the entire bandit group and the Bai+Snake team at the same time becomes more likely, if we give him more time and chances to prevent the detonation
There is confirmation he is literally a couple metres outside the mist... and so is the snake.

Given initiative still exists, if Ling Qi wins initiative she can detonate it and walk that pace and catch them both in it. If she doesn't win initiative, she can't. It doesn't actually make it more likely for him to prevent the detonation in any way whatsoever, it in fact makes it more likely he'll have to spend a B rank tech to not be hurt and grealty weaken him, given his low-ish Qi.

It might actually paralyse the snake.
 
Apparently, we can only deploy Hanyi within a few meters which complicates BN's plan of redeploying. Additionally, Hanyi trying to pull the snake with LWM might be a bad idea. If she does successfully do so, she'll be top priority for the archer and I'm not confident CRX can consistently stop him. Arkeus's argument for TE potentially paralyzing the snake is also pretty good.

[X] Simple five-point plan

There's a one-vote difference now.
Adhoc vote count started by Huo Yuhao on May 30, 2019 at 2:29 AM, finished with 315 posts and 91 votes.

Adhoc vote count started by Arkeus on May 30, 2019 at 2:34 AM, finished with 317 posts and 91 votes.

Adhoc vote count started by Huo Yuhao on May 30, 2019 at 3:00 AM, finished with 321 posts and 93 votes.
 
Last edited:
Id vote for it if i could see the details in the vote tracker
It's the last part of the vote tracker:
[X] Simple five-point plan
-[x] immediately detonate TE to even the odds and clear the way for our troops. See if we can catch the Bai in the blast with a quick dash forward, but don't worry if he avoids.
-[x] lock down the greens with LW
-[x] move to support Renxiang et al. with defensive buffs (though don't spread expensive techs like HRA around on everyone - keep those to the greens)
-[x] Hanyi: ranged dps support. Help our troops fight the bandits if they need it, otherwise Zhengui. Do not pull aggro from Bai or his snake.
-[x] Zhengui: keep snake busy while Renxiang and we engage Bai
[X] Simple five-point plan

There's a two-vote difference now.
One, given you didn't include Erebeal's.
 
As an aside, I was wondering what had happened to the plan about befriending the river dragon and ultimately attempting to bind him as a familiar? Fallen to the wayside in favor of Cai committment?
 
There is confirmation he is literally a couple metres outside the mist... and so is the snake.

Given initiative still exists, if Ling Qi wins initiative she can detonate it and walk that pace and catch them both in it. If she doesn't win initiative, she can't. It doesn't actually make it more likely for him to prevent the detonation in any way whatsoever, it in fact makes it more likely he'll have to spend a B rank tech to not be hurt and grealty weaken him, given his low-ish Qi.

It might actually paralyse the snake.

The plan says to do the dash, if possible and according to what you say, it is possible. So in the simple plan, the first action is not the detonation, it is the dash. This will also give him the opportunity to do something, as in he gets an action too. If he is truly a Green 5 Bai then he will have powerful arts and techs. He also had time to set up whatever defensive or support techs he wants, before he showed himself.

I said before that doing the dash increases the risk of a worst case scenario where he breaks the bandits out of FVM and that is because between 'giving him an action' and 'giving him no action', the first option is the more risky one.

With his defensive techs set up, I think there is a good chance that we wont affect him with the detonation, which means we would take the risk for nothing.
 
Last edited:
I said before that doing the dash increases the risk of a worst case scenario where he breaks the bandits out of FVM and that is because between 'giving him an action' and 'giving him no action', the first option is the more risky one.
I mean, if he could do that I'd expect him to have already done it rather than just trying to open a passage which we overwhelmed?

He doesn't exactly strike me as a spiritual/dispel spec here.
 
The plan says to do the dash, if possible and according to what you say, it is possible. So in the simple plan, the first action is not the detonation, it is the dash. This will also give him the opportunity to do something, as in he gets an action too. If he is truly a Green 5 Bai then he will have powerful arts and techs. He also had time to set up whatever defensive or support techs he wants, before he showed himself.

I said before that doing the dash increases the risk of a worst case scenario where he breaks the bandits out of FVM and that is because between 'giving him an action' and 'giving him no action', the first option is the more risky one.

With his defensive techs set up, I think there is a good chance that we wont affect him with the detonation, which means we would take the risk for nothing.
That's not walking one pace works. Iniative still exists, and walking is part of fighting, not 'instead of'. People walk and run while fighting. Now, we don't know exactly how the detonation works, so here are the scenarios:

a°) Detonation is a free action
Ling Qi wins initiative:
  1. She walks and detonates, including both snake and archer
  2. she uses LW (with JT?) and other defensive techs
  3. she goes to link up with CRX/army
Ling qi loses initiative:
  1. She detonates
  2. She uses LW (with JT?) and other defensive techs
  3. She goes to link up with CRX/army
If detonation isn't a free action, she might not be able to use JT the same time as she detonates. In no case does she 'quick dash', then the archer acts before she detonates.

That's not even going into how he purposefully is keeping out of the mist and already tried to get his people out of it, and didn't really succeed.
 
Last edited:
We don't actually do turns anymore. It seems likely to me that if we dash towards him he leaps back.
 
Last edited:
As I see it, a dash needs time. A few seconds maybe, but that is still time that is needed for it. During that time he can of course do something too, given that he is a cultivator with a higher cultivation than us, and probably at least decent speed stat. Also, this is not so strictly turn based that someone 'wins initiative' and then the other guy needs to wait until it is his turn. It should be quite possible for both to do something.

Now to the question if he can actually break FVM. We dont know if he can, but since I was arguing for a worst case scenario, I assumed that he can. And in that case doing the dash is more risky than not doing it. That could of course end up ending up as a 'higher risk - higher reward' case, but it could also end up as a 'only risk - no reward' case.

You can of course argue that you consider my worst case scenario as unlikely enough to try it anyways, just the same as I can argue that I dont like the 'higher risk' part.
 
Back
Top