[X] Plan Hold
-[x] Wait a week before redeploying the Eldar Warhost to (Asgard)- Becomes available on selected world in one week, nearly no risks on Hvergelmir
keep the colony safe and kill chaos
-[x] Wait half a week before redeploying the Eldar Fleet to (Muselphiem)- Becomes available on selected world in four days, cedes control of the Void to chaos for half a week
-[x] Medium- Make a stand at your orbital defences but retreat before suffering major losses . This will preserve most your fleet and inflict significant damage to Chron's Fleet. This would set you up for a harassment campaign.
doing this to preserve as mmuch of the fleet as possible.
-[x] Valhalla: Hold- Attempt to hold the voidspace around Valhalla but retreat before suffering catastrophic losses. This will take advantage of the fire support from the Forge-Cities and Valhalla to attempt to convince Chron's Fleet to land its armies elsewhere.
we need to buy time and Valhalla is important enough to risk major loses
-[x] Main Fleet-This will be the main attack force and therefore the easiest target- This is the default option if you want to do as much fleet damage as possible.
[X] Light Forces- The Light forces will be kept back from the main battle and therefore not easy targets. - Attacking the Light forces will be challenging but will reduce their anti-harassment capacities.
[X] Use void weapons on dark Admech Arks when the commander thinks best to use them.
just tying to do the most damage possible.
Ok the point of this plan is weaken Turoq forces enough that they cannot destroy the colony and deploy the eldar so they can do the most damage. the fleet moves to Muselphiem because putting a raiding fleet and the defenses there would be devastating to the enemy there. I am putting the eldar ground forces on Asgard beacsue we need to buy time for the fleet to come and
-[x] Wait a week before redeploying the Eldar Warhost to (Asgard)- Becomes available on selected world in one week, nearly no risks on Hvergelmir
keep the colony safe and kill chaos
-[x] Wait half a week before redeploying the Eldar Fleet to (Muselphiem)- Becomes available on selected world in four days, cedes control of the Void to chaos for half a week
-[x] Medium- Make a stand at your orbital defences but retreat before suffering major losses . This will preserve most your fleet and inflict significant damage to Chron's Fleet. This would set you up for a harassment campaign.
doing this to preserve as mmuch of the fleet as possible.
-[x] Valhalla: Hold- Attempt to hold the voidspace around Valhalla but retreat before suffering catastrophic losses. This will take advantage of the fire support from the Forge-Cities and Valhalla to attempt to convince Chron's Fleet to land its armies elsewhere.
we need to buy time and Valhalla is important enough to risk major loses
-[x] Main Fleet-This will be the main attack force and therefore the easiest target- This is the default option if you want to do as much fleet damage as possible.
[X] Light Forces- The Light forces will be kept back from the main battle and therefore not easy targets. - Attacking the Light forces will be challenging but will reduce their anti-harassment capacities.
[X] Use void weapons on dark Admech Arks when the commander thinks best to use them.
just tying to do the most damage possible.
Ok the point of this plan is weaken Turoq forces enough that they cannot destroy the colony and deploy the eldar so they can do the most damage. the fleet moves to Muselphiem because putting a raiding fleet and the defenses there would be devastating to the enemy there. I am putting the eldar ground forces on Asgard beacsue we need to buy time for the fleet to come and
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