The idea is this is our first playthrough. In gaming culture the highest difficulty has 'difficulty restricted' rewards and acheivments.I don't know why people are so eager to be an immigrant from a country that hates and is reviled by Konoha and on top of that apparently we might have to be a spy from that same country as well? I honestly don't really find that scenario to be an interesting one, especially since if our parents are actually spies and we want to be friendly with other Konoha kids then we might be forced to choose between betraying our friends or our parents.
Being forced to choose between our friends or our parents sounds very interesting to me.I don't know why people are so eager to be an immigrant from a country that hates and is reviled by Konoha and on top of that apparently we might have to be a spy from that same country as well? I honestly don't really find that scenario to be an interesting one, especially since if our parents are actually spies and we want to be friendly with other Konoha kids then we might be forced to choose between betraying our friends or our parents.
If we can do this, we can do anything. If we can't, we'll cut our losses and start a new game.I don't know why people are so eager to be an immigrant from a country that hates and is reviled by Konoha and on top of that apparently we might have to be a spy from that same country as well? I honestly don't really find that scenario to be an interesting one, especially since if our parents are actually spies and we want to be friendly with other Konoha kids then we might be forced to choose between betraying our friends or our parents.