Puts away certain plans.Also, why is everyone calling it a SI? That is not a personification of Rukia.
You know, I had wondered why they were saying that.Also, why is everyone calling it a SI? That is not a personification of Rukia.
Nope, just the latest battle.So... uh, haven't followed this quest in a while. Just what happened? From reading the comments seems like a clusterfuck happened? Did we lose anyone important?
Just a term for someone who knows the story not him.Also, why is everyone calling it a SI? That is not a personification of Rukia.
Okay what? That was an ambush? What the... That didn't look at all like one.The players decided that it would be best to try and turn an ambush back against the ambushers rather than run.
It was an ambush as best they can make with half a day of warning and several hundred miles to cross.Okay what? That was an ambush? What the... That didn't look at all like one.
Honestly, it looked like the enemy was flopping around along with us.
As for the 20m thing, we knew that, it just never occured to me that we had to run from what was essentially basic counter-measures. The fact Gaia said something about breaking apart the peace thingy didn't help at all.
Maybe next time put the objective alongside the Battle Plan write-in?
Shrug. It was there, right underneath the main post, inside the character sheet where it always is. No clue how most people missed it.Still, I legitimately had no clue that his range was only 20m.
EDIT: Also I'm used to QMs who only give out crucial information after you've already failed once or already experienced that information, so I keep expecting the information on the character sheets to not be at all useful or relevant to the problems at hand.
So I was sorta not expecting to be told his range before we learned it IC.
And I have read that a PROPERLY PREPARED ambush zone will kill anyone who tries to run, and a counterstrike is the best tactical option.I had thought that common sense says 'If I am in an Ambush, the enemy is confident that they can kill me', ergo escaping the situation would be the best action to be taken.
See my reasoning above.The only thing that resembled running away was Faraway-R's plan and that put fighting back before running.
Again, the problem isn't that we were given the freeform vote. It is that you chose to turn this into a three-way standoff with both clear enemies AND people who may or may not end up as enemies at the same time. Then gave us a freeform vote.This vote was really a test to see how well you do when given a free-form battle vote.
Next time, I won't.
I'm not seeing why adding a third party here is relevant?Again, the problem isn't that we were given the freeform vote. It is that you chose to turn this into a three-way standoff with both clear enemies AND people who may or may not end up as enemies at the same time. Then gave us a freeform vote.
Were it a three-way between us, Counter Force, and Clocktower as a free-for-all, the problems would have been much less pronounced. Pick a side to eliminate, put in countermeasures for the other side, and run wild.
Six days and unlimited vote length.It is much easier to run wild if:
1) you are sure no people you don't want to kill will be a possible collateral
2) you are sure they won't be killed during the fight if you want to talk after the battle
3) you are sure they won't be persuaded to declare you enemy if you leave and your known enemies diplomance them
And those are just a few problems with the scenario as-is, not to mention it was also an escort mission for an unwilling captive.
Put simply, you gave us a situation with multiple conflicting priorities and concerns for aftermath. Escape, bring door girl, protect door girl, dont let door girl escape you, evade pirates, dont kill pirates, dont turn pirates against you, kill mages, kill tank, kill helicopters, dont get killed, protect Una... That's like 10+ goals to keep in mind.
Edit: and that's the reason why I wasn't eager to present my own plan. Too many things to keep track of.
Just saying, you could have said "fuck them" and attempted to maul the three MGs if you wanted to.Put simply, you gave us a situation with multiple conflicting priorities and concerns for aftermath. Escape, bring door girl, protect door girl, evade pirates, dont kill pirates, dont turn pirates against you, kill mages, kill tank, kill helicopters, dont get killed, protect Una... That's like 10+ goals to keep in mind.
I even dropped you hints about problems with the current plans despite not being allowed to. Nobody noticed.Six days and unlimited vote length.
I'm sure that you could have come up with something in six days.
You specced in subtlety, didn't you?I even dropped you hints about problems with the current plans despite not being allowed to. Nobody noticed.
Yes.
Ehh, some of us read that the opposite way "If the enemy bothered to plan a major ambush for me, they probably took the time to ensure that retreating is really difficult".I had thought that common sense says 'If I am in an Ambush, the enemy is confident that they can kill me', ergo escaping the situation would be the best action to be taken.
I don't know about anyone else, but IMO, the free-form wasn't the problem so much as the objective being unclear.This vote was really a test to see how well you do when given a free-form battle vote.
Next time, I won't.
I don't know about anyone else, but IMO, the free-form wasn't the problem so much as the objective being unclear.
I thought our objective was to make sure the Insert didn't die and we killed all the mages. Both being the primary objective. Hence why it never occurred to me it was an ambush.
I might have skimmed over it without realizing, but I don't remember Gaia saying anything about capturing the Girl. I only remember her mentioning something about breaking up a peace agreement before it happened and the second summoned being being interesting.
Your 'goal' as it was, was only to survive, I put no more motion to it than that.
The players decided that it would be best to try and turn an ambush back against the ambushers rather than run.
...I do recall hearing Maugen realizing that bit of an issue with getting ambushed, in essence-it's too easy to assume you can't just bail out of the way...Ehh, some of us read that the opposite way "If the enemy bothered to plan a major ambush for me, they probably took the time to ensure that retreating is really difficult".