Ace isn't that powerful that she could on the fly construct an entire realistic mental scenario that is so good that the high-end New God she's using it on doesn't even notice.
F#$%, at least I hope not.
She's pretty powerful in canon, although I don't think she's ever exhibited that exact suite of powers.
Can't recall where/when, but it was WoZ. Basicly, the Orange Light of Avarice 'feels' Apokalypian to New Gods. Paul was Paulphidian at the time and radiating vast amounts of Orange Light. In Renegade-verse, they didn't really sense OL until they entered Mount Justice. In Paragon-verse, they could pick him/them up from hundreds of miles away and decided they were outclassed.
Didn't hurt that, if I recall correctly, this was during Paulphidian.
Wasn't Guy an ex-Green Lantern in this version?
*checks*
Huh. Chalk one up for Fate, I guess, that he happened to be the one who got a Power Ring.
1)Noone has a defense against teleporters besides magic.
If your base isn't warded....
Paragon's Team (and Lex Luthor's base in canon) has those forcefield generators. Bel Reve has turrets.
Kara In-Ze's response time was entirely reasonable.
It was. It's just worse than it would have been if they had teleporters - or rather, if they had teleporters integrated properly, since Zoat says they do have them.
I will note that SHADE threw a Blaster/Mover/Brute/Trump (Yellow Ring!Guy Gardner) at Grayven before Kara got there.
Then they sent a Blaster/Mover/Brute/Thinker(Supergirl).
Guy seized the McGuffin of his own initiative, and lost almost immediately because he hadn't had the time to master it. He even noted that "hiding these away was a mistake".
Kara showed up
after the supervillain had acquired the McGuffin he needed to become all-powerful. She's also precisely useless against a high-level Brute/Mover combo like Grayven had revealed himself to be, since he can teleport away from her atttacks and isn't impaired if she does manage to clip him.
But then, as Zoat said, she was the only one who had a chance of getting there in time.
1) Team loadouts are flash-fabricated by power ring hypertech.
I was referring to the
canon Team's standard loadout - specifically, Robin's, Artemis' and Red Arrow's.
They have several countermeasures for dealing with Brutes, which is why
they don't get pasted immediately like idiots. (To be fair, they all have some kind of low-level Thinker/Brute super-agility thing going on that regular forces don't have.)
SHADE did not have a cooperative power ring to do their logistics, and have an entire country's worth of operatives to equip.
Shit ain't easy.
Well, they did
have a power ring sitting in their basement...