- Location
- Northern Ireland, UK
[X] Plan Yellow
well, partly, you're the GM and you have a better idea of what might be relevant to us, but also, see following:I mean in that case I don't know what to write about. Do you want to know the general strategic situation? The inventories of particular things? The status of a particular person? There's 100 people following the quest, between you all you should be able to come up with some questions for me
The classic example here is Cornelius Evazan. I don't expect you to know his name; he's a minor figure in the Mos Eisley Cantina in Star Wars. He's the guy who threatens/boasts "We're wanted men. I have the death sentence on twelve systems." to Luke Skywalker and has a whole three lines. We don't learn what he's wanted for. He never shows up again and is completely irrelevant to the plot of the movie. But precisely in that irrelevance, he helps to give the sense that Luke is interacting with in-universe real people who have their own lives, not plot-devices or game-mechanics. When I say "abrupt cut to the options", I'm gesturing at something like that, or rather, the lack of it. I'd like to see turn posts with a little more insight into what our protagonist is doing and thinking other than resolving votes for action options, as well as the state of some things that aren't covered in an Informational post update.So I think this is fair, yes there's other stuff going on and I can indeed write stuff on it, but for the most part it's pretty banal. People are going about doing their jobs. Somebody are training, praying, partying, hunting, and all that. I can write an interlude about X if you'd like to see it, so do let me know. I'm aware I have a tendency sometime to have sort of conference room chapters where everybody's reportingin. For example hathhoreb told amra about stuff last chapter rather than this being through narrative
Unsure what you mean by this, in fact there's lots of new options.
...word comes that many of the Imperial Guard have taken to twiddling their long-range auspexes and vox-casters when they're off duty, in an attempt to pick up whatever external communications there might be on this (otherwise?) Feral World. Asking one of the Guardsmen reveals there's a rumor going around about a regressed colony or earlier crash-landing that might have had advanced signaling equipment. While no such thing showed up on orbital examination of the planet, the fleet wasn't exactly in a great position to take scans when you first entered orbit, so you can't entirely rule out the possibility. On the other hand, if it exists it must be faint and small, otherwise it would surely have been noticed already. The matter doesn't seem worth your attention, but:Another year passes. With the aid of the Mechanicum and Galaxia work seems to speed along, structures going up for the newly arrived and landed personnel, as well as medical and spiritual care given to the wounded of the orbitals.
Ahhh, yes I get what you mean. I thought that you meant cut as in 'reduction in the number of actions' or similar but yes that makes sense. I don't disagree with you, but I'm also trying to differentiate between the turn chapters and the results chapters, as well as the interludes. I find this works well to differentiate discussion because otherwise people react to chapters but don't vote. But I do acknowledge your point.interacting with in-universe real people who have their own lives, not plot-devices or game-mechanics
Becaues the MCs/PCs are not all knowing. So they are going to do some stupid shit.why is plan yellow attacking the lizerdmen that kind of a bad idea
We are and its going to be fun.
pFTT Nan. I want us to get our asses handed to us. Should show we are not top dog.You're playing servants of the Imperium on a random planet in their eyes. Just enjoy the wrecking ball ride.
Ah I don't think QM is going to do that. At lest yet. But if we keep doing stupid shit, and the MCs/PCs will. There should be consequences. And the MCs/PCs should learn no you don't know everything nor is your thinking right.i just don't want an angry slann to kill us so urly in the quest
You can if you mess with the wrong house.pFTT Nan. I want us to get our asses handed to us. Should show we are not top dog.
This is no skin off my back but 3 votes is nothing compared to the three kingdoms quest I'm in.Guys, you can just... not vote for the plan you don't want to win? It's got like 3 votes currently. Yes it's in character for the space marines to want to kill xenos, that's why the action is there, but it's also been demonstrated that they're not immediately hostile and are primarily interested in defending their territory. This isn't an active threat of a lizardman army coming to kill you. If you decide you want to support the plan, great, vote for it, if you don't support it, vote for something else.
I am not going to vote stupid. But if folks do it, that is on them and I will laugh.
Wait wait wait, what, I was very distracted trying to get out my thoughts before any of this newer stuff happened, who's voting for starting more uneeded battles and why do they think this is a good idea?You can if you mess with the wrong house.
This is no skin off my back but 3 votes is nothing compared to the three kingdoms quest I'm in.
If you feel it's dire just @ them in the hopes to change their vote.
Heck I'll be nice and vote for yours just this once despite not playing bloody magpies.
Just tell me the vote I should mindlessly vote.
Partly it's the phrasing "This insult against the Chapter cannot stand." in the option description, which looked like it should be a priority from a Space Marine perspective rather than metagaming about lizardmen (and might be enforced by the GM with morale loss if we don't), and partly because I figured it might get more survivors from and/or wreckage of the Mordant to recover, and I was prioritizing collecting all those.@Exmorri , Can you please explain why you want to start a fight with dudes who have done some of the most to keep this planet alive? Y'know also the dudes with the most powerful magics on the planet maybe barring a coalition of high elf mages, who have so far only fought defensivley? What do we actually stand to gain from such even if we succed? I am afraid my tired eyes have failed to fully comprehend your reasoning on this matter.
Oh no they're beastmen, see here for the two sites in the southlands:I'm not sure why Amra sees the dwarves/ogres as anything but potentially useful Squatts and Ogryns but I think the imperium has already shown it can maintain peaceful relations with such peoples. Beyond that given they have no resources the chapter knows of that are not already in our possession I can not help but seeing an attack on them as a literal waste of ammunition.
So IRL torture is indeed unreliable and for that reason alone, if not others, is immoral. However, when you bring magic and telepathy into it I suspect it might be used more. It's certainly used by Space Marines. There's a book where a Doom Eagle comes back from imprisonment in the Warp and he's interrogated with various things, presumably including truth serums, torture to cause pain and then telepathy to see whether he's a traitor but he's not so there. Hath-Horeb would have done the same thing, using torture as a distraction from his mental attacks on the skink.Additionally, torture will be seen by most as a very inefficient way of gathering information by anyone with their head screwed on straight, frankly, it makes our forces look idiotic if we were any other force it would be idiotic.
which looked like it should be a priority from a Space Marine perspective rather than metagaming about lizardmen (and might be enforced by the GM with morale loss if we don't), and partly because I figured it might get more survivors from and/or wreckage of the Mordant to recover, and I was prioritizing collecting all those.
Besides, they started it. Says right there. The Lizardmen attacked the Mordant's crash site. ;-)
So @Exmorri very good job for engaging with the perspective in general, that's cool to see.If by attacked you mean poked around since that's all I can recall reading
Security dilemma, in political science, a situation in which actions taken by a state to increase its own security cause reactions from other states, which in turn lead to a decrease rather than an increase in the original state's security.
Some scholars of international relations have argued that the security dilemma is the most important source of conflict between states. They hold that in the international realm, there is no legitimate monopoly of violence—that is, there is no world government—and, as a consequence, each state must take care of its own security. For this reason, the primary goal of states is to maximize their own security. However, many of the actions taken in pursuit of that goal—such as weapons procurement and the development of new military technologies—will necessarily decrease the security of other states. Decreasing the security of other states does not automatically create a dilemma, but other states will tend to follow suit if one state arms. They cannot know whether the arming state will use its increased military capabilities for an attack in the future. For this reason, they will either choose to increase their own military capabilities in order to reestablish the balance of power or they will launch a preemptive attack to prevent the arming state from upsetting the balance in the first place. If they choose the first option, the result may be a security spiral, in which two (or more) states are tied in an arms race, with each state responding to increases in weapons procurement and defense expenditure by the other state, leading them both to arm themselves more and more heavily. That situation may lead to war in the long run.
Massively depends on your perspective and the definition of 'Beastmen' really. For example, Skaven are technically beastmen, but they maintain societies, which Beastmen are usually completely against. Is 'Beastmen' a term for all chaotically influenced races, or is it just the standard warherd type? Would Malagor recognise Ikit Claw as a 'Beastman'? No pretty sure he wouldn't, but it's to an extent about the perspective.I'm going to have to do some digging to find where this from again, my main point is that I don't think it's unprecendented for beastmen to be able to settle down or exist in a form of order.