What should your focus for the rest of the Quest be?


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[X] Plan: Emergency Building Panic
-[X] [General] Stay The Course (0/7)
-[X] Civilian Infrastructure -II
-[X] Medical Services -I


Alternate Plan

[X] Plan: Blitz Save
-[X] [General] Stay The Course (0/7) x3
 
[X] Plan: Emergency Building Panic
[X] Plan: Blitz Save

I don't want to do what but I am somewhat curious what kind of society and culturel will form from abandoing the planet after 3 actions invested into it
 
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A hand extended to help everyone is a hand able to raise none. How many are you willing to sacrifice for so little? Are these millions worth the billions which shall suffer now? The galaxy is a dark place, and sacrifices must be made by all. Pray this one will be worth its weight in lives.
Dear Farseer,

If the Eldar were willing to make sacrifies in the beginning, all of us wouldn't be in this mess in the first place. Have at least the decency to thank those trying to clean up the mess instead of sneering those willing to clean up after others.

Sincerely,
The Prophet
 
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Dear Farseer,

If the Eldar were willing to make sacrifies in the beginning, all of us wouldn't be in this mess in the first place. Have at least the decently to thank those trying to clean up the mess instead of sneering those willing to clean up after others.

Sincerely,
The Prophet
I think the not qm message might have been better recived if it came from someone on the council or space marine capiatian or something just cause people do not like the eldar lol

example x :V

(this isn't a callout of ur post crafter of War nor is the intent to shame, it just a very good example of what I was talking about too good not to use lol)
 
This isnt one person, this is an entire people. We will save who we can, mourn who we cannot, and help those who are left.
That's what I want, take those who actually want help while giving a merciful death to those who want that. This really is trying to force help on those who don't want it.

Meanwhile, we have people right next to us who fucking need help and if we don't give it to them they run the risk of fucking dying and us getting flanked by Orkz on 2 sides!!!
 
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The option was to give a Free Death to all who wanted it, but the fact that only a "fraction of a fraction" remained sane, that meant that it would effectively kill like 95% of the people here at the minimum. Heck, the option to leave would be recolonizing a good chunk of the population to Droma
Sure, but my question is why those are the two options.

Why is "kill those who want it" synonymous with evacuation?
Why is "keep everyone alive" synonymous with recolonization?

It seems to me that it would be way easier to keep people alive if you didn't keep them on a planet where they got tortured, and instead bring them to a place where actual medical services exist.
Similarly, recolonization is likely easier if you can focus on that, instead of having to dedicate all your resupply lines to various kinds of aid.
 
Sure, but my question is why those are the two options.

Why is "kill those who want it" synonymous with evacuation?
Why is "keep everyone alive" synonymous with recolonization?

It seems to me that it would be way easier to keep people alive if you didn't keep them on a planet where they got tortured, and instead bring them to a place where actual medical services exist.
Similarly, recolonization is likely easier if you can focus on that, instead of having to dedicate all your resupply lines to various kinds of aid.
maybe it cause they wouldn't be able to mentally handle a warp transition to our systenem even with it only being one systenem away and quick we saw in the previous updoot how rough it was anyway?
 
If my first plan does win, my plan... plan, I guess is.

This Turn: 1x Heal
1x Civilian
1x Medical

Next Turn: 2x Heal
1x Civilian (getting it to -1, which is bleeding but not in free fall, and we can suck it up from there.)

Turn 3: 2x Heal
1x--Literally anything else, probably military stuff will be required, so let's do that.

Turn 4: 2x Heal (finish it up)
1x--Literally anything else, see above.
 
If my first plan does win, my plan... plan, I guess is.

This Turn: 1x Heal
1x Civilian
1x Medical

Next Turn: 2x Heal
1x Civilian (getting it to -1, which is bleeding but not in free fall, and we can suck it up from there.)

Turn 3: 2x Heal
1x--Literally anything else, probably military stuff will be required, so let's do that.

Turn 4: 2x Heal (finish it up)
1x--Literally anything else, see above.
So that's it then, we're just going to abandon Neumidia, leave the people there to the nonexistent mercies of the Orkz and have to go through all this shit AGAIN! This time, without an Eldar Battleship to help us. Meanwhile if we go help ASAP, we could get some help in the form of local ex-Imperial defenders.
 
Violent crimes, physical and sexual, from both sides of the equation, have also sharply risen among populations after four months of liberation in an effort by the perpetrators to feel control by any means necessary, leading to a projected population growth of 38.9% within the next decade.
Unrelated, I know that these statistics are probably made up, but still...

This is an annualized growth rate of 3.5% (akin to RL Niger, which has a fertility rate of 6.5 children/woman), in a population which faces enormously high rates of both murder and suicide.
An annualized growth rate which is implied to be that high because of, not in spite of, high rates of sexual violence.

If there's no path for an evacuation we should immediately send extra military forces to restore order.
 
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So that's it then, we're just going to abandon Neumidia, leave the people there to the nonexistent mercies of the Orkz and have to go through all this shit AGAIN! This time, without an Eldar Battleship to help us. Meanwhile if we go help ASAP, we could get some help in the form of local ex-Imperial defenders.
I do think we should send millitarty force next turn but I don't think the imperial defenders are gonna be all gone in 10-20 year prob quite diminshed yes but not compeltly gone. Even if they are the people of the systenem we just liberated have been under orc mercies for generations while Neumidia will not so it wont be the same all over again.
 
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[X] Plan: Emergency Building Panic
-[X] [General] Stay The Course (0/7)
-[X] Civilian Infrastructure -II
-[X] Medical Services -I
 
I also kinda don't know if we have the military forces to help. That said... if someone wants to do an action that sends an army to Nuemenia, while doing 1 action for the Save The Whatnot and one action for the Civilian Infrastructure, I'd support-vote that too? I'd leave a Lost Generation in other ways from medical collapse, but we could make up for that over time, in theory.

Though honestly I don't know what the fuck kind of stuff we're doing that it takes seven actions to fix and doesn't involve the creation of more than 3 points of Infrastructure WITHOUT restoring any of the infrastructure that we'll have lost by doing it. Like it honestly really doesn't entirely make sense, even with the traumatization, that it'd be seven actions and yet apparently not build much.
 
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For example I do not think that the children were given an adequate say in whether they wish to live or die. Rather the parents are acting out of a very real, deep seated fear that the Orks will return, and it is better to commit collective [REDACTED] now while they have the chance before their former masters return, so horrible was their suffering.
As a note, and as said within the update, that is why your troops now have standing orders to get any child and infant from the pens out ASAP. If you leave, they will go with you.
Professor Vesca said:
This is the thinking of the Imperium of Man.
Slight fallacy here. The IoM would just shoot everyone and send a colony fleet after.

You would give them respect before and after death, bury their bodies in marked graves, and pray for their souls.
@HeroCooky if we decide to stay the course for 3 turns or something and invest 4 AP into it and then decide not to invest in it one turn. I assume t the ap we have invested is lost and we don't get to recoup it like the lost stats points?
You miss any turn of giving at least one Action to that action, and it fails. No ifs, buts, or what abouts.
Given that this is the second quest where you've had "here's this group of suicidal people, are you suuuure you want to waste resources on them?" as a distinct plot element where you seem to want to shame people for wanting to help others and make it ridiculously expensive to even try, I think it's worth doing just to spite you for it.
It's a good test to really nail down a thread-wide consensus for "Is this the path you want to go down? Even if it will actually cost you something?"

And just to make something clear, this is me 100% being the Devil's Advocate, where I give you a problem with two correct choices, and taking the side of the one not being picked up.

To be clear, I was suicidal once. (The reason why I feel comfortable using this as a plot point.) And I have never met a type of person I despie more than one who does performative empathy and aid for as long as it benefits them, until it costs them, and they fuck off.

Doing good, when you are not an absolute being of pure power, requires effort, dedication, and sacrifice. In time, resources, and safety.

Khara is the good you wish to do. Either put your money were your mouth is, or fuck off.
(Non-hostile swear there.)
It seems to me that it would be way easier to keep people alive if you didn't keep them on a planet where they got tortured, and instead bring them to a place where actual medical services exist.
Because you don't have any functional FTL capabilities? You skim across the top-most layer of the Warp, without a Navigator, and essentially pray that you are spat out within a light-year of your target destination currently. The reason why you have a 1 System Scouting Range.
10ebbor10 said:
Unrelated, I know that these statistics are probably made up, but still...
That should be a 1, not 3. Wrote this Update on my phone since my keyboard is broken. Fixed now.
Though honestly I don't know what the fuck kind of stuff we're doing that it takes seven actions to fix and doesn't involve the creation of more than 3 points of Infrastructure WITHOUT restoring any of the infrastructure that we'll have lost by doing it.
Rebuilding an entire world and system, creating the void Infrastructure to build a local SDF, create a regular courier service between Droma and Ubraka, etc.
 
The request came from Admiral K-529, the military leader of the attack, for a resupply of Units and possibly the emergency deployment of a Defense Station Network within Ubraka or another duo of Aries to bolster local defense. As for the ground campaign, things are progressing smoothly. While the Medium Assault Unit #001 has been ground down in combat to below combat effectiveness due to casualties, permanent and otherwise, the other deployed assets remain capable of pushing the extermination of the local Orks, if necessary, on their own. Still, he would rather have another set of fresh boots on the ground to maintain momentum and keep casualties as low as possible. Perhaps the Space Marine Scouts could be dispatched to gain experience?
These seem important.

[] [Military] A Task For Specialists (Assign Unit/s) (Choose Location/s) (Designate Objective/s)
-[] (1/1) Medium Engineering Unit
-[] (0/1) Medium Assault Unit
-[] (3/3) Droman Coral Assault Regiments
-[] (1/1) Droman Tideswarm Heavy Demolition Regiment
-[] (1/1) Lamenters Space Marine Squad
-[] (1/1) Lamenters Space Marine Scout Platoon
-[] (1/2) Celestial Choirs
-[] Task Fleet Alpha

(7x Aries-Class Corvettes, 1x Taurus-Class Troopship (0/4 Capacity))
Just to double check. Is the task force we sent out back already? Cause it would feel annoying if we have to keep on spending an AP just to garrison one planet.
 
Just to double check. Is the task force we sent out back already? Cause it would feel annoying if we have to keep on spending an AP just to garrison one planet.
The Task Force is in Ubraka aiding in the extermination of the Orks. The Taurus and the two Aries will return even if you do not send anything.
ah okay that good so once they are done they will be able to defend themselves start building up system montoirs ect
Yes. Your infra levels are polity-wide. They take some hits when incorporating places, but you can build them up far better than the Imperium. Meaning that Ubraka will get a Light Cruiser eventually guarding its shores.
 
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