Shepard Quest Mk VII, Age of Revy (ME/MCU)

So, quick question guys...do we STILL not have a Biotics instructor? Because that seems to be the case. New stuff is only going to get harder to learn, and for the moment Shepard is about as safe as she can be with all of the Batarian/Reaper assets tied up in the war. We'd better act now to get the best alien instructor we can before they possibly get tied up in the greater Council/Terminus war.
 
So For Tech, I want.
Tech's I want in Spoiler to not Clog up thread
[ ] Better Battery [800]: While a Arc reactor can be scaled down to fit a pistol now, it is just outright overkill and too expensive to do for each weapon in the long run. So simple answer is if power generation is too high, then simply make a power storage system to match it. Current batteries could never make your laser guns lethal, there was just not enough power in them. Compared to everything else you made how hard could it possibly be to make a battery that is just 1000 times better than a old car battery? You have the power of lemon lime flavored meta materials on your side!

[ ] Thermal Compensator [1600] (Requires Engineering and Energy Skill Rank B): Current existing power conduits and transmission systems were never meant to channel the sheer amount of power that your Arc-Reactors could output. They definitely would not be able to handle any future iterations of your magnum opus, especially with the amount of heat that would be generated from the amount of power flowing through them. Sounds like something you are going to have to work on if you ever want to make full use of the bounty provided by your Arc-Reactors in the future. Idea could be used for other things now that you think about it.

[ ] Reactive Barriers [200]: Okay take everything I said about Warp Barriers and insert biotic detonations instead of warp effects. Sounds nuts, but its basically the same idea as reactive armor. Yeah it's not an amazing idea, but we just found a Prothean dark energy mêlée weapon, so that's what I got. (Counts as Mass Effect/Dark Energy)

[ ] Stasis Plate [1600] (Requires Mass Effect Skill Rank B): Stasis makes the effected object almost invulnerable if mostly immobile. So apply it to armor plating and bam! Awesome armor that's good against anything, including lasers. Down side is the effected plate can't move fast due to the speed of light so no FTL or, hell, probably no cruising either, and shields of any sort can't be used while its on, barrier interference principle and all that. It'll also burn power like nobodies business, which is why no one ever considered trying this before. Small price to pay for an incredible defense. Oh and not actual invulnerability, just really hard to hurt. (Counts as Mass Effect/Dark Energy)

[ ] Thermal Shields for power armor (re-entry shroud) [200]: It's been a while since an N7 asked if the Iron Man suit could reenter an atmosphere on its own power. Well, it was a good question, and adding that functionality to your suits would make them more versatile albeit more expensive.

Getting all the Defensive Options, So we can actually live if we get hit by our own weapons.

Afterwards I want

[ ] Omni-tool Upgrades [37/200]: More power, better omni-tool functions. Improvements to both fabrication and assorted "tech" applications. Only regret, lack of small arc-reactor to install directly.

[ ] Brain Shield MKIII [1200] (Requires Biology Skill Rank B): Current design at current limit of protection that can be provided. Only thing to be done is compacting the design so it can be worn much more conveniently and increasing the toughness of the systems to survive rough environments.

AI's I want Done in the order:

[ ] Advance Research VI [50/600] (Requires Programming Skill Rank B): Better assistants mean more time to research. And more time to research means more and more technologies get turned upside the head in a faster timeframe. Who doesn't want a computer program telling them that they're wrong before they even start looking into a particular subbranch?

[ ] Advance Security VI [600] (Requires Programming Skill Rank B): As if Revy wasn't scary enough, she also uses what she has learned and makes her past projects better. Dissecting the rather anticlimactic death of the superbiotic, along with analyzing the more dangerous mech attack, along with inputting battlefield data from centuries of warfare, we can now create a security VI that would intimidate generals everywhere. Possible even replace them.

[ ] Basic Combat Analysis VI [300]: Ever look at a battlefield and wonder what the hell is going on? Me neither, but that doesn't mean we can't write a program to answer that question anyways. Plus the ability to look at a situation and say, this maneuver was dumb is sure to be helpful.

[ ] Basic Diplomacy/Legal Assistance VI [300]: A helper program similar to current VIs but with a larger knowledge base and increased versatility. Programmed with the knowledge of galactic legalese and cultural practices, now you too can fake being an expert on Vorcha greeting rituals.

[ ] Advance Electronic Warfare VI [600] (Requires Programming Skill Rank B): Taking the existing electronic warfare VI and making it better in every way. Truly the motto of Paragon Industries. But overturning existing knowledge and technologies is practical a normal Tuesday for Revy.

[ ] Advanced Hacking VI [600]: When you want a hacker but can't afford to pay one. A sophisticated program that can interface with a variety of operating systems and hardware to both improve cybersecurity as well as allow field operatives to have a specialized assistant for infiltration endeavors.

[ ] Advanced Construction VI [300]: Your construction VI has proven their worth several times over with the rate of construction increasing significantly with their introduction despite the grumblings of some of your employees jesting about robots stealing their jobs. You were sure however you could make them even better, allow them to work even faster, and build even bigger things without issue.
I'm not sure how many Of the researches we can Do this Turn, However I would want to get as many of the defense options done, The Thermal compensator, Should make the Stasis plates not lethal to use because of the heat. Better Battery might be helpful for The defenses(Better control of Arc reactor Power, If I understand it properly), however I would be willing to get rid of that research to Get the Advanced Research VI Done.
 
well we do have that L2 chick who we hired to be our trainer after we swapped out her old biotic implant with our better one.
The one we've already surpassed and were explicitly told we need to get an alien instructor because Humanity is still too inexperienced in the use of Biotics?

I seem to recall the options were a Krogan Battle master, Turian Cabal member, Asari Commando (former or active), or maybe a Drell Assassin. All options had specialties and gaps that could shift how Revy grows (and what Biotic tech she might develop), but all were at least more then we currently have now. Which is no bonus at all. I get that the decision is not exactly easy, but it's been several turns and a whole QM change since this issue came up, and I know we've failed biotic training actions from a lack of bonii. Could we please just pick somebody?
 
I seem to recall the options were a Krogan Battle master, Turian Cabal member, Asari Commando (former or active), or maybe a Drell Assassin.
Well, if those are our options I say we should go for the Drell since we already have good Hanar relations, and it could be a good segue into Kepral research. Second choice is Krogan, because Krogan, and also because it's unorthodox. Also maybe one could train Jack too, we always joked about that.
 
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Honestly the Terminus Systems are kinda screwed here. When you get down to it they are a loose collection of rogue nations/colonies that generally support themselves through various illegal means. The Citadel Council has a strong incentive to take various political, economic, and military actions against them.
Actually I think that a lot of the Terminus systems do have functional governments that don't solely rely on illegal means. It's just that 1) A lot of Terminus govs do do o and 2) they aren't as united as Citadel space due to being a lot more independent. The issue is that they are around the same size as Citadel space and are able to fight CItadel space if they united.

Something to consider is that the Batarian's may have convinced numerous numbers of them that Citadel space was going to invade along with them potentially giving them tech in anticipation of the other Citadel races getting involved in the war.
 
[] Research Draft 1
-[] Conrad (300RP + 300*0.85 = 555) + Lab II (185) + Revy (60) = Better Battery [0/800 -> 800/800]
-[] Gaven Dor (150RP + 150*0.85 = 277.5) + Lab III (277.5) + Revy (245) = Stasis Plate [0/1600 -> 800/1600]
-[] Mordin (300 + 300*0.85 = 555) + Lab III (277.5) = Human Converted Gene Treatments [0/800 -> 832.5/800]
-[] Shatom (150 + 150*0.85 = 277.5) + Lab III (277.5) + Revy (245) = 500m MAC [0/800 -> 800/800]
-[] Hwan (150 + 150*0.85 = 277.5) + Lab I (92.5) = Basic Combat Analysis VI [0/300 -> 370/300]
-[] Lab I (92.5) + Revy (107.5) = Thermal Shields for power armor (re-entry shroud) [0/200 -> 200/200]
-[] Revy (550) = Advance Research VI [50/600 -> 600/600]
-[] Revy (600) = Advance Security VI [0/600 -> 600/600]
-[] Revy (92.5) = Advance Electronic Warfare VI [0/600 -> 92.5/600]

@tri2 - Does Advanced Hacking VI require Programming Skill Rank B? I ask because all the other Advanced VIs do but not that one. Similarly Advanced Construction VI only requires 300RP while every other Advanced VI requires 600RP, is that intended?

I would have had Conrad work on TIR but something I missed earlier is that it requires a Deep Space Lab. Something we don't have yet. Advanced Hacking and Construction got left out due to the above questions and resulting uncertainty. Security VI might seem like an odd choice but it explictly mentions using the data from the Mech attack so it should be helpful in case of future assassination/capture attempts.
 
If the Terminus Systems want to maintain their way of life they have to fight us here and now. If they can overwhelm our forces, or at least make the conflict bloody enough that we sue for peace, things can return to the status quo. Else wise they are facing down a seemingly inevitable invasion they otherwise can't stop either way.
Dang, so this conflict is impossible to stop? That's a shame. I hope Aria does well at least, I always liked her.
 
Dang, so this conflict is impossible to stop? That's a shame. I hope Aria does well at least, I always liked her.
Pretty much. Imagine if the Terminus Systems weren't involved. Just what would happen the first time one of them raided an Alliance colony in the Traverse after the war was over? The Alliance would have a powerful well tested navy that just defeated the Batarians. The pressure to launch punitive strikes into the Terminus targeted at the alleged sources of the raid. At that point the various nations/states/groups that make up the Terminus would have to start deciding to either abandon any associate targeted by the Alliance (further weakening them as a whole in a self-sustaining feedback loop) or go all in on a unified counter-attack. Such a counter-attack would be far less likely to succeed alone against the rested veteran navy of the Alliance.

Joining the Batarians in the war is simply skipping to the last step except now they've got a major ally and the Alliance is already weakened.
 
[] Maybe Legal Defensive Research Plan
-[] Gaven Dor (150RP + 150*0.85 = 277.5) + Lab III (277.5) + Revy (245) = Stasis Plate [0/1600 -> 800/1600]
-[] Mordin (300 + 300*0.85 = 555) + Lab III (277.5) = Human Converted Gene Treatments(Turian) [0/800 -> 832.5/800]
-[] Hwan (150 + 150*0.85 = 277.5) + Lab I (92.5) = Advanced Vehicle Scale Weapon Mods [0/600 -> 370/600]
-[] Shatom (150 + 150*0.85 = 277.5) + Lab III (277.5) + Conrad (300RP + 300*0.85 = 555) + Lab II (185) Revy (305) = Thermal Compensator [0/1600 -> 1600/1600]
-[] Lab I (92.5) + Revy (107.5) =Reactive Barriers [0/200 -> 200/200]
-[] Revy (550) = Advance Research VI [50/600 -> 600/600]
-[] Revy (600) = Advance Security VI [0/600 -> 600/600]
-[] Revy (92.5) = Thermal Shields for power armor (re-entry shroud) [0/200 -> 92.5/200]

E: Apparently it is illegal :p. E2: Aparently it is legal. Since its 2 different labs for 2 different hero's. E3: Aparently Hwan's action from original plan was incorrect so I changed it to Vehicle Scale Weapon mods

So I'm not Sure If the Above plan is legal or not (do all researchers need the skills or just revy, And I've assigned Conrade and Shatom to work on the Same Project to complete the Thermal Compensator), I Dont know because I havent made a plan for this yet, But I felt like throwing out a more defense focused research plan over getting an improved weapon.

I took uber's plan And Removed the Weapons and Batteries to Get the Themral Compensator Done, Because I feel like its needed for the Stasis Plate, Also changed the Advanced Warfare VI, For Reactive Barriers, then I Swaped the Re-entree for Reactive to have the Reactive Barriers complete, instead of Re-entry.

[]More Likely Legal Defensive Research Plan
-[] Conrad (300RP + 300*0.85 = 555) + Lab II (185) + Revy (60) = Better Battery [0/800 -> 800/800]
-[] Gaven Dor (150RP + 150*0.85 = 277.5) + Lab III (277.5) + Revy (245) = Stasis Plate [0/1600 -> 800/1600]
-[] Mordin (300 + 300*0.85 = 555) + Lab III (277.5) = Human Converted Gene Treatments(Turian) [0/800 -> 832.5/800]
-[] Shatom (150 + 150*0.85 = 277.5) + Lab III (277.5) + Revy (245) = Thermal Compensator [0/1600 -> 800/1600]
-[] Hwan (150 + 150*0.85 = 277.5) + Lab I (92.5) = Advanced Vehicle Scale Weapon Mods [0/600 -> 370/600]
-[] Lab I (92.5) + Revy (107.5) = Reactive Barriers [0/200 -> 200/200]
-[] Revy (550) = Advance Research VI [50/600 -> 600/600]
-[] Revy (600) = Advance Security VI [0/600 -> 600/600]
-[] Revy (92.5) = Thermal Shields for power armor (re-entry shroud) [0/200 -> 92.5/200]

I'm 95% Sure as long as revy is working on the project that the the other researcher doesnt need to meet the skill requirements. but I have no idea if we can have multiple researchers working on the same project thats not revy.

This Plan Takes out the Gun, to get started on The Thermal Compensator, and changes out the Advanced Warfare VI for Reactive Barriers, I then switced Re-entry and Reactive barriers to finish Reactive barriers instead of re-entry.

I took the number's from UberJJk's and just moved things around sinceI have no clue how the researchers Points work, So If this plans are not legal for some reason tell me please.

@tri2 , You have the Prothean Data Listed twice in the minor Projects.
 
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Don't we still need to do dreadnought upgrade packages to complete our deal with the navy? I think they wanted modular block upgrades for everything instead of just getting new ships, which is reasonable.
 
[] Research Draft 1
-[] Conrad (300RP + 300*0.85 = 555) + Lab II (185) + Revy (60) = Better Battery [0/800 -> 800/800]
-[] Gaven Dor (150RP + 150*0.85 = 277.5) + Lab III (277.5) + Revy (245) = Stasis Plate [0/1600 -> 800/1600]
-[] Mordin (300 + 300*0.85 = 555) + Lab III (277.5) = Human Converted Gene Treatments [0/800 -> 832.5/800]
-[] Shatom (150 + 150*0.85 = 277.5) + Lab III (277.5) + Revy (245) = 500m MAC [0/800 -> 800/800]
-[] Hwan (150 + 150*0.85 = 277.5) + Lab I (92.5) = Basic Combat Analysis VI [0/300 -> 370/300]
-[] Lab I (92.5) + Revy (107.5) = Thermal Shields for power armor (re-entry shroud) [0/200 -> 200/200]
-[] Revy (550) = Advance Research VI [50/600 -> 600/600]
-[] Revy (600) = Advance Security VI [0/600 -> 600/600]
-[] Revy (92.5) = Advance Electronic Warfare VI [0/600 -> 92.5/600]
I don't think Advance Security VI (which is strategy/tactics VI, not EW countermeasure) or Advance EW VI are that urgent. If there's any VI research I think we need, it would be Basic Diplomacy/Legal Assistance VI, even with the revised Farixen treaty win - if anything, that showed we need some help in that area.

I'd prefer working on Thermal Compensators, which might help with the supposedly massive power usage of Stasis Plate.

Conflicted on Human Converted Gene Treatment vs Brain Shield MKIII.

I would have had Conrad work on TIR but something I missed earlier is that it requires a Deep Space Lab. Something we don't have yet.
Ah fuck.

So how do we build one?

...

See here's old WOG on deep space labs:
TIR is one of the techs that I noted as needed a "Deep" Space lab (technically any isolated lab will do), Developing a new system that uses FTL grade mass effect field strikes me as something that could go horribly wrong. You don't test the practical engineering of that in a lab in/next to a city or anything else you find important. A partially ME-phased radiation stream or other more catastrophic failure is unlikely to make anyone happy.

So for safety reasons. Of course there are plenty of ways to safely isolate a lab. A decent distance for a planet just seems the most available to you, so I said a deep space lab. Also a fair amount of the work can be done else were, so 100% of the points don't need to come from a Isolated Lab.
You can build a lab into a ship. I'd be willing to count that. Usual lab rules apply if you want it to generate RP
Sounds like we need to design a new ship? Or is there an infrastructure option ala our other labs and buildings in general?
 
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So I'm not Sure If the Above plan is legal or not (do all researchers need the skills or just revy, And I've assigned Conrade and Shatom to work on the Same Project to complete the Thermal Compensator), I'm not
For skills a Research Hero can only assist one Lab and nothing else:
multiple labs can be assigned to same project, but only the lab being led by hero unit can do skill rank locked research project
so hwan + 2 lab 1 for mech 5meter project
but hwan +1 lab 1 only for say dreadnought project.
hero units can only supervise so many people after all.
plus too many cooks in the artisan's kitchen and all that.
Revy can't lend her skills for this purpose:
@tri2 - Just to double check; Labs can't work on projects with skill restrictions without a Hero heading them and Revy doesn't count for that right? I ask because for this I had to waste some of the RP because there was no efficient way of doing things due to skill restrictions.
this is correct

I can't find any citations (but it is late and I haven't looked too hard) but I don't think we can stack multiple Research Heroes (aside from Revy obviously who can go anywhere) on a single project.

Also Stasis Plate is one of Gaven Dor's Unique Projects which means he has to be working on it. Again I don't have a cite but in this case I know one exists since I remember asking this question I just can't find it.
 
[] Research Draft 1
-[] Conrad (300RP + 300*0.85 = 555) + Lab II (185) + Revy (60) = Better Battery [0/800 -> 800/800]
Think it would make sense for Conrad to work on TIR since lasers have been noted to be a serious vulnerability for us. Besides that our ground combat capabilities outstrip the enemies enough that I think we can put off better batteries for another turn or two.
 
Think it would make sense for Conrad to work on TIR since lasers have been noted to be a serious vulnerability for us. Besides that our ground combat capabilities outstrip the enemies enough that I think we can put off better batteries for another turn or two.
As I said in the post we can't actually study TIR this turn:
[ ] Total Internal Reflection Systems [1600] (Requires Exotic and Mass Effect Skill Rank B): Mass effect fields refract light, thus a strong enough field will produce total internal reflection. Used properly a multi-layered field could be used to produce a double TIR effect making the surrounded object invisible. Stealth! In Space! On the other hand you should probably experiment with this in space. (Allows TIR stealth as well as TIR shields that will reduce laser damage, Requires a deep space lab).
(emphasis mine) since it requires a deep space lab which AFAIK we currently lack.

Also batteries aren't about ground combat but civilian applications. Arc Reactors are cheap enough that every single person could own one but are too high power to be useful on the personal scale. Batteries solve that problem and further revolutionize the energy industry.
 
Revy can't lend her skills for this purpose:

I can't find any citations (but it is late and I haven't looked too hard) but I don't think we can stack multiple Research Heroes (aside from Revy obviously who can go anywhere) on a single project.

Also Stasis Plate is one of Gaven Dor's Unique Projects which means he has to be working on it. Again I don't have a cite but in this case I know one exists since I remember asking this question I just can't find it.

Cool, I have Gaben Dor, Working on statis by himself. Is my second plan legal?

(the first plan I'm kinda confused why it wouldn't work, Since i have 2 hero's leading 2 labs, By im assuming its some skill thing. But if 2 heros cant work on same project then its a moot point anyways).
 
Cool, I have Gaben Dor, Working on statis by himself. Is my second plan legal?

(the first plan I'm kinda confused why it wouldn't work, Since i have 2 hero's leading 2 labs, By im assuming its some skill thing. But if 2 heros cant work on same project then its a moot point anyways).
two heroes can work on same project, but two heroes cannot be leading the same lab.
 
[X]Maybe Legal Defensive Research Plan
-[X] Gaven Dor (150RP + 150*0.85 = 277.5) + Lab III (277.5) + Revy (245) = Stasis Plate [0/1600 -> 800/1600]
-[X] Mordin (300 + 300*0.85 = 555) + Lab III (277.5) = Human Converted Gene Treatments(Turian) [0/800 -> 832.5/800]
-[X] Hwan (150 + 150*0.85 = 277.5) + Lab I (92.5) = Advanced Vehicle Scale Weapon Mods [0/600 -> 370/600]
-[X] Shatom (150 + 150*0.85 = 277.5) + Lab III (277.5) + Conrad (300RP + 300*0.85 = 555) + Lab II (185) Revy (305) = Thermal Compensator [0/1600 -> 1600/1600]
-[X] Lab I (92.5) + Revy (107.5) =Reactive Barriers [0/200 -> 200/200]
-[X] Revy (550) = Advance Research VI [50/600 -> 600/600]
-[X] Revy (600) = Advance Security VI [0/600 -> 600/600]
-[X] Revy (92.5) = Thermal Shields for power armor (re-entry shroud) [0/200 -> 92.5/200]

So If I understand the above, then this is a legal plan, If not i'll edit it when I get up. Since I'm going to bed. (Shatom leading a lab III, Conrad leading a lab II)
 
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