Shepard Quest Mk VII, Age of Revy (ME/MCU)

So just remembered something worrying. Didn't players decide against researching the Batarian computers we took due to fear of there being indoctrination tech on it? May not be the case but do recall it and it has been a while. Might be a good idea to have Revy due to brain shields to at least the point where we can detect that kind of tech right away. Also maybe put off doing that code cracking project until then.

Bringing that up now since we were talking about said project.
 
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So just remembered something worrying. Didn't players decide against researching the Batarian computers we took due to fear of there being indoctrination tech on it? May not be the case but do recall it and it has been a while. Might be a good idea to have Revy due to brain shields to at least the point where we can detect that kind of tech right away. Also maybe put off doing that code cracking project until then.

Bringing that up now since we were talking about said project.
Cracking that computer is my primary motivation for getting some levels of brain shield. Don't really care about getting reaper tech reverse-engineered at this point, just want to crack the database open without going mad, so the SA can know how the Batarians keep bypassing the mass relay network.

Probably also gives some sort of defense against Asari brain meld, though I don't know if that's really a worry.
 
Have we considered a near-space security vi? as opposed to normal security that is. Something that focuses on watching system traffic and nailing down every statistical anomaly or subtle-but-weird sensor reading. I'm a bit concerned about Q-ships or hijacked ballistic freighters as well as the potential for freaky 'stealth in space' surprises. if nothing else, it might identify espionage assets and put a crimp on smuggling.
 
Cracking that computer is my primary motivation for getting some levels of brain shield. Don't really care about getting reaper tech reverse-engineered at this point, just want to crack the database open without going mad, so the SA can know how the Batarians keep bypassing the mass relay network.

Probably also gives some sort of defense against Asari brain meld, though I don't know if that's really a worry.
There's the psychic vampires of their race plus they can use that for interrogations. So it can be a problem.
 
edit: honestly genophage wouldn't have been that bad if the Salarian went back to change it so it removed the give birth to fucking stillborns, and just set it to reduce fertility rate.
Thinking about it and how it wouldn't make sense for Mordin not to suggest that as a solution due to his character it's likely that the same methods that they used to spread the Genophage wouldn't work for something like that. As in it seems like it would require more fine precision since it's going from just having Krogan birth one living kid and hundreds of stillborn to altering genetics that the Krogan birth children at a comparable rate to the other races naturally.

Meaning in that hypothetical scenario you may need to actually get Krogan to go to specialized labs to make this happen. This runs into the issue in that most of the Krogan are unlikely to trust something like that if it's coming from the Council races. Especially anything from the Salarian's considering that they were the ones that inflicted on them the original Genophage in the first place. That's not even taking into account how hard it would be to do something like that and when combined that many Krogan may not even take it why the Salarian's weren't interested in trying in the first place.

Basically there would be understandable practical, political and cultural issues for trying to fix this which could make it more complicated then assumed.

Thinking about it I think it would make sense that Mordin is planning to come to Revy after a certain point. It could be that Mordin is hoping that Revy and PI having and further developing their reputation for humanitarians that help races for purely benevolent reasons would make it so that most Krogan would be far more likely to accept a solution like that if it's coming from someone like them. He could also be waiting and hoping that Revy can help humanity get a seat on the Council so that they have a lot more poitical capital to try to convince them to let them have a go at it.

As for why he wouldn't ask right away? He could have probably already talked to people with said people getting word from their connections that make it clear that currently the higher ups are against the idea since they don't totally trust Revy on this just yet. Especially makes sense when you remember the Asari's long life span and that it's likely that there are still Asari Matriarch's who remember the Krogan rebellions.
 
Not so expensive that they can't put a bit in pretty much every weapon. And it doesn't have to be guided in FTL, just be able to calculate microjumps so that it gets closer to its target before it can launch countermeasures. If it's laser guided this would be trivial, as even ICBM's have been able to calculate burn times for decades. Certainly it would be even easier for something that could automatically navigate through gates to deliver messages.
Yeah, "eezo is too expensive to waste on a planet killer" is fundamentally incompatible with "everyone and their dog owns multiple devices containing the stuff" unless for some reason major governments are massively subsidising civilian sales, even out in uncontrolled space somehow.
wasn't it because of the rate of diminishing returns? like how eezo for small frigates is cheap compared to the eezo needed for a dreadnought as it becomes EXPONENTIALLY more inefficient the bigger the mass effect you need? so cheap on personal equipment level needing only a tiny bit, but on large scale weapons would need pounds to literal tons?
If that's the case, clearly they are doing it wrong. Probably something stupid like forgetting the skin effect so the only eezo affected by the charge is the stuff on the outside of the lump. Wouldn't be surprising at all.

Just thought I should bring this comment sting into here, thinking that the skin effect thing may be an something to look into.
 
Wouldnt that be funny, the revolutionary technology of wrinkly (ribbed) eezo core.

However will the Matriarch conspiracy match themselves against Revy's ribbed recalculations. 😎
 
Wouldnt that be funny, the revolutionary technology of wrinkly (ribbed) eezo core.

However will the Matriarch conspiracy match themselves against Revy's ribbed recalculations. 😎

Was thinking more of a spiky ball at first myself, then I thought of plates, then plates connected together along one edge to form a star pattern.

Course then I thought of an empty sphere an other shapes are coming to mind.
 
so tired, sorry for the wait, but work is kicking my ass, this weekends scheduled update will be postponed to next weekend.
 
so its been 2 weeks of postponement i like this quest but i understand work can kick you in the balls and take up most of your time. not that iv really done much to contribute
 
so its been 2 weeks of postponement i like this quest but i understand work can kick you in the balls and take up most of your time. not that iv really done much to contribute
well more like only 1 week since I did post an update almost a week early last time and week after that was supposed to be for my fic update. every other week update.
 
so tired, sorry for the wait, but work is kicking my ass, this weekends scheduled update will be postponed to next weekend.
There is nothing to be sorry for. You are doing this as a hobby. While we do appreciate your outstanding work as the current QM, we understand that real life is the priority. Patience is something we all have. After all, this is the Seventh Shepard Quest. We have waited several years for this. We can wait for as long as you need.
 
so good news? It seems at some point in my sleep addled state I had somehow updated all the information threadmarks two weeks ago. Not sure how I did that or exactly when I got to work on it, but its a welcome surprise. So I should be able to update on time next weekend. As long as work doesn't spring any surprises during the week.
 
@UberJJK just wanted to point out that according to the Mass Effect Wiki anything mounting a PI FTL Drive with Repulsors and an Eezo purity ranked Medium or higher moves faster than a Reaper. I also tried my hand at a Heavy Cruiser before realizing that even devoting half of all available production capacity it would take six quarters to build one.

Here's my Dream Carriers

Starship Type: Military
Starship Size Class: Heavy Cruiser

Hull Type: Hyper-Modular
Primary Payload: Drone Bay
Secondary Payload: Medium Paragon Industries Mass Accelerator Cannon
Tertiary Payload: Low Gigawatt Infrared Laser
Shield Type: Cyclonic
Armor Type: Standard
Reactor Type: Arc Reactor

Eezo Core Purity: Low (8LY/day)
FTL Drive Design: Paragon Industries (2x)
Thrust Source: Repulsor (3.0x) [Alliance Military & Internal Only]
Multiple Cores?: Yes

Credit Cost: 4,418,280,000,000cr
Production Cost: 13,807,123.00pr
That's 5 million plus drones in the battlespace with a secondary/tertiary payload similar to the one wrecking the Batarian's day. And It's faster than canon Citadel ships at FTL.

Though what makes me hum is this.
Starship Type: Military
Starship Size Class: Dreadnought

Hull Type: Hyper-Modular
Primary Payload: Drone Bay
Secondary Payload: Bulk People Transport
Tertiary Payload: Cargo Hold
Shield Type: Cyclonic
Armor Type: Standard
Reactor Type: Arc Reactor

Eezo Core Purity: Low (8LY/day)
FTL Drive Design: Paragon Industries (2x)
Thrust Source: Repulsor (3.0x) [Alliance Military & Internal Only]
Multiple Cores?: Yes

Credit Cost: 43,292,800,000,000cr
Production Cost: 135,290,000.00pr
43 million drones, an army group (2+ armies) and supplies. Expensive as hell...but faster than canon ships while allowed even under the proposed revamped Treaty of Farixen.

EDIT: @UberJJK Fighter Hangers seem to be missing from the ship design options.
EDIT#2: @UberJJK Also would Cargo Holds or Bulk People Transports be suitable for mechanized infantry (Tanks, IFV's, Mechs and Legionnaire Armor)?
 
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So, I just finished reading this great quest and I have a few questions that I haven't found the answer to in the faq.
1: Are the Salarians going to be upset if we search for their uv lasers?
2: How will strange vorcha biology interact with peak human technology?
Possibility of a more civilized vorcha species?
3: Is it possible that our supermodular technology makes it unnecessary to rework our equipment designs (weapons, vehicles, armor) for different races?
If not, will we have to ask the different races what are they looking for in their gear like we did with the hanar spectrum?
And will the difficulty vary depending on the amount of physical differences?
 
So, I just finished reading this great quest and I have a few questions that I haven't found the answer to in the faq.
1: Are the Salarians going to be upset if we search for their uv lasers?
2: How will strange vorcha biology interact with peak human technology?
Possibility of a more civilized vorcha species?
3: Is it possible that our supermodular technology makes it unnecessary to rework our equipment designs (weapons, vehicles, armor) for different races?
If not, will we have to ask the different races what are they looking for in their gear like we did with the hanar spectrum?
And will the difficulty vary depending on the amount of physical differences?
1. nah
2. Do you really want super vorchas? that's how you are going to get super vorchas.
3. No. Think of it this way, you have super legos to build houses with, now you want to use those super legos to upgrade a old brick and mortar house, would not work. Only newer houses meant to be upgradeable with super legos would work.
 
2: How will strange vorcha biology interact with peak human technology?
Possibility of a more civilized vorcha species?
Ironically despite popular opinion the Vorcha aren't inately violent and can be civilized as shown in a canon story where a group of Asari adopted and raised a group of Vorcha who grew up to be civilized. The only reason that that's not tried on a larger scale is due to the Vorcha's very short lifespan.
2. Do you really want super vorchas? that's how you are going to get super vorchas.
Serious question, what would the super Vorcha look like? Really am curious about what you'd come up with.
 
Thank you for your answers.
I am familiar with the history of asari and vorcha what I meant is, would increasing lifespan and intelligence make this possible on a large scale and how super genetic fit would react to our treatment of maximizing genetic potential.
And a super vorcha would certainly be interesting to see, probably from far away.
 
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Serious question, what would the super Vorcha look like? Really am curious about what you'd come up with.
vorcha can rapidly evolve to adapt to their environment to thrive despite whatever damage it throws at it, but only evolve once per environment due to their short lifespan. Now imagine a vorcha that can evolve to multiple environments and spend time finding or creating even deadlier environments to survive in. Also reminder there is a war asset called vorcha labor teams that handle maintenance and calibration for a science outpost so they can learn as well, just imagine evolving to be smarter to the pile. Luckily, the evolutions are per individual, but a race of immortal vorcha would eventually evolve to the point of pseudo godhood if they were not exterminated before then.
 
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