Who's we????Ok so let's address that problem, the terminus are gonna go bug nuts when we finish with the Batarians. Should we expand in there and try to cool shit down?
Because using the existing tools we have to select for jobs that stabilise the region isn't expansion.
The splash zone is through well established and prepared anti piracy and anti slaver defences. The SA has been prepared and been practicing dealing with Terminus shit trying to sneak over the border for years. Expanding means moving that border over territory that the SA is unfamiliar with, has not prepared or planned to patrol and probably bring existing pirate strongholds inside the territory that is meant to be safe.Well first of all they're right on our border, so we're still in splash zone even if it's small.
Secondly the citadel is definitely going to try to start making in-roads now that the batarians are out of the way. They like us (sort of) but they're not gonna wanna repeat the mistake they made last time. The SA is a citadel polity, and as such will be hosting a lot of the efforts to swoop in and take over.
So what I expect to see is a lot of punitive actions taken against long standing offenders that used to hide behind the batarians, annexation of relay routes to open things up for citadel corps, efforts to secure routes to citadel positive polities that have been kept isolated, and just a general recruitment drive to pick up anyone willing to play ball now that the terminus systems don't have an 800 pound gorilla to hide behind anymore.
Is this legal? I thought we weren't allowed to sell these to the Hanar for the Zuma's so it seems unneccassary for a civilian ship.Starship Type: Civilian
Starship Size Class: Heavy Cruiser
Shield Type: Warp
Armor Type: Arcane Blur
Are you expecting a permanent population on the station above 50 million?An Arcology can hold up to 10 million people. So with a even dozen such ships we could fill an Arcology of people per year. Wouldn't you know it it takes people, outside PI, about a year to build an Arcology.
As I outlined in this post most the Alliance's existing colonies have historically averaged around 100k new people per year
And you don't think we have already stepped into the Terminus web of bullshit? We're in the process of stepping on the ringleaders of that circus, not to mention whichever of the lions they have with them this week.The splash zone is through well established and prepared anti piracy and anti slaver defences. The SA has been prepared and been practicing dealing with Terminus shit trying to sneak over the border for years. Expanding means moving that border over territory that the SA is unfamiliar with, has not prepared or planned to patrol and probably bring existing pirate strongholds inside the territory that is meant to be safe.
FOR NO MEANINGFUL VALUE. The SA does not need that space. They already have a lot of unused space.
The Terminus vs Citadel politics were never based around the Batarians being a 800lb gorrila. Forget the Turians, I'd give any of the three council races good odds against the Batarians, and I'd give some non seated races even odds. They were based around the terminus being an anarchic hive of killer wasps, and any attempt to punish one wasp was going to lead to a chain reaction that upset all of them. Its basically just impossible to thread the needle of retaliating against one single polity without dragging in an obscure web of alliances that outsiders aren't familiar with, stepping onto the territory of some space monsters the council has never documented and then an uncontacted alien species employing the Hunter in the Dark strategy starts firing out nukes everywhere because they don't understand exactly whats going on but they can see the war and they're panicking.
As far as I can tell there are no restrictions on Warp Barriers or Arcane Blur. If you can find any I'll happily edit them in. IIRC the Zuma was more we chose to intentionally limit the ship so it was worse then the Pynda to preemptively ensure the Alliance allowed the sale of military hardware to a foreign nation. These ships aren't intended for sale and they are defensive features. IIRC the Civilian marker is more that the ship isn't built to handle the physical stresses of combat so it is structurally weaker then a Military ship with identical defenses.Not trying to critise, but:
Is this legal? I thought we weren't allowed to sell these to the Hanar for the Zuma's so it seems unneccassary for a civilian ship.
Now to actually critise: What are you expecting to need to charge on this and what quantities are you expecting to ship?
Why do you expect we'd need Arcology x6 on the central hub?
Are you expecting a permanent population on the station above 50 million?
Given your own estimates of the average colonies population it seems more sensible to just use a smaller station
Its been stepped in but I'm also advocating stepping out at the earliest feasible opportunity rather than trying to colonise it.And you don't think we have already stepped into the Terminus web of bullshit? We're in the process of stepping on the ringleaders of that circus, not to mention whichever of the lions they have with them this week.
As far as the batarians being a shield/gorilla. They absolutely had to have been at the very least a big enough fight that the citadel wasn't willing to fight them and the terminus mess for millenia despite them being the fucking batarians.
Head Cannon: The Turians are trigger happy and overly aggressive with humans because they really want a shot at the batarians but kept getting held back.
I am also not aware of any laws and any regulation will have a damn hard time keeping pace with Revy, however like the Zumas, I do think its worth asking if we want to regulate ourselves, so that we don't have to deal with the SA attempting to regulate us.As far as I can tell there are no restrictions on Warp Barriers or Arcane Blur. If you can find any I'll happily edit them in. IIRC the Zuma was more we chose to intentionally limit the ship so it was worse then the Pynda to preemptively ensure the Alliance allowed the sale of military hardware to a foreign nation. These ships aren't intended for sale and they are defensive features. IIRC the Civilian marker is more that the ship isn't built to handle the physical stresses of combat so it is structurally weaker then a Military ship with identical defenses.
Honestly the Space Stations are all massive overkill. They also cost so little as to be a rounding error so I went for a more fluff approach of having the hub large enough to fit the entire capacity of all the spokes. Lowering the capabilities would be easy if there was a good enough reason.
As for charging; honestly the operating cost is low enough I'd be willing to happily eat the loss in the hope it improves our Human Colony Worlds relationship. But if a price was needed then if you divide the total operating cost by the number of ships (70) it comes to 2.5 billion per ship per quarter. Or 27.7 million per day. Spread that out over the capacities of the ships and you get 877cr per person per day and 38cr per cubic meter per day.
Honestly the Space Stations are all massive overkill. They also cost so little as to be a rounding error so I went for a more fluff approach of having the hub large enough to fit the entire capacity of all the spokes. Lowering the capabilities would be easy if there was a good enough reason.
As far as I can tell there are no restrictions on Warp Barriers or Arcane Blur. If you can find any I'll happily edit them in. IIRC the Zuma was more we chose to intentionally limit the ship so it was worse then the Pynda to preemptively ensure the Alliance allowed the sale of military hardware to a foreign nation. These ships aren't intended for sale and they are defensive features. IIRC the Civilian marker is more that the ship isn't built to handle the physical stresses of combat so it is structurally weaker then a Military ship with identical defenses.
As for charging; honestly the operating cost is low enough I'd be willing to happily eat the loss in the hope it improves our Human Colony Worlds relationship. But if a price was needed then if you divide the total operating cost by the number of ships (70) it comes to 2.5 billion per ship per quarter. Or 27.7 million per day. Spread that out over the capacities of the ships and you get 877cr per person per day and 38cr per cubic meter per day.
Okay it's a long shot but in ME:A the alien equivlent of a bag of microwave popcorn is 9 credits.I know this is a long shot, but I don't suppose we have an idea what the value of a single credit is per person in setting? Like, is 1 credit worth 1 soyburger? Does the average factory worker on Terra earn 10,000 credits/year but spend it all on rent and food? Because if we can say something like 'for the price of a happy meal you can have a new life on New Eden' that'd run good advertisements, y'know?
@tri2 Would the maxed out material science tree give us cheaper materials to work with?
Okay it's a long shot but in ME:A the alien equivlent of a bag of microwave popcorn is 9 credits.
Edit: and human popcorn costs the same in the same game.
Edit 2: wait 9 creds buys you enough of each for the entire crew of the tempest.
Excuse me while I attempt to calculate how much popcorn a single LLP is worth.
Perhaps they are cooked into a eezo powered pressure cooker?
Not Genophage or AI experimentation. Genophage, we conveniently have Mordin as an employee, if anyone can reverse the Genophage, its Mordin.Question for all, is there any benefit for us to follow the example of other Corporations and buy or operate on a planet outside of the jurisdiction of the Citadel space? I was thinking in terms of experiments and activities that the Council and the SA would disapprove of but something that Revy would find interesting. Like creating a cure for the Genophage or AI experimentation or etc.
First off don't think that's a good idea because it seems like it would actually worry a lot of people considering how insane Revy's invention capailities are. Second doing something like curing the Genophage is actually a terrible idea, especially if we do Peak treatmants for the Krogan. There is a good reason that people prefer to just do something like modify Krogan reproduction to avoid the explosive breeder issue.Question for all, is there any benefit for us to follow the example of other Corporations and buy or operate on a planet outside of the jurisdiction of the Citadel space? I was thinking in terms of experiments and activities that the Council and the SA would disapprove of but something that Revy would find interesting. Like creating a cure for the Genophage or AI experimentation or etc.
We can debate the merits of the Genophage all nightFirst off don't think that's a good idea because it seems like it would actually worry a lot of people considering how insane Revy's invention capailities are. Second doing something like curing the Genophage is actually a terrible idea, especially if we do Peak treatmants for the Krogan. There is a good reason that people prefer to just do something like modify Krogan reproduction to avoid the explosive breeder issue.
As long as Wrex becomes their leader, then I'm willing to hear out the Krogan. Maybe work on making the Genophage at least more ethical, like reduction of fertility instead of forcing females to give rise to thousands of stillborn babies. Raising and rewarding moderates who convince their people to work towards more productive avenues instead of acting as mercenaries and raiders. And while I think the Genophage should one day be cured if they follow Wrex and Bakara's leadership, I don't think it will happen until the Reapers arrive. The day the reapers arrive, we can then use our examples of moderates who have been productive members of society who should by now be rising as leaders within Krogan society as a whole, while pointing out that the Reapers are a bigger threat and also a chance for the Krogan to prove themselves as valued members of the galactic community. One thing to note however is that Wrex or some other moderates has to be the one leading the helm. If the next leader is just another warlord mercenary like Wreav, then curing the Genophage just isn't worth it.We can debate the merits of the Genophage all night
(Personally, I view the Genophage as a horrid thing. Not saying that it wasn't needed to end the war. Just that I think that the Genophage can be cured and that the Krogan themselves can ensure their numbers are limited through the guidance of their female leaders. Leaders like Eve/Urdnot Bakara. The Genophage was an external and brutal solution to Krogan expansion forced upon the Krogans and robbed them of their agency to the point that the Krogan race had collectively stopped caring about their future. I would love to see the Genophage cured by working out agreements with the Krogan female clans. Giving the Krogan the ability to create their own future, instead of forcing another external solution on them without their say).
Uh, the issue with fixing the Genophage completely is the fact that Krogans as a whole haven't really changed or learned their lesson. In fact IIRC if either Eve or Wrex are dead a number of issues including potentially going on to launch another Krogan conquest. And people have talked about giving them the Peak treatment that would pretty much turn them all into Grunt the super Krogan. Which would be really goddamn bad for everyone involved if they pull their canon shenanigans.We can debate the merits of the Genophage all night
(Personally, I view the Genophage as a horrid thing. Not saying that it wasn't needed to end the war. Just that I think that the Genophage can be cured and that the Krogan themselves can ensure their numbers are limited through the guidance of their female leaders. Leaders like Eve/Urdnot Bakara. The Genophage was an external and brutal solution to Krogan expansion forced upon the Krogans and robbed them of their agency to the point that the Krogan race had collectively stopped caring about their future. I would love to see the Genophage cured by working out agreements with the Krogan female clans. Giving the Krogan the ability to create their own future, instead of forcing another external solution on them without their say).
But I referenced the Genophage as an example of what sort of activities we could do outside the Citadel authorities' eyes. In-game, there are examples of Corps who use Noveria to do experiments and research that would be too dangerous outside of Citadel space. Like if we happened to discover the Rachni. We could either reveal their existence to the world or hide the Rachni on another world.