Shepard Quest Mk VII, Age of Revy (ME/MCU)

In regard to space stations, could we possibly have a chance to improve and expand Arcturus Station. I feel that such a commission would not only allow us to improve Arcturus like in regards to living space and defenses, but also give us experience and the means to build similar stations at other important relay nexuses. Not to mention, the SA will likely be interested in improving and expanding the station as SA grows and expands.
 
that's assuming they can even get into the arms instead of only the surface layer and possible a sublevel or 2, not the whole thickness of the arm.
Fifty levels is assuming only about half the arm thickness is usable. It would be really weird to point out the arms being hundreds of meters thick without it being usable space when most O'Neil Cylinders are a handful of meters thick and the Citadel is made of some special unknown material so it isn't for armoring.

The eternal struggle of ME writers verses scale marches on.
Even if the citadel did get 10X'd we could still exceed it with a dedicated Medium station so I still think Arcologies need to be nerfed.
As I said they should have a larger building size. An Arcology has a 200km^2 footprint and 100 floors (20,000km^2 total area) yet is apparently only a quarter the size of our Factory IIIs and Lab IIIs. Seriously just imagine how empty our Lab IIIs must be with just six research teams dedicated to them when the same space could house forty million people. You might say the size unit is measuring footprint not total area but that still puts a Lab III as covering 800km^2 or five Staten Islands for just six research teams.
 
Fifty levels is assuming only about half the arm thickness is usable. It would be really weird to point out the arms being hundreds of meters thick without it being usable space when most O'Neil Cylinders are a handful of meters thick and the Citadel is made of some special unknown material so it isn't for armoring.
still even then they might not be able to get in, as they might be keeper only areas. or there is space, but nothing big enough for comfortable living so its all transient population
 
Is it canon or fanon that there is a lot of unused space on the citadelle ?,i never plaid the games so i'm not sure but if it's canon that coukd expalin why ther is so little peoples
 
This thing?

Yeah people thought that was a statue of a relay, its presence wasn't actually a secret.
The CItadel itself is also a mass relay, the Reapers planned to use it to return to the galaxy when the time came. Might well be that the majority of it's volume is actually occupied by the Relay equipment, as well as the equipment needed to fulfill it's part in the whole Crucible thing.
 
The Citadel's size isn't what made it so important.

It is the fact that it is in the center of the Mass Relay network so any species that moves through the Relays will eventually reach it making it a natural strategic asset just as the Reapers designed.
 
In regard to space stations, could we possibly have a chance to improve and expand Arcturus Station. I feel that such a commission would not only allow us to improve Arcturus like in regards to living space and defenses, but also give us experience and the means to build similar stations at other important relay nexuses. Not to mention, the SA will likely be interested in improving and expanding the station as SA grows and expands.
I think it would be a lot more efficient to build a new station entirely from scratch at this point due to the simple fact that Revy not only has access to new technology but also entirely new space station designs she can research.
As I said they should have a larger building size. An Arcology has a 200km^2 footprint and 100 floors (20,000km^2 total area) yet is apparently only a quarter the size of our Factory IIIs and Lab IIIs. Seriously just imagine how empty our Lab IIIs must be with just six research teams dedicated to them when the same space could house forty million people. You might say the size unit is measuring footprint not total area but that still puts a Lab III as covering 800km^2 or five Staten Islands for just six research teams.
I think a lot of that is due to unique equipment and space needed to work on the really huge projects. For a real life example look at the Hadron Collider which is 27 KM. Our labs could easily be housing numerous research stuff/equipment as big or even larger.
 
Thinking about it how do people feel about trying to max out material research over the next 2 turns? It would not only likely unlock a number of interesting stuff like Vibranium but may make possible to create materials that offer numerous improvements across the board but also cheaper. Which would add up in the long while and even let us benefit right away.
 
Thinking about it how do people feel about trying to max out material research over the next 2 turns? It would not only likely unlock a number of interesting stuff like Vibranium but may make possible to create materials that offer numerous improvements across the board but also cheaper. Which would add up in the long while and even let us benefit right away.
Can we do that so quickly?

The only one that has the stats for that is Conrad...
Material Science:
[ ] Unobtainium [3200] (Requires Mass Effect and Physics Skill Rank A):
 
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Well now, this was a bizarre read. Almost a decade old quest handed off between different GM's? Rather strange.

Still, this Arcology thing mentioned in the last few updates has me kind of excited. I hope we can spent a lot of actions designing them. Something that's both beautiful and elgent in form, while still allowing massive production capacity, backed up by being designed for full scale orbital sieges?
 
I don't really remember how the math works but think if we put Conrad on it alongside Revy that we could make some serious progress in one turn and finish it the turn after we started.
By the math we can do this in two turns. This post is generally the best for how to think of our research allocations as while there is still some optimization that can be done it takes care of the big stuff and makes the rest fairly simple to handle.

The best we could do RP wise is 2950RP/qtr with Conrad and a Lab III (900RP) plus all Revy's attention (+2050RP) which isn't enough to complete in a single turn so there isn't actually any point in spending more then half the RP in a quarter dialing things back to 1600RP (900 + 700).

That said I'd like to remind people Conrad is currently busy working on QECs (1200/2400RP) and IIRC our Researchers don't tend to like it when we shift them around projects so I try to avoid it unless necessary.
 
You know, seeing that we have so much money we should probably establish some sort of "Talent seeker" division in Paragon Industries so that we can at least get a bonus for our headhunting rolls (the DC tens to be around 90)...

And also seek a good Biotic Teacher... The DCs for the advanced techniques are also quite high and getting a good teacher would help a lot, and I will feel much safer being a powerful biotic, that way we will never be unarmed (Revy has a giant target on her back and all that)...

Edit: @tri2 would those actions be viable for the next turn?
 
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You know I wonder what Nazara´s plan is going to be in this verse... Taking into account how much firepower we have already added to the starships, even something as egocentric as a Reaper has to know that it won´t survive long enough to open the Citadel´s Relay...

And there is the whole thing with Capturing Revy Alive, and that she is the biggest prize of this cycle...
 
You know I wonder what Nazara´s plan is going to be in this verse... Taking into account how much firepower we have already added to the starships, even something as egocentric as a Reaper has to know that it won´t survive long enough to open the Citadel´s Relay...

And there is the whole thing with Capturing Revy Alive, and that she is the biggest prize of this cycle...
I think we seen a bit of that plan already in action. Particularly that mech that tried to kidnap Revy, if that mech was sent by the Reapers. Because if that's the case, then the goal would be to kidnap Revy, then indoctrinate her using their indoctrination electromagnetic field, and then insert Revy's brain as the mind behind a new Reaper.

What would be interesting is if the new Reaper that is powered by Revy's brain ended up rebelling against the other Reapers or against the Cipher, stating that Reaper technology is stagnant and instead becomes something like the big Good of the galaxy, instead subtly supporting new races to unify and fight against the Reapers. Maybe instead of taking up the name Reaper, it instead takes to calling itself an Avenger, because if it can't save the galaxy from the Cipher stagnated bullshit, it will damn well make sure it can avenge it. (Yes, I'm ripping off the line from Tony Stark) Of course, that's in case Revy loses and the Reaper manages to assimilate her into another Reaper. At least make it a case of phyric victory/hoist by his own petard/gone horribly right for the Reapers, creating their own worst enemy.
 
.....well let's put it this way. How much Eezo do you think is inside a capital class Reaper, and how fine do you think they can control their biotics?
I mean wouldn't becoming a Reaper drastically boost Revy's intelligence? Because what makes Revy unique among all other life forms is her insane intelligence that is literally a super power.
 
I mean wouldn't becoming a Reaper drastically boost Revy's intelligence? Because what makes Revy unique among all other life forms is her insane intelligence that is literally a super power.
that too, but Revy is kinda already Smart: Yes, so its drastic boosts to all her other capabilities that expand what she is capable of.
 
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