@Hoyr How costly would it be to build defense stations above planets? Would the SA find defense stations a useful investment? I was thinking of using them to guard planets instead of needing spaceships freeing up how many planets the fleets needed to respond to when they are attacked.
Expensive? Shit ain't cheap even after you take out the eezo core and the main thrusters. We're talking billions to trillions depending on how big and well defended that thing is.
Thing is ninty-nine times out of a hundred a ship is a better investment even if it is a monitor. Assuming tech equality. The Hanar have a defense grid at their homeworld but it's basically the vast majority of their space forces. (In quest a not insignificant portion may be scraped to fund the new navy.)
By the way, would it be possible to build these things?
Go Away Beams are under the particle weapons branch of the tech tree.
So do we need to lobby to get a pass on immobile dreadnought level weapons or is it already there?
I'm going to say that the immobile exception is there. Basically no one uses it.
Also does Mindoir have a moon and if so does it have an atmosphere?
... unless someone can find an update that says there is one I'm gonna say no.
@Hoyr how expensive would it to outright buy an already existing factory In earth orbit.
Expensive, not the least of which because you'd need to remodel it.
I also have to bring up... If the treaty is meant to prevent a expensive Superchips arms race... Why is it still focused on just the dreadnoughts? Carrier are directly competing with them in 'cost to build' and 'potential combat power'.
Carriers maybe discussed at some point. This isn't a one quarter negotiation.
Huh, so, why shouldn't we actually look for a krogan battlemaster to look after Jack? There are bound to be some politically acceptable. One married to an asari matriarch or something. Galaxy is a large place, after all.
Politically acceptable to the SA, not the rest of the galaxy. And there isn't a reason against a Krogan helping. It's just that it's far easier to have a human be the one legally responsible.
Besides you have had a Krogan Battlemaster helping. He's been seeing if Jack can lean to bisect people at range instead of at melee ranges.
Wait,
@Hoyr, could this possibly be correct? I mean, we're barely 18 years out from the First Contact War, and the Alliance has spent most of that time vacillating between fear of Turian invaders and fear of Batarian slavers; when the heck did the Alliance have the time to become dependent on the Citadel market for anything?
Wiki claims that an asari embargo would "prove disastrous to the Alliance". This is not just a dependency thing this is also due to the power of Alliance companies in Council Space. EAE a human company is rapidly climbing to the point were it can strongly effect the galactic price of He3 (in canon it basically could). You've screwed that up a bit, but whatever. Fusion reactors aren't going away over night and they do a lot of other raw materials.
The council would be far more able to deal with any shock from loosing the Alliance than vice versa. Post First Contact the companies moved quickly to take advantage of the opportunities that Citadel space offered (especially with humans being the new flavor) and as it helped grow the Alliance's economy the government let them if not encouraged them*. (The asari of course smiled and let them tie themselves to the Citadel even if it meant short term losses) The vast majority of major Alliance companies would experience critical failure if the Citadel kicked them out.
*This of course created a not insignificant reactionary force in politics and society.
I mean hell look at PI, look how helpful Citadel arc-reactor sales have been.
So yes that is apparently a thing. I could buy it. 18 years is more than enough for businesses to try themselves into a galactic economy. EAE for example would basically
never support leaving the Citadel and they basically controls voting seats.
In other news the next update is half done, so hurry up and vote darn it!

Actually it's just the Construction Production portion where I don't have to do much other than say "The SA wants frigates now, give me a plan that fulfills that."