So, how do they design the lockdown function so it can't be engaged without the dock?
(Note that the dock consists of clamps and an entry passage.)
Would they, perhaps, have software that monitors to see if docking clamps are engaged?
Make it a mechanical system. Have one of the dock-to-ship connections act as a key which when turn physically connects the lock-down system to main computers.
This reminds me, I think part of your vote draft is wrong:
We already have factories going up on Benning; did you mean Demeter?
...See this is why sleep is important. I actually went out and
looked to see which planet we had planned on expanding to.
And then I put Benning in
anyway...
But yeah that was meant to be Demeter.
Actually I think they're shown in the Finance doc
Only in the sense that you can work it out from data there. We know that PI has a presence in 10 cities (Mindoir x 3, Elysium x4, and Benning x3 (not 4)) and that each city holds 3 Factory IIIs so we have 30 in total, although some are under construction.
So has anyone else given any thought to the request for tanks? If nothing else I can't imagine it would be that expensive to just buy some of our own if we don't want to invent our own brand...
Though personally I'd prefer to go research 5 meter mechs, or even 15 meter mechs, and break out the giant robots instead of having a normal tank for ParSec.
With mechs you run into the problem of "Why not use a tank?". Tanks are just inherently
better then mechs. Sure Revy can make them work because
Revy but I just can't see any combat situation in which mecha are preferable to tanks.
As for tank designs we first have to ask ourselves: What do we want tanks for?
Tigers and Legionaries are such a devastating force that heavy armor is a joke so Anti-Armor isn't the reason. Tigers, and to a lesser extent Legionaries, have such absurd shield strength* that they are probably the toughest thing on the battlefield, and have the mobility to ensure those shields are almost never used anyway, so superior defenses aren't the reason.
I just can't see a use for them other then trying to conform to an out of date combat doctrine. I mean sure we
could make them impenetrable fortresses which take orbital bombardment to crack but there just isn't any
need for that against the sort of foes we are fighting, right now anyway.
Edit : Also, if we're going to pump out a line of Dragon Ladies for ParSec, like was also suggested this turn, I'd like to suggest adding Micro-Missile Banks to them for ground support. And/Or maybe an artillery gun or two of some sort if we can fit a light mortar on top.
Sounds good. For 16,222m and 21,588.41pr we could field 100m long troop transports equipped with Arcane Blur, Warp Barriers, Repulsors, an FTL drive capable of 45LY/day, and four banks of missile launchers*
*Each capable of holding 60 Anti-ship/Hydra missiles. Alternatively if modified for Micro-Missile use only that would be ~750,000 micro missiles each. 3
million micro missiles would be pretty scary for any enemy troops underneath her.