I like the sound of relocating to a fleet, is it legal to build Dreadnaught sized ships with only 'defensive' capabilities?
If it has a powerful enough gun it's a Dreadnought and it part of such restrictions.
According to the battle rolls in the system GM currently uses Legionary Suit compared to galactic standard gear is just +6, while orbital support is +8. Legionary suits are very cool lore-wise, but not so much mechanics-wise. I feel the system should be upgraded due to new tech, but that's how it is so far. Or did we switch to more narrative-driven battles?
Hmm... oh documentation failure. That's all legacy, I'm kind using a complicated mess of spreadsheeting to do combat things now. It's not publicly available, because it a bit messy and I do all sorts of hacks to compensate for changes in each battle. I've changed the documentation to reflect this. If you have questions do ask.
I will say that a Legionary is basically a tank, so you kill it the same way. Since it's got AMS the best way is lasers or big guns. GARDIAN laser emplacements murder Legionaries. (They also do the same to drones, tanks, infantry, and air craft).
Combat you are involved in works completely differently being a mix up of narrative, Shadowrun and/or my pretty spreadsheet.
No if any progress is to be made a decades long occupation of Batarian territory, much like how even today American troops are still in Germany, combined with well funded and supported societal reform programs are needed. We basically have to grind slavery out of the Batarian culture to the point that, like Germany and the Nazis, the very idea of it is considered offensive.
Arguably we (the US that is) could pull those troops out these days Germany is sanish. But yeah it took a generation or more.
The really problem is how do you convince the government and the populous to support this? Modern reporting makes war and their following occupations extremely unpalatable. Long occupations suck and does the SA really want to take on the responsibility?
One thing I think people are mistaken about: time scales. One turn is a quarter of a year. How long do you thing a war where we "grind them into dust" would last?
Well... somewhere between 1 year and a few centuries, based on ME history.
At this point in time they haven't left the Citadel either, which means they haven't wrecked their own economy.
While it was never noted by previous GMs IIRC the Batarians left in 2171 or about three years ago canon wise. This quest begun ~5 years ago. I feel that it's probable that the Batarians have still left, though maybe not at the exact same time.
Which is why protecting our soldiers is more important. Miniaturized energy weapons are exactly that - small energy weapons. It's a gate tech, yes, but by themselves they are infantry tech, not ship one.
I was going to increase the power of ship borne lasers with the tech to represent an increase in energy density. It's probably not going to be much ~x5 I think.
My take on FTL sensors in Mass Effect. Technobabble sensors aren't really a thing here, but we have the technology to cheat our way into it. And one of the scariest things in ME is the fog of war. You never know if some asshole sneaks up on you from the interstellar void, like right now.
That's done already to a limited degree with comm buoys. That's why the get cut ASAP. But yeah its a thing you could do.
This is the first draft, if you think that could work or if you want to add something, feel free to discuss.
Ablative Laser Armor would be better than Reactive, in my mind.
1) Legionaries are good, but they aren't broken. And we could make a truly broken armor by advancing to Mk 2. It's a cheap buy for something that can absolutely minimize the casualties in ground combat.
It's a point worth repeating. Anti-tank action will kill a Legionary. Large MA cannons, Laser weapons and anti-tank mines are all valid threats. Anti-tank missiles aren't much of a threat due to AMS, but they can cause harm past the AMS. The Legionay shrinks the fighting power of a pre-PI IFV*/Light Tank into a person sized unit.
*Not including troopers.
There are probably other ways that work that I'm not thinking of.
Unless I missed something, we are not going to be fighting a war. SA will be fighting a war. We are just a firm.
You have a PMC, one that has some of the best guns around. Your almost definitely going to fight in the war, even if the SA has to (politely) demand it.
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