Honestly, why are we talking about a Mac cannon for the main weapon?
If you want to do more damage, mac will fall behind laser after a point, due to the need to manage recoil.
Let me clarify my design idea (I edit it after this post) but know that I made a mistake with the numbers. Please look at it again and thank you for pointing it out.You do realize that 350 milimeters is 14 inches right? A 350mm machine gun isn't going to work bro.
Also, do you know what the scale of what a gun like that would look like? You could comfortably fit your head in the barrel and the barrel would be 21 meters long. It's why those are the main cannons. I was expecting 20 second reload times out of that thing even with our bullshit technology. It's why I stuck two on. And it's not two turrets, it's one turret with the two guns arranged in an over/under configuration, doubling fire rate in such a primitive fashion because while they're powerful they're going to be so damn slow.
Also, I had it so that each person had a manageable amount of weapons that they could handle while being able to do their job efficiently with relative comfort. You guys keep stacking weapons and systems on things without bothering to take into account how the hell the crew are supposed to do their jobs when they have to babysit 11 weapons at once.
You know, I almost forgot about that, but you're right, Invisible Man/Fighter/Tank/etc are not IR or radar-invisible:I am very iffy on the subject of invisible fire. Anti-missile defences use radar and IR sensors, not visual, after all.
On the other hand, radar-absorbing materials are available today, and repulsors put out much less heat than normal rocket engines, so the big gap we have to cover is LIDAR, which Invisible Man can do. All it has to do is work with our E-war VI well enough to confuse a GARDIAN tower's point-defenses for a second or two, and apparently we do have to worry about this sort of thing, possibly even before the end of the Anhur intervention, as a set of GARDIAN towers seems like the perfect thing for @Hoyr to send at us as a "boss" encounter.(Make near-invisible versions of your vehicles. Sound, thermal and radar detection will still be issues, but issues exist to be solved!)
Anti-missile defences use radar and IR sensors, not visual, after all
@Hoyr , question: would advanced prosthetics provide any boost to the armor's life-support systems?
You know, I almost forgot about that, but you're right, Invisible Man/Fighter/Tank/etc are not IR or radar-invisible:
Shouldn't the evolution of defence systems somewhat counterbalance the Dreadnought firepower?
Otherwise any technological weapons developement would be effectively illegal as guns are only allowed to achieve a certain power before it is cut off.
Compare that to the fact we have nuclear missiles over a thousand times as powerful as one of those slugs and the whole "Dreadnoughts are a horrifying WMD" seems sort of exaggerated. Even assuming that a dreadnought has over ten thousand slugs and time to fire them all, we're still taking less than half a gigaton of TNT, hardly planet killer levels of orbital bombardment. And that's not taking into account atmospheric drag/slug deformation from the atmosphere.Each slug has the kinetic energy of about 38 kilotons of TNT, about two and a half times the energy released by the fission weapon that destroyed Hiroshima.
Maybe, but advanced prosthetics is also something I dearly desire. We'll see.I do have to agree that reactive barriers are awesome, but with the latest influx of omakes we can easily buy that outright next quarter (and we should, if only to see the price and capabilities on the next tier of shielding from Gaver Dor). If you don't want Invisible Fighter, then maybe Miniaturized DEWs, so we can find out more info on the repulsor cannon?
Well, if, say, something punctured our soldier's heart, an armor with advanced life support could keep pumping the blood through their body. Or something like that.It's got medigel bullshit, which is pretty damn good. As well as some basic medical response stuff. Not sure how advanced prosthetics would help. In what way were you thinking?
So, anyway, on a different subject. @Hoyr , what would it take to make an artificial melding system for non-asari viable?
AhemDreads are a space WMD.
If anyone wanted to devastate planets, they are just stupidly overpriced. As Karugus noted, even the Krogans rather used asteroids to do the job.
Compare that to the fact we have nuclear missiles over a thousand times as powerful as one of those slugs and the whole "Dreadnoughts are a horrifying WMD" seems sort of exaggerated. Even assuming that a dreadnought has over ten thousand slugs and time to fire them all, we're still taking less than half a gigaton of TNT, hardly planet killer levels of orbital bombardment.
So, anyway, on a different subject. @Hoyr , what would it take to make an artificial melding system for non-asari viable?
Well, if, say, something punctured our soldier's heart, an armor with advanced life support could keep pumping the blood through their body. Or something like that.
Without the need for equipment / implants for the other participant. Also, add in an advanced prosthetics based artificial male genitalia - womb hybrid with the gene sequences randomization linked to the artificial melding system, and asari's "can breed with anything" shtick becomes commercially available for other races.Wouldn't a neural interface on both participants and a wireless connection suffice?
...that gives phone sex a completely new meaning.
...Huh. So, not even full-body prosthetics + advanced xenobiology + P&P skills would allow us to slot into an asari-type body with all the features working?
Well, you are probably right. Still, with some prep... Install ports in the major veins, with the suit being equipped with miniature pumps+blood purifiers. Link whatever implants the soldier has with the suit, so they work in tandem. In case one gets damaged, the other takes up the work.How though? I mean your basically talking about the suit being able to implant a artificial organ on the battlefield. Medigel sealing works for most low trauma injuries, and the high trauma ones usually means you have worse to worry about.
I'm just not seeing prosthetics which normally need surgical implantation helping in this context. Unless you'd done it before hand.
Sounds like a worthy goal to me.Better weapons tech just means the bar for being a dreadnought goes down. For defense tech to matter you'd have to massively drop the price of planetary shields and make them nearly omnipresent.
That would require a sepatate research hero, I think....Huh. So, not even full-body prosthetics + advanced xenobiology + P&P skills would allow us to slot into an asari-type body with all the features working?
I guess we'll have to see if virtual aliens cross-species mind transfer would help there.
or like, a better Dialysis machine?How though? I mean your basically talking about the suit being able to implant a artificial organ on the battlefield. Medigel sealing works for most low trauma injuries, and the high trauma ones usually means you have worse to worry about.
I'm just not seeing prosthetics which normally need surgical implantation helping in this context. Unless you'd done it before hand.
Uh, those 350mm guns you have weight 80 tons a piece.
Also when did people caught Hitler's Tank Syndrome. What the subject was, our General wanted MBT's so we could buy tanks from market in order to upgrade them so that we didn't need to research Medium Armor. I think there is weight limit for the stuff.
People want a Reaper-killer tank?I agree.
I would even prefer a single rapid fire 350mm gun and a 155m Gatling cannon as basis armaments over the twin 350.
The 155mm is more than enough in the most cases, and flash-forging high caliber rounds costs a lot material.
A single 350mm MAC should be enough to tear downs any kind of armor, and the 155m one is more useful against barriers.
How though? I mean your basically talking about the suit being able to implant a artificial organ on the battlefield. Medigel sealing works for most low trauma injuries, and the high trauma ones usually means you have worse to worry about.
Well, an external pump that can circulate blood if heart fails seems not that difficult if we have Peak Human methods.Well, you are probably right. Still, with some prep... Install ports in the major veins, with the suit being equipped with miniature pumps+blood purifiers. Link whatever implants the soldier has with the suit, so they work in tandem. In case one gets damaged, the other takes up the work.
You get a dreadnought! And you get a dreadnought! And you get a dreadnought! Everybody gets a dreadnought!
Have to sorta disagree here. I mean, pretty much all prothean tech is based on technological analogue of melding. Telepathic tech is clearly possible, as shown by beacons. We just need to reverse engineer those. I would assume this is somewhere down the mind shield tech tree, probably as a combination of prothean research (Liara as a tech hero), mind shields (Mordin's tech), advanced xenobiology (to analyze asari), advanced prosthetics (to implement it in the recipient's body) and P&P skills (to give the recipient of the implant actual ability to meld).That would require a sepatate research hero, I think.
Melding is very exotic area of biotics and biology, specific to Asari.
Implementing to any other race would mean essentially redesigning a species.
For the same reason we can not make humans lay eggs either.
Our tech is not Type III yet.
Hm. Well, if that's the way you wanted to do it, sure.The original idea was that it was a piece of material that acted like a cuttlefish's skin does. It's chameleon armor in short, but... meh? ME has awesome cloaking in the later games, so I fell fine including that. You know unless you want me to make this tech tree even more complicated.
Basically the package is:
Cloaking (Invisibility in most EM bands, temporary)
Armor Integrated Chameleon Camouflage (Semi-passive super-camo)
EM refracting/absorbing meta-materials (Anti-radar/LIDAR, Arcane Blur being a great example)
Sound Dampening (It's won't make you soundless if your super load, but it'll make the unit harder to detect, also partial counter to sonar)
Emissions Dampening (Mostly for IR/thermal, will only work if the background isn't to cold AKA space)
Ultimately so I don't have like six different Cloaking/Stealth techs, and so the name makes sense Man==Infantry, Man!=Vehicle.
Unless some one has a problem with this? I admit is sort of a change that wasn't included in the tech when posted for voting...
Hm. Could work, but you need to do the same for other organs failing too. Once we get to full-body, it'd probably be easier just to preemptively put the brain in a jar and have the jar take over if anything happens to the body. Headshots would still be fatal, but everything else would be survivable.Well, you are probably right. Still, with some prep... Install ports in the major veins, with the suit being equipped with miniature pumps+blood purifiers. Link whatever implants the soldier has with the suit, so they work in tandem. In case one gets damaged, the other takes up the work.
@Hoyr would have to confirm, but I'd assume that something like this would require Swarm Networking, not just for the coordination aspects, but for the increased network security that would be required to prevent a clever tech from hijacking the network and calling down fire on our own troops/civilians.Author's Note: I have no idea where that whole last bit came from. I was just going to explain how the laser drones, I'm thinking of calling them "Aspidai II", can increase their firepower by networking together to synch up all their lasers so they all impact the exact same point for maximum damage.
The version used in the omake is done with radio communication but I figure the final version would use QECs to relay targeting data to a supercomputer which would then process the data and feed the drones targeting solutions.