Anathematic
The Anathema is a minor Marauder-it believes in its paradigm so strongly it projects it around itself. This is largely used to anchor a DSci/Correspondence reality bubble-the same Format Space effect used to create beachheads in chantries for mystic assaults.
In this realm, Autochthonia's rules rule. These rules are:
In this realm, Autochthonia's rules rule. These rules are:
- Machines are superior. If you have a contest between a machine and something natural, the machine wins all ties.
- The Engineered is superior: engineered machinery gets bonus dice.
- Machines do not fail. Any attempt to cause a machine to break down is automatically extra vulgar.
- Humanity is weak. Paradigms based on human intuition or talent or power, like Jamelia's or Harlan's, have all their effects count as vulgar. Ditto for paradigms based on the power of nature or human belief or whatever. Note that economics and finance is human belief. To the Anathema believing in the Invisible Hand is just as foolish as belief in a god which isn't Autochthon.
- Technology is God. All effects cast via technological foci like weapons or armor or cybernetics are Coincidental.
- Iterative Self-Improvement is Truth. Your spheres all count as 1 higher than normal if used to enhance machines...
- Men are just meat machines. Matter counts as Life for all purposes-similarly, any effects that affect machines can affect Life equally well. You can make humans with Matter 4 in the Anathema-bubble. Being flawed and evolved apes, though, they gain none of the benefits of the reality bubble.
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