What should your focus for the rest of the Quest be?


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Yeah, that sounds good. Something where it feels like they're very slowly but surely developing on their own.

Yeah. That'd preserve the "scrambling for actions" feel of the quest while also allowing for actual build up, if very slowly. Honestly I can't see why our psykers wouldn't be figuring out melodies (if very slowly and carefully) if only because someone figured out that a particular bit of mental imagery helped to do certain things.
 
...I'll think about it. Maybe after you hit a milestone? Hmm.

Maybe once we get a certain number of Choirs running? Like the 50-year 'automatic research' option unlocks at say 5 choirs, then at 10 we can choose from maybe a selection of 5 for them to randomly research to make it a little more guided, then maybe allow for higher tier melodies to be auto-selected at further 5-choir intervals?

Idk these are haphazard ideas but having some passive method of research seems like the only way we're going to be expanding our repotoir of melodies with any degree of consistency.
 
You know, I am slightly curious about this while I go to bed (so I have some reading when I wake up.).

Why are people assuming the Mega Rokk (side tangent: I just realized I misspelled the damn things, putting in one k too many. So from now on, your local Orks are just that bit dumber in grammar so I can save face. :p), a bigger version of a Big Rok, which itself is a bigger version of a Rok, is stationary?
 
[X] Plan for the Love of Humanity

Why are people assuming the Mega Rokk (side tangent: I just realized I misspelled the damn things, putting in one k too many. So from now on, your local Orks are just that bit dumber in grammar so I can save face. :p), a bigger version of a Big Rok, which itself is a bigger version of a Rok, is stationary?

In my case, it was something along the lines of 'who would be weird enough to make something that big actively mobile', forgetting that we're dealing with both Orks and 40k and not one of the harder sci-fi stories I've been obsessing over for the last few months and I now realize I have let color my view of space combat to a fair degree.
 
Why are people assuming the Mega Rokk (side tangent: I just realized I misspelled the damn things, putting in one k too many. So from now on, your local Orks are just that bit dumber in grammar so I can save face. :p), a bigger version of a Big Rok, which itself is a bigger version of a Rok, is stationary?
Considering the size and that the waagh field only goes so far, the Mega Rok is probably slow enough that it doesn't really matter that it can move.
 
[x] Plan: Learn From the Past - Face the Future
- [x] [General] Stay The Course (3/7)
-[X] [Military] Lessons Hard Learned
-[X] [Psykana] Conduct a Melody
--[X] The Sun
 
It still should be capable of hitting the planet if the orks really want to.

This was also kind of my rational? That if the Orks were capable of moving the Mega Rokk in any meaningful way they wouldn't be using it as a makeshift shipyard, they'd be slamming it into the planet or at least using the threat of that to force the locals into committing themselves to stopping such an event so they can gain orbital supremacy and invade the planet unhindered. So the fact that they aren't kinda indicated to me that the Orks can't really move it like a ship.
 
[X] Plan: Learn From the Past - Face the Future
Adhoc vote count started by Doccer on Mar 6, 2024 at 6:40 PM, finished with 74 posts and 32 votes.
 
For the Love of Humanity, please go with the plan that will put out another Sagittarius ship out there. We need that more than the academy at the moment b/c we need all the firepower we can get to hammer the Orkz.
 
At least the situation in Neumidia seems to be trending our way, the Orks have gone from nearly winning to on the backfoot, and we've been doing a good job frustrating their attempts to reinforce--and with any luck, the Sagittarius will be able to threaten the Mega Rokk.

Given the possibility that DP bonuses are based on hull class designs in service though, I'll admit to being a little Concerned about how we're going to shake more loose. I'm not sure it's worth revisiting the Aries-class until we have 6 DP, though we could get by with 5 I think. Maybe it might be time to field a torpedo destroyer?

For the Love of Humanity, please go with the plan that will put out another Sagittarius ship out there. We need that more than the academy at the moment b/c we need all the firepower we can get to hammer the Orkz.

I'm inclined to disagree for now, simply because increased Veterancy is our only major advantage so far, and every time a ship gets completely wiped, all that experience goes bye-bye, and the Academy is how we increase our base Veterancy, because elites are coming back home to teach instead of being thrown into the grinder again and again until they just don't come home. We're never going to match the other Great Powers on population, which leaves leaning on our training to close the gap.
 
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For the Love of Humanity, please go with the plan that will put out another Sagittarius ship out there. We need that more than the academy at the moment b/c we need all the firepower we can get to hammer the Orkz.
I'd like to point out that the 3 Lamenters frigates will come online at the beginning of next turn. So we'll have 3 allied frigates working with us against the Orks.
 
[X] Plan for the Love of Humanity
-[X] [Psykana] Condict a Melody (Humanity)
-[X] [General] Stay The Course (3/7)
-[X] [Military] Construct a Warp Ship--Saggitarius.
 
I'm inclined to disagree for now, simply because increased Veterancy is our only major advantage so far, and every time a ship gets completely wiped, all that experience goes bye-bye, and the Academy is how we increase our base Veterancy, because elites are coming back home to teach instead of being thrown into the grinder again and again until they just don't come home. We're never going to match the other Great Powers on population, which leaves leaning on our training to close the gap.
yah wouldn't be surprised if it get us some more DP bonus too
 
Even beyond that, it'll be nice to have a list of what our forces actually need to better do their job, which doing this explicitly opens up.
 
[] [Faith] Nursery-Temples Beyond The Cradles
Droma has been liberated from the tyranny of an Imperium that cares not to defend those loyal for eons nor even to send a hand to help them flee the devastation to come. And with liberation comes the need to have faith in a new system, one brought by the heralds of a better age, an Age of Understanding and Progress! Let us create those temples where the young shall learn of better days and where the old will dream of the galaxy to come. Let us march hand in hand, share the power that gives strength and pride to every woman and man under our protection, let those new faithful lend a hand, and build that very Age we shall all create for future generations!
(Gain: Nursery-Temples are constructed within Droma, aiding the population in staving off Chaos Influence and strengthening their belief in the Droman Creed.)

[] [Faith] Souls Artificial and Minds Constructed
With five of the Psykana Experiments revealed to be not ravening monsters that wish to kill all soul-bearing life to devour, but wounded, terrified, and faithful beings seeking aid from the only source of comfort they had ever gained (the Star Child), questions have come up from various corners. Did they have souls? They should; the Celestial Choir said they felt a Song of Mercy sung by the Five-One for their wounds and minds. And yet, what nature does a soul constructed by malevolent monsters into crafted flesh-psykana automata take?
(Gain: Nail down the soul-doctrine aspects of the Cult of the Star Child.)

[] [Faith] Technology Given Or Earned
Technology is the most fundamental aspect of creation in the name of the Omnissiah, a motion of worship and change that defies the base existence of nature by pulling everything back until only the cosmic machine remains. Technology is holy; it is worship and an act of pure faith. Yet, what of technology made by the Xenos? We know they will bend to the Star Child and become more than they thought they'd be in Their service, but what of their, and our, technology? Will we make use of what machines they use, and will we allow them to make use of ours? Or will lines be drawn never to be crossed upon pain of punishment? Maybe we will dictate tests and demand proof to give what we have gained in freedom and worship.
(Gain: Nail down the Xeno Uplift-doctrine aspects of the Cult of the Star Child.)
once we are done with our 2 neighboring system and get them intergated(which yes will be a bit) I think we should buckle down and secure our core system from subversion while also making even a more a stronghold of the droman creed. Then dealing with the last 2 doctrineal disputes/ambiguities we have remaining at the moment.
 
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