"What news have you gathered, Brother?" Mordallon spoke through the vox, hailing Naaron Ashblood, Scoutmaster, the moment their ship had entered range. Normally, he would have waited for a formal report, but the vessel sported battle damage and had practically limped back into the system. Seeing as it had been sent out to speak with the Lords of Eternity on a diplomatic mission, such things could not be the harbingers of good news.
"
Xenos, Brother," Naaron's voice replied. "I bring news of two Xenos. One vile, hateful, and utterly repugnant, the other a possible candle against the darkness almost snuffed out by the first. The Chapter must mobilize to ensure the first taints the stars no longer, and their crimes against humanity are repaid in full."
Dossier on the Lords of Eternity
1) Basic Economics
1.a) Trade
The Lords of Eternity do not, to our knowledge and their admission, practice extra-polity trade beyond rare convoys of metals and fuel to the Watchtower Confederacy in exchange for war materials. This is achieved with a small trading fleet of 32 Armed Cargo Transporters of old Imperial Design, with an accompanying fleet of around ~4 Light Cruisers and ~2 Destroyers to act as outriders.
Their main fleet comprises ~40 Destroyers, ~30 Frigates, ~15 Light Cruisers, and ~3 Heavy Cruisers.
1.b) Shipbuilding
Their total ship production capabilities are primarily occupied with repairing their damaged ships, with new ships coming online as needed or as enabled with the bounties gained by their colonies within Sub-Sector Valiant.
Their Destroyers measure 1.3km, Frigates 1.8km, Light Cruisers 2.5km, and Heavy Cruisers 4km.
They primarily use Lances, though they are gradually being replaced with Macro-Cannons whenever they are damaged beyond repair in battle due to the Lords not possessing the ability to manufacture them and not being placed on new ships whenever they are constructed.
2) Socio-Economics
The Lords of Eternity are ruled by noble lineages of Psykers, banded together under Houses, with new members inducted by secret rites after new psykers graduate their psykana institutions without falling to Chaos and exhibiting the required mental stability. These Houses oversee the governance of cities, continents, planets, and systems, with a singular body called the Chamber of Illumination overseeing their war efforts against the Asuryani and Valan Blood Court and comprehensive path within the stars.
A Charter of Rights and Responsibilities oversees what their citizens are legally afforded, such as the right to assemble for protests, and what must be delivered to retain these rights, such as mandatory military service in either combat, combat-related, or logistics-related roles.
They place a heavy emphasis on mental stability, with meditation and mental wellness checks enforced for all their people.
Their primary religion is a bastardization of the Imperial Cult, venerating the Emperor in the Aspect of the Priest, Aspect of the Soldier, Aspect of the Wizard, and Aspect of the Statesman.
Mutants are given the choice between front-line duty, stationary factory laborers, or execution whenever they are found.
The Lords are home to an Abhuman species called "Ratlings" used as scouts, snipers, and cooks within military contexts but are mostly kept on the same level as Baseline Humans.
They also are home to a Xeno Species seen as equals called the Msk'fa.
3) Corruption
No visible/noticeable Chaos Corruption was noticed. Mundane Corruption likely exists.
4) Propaganda
Their propaganda primarily focuses on the need to fight against the Valan Blood Court, or else all will be lost, and to report any manifestations of psychic abilities at once to deny Chaos any grasp upon the soul of those capable of wielding psychic skills.
New Species Entries
Name: Valan
Appearance: Descendants of a type of avian creature, these Ravagers are vaguely humanoid if standing upright on two taloned legs, yet possess two large wings upon their backs, with two smaller wings along the side of their body. The bigger wings can be used as legs when required, and the smaller ones possess manipulators to hold tools and weapons. Two eyes, with eyesight roughly thrice as good as a human's, are situated in their head, sunken into their sockets, with huge and sharp beaks the length of a human arm, alongside tiny ear-holes underneath the crest atop their head. When taken in isolation, their face elicits a neonatal response from the human mind, something the Valan have been more than willing to take advantage of in their initial attacks. Their skin is thin yet possesses a resilience akin to leather and is covered in short, thin, mostly dark red, pink, and bronze feathers. Male Valan have less vibrant feathers but exhibit more confident behaviors, while female Valan are larger and stronger.
Age Range: Unknown. Unknown.
Technology Level: Low Imperial.
Psychological Compatibility: Low.
Physiological Compatibility: High-Extreme.
Chocolate Compatibleness: N/A.
Short History: Errutped from their star holdings in 683.M42, whereupon they preyed upon the colonies of the Lords of Eternity for over 200 years. Planets and stations were either depopulated via the mass abduction of its colonists or slaughtered to the last, with no quarter given, but plenty requested and taken advantage of when such requests were granted. Though capable of dialogue with humans, they remain utterly hostile in every interaction recorded, with prisoners
always trying to escape at the first opportunity they believe holds a chance for escape or attempt to kill their jailers. Experiments with artificially (read: non-consensually created via harvesting of genetic materials and induced egg-laying) created Valan have always resulted in the same behavior, despite heavy indoctrination attempts, with the young inevitably declaring themselves to be above humanity and, at best, their absolute rulers, at worst, their executioners. It is unknown what part of their biology is the cause of this behavior. They prefer to use weapons with high fire rates and small calibers or darts, coating the latter in toxins that cause anything from violent nausea to complete euphoria.
Name: Msk'fa.
Appearance: The Msk'fa (spoken Misk-fa) are a type of mammal with six legs and a long but weak tail. Their head possesses two eyes situated to the side of their head, which they can fold into their body for protection, and they have weaker eyesight than a human. Their narrow mouths and thin noses give them an air of dishonesty and slyness, with two large and two small, yet pointed, ears atop and to the side of their head. However, they do not possess good hearing and mostly use them for socialization. Tiny horns grow alongside their spine to the edge of their tail, where a thin needle-like spike sits, capable of injecting paralyzing toxins into the bodies of their predators. Their skin is elastic and strong, covered in thick, short hairs, and colored mostly a light bronze, dark yellow, or blue, which dulls as they age. Male Msk'fa are usually social loners with less vibrant colors, while female Msk'fa tend to stick into family groups of 4~12 adults and young. They are tiny (<60cm) with no tool-using appendages, though a mind slightly above the human median's, whose primary mode of manipulation stems from a species-wide ability to psychically manipulate objects. However, this ability is rarely strong enough to do more than a median human arm can.
Age Range: ~40 years for females, ~80 years for males, and ~65.000 as a species.
Technology Level: Early Space being uplifted into Low Imperial by the Lords of Eternity.
Psychological Compatibility: Middle.
Physiological Compatibility: Medium-High.
Chocolate Compatibleness: Classified as a drug for their species.
Short History: Evolved on Ilua within Sub-Sector Unfallen, they were overlooked and ignored by the Imperium of Man as they advanced until Imperial control collapsed due to the Great Rift bisecting the galaxy. Encountered in 234.M42 by the Lords, they were initially placed under observation before being contacted in 764.M42 after the Msk'fa managed to discover the observation station and send a crewed and crude rocket to dock with the station after messages failed to elicit any response due to their stars interference with vox systems. They have since become members of the Lords of Eternity, granted a Seat within their government, and are de facto equal members. Over 99% of their population was killed by an attempted Exterminatus by the Valan in 954.M42, with less than 20 million of their people surviving.
"Shit, that's a lot of Armigers."
-Local of Brans upon seeing the broadcast showing off the diplomatic gift of the Federation to the Clan.
Imagine a story leading to duels here.
(6-Hour Moratorium)
[] (Write-In 3 Karnivore Pilots, (at most one Yeeni) with name, backstory, and specialty, alongside what Pattern they use, here. They will be the vessel of tomorrow's update for the Duels. Night.)