Chimeraguard
We do deserve to exist.
Hmm, okay so plans.
[ ] Plan Generosity and Spirits
-[ ] A quarter of your powder (4 units)
-[ ] A promise that Failure will teach what he can of his arts (Spirit Binding/Exorcism)
--[ ] To Sara
-[ ] We propose that the Escapee may come back to us for defense each Winter from now, in exchange of a compensation (can be taken with other options) (the Prince may refuse, other options selected will determine what the Escapee thinks you expect as compensation).
[ ] Plan Generosity and Curses
-[ ] A quarter of your powder (4 units)
-[ ] A promise that Failure will teach what he can of his arts (Curse Making/Breaking)
--[ ] To the Mourners
-[ ] We propose that the Escapee may come back to us for defense each Winter from now, in exchange of a compensation (can be taken with other options) (the Prince may refuse, other options selected will determine what the Escapee thinks you expect as compensation).
[ ] Plan Heroes and Spirits
-[ ] A quarter of your powder (4 units)
-[ ] A promise that Andreyas shall help us in battle or in the hunting in a monster (Andreyas is a very skilled fighter, better than the Warrior's Son in direct combat, but worse in hit and run)
-[ ] A promise that Failure will teach what he can of his arts (Spirit Binding/Exorcism)
--[ ] To Sara
-[ ] We propose that the Escapee may come back to us for defense each Winter from now, in exchange of a compensation (can be taken with other options) (the Prince may refuse, other options selected will determine what the Escapee thinks you expect as compensation).
[ ] Plan Heroes and Curses
-[ ] A quarter of your powder (4 units)
-[ ] A promise that Andreyas shall help us in battle or in the hunting in a monster (Andreyas is a very skilled fighter, better than the Warrior's Son in direct combat, but worse in hit and run)
-[ ] A promise that Failure will teach what he can of his arts (Curse Making/Breaking)
--[ ] To the Mourners
-[ ] We propose that the Escapee may come back to us for defense each Winter from now, in exchange of a compensation (can be taken with other options) (the Prince may refuse, other options selected will determine what the Escapee thinks you expect as compensation).
So, in terms of magic, I decided that either Spirit Binding/Exorcism or Curse Making/Breaking was better for us than Herbology.
While Herbology will improve what we can do with our herbs for medicine, the thing is that we already can use herbs for medicine, so Herbology would just be letting us do something we can already do. Curses or Spirits however, opens up new avenues of defense and attack that are currently unavailable to us: We don't have any real defense against hostile spirits as it stands, while Curse Making/Breaking is an Occult Art with origins Winter is very unlikely to have much of an idea about for offense, and ways to actively dispel curses that aren't either risking corruption or waiting them out like we did for the Winter one.
The Generosity Plans stick with just Powder and a lesson for Sara, specifically because I want to give them a fairly generous deal to encourage them to come back. The Heroes Plans meanwhile also ask for Andreyas's assistance, since I expect we'll be engaged in at least one, possibly multiple serious battles next year.
Honestly, I'm not certain on any of these and am worried I'm asking too much or too little (I'm wondering about combining the Generosity Teachings, or adding on teaching the Mourners.) But at least it's an idea.
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Though, I don't think that the reroll would have triggered this turn. Hunt isn't exactly a fight in a land with no predators. Maybe it could have triggered for A Wider Hunt, but even then there's the point of how circumstances have changed what the action really is.
But it's still probably worth updating so that we know what we've got. It's probably gonna be pretty important for a lot of the fighting we'll be doing next year.
[ ] Plan Generosity and Spirits
-[ ] A quarter of your powder (4 units)
-[ ] A promise that Failure will teach what he can of his arts (Spirit Binding/Exorcism)
--[ ] To Sara
-[ ] We propose that the Escapee may come back to us for defense each Winter from now, in exchange of a compensation (can be taken with other options) (the Prince may refuse, other options selected will determine what the Escapee thinks you expect as compensation).
[ ] Plan Generosity and Curses
-[ ] A quarter of your powder (4 units)
-[ ] A promise that Failure will teach what he can of his arts (Curse Making/Breaking)
--[ ] To the Mourners
-[ ] We propose that the Escapee may come back to us for defense each Winter from now, in exchange of a compensation (can be taken with other options) (the Prince may refuse, other options selected will determine what the Escapee thinks you expect as compensation).
[ ] Plan Heroes and Spirits
-[ ] A quarter of your powder (4 units)
-[ ] A promise that Andreyas shall help us in battle or in the hunting in a monster (Andreyas is a very skilled fighter, better than the Warrior's Son in direct combat, but worse in hit and run)
-[ ] A promise that Failure will teach what he can of his arts (Spirit Binding/Exorcism)
--[ ] To Sara
-[ ] We propose that the Escapee may come back to us for defense each Winter from now, in exchange of a compensation (can be taken with other options) (the Prince may refuse, other options selected will determine what the Escapee thinks you expect as compensation).
[ ] Plan Heroes and Curses
-[ ] A quarter of your powder (4 units)
-[ ] A promise that Andreyas shall help us in battle or in the hunting in a monster (Andreyas is a very skilled fighter, better than the Warrior's Son in direct combat, but worse in hit and run)
-[ ] A promise that Failure will teach what he can of his arts (Curse Making/Breaking)
--[ ] To the Mourners
-[ ] We propose that the Escapee may come back to us for defense each Winter from now, in exchange of a compensation (can be taken with other options) (the Prince may refuse, other options selected will determine what the Escapee thinks you expect as compensation).
So, in terms of magic, I decided that either Spirit Binding/Exorcism or Curse Making/Breaking was better for us than Herbology.
While Herbology will improve what we can do with our herbs for medicine, the thing is that we already can use herbs for medicine, so Herbology would just be letting us do something we can already do. Curses or Spirits however, opens up new avenues of defense and attack that are currently unavailable to us: We don't have any real defense against hostile spirits as it stands, while Curse Making/Breaking is an Occult Art with origins Winter is very unlikely to have much of an idea about for offense, and ways to actively dispel curses that aren't either risking corruption or waiting them out like we did for the Winter one.
The Generosity Plans stick with just Powder and a lesson for Sara, specifically because I want to give them a fairly generous deal to encourage them to come back. The Heroes Plans meanwhile also ask for Andreyas's assistance, since I expect we'll be engaged in at least one, possibly multiple serious battles next year.
Honestly, I'm not certain on any of these and am worried I'm asking too much or too little (I'm wondering about combining the Generosity Teachings, or adding on teaching the Mourners.) But at least it's an idea.
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Say, I just realized. The Old Places on our Settlement Sheet should have been replaced by this, right?The Old Places become The Old Ways : As long as one Workforce dice is attributed to Wilds actions, a minor amount of a random resource is earned. +2 to dice attributed to Wilds actions. Count as a primitive early warning system. One reroll per Season for fights taking place in wilds covered by the Old Ways.
Increased Morale of the natives. Winter Walkers conservatives are pleased.
Though, I don't think that the reroll would have triggered this turn. Hunt isn't exactly a fight in a land with no predators. Maybe it could have triggered for A Wider Hunt, but even then there's the point of how circumstances have changed what the action really is.
But it's still probably worth updating so that we know what we've got. It's probably gonna be pretty important for a lot of the fighting we'll be doing next year.
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