Tiberium Storm (A Mass Effect and Command and Conquer AU Xover)

Do you guys want Turn 1 to take place at 2112 or 2152 like in canon?

  • 2112

    Votes: 44 93.6%
  • 2152

    Votes: 3 6.4%

  • Total voters
    47
  • Poll closed .
[X] Plan CM Expansions

On a different matter, when do we have to deal with the population growing by itself ( ;) ). The colony is still pretty new, but at some point we have to think about the more advanced civilian infrastructure needs if this is to be a settlement where humans live and work with their families.

I suggest we could start small with a building option for a community center of some sorts, with space for variety of off-time activities the colonists might want to engage in, be it religious service or book club meetings.
 
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On a different matter, when do we have to deal with the population growing by itself ( ;) ). The colony is still pretty new, but at some point we have to think about the more advanced civilian infrastructure needs if this is to be a settlement where humans live and work with their families.

I suggest we could start small with a building option for a community center of some sorts, with space for variety of off-time activities the colonists might want to engage in, be it religious service or book club meetings.
Since it would be a lot of work to add another system to manage and I don't think it would be interesting to add another obligation so I'll just have that issue be handled off-screen (i.e. not at all) and just have that be Lin's responsibility. There are a lot of unemployed civilians that are making new businesses and such along with spare Construction Actions that the civilians would lease to make pre-fab buildings for stuff like shops, restaurants, and etc.

You handle the big picture expansion of the colony while Lin handle the tedious day-to-day operations.
 
Alright, I'll put a pin on the bonus you get from HighCom until after Turn 4, when you get Req Order 2. Since you guys don't want any Space assets, the only bonus I come up with so far is to allow you to Clearance to build and use Tier 3 units like Mastodons, Mammoths, and Juggernauts. You'll need something like a C&C3 Reclamator Hub but that should be simple enough to build.

If no one have any other suggestions, you'll be locked to getting access to GDI's heavy hitters.
 
So hi! I'm new to the quest (just found it today) and although I'm loving it (since it's a cross of two of my favorite settings) I have a concern.

Will we or will we not be fighting the Turians (like in almost all crossover/alt-Humanity stories on the internet)? I really hope not since we have Scrin and Reapers to look forward to in the future and I would really prefer us being on good terms with the main military force of the Citadel (and the faction most like the GDI).

Can't we just figure a way to diplomance the Asari so that we can jack ourselves into the Citadel economy (which has been around for thousands of years) to boost ourselves due to us having some neat tech they would want (and having stuff we would want)?
 
So hi! I'm new to the quest (just found it today) and although I'm loving it (since it's a cross of two of my favorite settings) I have a concern.

Will we or will we not be fighting the Turians (like in almost all crossover/alt-Humanity stories on the internet)? I really hope not since we have Scrin and Reapers to look forward to in the future and I would really prefer us being on good terms with the main military force of the Citadel (and the faction most like the GDI).
It kind has to happen given first contact, we have no way to avoid it. If we could I would be all for it but well we can't do jack to stop it.
 
It kind has to happen given first contact, we have no way to avoid it. If we could I would be all for it but well we can't do jack to stop it.
Can't the dice do anything? Canon had the Turian patrol find the SA ships by accident during their rotation. Can't the dice make it so our exploration ships just miss being spotted by the Turians and as we explore further from there, we end up running into an Asari or Salarian ship? Or even a minor races ship?

With them all being saner than the Turians and calling in the Citadel for First Contact?

Space is big. The odds should be in our favor for any of that to happen.
 
Can't the dice do anything? Canon had the Turian patrol find the SA ships by accident during their rotation. Can't the dice make it so our exploration ships just miss being spotted by the Turians and as we explore further from there, we end up running into an Asari or Salarian ship? Or even a minor races ship?

With them all being saner than the Turians and calling in the Citadel for First Contact?

Space is big. The odds should be in our favor for any of that to happen.
Thing is we are not the ones running that, we are just the commander of a colony that is not our area. And well I do not think there is anything. We can do to change it. Like I said it is out of our hands and in the QMs.
 
Thing is we are not the ones running that, we are just the commander of a colony that is not our area. And well I do not think there is anything. We can do to change it. Like I said it is out of our hands and in the QMs.
Guess all we can do is hope and pray the dice are in our favor and derails that station of canon (which I hate so freaking much!).
 
If it happens we are getting ready to pull a NOD if needed.
This very much.
Can't the dice do anything? Canon had the Turian patrol find the SA ships by accident during their rotation. Can't the dice make it so our exploration ships just miss being spotted by the Turians and as we explore further from there, we end up running into an Asari or Salarian ship? Or even a minor races ship?

With them all being saner than the Turians and calling in the Citadel for First Contact?

Space is big. The odds should be in our favor for any of that to happen.
I don't think so. Also, as for your argument about how space is big, that is true. However, IRL spaceships can be easily detected(especially if you have specialized sensors like on a patrol craft). At the same time the nature of the FTL options available to everyone in universe(barring reapers) limit long range travel to mass relays which are predictable and shorter range FTL can contained by a patrol fleet(limited locations). Combine that predictability with a likely sensor network staring at the relay logging all contacts with the patrol fleet following up on any unknown ones when they come in and the GDI forces are likely to be found. Combine that the Turians discovering the open relays and a little fear of a dangerous situation combined with some irrationality(biased towards negative scenarios as one possible form) with arrogance and initial forces being unprepared for a full force attack and you can force the invasion to happen. Thankfully, the rest of ME canon will be badly derailed(different tech bases, nation state disposition, AI being somewhat tolerated in GDI space compared to Citadel space, and other factors).

BTW, you may also want to take a look at these: (in no particular order lol)
Space Combat
Space Combat Comparison
GDI Space Doctrine (Current)
General Comparison
General Assumptions About the Quest
Prognosis on our Defenses
Our Defense Plan in General
Force Buildup(Orbital and In System)

And welcome to our humble quest! Let's create Stalingrad 2.0*!
*Upgrades include better civilian support, faster relief forces, and better military capabilities.

EDIT: BBcode, please stop. You are not helping.
 
Also, the first contact with the Turians is far from the worst in the end. Yeah relations were strained but there was also a measure of respect that the Humans got for standing up to the turians in spite of everything.
 
The conflict would also force the Citadel Council to be cautious of GDI(too dangerous to threaten militarily) and would also spur more development in technologies which would help against the reapers.
 
The conflict would also force the Citadel Council to be cautious of GDI(too dangerous to threaten militarily) and would also spur more development in technologies which would help against the reapers.
Yeah, as far as I know, in quest we are not a heavily ME using civ, so that's gonna shake the Citadel races at least partially out of their complacency or it *should* (friggin EA bought out bioware grumblegrumblegrumble)
 
[X] Plan CM Expansions
This is good enough I would do a few things differently but don't have access to my stuff at home so can't make a proper plan.

Can't the dice do anything? Canon had the Turian patrol find the SA ships by accident during their rotation. Can't the dice make it so our exploration ships just miss being spotted by the Turians and as we explore further from there, we end up running into an Asari or Salarian ship? Or even a minor races ship?

With them all being saner than the Turians and calling in the Citadel for First Contact?

Space is big. The odds should be in our favor for any of that to happen.
No because it is impossible to hide an active mass relay when it used to be inactive. The Patrols in the area would go through. And because the GDI ships will have the same limited FTL as the other races they will be stuck in the area that has several patrolling groups.

How exactly do you except to stay away from them. Or find an Asari or Salarian ship exactly. They are not the one patrolling and if you are expecting to run into a civilian ship that is worthless because they have no right to talk or make any kind of decision not would they want to they would run.

GDI is also not going to go far and the moment they run into a activated relay they are going to run back to our side. Because that means they have now found more aliens which is what they are afraid of. The Turians are the best people to meet since they are the closest to humans in nature and temperament. The laws are also created by the Asari and Salarian so they won't be any better to meet after breaking one of their most sacred ones.
 
Because that means they have now found more aliens which is what they are afraid of.
For those of you that think that GDI will not be worried(as much as they are right now or in the likely conflict) due to meeting aliens that can be reasoned with, may I present you with the Dark Forest and Great Filter Hypotheses?
--We do not know what the hell happened to the creators of the relay. We should be on watch as per the Great Filter Hypothesis (See associated information here and here), especially given the fact that SETI efforts that we have funded (in part to look for the Scrin) have not fund where the Scrin are nor any signs of high Kardashev tier civilizations.
Note that this is part of the Security environment assessment on GDI space doctrine.
Read: this is part of the threats that GDI is acutely aware of. They may hope that these pessimistic assumptions are not true but the thing about military planning is that one must prepare for worst case scenarios(even if said preparations can be summed up as *shrug* nothing we can do about it.). Unfortunately for their sleep, meeting the Citadel council races will still not allay such fears(and the signs of relative stagnation will make them worry even more).

Or you could view that as thankfully because such fears are likely to get GDI prepared before the reapers hit due to increased preparations and taking the rumors at least somewhat seriously.

PS: Thinking about air and orbital defenses..... and the associated doctrines.
EDIT: I'm going to run out of typo repellant and ROE forbids usage of typo killers.....
 
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Vanguard Enterprise: Barb ATGM (Part 3)
If you are wondering how the hell does VE's Barb family even manage to sense targets in a small form factor(especially the EL versions which manage to pack a robust set of sensors in a small package), here you go. Also note that this is more of a showcase on how VE's stuff tends to be components everywhere and why GDI is worried about infiltration by hostile elements. After all, when a significant portion of the high tech components that all of your high end hardware is concentrated in a small set of very closely linked companies, you want to prevent any infiltration of said company. Unless you don't mind having said hardware sabotaged …

A excerpt in some advanced sensors tech sales whitepaper from VE....

A common issue for hyperspectral imagers is the need for multiple individual imagers which complement each other in wavelength coverage. This drastically increases the bulk and complexity of such imaging systems, creating a more expensive system overall. Our patented process allows us to easily implement a wide variety of sensor substrates from conventional silicon based substrates to more exotic ones like HgCdTe, InGaAs, and others. At the same time, there may be needs to rapidly increase the apparent resolution of the raw data in selected wavelengths. Combining multiple disparate substrates onto a single focal plane array without any defects is a incredibly difficult process, let alone also successfully integrating variable filters per each sensor cell. Our method uses tricks from many disparate manufacturing processes such as lithography and CVD to successfully integrate disparate sensor cells into a single FPA without any crossover or bleedover effects let alone defects in the final product. Choose us for your single hyperspectral sensor needs. We have prebuilt mass manufactured sensor systems and are willing to custom make one for your exacting needs. Choose Vanguard.

Another sales whitepaper...

What is our secret sauce in achieving high yield rates of no defect single element wide tunable hyperspectral sensors?
There are four components to our success:
  1. Our ability to mix and match arbitrary sensor substrates with disparate characteristics in a single array.
  2. Our advanced optical systems which help prevent cross activation and allow for arbitrary cell tuning.
  3. Our ability to integrate a wide variety of additional capabilities to decreases sensor noise such as in chip cooling via built in nano-channels.
  4. And mot importantly , the ability to combine all of the above three cheaply and with extremely low defect rates.
This is why we are the industry leader in advanced sensor technologies.

Another one in advanced radars systems....

Most advanced AESA antennae arrays on the market use monolithic antennae element designs. Only a few use a couple of antennae designs in their array designs. Only Vanguard EM has advanced AESA arrays that can make use of a wide variety of antennae elements and get such a array to work without interference. The ability allows for better tailoring of the array to your needs. If you need an AESA array with specialized frequency emission and response traits and can not tolerate excess in your design, we can help. Our expertise in designing such arrays allows us to tackle the various issues in the design of such arrays. We have solved may issues like crosstalk and handling signal processing for both emission and reception. Choose us for your bespoke, high end AESA needs. Choose Vanguard.


Yeah, no wonder the Barb family has the ability to easily acquire targets. The 25% figure is only that low due to the issues of extremely high amounts of hyperspectral smoke, ludicrous jamming and blinding attempts, and a lot of active(eg shoot the missile) defenses that are assumed to be involved in the opponent's countermeasures(eg. best case for the opponent/worst case scenario). Of course, user training is still key. Firing a long ranged one and not loading a good countermeasures profile on the target while telling the missile to only try using method that are easily jammed and counterdetected with poor target coordinates will not grant a kill, even with the advanced systems on said missile.
PS: it turns out that while Vanguard does have a awful lot of high end technologies(due to their ability to manufacture things that other have difficulties or declare impossible to mass produce), such systems can be fairly expensive to someone who only needs so much in their components. Still, the need for high end components do give Vanguard a steady stream of profit. Only if they could expand onto the market as a manufacture of end user products(like APCs) and not be relegated to component manufacturing....
*HINT HINT*--Seriously though, if VE's stuff gets used successfully in the invasion, they will get a bunch of orders from GDI and will remember Willaims
Oh, and some people really want their hands on Vanguard's ability to mass manufacture such components. I know that Future Tech hates having to get their single FPA hyperspectral sensors from Vanguard and would love to be able to make them reliably in house(Some execs hate having to pay ("What do you mean we can't build that? We're FutureTech for fucks sake."-A middle manglemant in FutureTech to scientists) for high end stuff from external sources even when it is at lower prices than what would be expected(eg pricing stuff high due to monopoly)).
*MORE HINTS*--READ: Expect corporate espionage. If that happens, expect the tech being leaked to unsavory elements due to the others not being able to keep tight compartmentalization. There is a reason why Vanguard is so dispersed across a variety of companies after all...
 
Sorry if this has been answered already, How would Sonic weapons interact with ME barriers?
ME Barriers sense incoming high speed objects and then deploys a barrier at the direction the projectile is coming from. Think of it as an Active Defense System and I think it uses a radar equivalent to detect incoming projectiles. Soundwaves can't be detected the same way as solid projectiles so it is fair to assume that the barrier would not even detect a Sonic attack the same way they don't detect lasers.
 
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