Marathon Shipyards
Halycon class Battleships
The Halycon is the first battleship class vessel for the GDI arsenal, a testbed vessel making use of tech that has been in R&D for past few years. With a length of 850 meters, a width of 150 meters, and height of 280, a crew of 750, and a warmind class AI system. The WARMIND handles targeting, EWAR, COM's, fleet coordination, and subsystems, reducing the amount of crew needed. It is equipped with a Hammer of Dawn class spinal mounted Ion cannon, which is further augmented by a built-in variable focusing system. The VFS allows for HOD to fire at variable settings, as well it holds large-scale capacitors for storing the energy needed by the HOD. This allows it to 'store' discharges of the HOD, ranging from multiple different settings, with many others capable of bombardment of ground targets.
A full capacitor can use to fire 20 barrage discharges, good for knife fighting range like the sword class with RPM of 3, and for high yield orbital bombardment. It can fire 10 normal discharges, dealing high amounts of damage with a rate of fire of 10, range of 500,000 kilometers. Lastly for space rated discharges are overcharged with capacitors able to hold 5 of these charges, able to fire a discharge every 20 seconds, but can be further overclocked in a more powerful, longer-lasting beam. This is able to deal extreme amounts of damage from ranges over 900,000 kilometers but most effective at 650,000 kilometers due to energy drop off. When the full capacitor charge is used, called overclock, it can break apart larger scale stations but takes 4 minutes to cool down relying upon secondary armaments. The capacitor takes 2 minutes to recharge to full but further increased by diverting power from other systems. As well it uses this time to cool down and avoid heat damage to the capacitor system, but can activate put more power into it to decrease charge time, but could damage to the systems.
To go along with many experimental systems multiple tried and true technology have been used. The Onagers class railgun turrets for medium to long ranges, able to fire every 3 seconds. The Onagers have an effective range of 500,000 kilometers, good for medium and close-quarters combat, with a max range of 800,000, but can be dodged past 400,000 kilometers. They deal a good amount of damage, able to do a good amount of damage, but would take 5-15 minute continuous barrage to take down cruiser class and above, without Aegis shields, this due to size and focus on the ability to be fitted on most ships as a good secondary weapon alongside VIPER. The Jonhimar has 2 arrays of Onagers consisting of 3 railing turrets, on both sides of the ship. Alongside the Onagers are 5 Vipers across the lower portion of the vessel and upper portion of it, giving it good production against swarming. For PD it has 6 Dagger Ion cannon turrets, that can tap into the main HOD capacitor to increase fire rate when needed, but reduces the energy the HOD can use to fire by 25%.
It has heavier armor than most vessels of GDI and is made more durable with a honeycomb superstructure, a more advance version of Rome class adaptive armor, and experimential enegy sheild. The shield system, after years of being R&D, have made head way tp function, but very costly and energy and may be replaced with a Aegis Sheild.The Halcyon is extremely hard to kill, as shown by Sims, able to kill carriers in mid to short-range and fight multiple vessels at once. It as well as more room for more advanced systems with modularity and 2 fusion energy plants, giving it energy for more systems in the future. To make it more capable for future upgrading and as a testbed vessel, it is designed with modularity in mind, to make it easy to retrofit with new tech.
It is a vessel built on principles of grit, endurance, and strength, lessons that GDI learned very well. Albe to go through hell and back, and unleash Hammer of Dawn it is a vessle to be contend eith. Currently, the 1st of these vessels are being constructed, named the Bismark with Warmind known as Otto, serving as its AI instead of an EVA. While most of EVA systems have merged with Warmind AI, and more capable overall, they are expensive to create and take time. Future vessels of this line will be named after other historic figures, all having Warmind AI system.
AN; So few things, this took a bit to write, and also took a whole lot of inspiration from
The Halcyon, just imagine that with more GDI ascetic and Onagers, alongside Ion cannons. Warminds are based upon the EVA system and use it as a base code, but further expanded by a few projects. These being AI that can command large forces, as well as usage of neural implants for faster coms, and few other new things to the system, but cost a lot more, and highly complex systems, cost 3-4 times an EVA module. The weapons like the Onagers are like those from Halo but smaller, and the HOD takes the name of Hammer of Dawn, but the only coloration of Beam at overclocking, aside from that it's my own idea. If it seems a bit overpowered, it takes 3 years for construction and a lot of resources as of now, and I am fine with changes being down with it but key parts staying the same.