There is no emotion... (A Jedi Order Quest)

The thing about Anzati is that they're very isolationist and secretive race, so actually seeing them is rare, thus even though Anzati are morally just as capable of good or evil as any other race the few ones that story characters, who are often jedi, run into is when someone wants an capable assassin or bounty hunter to deal with said jedi. This is not helped by the fact that due to their dietary needs, very long lifespans and evolving as an apex predatory species has led to a certain level of feelings of superiority amongst many Anzati. And since Anzati culture greatly values hunting, combat skills and anonymity, being employed as assassins and bounty hunters is common for them in the wider galaxy.
Thus we very rarely see Anzati who don't fit into those categories. From the top of my head the only one I can remember was Jedi Master Tholme's martial arts instructor, Akku Seii.


There's also the fact that the Legends wasn't fully clear if Anzati feeding on "soup" always killed the target, or if they could actually survive without it. Volfe Karkko lived for decades before trying the "soup" for the first time.
Yes, I'm aware of this. It's a very classic issue with Star Wars species, really, and I always like to see it when fully sentient species and cultures get more depth in either official or fan explorations of them.
 
Yes, I'm aware of this. It's a very classic issue with Star Wars species, really, and I always like to see it when fully sentient species and cultures get more depth in either official or fan explorations of them.
Which is why I like Essential Guides and Atlases so much. "e can get all that extra and expanding lore and context which wouldn't either come up in or would bog down a narrative story
 
Mission Report 3945 BBY Q4
Mission Report 3945 BBY Q4

Mission 1 (Bao-Dur, 1 Jedi Sentinel, 3 Padawans, the Core)


We have made contact with the Yuuzhan Vong Republic.
(Read Attached Auxiliary Report)
--
Mission 2 (Councilor Juhani, Councilor Visas Marr, 1 Jedi Guardian, 3 Padawans, The Mid-Rim)
-Knight Breda Sunguard-

The Republic has begun moving materiel to various, still-damaged planets from the Mandalorian Wars. Nothing overly important, food is still secure and so on, but they've requested we go on a fact finding mission to determine who is the most in need of more advanced aid. Fuel, industrial resources, that sort of thing.

Wish me luck.
--
Mission 3 (Councilor Mira, 2 Jedi Sentinels, 3 Padawans, the Outer Rim)
-Councilor Mira-

The recolonization of Taris goes apace, and nothing overly--

What? What class of ship?
--
Mission 4 (Councilor Atton Rand, 1 Jedi Sentinel, 2 Padawans, the Colonies)
-Padawan Sorda-

Master Rand has been pushing himself since he lost the trail of those kids on Nar Shadda. No sleep, just meditation trying to locate them. It has been a dark time for us all; but the work continues.

More specifically, the Republic has asked our dauntless master pilot to put his skills to work examining the Arres Anoma-Cluster, a region of space stuffed to the gills with all matter of oddities, curiosities, and so on. Local legend suggests it is where the Pius Dea Admiral Zikor fled with his fleet, after the Jedi Coalition decisively crushed them at the battle of Adaros.
--
Mission 5 (Bastila, 1 Jedi Guardian, 1 Padawan, Ossus)
-Councilor Bastila-

Corellian vessels have arrived bearing staple genetically modified for the harsh conditions of Ossus' surface. While the locals had already discovered more than a few food sources, variety is good; more importantly, resuming trade with the rest of the galaxy may well be the first step to really rebuilding.

(+20 Ossus)
--
Mission 6 (1 Jedi Guardian, 2 Padawans, Dantooine)
-Padawan Valar-

Apparently, one of the starcharts we fed the Corellians led the Selonians to an absolute monster of a planet, with enough resources to pay for every expedition launched twice over.

As thanks, one of their master architects has transmitted a special design for a massive dormitory that can, nevertheless, be easily integrated into the current Praxeum.

(+40 Dantooine)
--
Mission 7 (Special, Telos)
-Initiate Volthol-

A drell excavator working for the Selonians located a small cache of Lightsaber crystals. Master Mical has called dibs, and is currently transporting them back home as he and the party return.

(+5 Telos)
--
Mission 2 (Councilor Juhani, Councilor Visas Marr, 1 Jedi Guardian, 3 Padawans, The Mid-Rim)
-Padawan Gonan-

The people here are living in almost archaic conditions. Industry, resources, fuel, all of it has simply not made the journey. The scars of the Mandalorian wars run deep here.

I realize Alderaan's people have a...reputation. But if they see video of this, they will do something.
--
Mission 3 (Councilor Mira, 2 Jedi Sentinels, 3 Padawans, the Outer Rim)
-Councilor Mira-

Ogrra the Hutt has fled Hutt space as a refugee with a few thousand of his closest friends, all atop a cartel warship, and decided to settle on Taris.

While still as mercantile minded as his kin, he lacks the raw-edged cruelty, mindless greed, and thoughtless arrogance that seems to permeate the clans. He's an honest business man, for whatever that's worth, running coops edging into full on Syndicalism.

While there is still plenty of work to do, he has integrated gracefully into his new home, in particular helping give the alien residents the leg up they need against the often deeply humanocentric Upper-Level colonists.
(+5 PP)
--
Mission 4 (Councilor Atton Rand, 1 Jedi Sentinel, 2 Padawans, the Colonies)
-Padawan Sorda-

Hither, thither, yon and far there rages oddities. In one spot, a Hole Somewhere caused by gravitic warping, as far as we can tell from an entirely different dimension, universe, or most frighteningly, another galaxy entire. In another, a swirling vortex of Hypospace seeking to devour our vessels. Not a parsec away, a prismatic nebula that reeks of the Dark.

Most importantly, something knocked out Master Rand. And Master Kador.

Currently, Guinan and I are the only ones awake. Fortunately she was a pilot in a past life.

Unfortunately, I was not.

Looks like it's going to be a bumpy ride.
--
Mission 2 (Councilor Juhani, Councilor Visas Marr, 1 Jedi Guardian, 3 Padawans, The Mid-Rim)
-Padawan Gonan-

Sometimes you are wrong.

Sometimes faith is a lie.

Sometimes the universe lets you down.

And sometimes it doesn't.

The senate and people of Alderaan have authorize they and their daughter colonies in the Core to funnel massive amount of industrial resources, raw material, and more to the Outer Rim and the Mid Rim after receiving my reports.

King Baudin Organa, meanwhile, continues to argue in the Senate for more relief.
(+5 PP)
--
Mission 4 (Councilor Atton Rand, 1 Jedi Sentinel, 2 Padawans, the Colonies)
-Knight Kador-

The kids good work while we were...belayed.

But there were consequences. To help stabilize the Hyperdrive after Guinan accidentally bumped into a Mass Shadow while getting us out of there, Padawan Sorda was forced to cut into the radiation shielding, because (snipped for brevity, I've taken the liberty of attaching my medical report.-Master Mical) Suffice to say he got a faceful of the sort of particles that haven't been this energetically released since the use of the Mass Shadow Generator over Malachor.

While he survived, he needs to recover...badly.

And Master Atton still hasn't woken up.

(Mission Failed, one Padawan out of commission for next six months, i.e. two quarters)
 
Last edited:
Hmm, the Core planets making an effort to help the Outer- and Mid-Rim is a very positive step indeed. The issues that are plaguing Atton are rather worrying, but at least no one died. Overall, not great but not a terrible quarter either.
 
It's nice to see that the reconstruction efforts are starting to go really well.
Ogrra the Hutt has fled Hutt space as a refugee with a few thousand of his closest friends, all atop a cartel warship, and decided to settle on Taris.
That's nice.
Hither, thither, yon and far there rages oddities. In one spot, a Hole Somewhere caused by gravitic warping, as far as we can tell from an entirely different dimension, universe, or most frighteningly, another galaxy entire. In another, a swirling vortex of Hypospace seeking to devour our vessels. Not a parsec away, a prismatic nebula that reeks of the Dark.

Most importantly, something knocked out Master Rand. And Master Kador.

Currently, Guinan and I are the only ones awake. Fortunately she was a pilot in a past life.

Unfortunately, I was not.

Looks like it's going to be a bumpy ride.
Star Wars galaxy, where lot of negative space wedgies go bump in the dark.
 
Negotiation 3945 BBY Q4
You currently have available: 290 PP
  • Reclaim Coruscant Temple (120 PP)
  • Recruitment Drive-- Recruit 2d5 Initiates (30 PP)
  • Claim Tojora (90 PP)
  • Claim Ilum (90 PP)
  • Recolonize Jedha (100 PP)
  • Establish facility in the Trax Mandate (100 PP)
  • Recolonize Taris Jedi Alcove (80 PP)
  • Send a Jedi with a Republic archeological expedition(15 PP)
  • Expand (Write-In facility) with Republic help. (10 PP) (May be taken multiple times)
  • Request a Republic Colonization Ship, for use in establishing Enclaves (20 PP)
  • Attend Czerka Asset Auction (20 PP)
  • Request a Letter of Marque, authorizing the Jedi Order to own and operate military grade ships. (150 PP)
  • Ossus Reformation Bill: The Republic Senate is currently arguing over what matter of aid should be given to the native Ysanna. One bill you have seen looks very interesting. (Massive bonus to rebuilding of Ossus if this passes. -15 PP if backed and fails. As a subject matter expert, Bao-Dur coming out in support would make its passage a near guarantee.)
  • Establish a Patrol Route in the Expansion Region (Part of the Galaxy brutally exploited by corporate interests, pushed to the brink by war, and left to die once it was no longer lucrative enough. Chaos rains as Sith-Imposed regimes fall apart. In many cases, the Jedi dispatched here will be the first, last, and only order on world.) (+20 PP)
  • Establish a Patrol Route in the Deep Core (Located near the Yuuzhan Vong Republic, this is the area where the borders touch. Keeping it safe and contained is a necessity.) (+10 PP)
  • Establish an Inner Rim Patrol Route (What would normally be one of the more quiet areas of the galaxy is, in actuality, positively swimming in pro-Sith sentiment, organized crime, and worse.) (+15 PP)
--
Moratorium for three hours.
 
That's a lot of things to dip our hand in. Now we should expand our facilities and claim one new place for the Jedi and establish a new patrol route. While establishing all of the new patrol routes is tempting, we don't have the numbers yet.
 
Whatever else we do, I think we should definitely establish a patrol route in the Expansion Region. They desperately need our help and have no one else they can rely on.
 
We wanted Coruscant temple last time as I reccall - so we should get that now, while we have the PP surplus. Expansion region patrol I agree on too. Also the Ossus bill is definitely something we should shoot for, snce the risk of -15PP is pretty negligible compared to the potential. For other stuff... Ilum? Sacred site after all, and Revan and Malak being ex Jedi could've compromised its secrecy and security. I'd like to add more patrol routes but more than one at a time could abruptly overstretch us - we'll see how it goes bit by bit is I think a better way.
 
Illum would be pretty useful, yeah.

Not sure if we should go on that recruitment drive or not, though.
 
One thing I'm wondering as I'm trying to put together a plan is how necessary patrolling the Vong border is immediately.

In theory we can swing two new patrol routes with reasonable coverage, it was just the special missions draining our manpower pool that made things seem tight lately.

We should probably get Ilum or Jedha for a steady supply of kyber crystals.
 
Last edited:
Ilum we don't have to worry about locals, and it's way, way less common knowledge. Might be some Revanite/Malakite or Triumvirate holdovers to expunge, but otherwise it's looking like the safer option.
 
Here are three possibilities for discussion. We could also cut things down to one patrol route, but I think we can cover two and we'd be courting trouble in every area we don't patrol.

The first two possibilities grab the Temple and a world that provides a steady supply of lightsaber crystals.

The third possibility puts off the guaranteed lightsaber crystal supply for a turn and instead prioritizes security by going for better armed ships to ferry Jedi about with.

We're fine on initiates for now, so that's not an issue.

[] Plan Temple and Ilum
-Reclaim Coruscant Temple (120 PP)
-Send a Jedi with a Republic archeological expedition(15 PP)
-Attend Czerka Asset Auction (20 PP)
-Ossus Reformation Bill: The Republic Senate is currently arguing over what matter of aid should be given to the native Ysanna. One bill you have seen looks very interesting. (Massive bonus to rebuilding of Ossus if this passes. -15 PP if backed and fails. As a subject matter expert, Bao-Dur coming out in support would make its passage a near guarantee.)
-Request a Republic Colonization Ship, for use in establishing Enclaves (20 PP)
-Claim Ilum (90 PP)
-Establish a Patrol Route in the Deep Core (Located near the Yuuzhan Vong Republic, this is the area where the borders touch. Keeping it safe and contained is a necessity.) (+10 PP)
-Establish a Patrol Route in the Expansion Region (Part of the Galaxy brutally exploited by corporate interests, pushed to the brink by war, and left to die once it was no longer lucrative enough. Chaos rains as Sith-Imposed regimes fall apart. In many cases, the Jedi dispatched here will be the first, last, and only order on world.) (+20 PP)
(235 PP Spent, 55 held in reserve)


[] Plan Temple and Jedha
-Reclaim Coruscant Temple (120 PP)
-Send a Jedi with a Republic archeological expedition(15 PP)
-Attend Czerka Asset Auction (20 PP)
-Ossus Reformation Bill: The Republic Senate is currently arguing over what matter of aid should be given to the native Ysanna. One bill you have seen looks very interesting. (Massive bonus to rebuilding of Ossus if this passes. -15 PP if backed and fails. As a subject matter expert, Bao-Dur coming out in support would make its passage a near guarantee.)
-Recolonize Jedha (100 PP)
-Establish a Patrol Route in the Deep Core (Located near the Yuuzhan Vong Republic, this is the area where the borders touch. Keeping it safe and contained is a necessity.) (+10 PP)
-Establish a Patrol Route in the Expansion Region (Part of the Galaxy brutally exploited by corporate interests, pushed to the brink by war, and left to die once it was no longer lucrative enough. Chaos rains as Sith-Imposed regimes fall apart. In many cases, the Jedi dispatched here will be the first, last, and only order on world.) (+20 PP)
(225 PP Spent, 65 held in reserve)


[] Plan Temple and Guns
-Reclaim Coruscant Temple (120 PP)
-Send a Jedi with a Republic archeological expedition(15 PP)
-Attend Czerka Asset Auction (20 PP)
-Ossus Reformation Bill: The Republic Senate is currently arguing over what matter of aid should be given to the native Ysanna. One bill you have seen looks very interesting. (Massive bonus to rebuilding of Ossus if this passes. -15 PP if backed and fails. As a subject matter expert, Bao-Dur coming out in support would make its passage a near guarantee.)
-Request a Letter of Marque, authorizing the Jedi Order to own and operate military grade ships. (150 PP)
-Establish a Patrol Route in the Deep Core (Located near the Yuuzhan Vong Republic, this is the area where the borders touch. Keeping it safe and contained is a necessity.) (+10 PP)
-Establish a Patrol Route in the Expansion Region (Part of the Galaxy brutally exploited by corporate interests, pushed to the brink by war, and left to die once it was no longer lucrative enough. Chaos rains as Sith-Imposed regimes fall apart. In many cases, the Jedi dispatched here will be the first, last, and only order on world.) (+20 PP)
(275 PP Spent, 15 held in reserve)
 
A fourth possibility that occurs to me is skipping over ships and lightsaber crystals for Tojora, because it's a nice planet and the most likely to get claimed by someone else.
 
[x] Plan Temple and Guns

I like the idea of giving the Jedi proper military ships if they are going to be sent out on patrol. Are lightsaber crystals really the most important bottleneck, given that a padawan was just injured due to bad piloting / ship failure?
 
[X] Plan: Time to Expand
-[X] Reclaim Coruscant Temple (120 PP)
-[X] Claim Ilum (90 PP)
-[X] Send a Jedi with a Republic archeological expedition (15 PP)
-[X] Expand Dantooine Paxeum with Republic help. (10 PP)
-[X] Request a Republic Colonization Ship, for use in establishing Enclaves (20 PP)
-[X] Attend Czerka Asset Auction (20 PP)
-[X] Ossus Reformation Bill: The Republic Senate is currently arguing over what matter of aid should be given to the native Ysanna. One bill you have seen looks very interesting. (Massive bonus to rebuilding of Ossus if this passes. -15 PP if backed and fails. As a subject matter expert, Bao-Dur coming out in support would make its passage a near guarantee.)
-[X] Establish a Patrol Route in the Expansion Region (Part of the Galaxy brutally exploited by corporate interests, pushed to the brink by war, and left to die once it was no longer lucrative enough. Chaos rains as Sith-Imposed regimes fall apart. In many cases, the Jedi dispatched here will be the first, last, and only order on world.) (+20 PP)

Cost: 275 PP (15 PP in reserve)


Reclaiming Coruscant and Ilum, and thus asking Colonization ship from Republic. Continuing supporting expeditions, seeing if there's anything interesting in the auction and pushing for the Ossus Reformation Bill. Since we have the PP, requesting Republic help to expand DAntooine, there's still room to grow. Unfortunately we only have 35 jedi available atm, so establishing only one more patrol route, raising our number of patrol routes to five. I don't like jedi asking for warships, since that would start painting jedi as military force or just part of Republic military machine, instead of peace keepers. Starfighters would be something good for us to ask, though.
 
Yeah honestly if we're getting Coruscant and another place (and I think Ilum's best of the options), then may as well get that colonisation ship and expand what we have.

[X] Plan: Time to Expand
 
@Voikirium - Just to clarify, I'm guessing we need the colonization ship for creating enclaves on completely uninhabited worlds like Ilum but not worlds that are already colonized (or in the process of colonization) like Taris?

@Icipall - I'm a little worried about the prospect of not setting up a patrol route in the deep core, with the way it's described as a necessity. Hard to tell if it's a necessity immediately or not.

On the request for military ships, I think it's unlikely that the Order will be perceived by anyone as a threat anytime soon; they'll probably stick to small, fast ships like corvettes for shuttling Jedi around on missions, like the sort often used by diplomats, and I'm sure there won't be enough of them to threaten so much as a system patrol fleet for a long, long time.

On the other hand it would mean that Jedi can feel a lot less like sitting ducks on freighters while they're traveling. It could also mean they get where they're going faster in emergencies.
 
Last edited:
@Icipall - I'm a little worried about the prospect of not setting up a patrol route in the deep core, with the way it's described as a necessity. Hard to tell if it's a necessity immediately or not.

On the request for military ships, I think it's unlikely that the Order will be perceived by anyone as a threat anytime soon; they'll probably stick to small, fast ships like corvettes for shuttling Jedi around on missions, like the sort often used by diplomats, and I'm sure there won't be enough of them to threaten so much as a system patrol fleet for a long, long time.
I don't see it as necessity yet, since of all the possible areas we can establish new routes it is the most peaceful one, and the Vong were described to be very unlikely to be starting any trouble. It is also a national border, so Republic will be patrolling that area.

The thing is that the wording for that letter gives a different idea. There's a difference between an armed ship and something that's considered a military grade. When something is military grade, its primary purpose is to take part in military actions. Think of the difference between refitted Consular-class ship and an Acclamator.
 
Back
Top