"Well, we're here," Mary murmured. The debate on where to had lasted well into that day's afternoon as you debated pros and cons with the command staff. The end result, however, had been quite clear.
"So we are," you said. The bridge of the
Adamant was unusually quiet as the ship made final approach on the asteroid that had been chosen by your bridge crew as your new hiding place. It would remain in easy range of the world for several months. And, at Jane's strongly worded suggestion, it was outside the Consolat homeworld's orbital path, ensuring that any escape could be launched for a position as close to the system's edge as possible.
"Still think you made the right choice?" your friend asked. She wasn't talking about your decision to move on. Preparations to leave had been rather simple, really, but there'd been one decision to make first.
Months ago, back home, you'd made the decision to fit the
Adamant with a Trailblazer nanoforge. It was a far more capable fabber than any ship the
Adamant's size usually carried, and had proven its worth many times over the trip purely by providing a ready supply of spare parts. Including refills for the Masques that you'd used to such great effect across the Shiplord Sorrows. Now though, you had to consider some of the larger templates that the fabber was capable of creating.
The fact that you were leaving Origin Four-Fifteen didn't mean you wouldn't be coming back. And it would be possible to leave behind one of the minor Seed constructs that the Trailblazer initiative had come up with. So that when you did return, there would be a base of operations planetside.
The Seeds were essentially each a sphere of Sixth Secret nanotech wrapped around a mass reservoir, designed to let Trailblazer ships easily deploy covert structures at points of interest. Most of the resulting structures were compact and fully automatic, but a few templates had support set aside for a biological component. Those would be very useful soon, but hadn't been considered a priority for the moonlet.
Which had left you a couple of options. The standard listening post template was the simplest, and certainly the easiest on the
Adamant's mass silo, but your Intelligence section had floated the possibility of deploying one of the more complex observation patterns. Their aim had been long term passive analysis of the moonlet's structure, with an eye for acquiring data on what really was hiding under the surface of the world. A listening post would only, well, listen. The observation hub might give you some real information, and the risk profile was low enough to make it worthy of consideration.
Neither of the designs were, despite the naming scheme, recognisable as "posts". They had few components larger than a speck of dust, and would be spread across most of a hemisphere.
Did you leave behind a Trailblazer Seed construct to monitor Origin Four-Fifteen? Choosing to do so will cost 1 AP of your allotment this turn.
[] Yes
-[] Listening Post - Produce a listening post pattern. Will provide a linked sensor coverage over the outer system and a foundation point for further investigation on Satellite Four-Fifteen. Will consume 5% of the Adamant's mass bunker.
-[] Observation Hub - Produce an observation hub pattern. Will provide the same coverage as a listening post and also provide passive analysis to Four-Fifteen's structure that could prove helpful if you return to the site. Will consume 10% of the Adamant's mass bunker.
[] No
"I think it was the best choice," you said. It wasn't like you to be so noncommittal, but you were a little distracted. Raising your voice, you asked: "How's the link to the
Midnight Dreaming?"
"Steady and stable," Iris replied instantly. "Nothing on their scopes that I can see, though I'm not in all of their systems." There was a conspicuous pause. "Just most."
You shared a smile with Mary, trying not to roll your eyes. Your daughter had been inordinately proud of herself for her fine work in breaking into the ship's systems. It was a little risky to have her accessing the ship's systems, but they were broadly civilian. And she'd promised to set tripwires around the section of the vessel taken over by Shiplord Central Intelligence. She'd made steady progress in pulling down any accessible fragment of data beyond those sections of the ship's network, however. And had also confirmed the efficiency of the
Adamant's stealth systems when you'd broken orbit several days ago.
:Stop delaying,: Sidra told you gently.
:You're here. It's time.:
:...I know.: You stood with a small sigh, tearing your eyes away from the asteroid looming on the
Adamant's visual display.
"Good work, all of you," you said, breaking the hush again. "Jane, Mary, would you join me please."
Jane's reply was instant, your second in command standing in the same breath. "Yes, ma'am."
"Of course," Mary smiled. You'd given her plenty of time to study the closer-range scans, so she'd forgive you taking her away from them now.
You headed for the connected conference room, feeling Sidra work the room's systems to prepare it for your arrival. A far more detailed holographic image of the Consolat homeworld was floating at the centre of the compartment's table as you entered, with all four primary points of interest marked. More markers denoted a number of suggesting landing zones, as well as secondary locations that your scans considered noteworthy.
Now it was time to decide what to do with it all.
You have Six (6) AP (Five if you left a Seed at Satellite Four-Fifteen) and One (1) Research (Mary) AP to assign, each representing a dice of effort. Unless otherwise specified, there is no limit to the number of AP you can assign to a given task. Some actions may require specific talents or characters to complete - this will be noted in the action text.
Exploration - Direct exploration of the Origin system, based on The Adamant's
location in-system. The Adamant
is currently in shuttle range of the Consolat homeworld, hidden in the mass shadow of a near-world asteroid.
[] Blazing a Trail - Establish a Trailblazer-package outpost at one of several landing points on the planet, allowing for longer term habitation and direct access to the planet's major interest points.
-[] Outline location and type of outpost here.
See sidebar below.
Highly recommended for operations at your current distance.
[] Quarters - Send or lead a team to investigate one of the four points of interest on the planet below. You must specify which characters are sent to which location.
Characters sent down to the planet may not execute non-Exploration tasks in that turn without a Trailblazer outpost present on planet.
-[] Immaculate Evergreens - An entirely too well-tended reserve of forestry on the outskirts of one of the Consolat's former cities. Scans have detected some sort of information network between the trees.
[Mary or Iris recommended]
-[] Crumbling Halls - A sprawling and mildly overgrown complex of buildings, settled a comfortable distance from any Consolat cities. Data from the
Midnight Dreaming suggests it was an academic centre.
[Mary and at least one Mender recommended]
-[] Occupied Archive - The Consolat Archive, so named by the
Dreaming's files, is a cluster of heavily shielded bunkers. Contains a vast amount of information left behind by the Consolat, but is also the only location on the planet with a Shiplord presence. [
Elil and Iris recommended]
-[] Last Spire - A towering construct at the centre of a city thoroughly invested by fauna, and quite possibly the heart of the entire system's echoing presence in your senses. It may be possible to directly interface with the echoes of the Consolat's creation and death here.
[Mandy required, Vega and Mary recommended]
Investigation - At-a-distance exploration of the Origin system. Generally not location dependent.
[] Matrix Webs - The system's datasphere appears to be nominally accessible, but any exploration of the systems is judged to have two requirements. First, that Iris is involved at some level. And second, that any exploration is done with extreme care.
[Requires Iris]
[] Lethal Ghosts - Active scans on entering the inner system detected sensor ghosts and isolated mass anomalies scattered across the system. At present, your best guess is that this is some sort of ancient Consolat system. You may want to figure out just what that system involves.
[+10 to this action.]
*New* [] Breach at Midnight - The
Dreaming is not just a civilian craft. There is a section within the ship, repurposed to host a team from Shiplord Central Intelligence. It would be extremely risky, but it might be possible to breach its firewalls to discover what sent them here.
[Requires Iris]
*New* [] Heart's Caution - Vega has found a way to invert the techniques that first brought her to your attention. Teaching this to the Harmonic Choir would require more work refining the technique, but she could pass it onto you and the rest of the Heartcircle.
[Requires Vega]
[] Write in?
Research - Theoretical examination of not just factors present here in the Origin, but far beyond. Your Research AP must be assigned to one of these tasks, but additional AP may also be used.
[] Underpinned - With a solid proof now in hand of who created the Secrets, Mary wants to continue her work on understanding how the Consolat actually did it. This could well prove crucial in the weeks to come.
[+11 rollover to second stage research]
[] Refinement from Reverie - Your experience of interacting with what the Consolat did here is similar in many ways to what you experienced connecting to a Marionette Reverie. Take the techniques you learnt in your time with Lorelli and turn them to this purpose.
[Requires Amanda or Vega]
[] VIsions in the Jump - You saw a glimpse of the place where you met Tahkel when jumping to the Fourth Sorrow, and it had two figures there, one of them who looked human. Try to work out how that happened, and how to reach back to that place without requiring another jump.
[Requires Amanda]
[] Practised Restraint - Vega was able to find a way to an understanding of Practiced Miracles that allowed her to trigger them with a level of regularity that was a little intimidating. She's offered to try and see if she can reverse the process. Not something you ever thought you'd need before now, but it should be possible.
[+4 rollover to second stage research]
*New* [] Dreaming Secrets - Iris has managed to access the full civilian archive of the
Midnight Dreaming, a research vessel in orbit of the Consolat Homeworld. Fully investigate the data she acquired. Will provide further detail on planetary points of interest.
[] Write in?
You may also pick Two (2) Personal Actions. These will have limited mechanical effect on their own, but can synergise with AP actions.
[] Spend some time with your family. This will be a balm to you all.
[] Relax and train with your Heartcircle. Keeping your edge in combat sharp is more important now than it ever was. And it's good to share time together.
[] Mir seems disturbed by what he sensed down on Satellite Four-Fifteen. Check on him.
[] Dedicate personal time to learn the Restraint techniques pioneered by Vega.
[] Write in?
If you have any ideas for write-ins, ping me before voting for them.
Plan voting, please.
Sidestory Events
I currently have a list of small outline sections I'd like to write, but I know that just having them sit there won't help much. So, if you'd like to see a perspective outside of the current cast like I did last turn, give the list below a poke around and tell me what you'd prefer.
- Across the stars we search - PoV Shipteens
- Current disposition of the FSN's First Fleet, picking the bones of their latest target - PoV Lina Sharpe
- Warden once meant something. Today, we shall remind our people that we do not bend - PoV Kicha, Entara (Gysian survivor)
- Under the light of Sol, humanity gathers its might to cast across the galaxy - PoV Adriana Thera
- How the world has changed - PoV High Fleetlead Taldor (Returning)
- Between the stars we seek - PoV Alternate Nutrient Source Advised (Neras Starhome)