Tracing Flame seems like it would be a good idea, if we have the people to spare. It's extremely likely that whatever this is is linked to whatever control system the consolat left behind.

..Actually given what we know, and the apparent goal of that joint project we just learned, is it possible the Secrets are effectively controlled by an (incomplete) AI (VI?) that has spent millions of year flipping out because everyone it was supposed to escalate problems to is gone, and everyone that's shown up since have been completely incapable. For some reason Mary has the sense of "sys admin" to it.
 
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Final note before I pass out: Painting Waves subactions are meant to allow combination in terms of assignee. So if you assign Mary, Amanda, Vega and Mir across the subactions in any combination, they'll be there for both.

This is particular to Painting Waves, and will be called out for any future actions that work the same way.
 
[] Plan: Mary, Mary, Quite Contrary, How Does Your Inner Soul Blow?
-[] Exploration
--[] Delving
---[] Animus: 1 AP [Iris, Lea]
-[] Investigation
--[] Painting Waves
---[] A Mender's Call: 1 AP [Mary, Amanda, Vega, Mir, Elil]
---[] Tracing Flame: 1 AP [Mary, Amanda, Vega, Mir, Elil]
-[] Research
--[] Underpinned: Research [Mary, Iris]
--[] Harmonic Order: 1 AP [Amanda, Vega, Mir, Elil]
-[] Deployment
--[] Farm Expansion: 1 AP
-[] Personal
--[] Mary's soul is, if not damaged, certainly threatened. Any spare time you can lend to securing your friend's safety only makes sense.
--[] Iris has been dedicating her free time to exploring the Consolat Animus project. Maybe you could help?

Protecting Mary's soul and figuring out the deal with the Animus project seems like our highest priorities.
 
If Research is whatever, then I'm thinking about putting Amanda on both Painting Waves and Visions in the Jump. If on the other hand there ISN'T enough time for a single character to participate in both an Exploration/Investigation action and a Research action, Visions in the Jump gets to wait a turn.
 
"Your Heartcircle needs to find a way to repair and, critically, reinforce the infrastructure around Mary's soul." Jane nodded from the Adamant's conference room. You'd had to pull her out of a rest cycle for this meeting, and the tiredness that she so commonly kept contained was far more evident in her expression today.
I think we may actually want to head out-of-system for this and the ship memory improvement. Because I want to aim for a miracle so that her soul's intake vent can actually handle and interface with the new energy.

Plus we can spend a crystal to get our memory upgraded by the Uninvolved. And meanwhile, we have huge hunks of gathered data to process and digest

And beyond that, the information we've gathered so far should be passed to the Uninvolved so that even if we fall, they'll know and be able to pass on all that we've already found ... including the probability that a command console for the Secrets exists that would probably make it possible to just turn off the Shiplords FTL
 
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Collecting a few points and answering some question:

1. Exploration and Investigation actions share character assignment pools. Research is intended to take place around these actions, and so isn't restricted by those assignments.
2. Unassigned Potentials and other staff will do things in the background, as was seen here with Lea and Iris. The realisation that an upgrade to the Magi's computer system is required is another example of this.

I think we may actually want to head out-of-system for this and the ship memory improvement. Because I want to aim for a miracle so that her soul's intake vent can actually handle and interface with the new energy.

Plus we can spend a crystal to get our memory upgraded by the Uninvolved. And meanwhile, we have huge hunks of gathered data to process and digest

And beyond that, the information we've gathered so far should be passed to the Uninvolved so that even if we fall, they'll know and be able to pass on all that we've already found ... including the probability that a command console for the Secrets exists that would probably make it possible to just turn off the Shiplords FTL
The memory improvement is for the Magi Seed you have onplanet, not for the Adamant itself. So going outsystem for that would be active counterproductive. You also...don't have any spare Void Crystals, so I'm a little confused where that idea is coming from. The Adamant has precisely one of them, that being the core of its FTL drive, and currently showing some signs of physical strain.

Going outsystem to repair the infrastructure around Mary's soul is absolutely fine, but given how all suspicions point to the energy surges coming from something insystem, trying to do further research on it whilst outside of the Consolat home system is unlikely to be successful. It would be like trying to do experiments on light in a darkroom.

If you want to communicate with the Uninvolved, though? Visions in the Jump is the action to pursue.

workshopping, not brainstorming?

If the Consolat (defense) AI were woken up and could be convinced to help the humans, they could work without SL interference reaching them.
Workshopping has some analogue connections to brainstorming, but is more practical, and therefore fits Amanda's mood on the matter.

The Consolat defence AI would certainly be very helpful in preventing SL interference to open human action. But Consolat technology hasn't advanced since they all died. Any ability to safeguard the system would be ultimately limited. Lea doesn't think that this is anything to do with that system defence AI, though. It's not damaged or incomplete. Whatever the Animus Project was trying to build? Is.

Final note: yes, I get that plan votes are boring. With that in mind, I do have an alternate, but it would involve you getting a lot less direct say in what the mission here is doing and I'm not sure how you'd feel about that. Instead of doing AP assignment, I'd give you a choice of where the mission was going to direct its focus for the turn. The actions would still exist for my own use, but they'd be below the level of abstraction for your voting.

Would people find this preferable to the current, plan-based turn voting system? I ask largely because of how little engagement they've been getting, and the remembered statements of dislike towards plan-based voting as a whole from a few when I unveiled how Origin turns were going to function.
 
[X] Plan: Mary, Mary, Quite Contrary, How Does Your Inner Soul Blow?
-[X] Exploration
--[X] Delving
---[X] Animus: 1 AP [Iris, Lea]
-[X] Investigation
--[X] Painting Waves
---[X] A Mender's Call: 1 AP [Mary, Amanda, Vega, Mir, Elil]
---[X] Tracing Flame: 1 AP [Mary, Amanda, Vega, Mir, Elil]
-[X] Research
--[X] Underpinned: Research [Mary, Iris]
--[X] Harmonic Order: 1 AP [Amanda, Vega, Mir, Elil]
-[X] Deployment
--[X] Farm Expansion: 1 AP
-[X] Personal
--[X] Mary's soul is, if not damaged, certainly threatened. Any spare time you can lend to securing your friend's safety only makes sense.
--[X] Iris has been dedicating her free time to exploring the Consolat Animus project. Maybe you could help?

Would people find this preferable to the current, plan-based turn voting system? I ask largely because of how little engagement they've been getting, and the remembered statements of dislike towards plan-based voting as a whole from a few when I unveiled how Origin turns were going to function.
It's worth a try.
 
Would people find this preferable to the current, plan-based turn voting system? I ask largely because of how little engagement they've been getting, and the remembered statements of dislike towards plan-based voting as a whole from a few when I unveiled how Origin turns were going to function.
Plans are just difficult, because it means trying to keep track of all the moving parts and always being worried that if you put the pieces together wrong, or even inefficiently, it will cost time or create risks.

And a lot of voters handle that by just... not. Too much mental work to try to figure out what they think is actually best.

Edit: and to be clear the problem is not risk, exactly, but how abstract these things are compared to "shoot that thing first"

For me, at least, the focus of this turn seems clear. I suspect everything ties together and is tied to what is happening with Mary, so if we can repair and reinforce that, and investigate whatever is up with Animus we may be able to get a backdoor into the center of matters. One no one else ever had a shot at.

[X] Plan: Mary, Mary, Quite Contrary, How Does Your Inner Soul Blow?
 
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Would people find this preferable to the current, plan-based turn voting system? I ask largely because of how little engagement they've been getting, and the remembered statements of dislike towards plan-based voting as a whole from a few when I unveiled how Origin turns were going to function.
Mostly, my issue is remembering who is available for assignment and what the rules are for assigning them.

[X] Plan: Mary, Mary, Quite Contrary, How Does Your Inner Soul Blow?
 
[X] Plan: Mary, Mary, Quite Contrary, How Does Your Inner Soul Blow?

I don't mind plan based votes when the plans are simple. It' when plans start getting super complicated that there can be problems.
 
The only difference between this plan and the one that's already being voted on is that I'm taking Visions in the Jump instead of Harmonic Order.

Rationale: Harmonic Order is looking for a new way of interfacing with the power remaining in the Consolat system. However, we're already dumping a huge amount of our attention into the connection Mary is already starting to establish. Visions in the Jump is a guaranteed auto-complete, which makes it appealing as something that might bear fruit right away, and my intuition says there might be some synergies involved -- I expect that we're going to learn something that's key to understanding the web of humanity and the way that Potentials are connected to it. Mary may not be a Potential, but we've already established that she's still drawing on that same connection. I say, let's double down on digging into that!

(I kinda wanted to take Soulful Mysteries too but there's no good choice of AP to drop for it. Everything else is practically mandatory.)

[x] Plan Focus
-[X] Exploration
--[X] Delving
---[X] Animus: 1 AP [Iris, Lea]
-[X] Investigation
--[X] Painting Waves
---[X] A Mender's Call: 1 AP [Mary, Amanda, Vega, Mir, Elil]
---[X] Tracing Flame: 1 AP [Mary, Amanda, Vega, Mir, Elil]
-[X] Research
--[X] Underpinned: Research [Mary, Iris]
--[X] Visions in the Jump: 1 AP [Amanda]
-[X] Deployment
--[X] Farm Expansion: 1 AP
-[X] Personal
--[X] Mary's soul is, if not damaged, certainly threatened. Any spare time you can lend to securing your friend's safety only makes sense.
--[X] Iris has been dedicating her free time to exploring the Consolat Animus project. Maybe you could help?
 
Would people find this preferable to the current, plan-based turn voting system? I ask largely because of how little engagement they've been getting, and the remembered statements of dislike towards plan-based voting as a whole from a few when I unveiled how Origin turns were going to function.
As with a lot of other forum-related activities, I have been pulling back by a lot, in favor of reading the story as a story, rather than actively steering it's direction.

(This is in contrast to the days of Practice War when I was actively engaged in offering plans for the research direction of the Institute.)

It's not a mark against the planning method and if I felt strongly about something I would have (a) asked for clarification and (b) actually suggested alternative plans as I deemed necessary.
 
[X] Plan: Mary, Mary, Quite Contrary, How Does Your Inner Soul Blow?

This suits my priorities pretty well.

*Clears throat, inhales deeply*

The thing about plan votes in general--not looking at you, Mary, Mary--is that once they've gotten large enough, it's common to run into moments when, like, 3/4ths of the plan is fine but there's one part that irritates you half to death, or at least isn't appealing. Maybe you can propose your own slightly altered version, but unless you're the very next person to vote, it's unlikely many people will jump back off the bandwagon for that minor change once it begins; your opinion is likely doomed.

Ironically for something that lets you micromanage details, in practice, the form lacks sophistication; the first one that mostly captures the thread zeitgeist is likely to bandwagon the hell out of everything. This is helped by the fact fairly few players want to spend half an hour hammering out a huge mechanics-heavy vote to compete in the first place. As an example, even a quest like Swordomatic's A Song of Peace, which accumulates many pages of hugely passionate discussion after every update and brings in giant vote counts, is likely to only muster two, maybe three viably competing plans in its complicated votes.

And if some innocent newbie stumbles across the quest, enjoys it, and would like to start participating...well, good freakin' luck with that, kid. A long paragraph of incomprehensible new mechanics is not exactly a friendly welcome in the way "Go to Place A, punch Evil Dude X, strike Awesome Pose #2 in front of slow-motion fireball" would be.

Sorry for the rant, this is just my two cents. Hadn't really realized how much complicated plan voting can irritate me sometimes. Yes, I'm all for ditching the AP assignments. I'm here because I love the writing and the story, not because I suffer the uncontrollable urge to draw up duty rosters for spaceships.
 
Ironically for something that lets you micromanage details, in practice, the form lacks sophistication; the first one that mostly captures the thread zeitgeist is likely to bandwagon the hell out of everything. This is helped by the fact fairly few players want to spend half an hour hammering out a huge mechanics-heavy vote to compete in the first place. As an example, even a quest like Swordomatic's A Song of Peace, which accumulates many pages of hugely passionate discussion after every update and brings in giant vote counts, is likely to only muster two, maybe three viably competing plans in its complicated votes.
The funny thing is, this playerbase somehow manages to defy the odds. We all know about how these kinds of mechanics often go in other quests, and yet over the course of The Practice War and The Secrets' Crusade we've seen a lot of amazingly good discussion and quite a number of votes that have swung a lot later in discussion than you might have otherwise expected. (One time back in PW, I swung a result by casting a vote right as Snowfire was closing it. The result of that vote was relevant just recently, since that's when Amanda created the Mender's Eye.) We've even had success with write-in votes at a scale that I understand to be unusual for most quests. And this largely comes down to how respectful and reasonable the vast majority of our players are.

I don't think it's necessarily a problem that only a few players want to do it. That's actually a desirable property, as long as there are enough of those players are sufficiently active. Likewise, there only being two or three meaningfully competing options is a desirable property. What this means is that you have two synergistic groups of players -- the planmakers and the rest of the voting populace, who find enjoyment in different parts of the process. The planmakers are the ones who enjoy really getting into the mechanics, and they produce a smaller number of options that enable everyone else to participate in the quest.

Sure, it CAN certainly go wrong. I find it a little bit telling that you refer to the players competing. But I don't feel like that's the way this playerbase treats it.

That said, the current format is a lot more manageable than how things were back when we were still President. We kinda went for all the acceleration synergies early on and got ourselves a stupid amount of AP to juggle. ^^()
 
You also...don't have any spare Void Crystals, so I'm a little confused where that idea is coming from. The Adamant has precisely one of them, that being the core of its FTL drive, and currently showing some signs of physical strain.
I thought we had more. Nevertheless, this kind of sounds like we need to make some anyway
Going outsystem to repair the infrastructure around Mary's soul is absolutely fine, but given how all suspicions point to the energy surges coming from something insystem, trying to do further research on it whilst outside of the Consolat home system is unlikely to be successful. It would be like trying to do experiments on light in a darkroom.
I meant repairing the infrastructure (while fishing for a miracle) and studying all the already-collected data from the Consolat network. My understanding is that we've downloaded utterly ridiculous amounts of data, to the point that its going to be centuries before it's all fully processed. And that thus, there's almost certainly very useful info we just don't know we don't know.

And that it'd be a lot easier to study the energy surges (and the Secrets) if Mary's soul's intake valve were upgraded to be able to handle large influxes
 
Vote closed
Scheduled vote count started by Snowfire on Oct 23, 2024 at 7:49 PM, finished with 26 posts and 11 votes.

  • [X] Plan: Mary, Mary, Quite Contrary, How Does Your Inner Soul Blow?
    -[X] Exploration
    --[X] Delving
    ---[X] Animus: 1 AP [Iris, Lea]
    -[X] Investigation
    --[X] Painting Waves
    ---[X] A Mender's Call: 1 AP [Mary, Amanda, Vega, Mir, Elil]
    ---[X] Tracing Flame: 1 AP [Mary, Amanda, Vega, Mir, Elil]
    -[X] Research
    --[X] Underpinned: Research [Mary, Iris]
    --[X] Harmonic Order: 1 AP [Amanda, Vega, Mir, Elil]
    -[X] Deployment
    --[X] Farm Expansion: 1 AP
    -[X] Personal
    --[X] Mary's soul is, if not damaged, certainly threatened. Any spare time you can lend to securing your friend's safety only makes sense.
    --[X] Iris has been dedicating her free time to exploring the Consolat Animus project. Maybe you could help?
    [x] Plan Focus
    -[X] Exploration
    --[X] Delving
    ---[X] Animus: 1 AP [Iris, Lea]
    -[X] Investigation
    --[X] Painting Waves
    ---[X] A Mender's Call: 1 AP [Mary, Amanda, Vega, Mir, Elil]
    ---[X] Tracing Flame: 1 AP [Mary, Amanda, Vega, Mir, Elil]
    -[X] Research
    --[X] Underpinned: Research [Mary, Iris]
    --[X] Visions in the Jump: 1 AP [Amanda]
    -[X] Deployment
    --[X] Farm Expansion: 1 AP
    -[X] Personal
    --[X] Mary's soul is, if not damaged, certainly threatened. Any spare time you can lend to securing your friend's safety only makes sense.
    --[X] Iris has been dedicating her free time to exploring the Consolat Animus project. Maybe you could help?
 
Origin 5 - On Ancient Creations
The core of your focus in the days ahead could be nothing but Mary. The interaction of energies around your brilliant friend's soul was too complex to simply leave alone, and far too dangerous to ignore. But that didn't mean it needed all of your focus.

What Iris and Lea had started to discover in the Animus Project lab had drawn your attention in a way that normally would have been impossible to ignore. As it stood today, though? That curiosity was the least of your reasons for joining them there. Before the work of investigating, repairing and then fortifying the infrastructure around Mary's soul began.

Iris was as much Mary's daughter as she was yours, perhaps even more so in some ways. And sure, she trusted you to find a way to heal her mother, because you'd never once failed to do just that. But that couldn't completely remove the fear. So what time you could spare, time that Vega had been adamant to give you, you chose to spend with the young woman you'd helped raise.

The lab block set aside for the Consolat Project Animus had been one of those that had still had power even millions of years after it was last accessed. On breaching the outer security layer of the building, Iris and Lea had found a microcosm of Consolat existence, preserved in the moments before their species had ceased. And here, more than anywhere else, you found signs of how sudden that must have been.

Dataslates and other items were scattered across desks and tables, other devices having fallen to the floor, never to be retrieved. Some of it had been carefully moved, at least to clear the floor of any obstructions. But much still remained as it must have been, all those endless cycles past. Containers of what might have been beverages sat beside complex equipment, their contents long since evaporated to dust. Chairs remained pulled out at odd angles, as if their occupants had just stepped away for a moment. Holographic displays flickered weakly here and there, their last actions a waypoint to a moment long lost in time, like insects in amber.

The air felt thick with memory, heavy with abandoned experiments and unfinished thoughts. A neat stack of personal effects in one corner spoke of someone who'd made this sterile space their home. The soft hum of functioning equipment created an unsettling backdrop, as if the lab refused to acknowledge its creators' absence.

It had a presence, that clutter, thick with memory and the weight of unfinished thoughts. The last moments of a collection of brilliant minds, still dedicated to the creation of a mind to serve a purpose as yet unknown. But that was the part of you, of your soul and Focus, that had found its way closer to Harmony. The Mender in you felt something else.

"Can you feel it?" Lea asked quietly. She didn't need to say what 'it' was and, at some level, that was answer enough. But you nodded, nonetheless. The truth deserved nothing less.

"It took me a while, but I think I do," you said, equally quietly. You traced a hand across one of the inactive datapads on the desk in front of you, your fingers leaving clear trails in the dust that covered it. Somewhere wrapped around the echo of what had once been was the pain of an ancient wound long dried of blood, yet never healed.

"Whatever the Consolat were trying to build here, they were very close," you added, your lips drawn into a thin line. "I just wish we knew what that was."

Something special, clearly. The Consolat had long-since perfected general-purpose intelligence, to support them in all the manifold ways such creations could. To have to work to create something specialised, that implied something new.

"You know you don't actually have to be quiet to let me work, right?" Iris asked from beside you. Your daughter had chosen dark blonde hair today, something close to a mix between yours and Mary's tones. She'd reconfigured one of her hands to interface with the desk terminal, and her eyes were lidded as she worked her way steadily through the layers of firewalls and other security protocols that secured the interior of the lab.

"We do," you admitted cheerily, though still without much volume. "It's force of habit, I think. I know you don't need us to hush, but it's how we were raised. Quiet for focus. You know that."

"Doesn't mean I can't poke at it," your daughter said, rolling her eyes. "Not my fault none of you know how to multitask properly." She stuck her tongue out at that, the childish expression making you smile, and robbing her words of any heat.

"I suppose that's true," you replied, speaking more naturally this time. "Though I do remember a few occasions…"

You let the sentence trail off meaningfully, only to laugh as Iris chose blowing a raspberry at you as her reply. It was good to see the confidence, but part of you missed the girl who would have whined to you about being so unfair. But that girl had been left behind by the Third Battle of Sol and your daughter's part in it. Killing several thousand sentients, for all they'd been coming to kill her too, would have that effect.

You'd know.

"And on the matter of what they were doing," Iris added, brushing off the moment with her typical ease, "we might be about to get ourselves an answer." The silver flickers that had driven lines through her eyes tightened down to single lines, and you held your breath despite yourself. Of all the tells your daughter had, that was the most obvious.

You felt it in the air around you, too, a tension as tangible as the furniture around you, as your daughter faced the last lines of defence between her and total system access for the unit. Some came through your Focus, particularly the widened aspects of it. Most, though, came from your shared connection to the lab's datasphere, courtesy of Sidra. It wasn't something you could visualise, not like your old Security Minister, but the feeling of forces in opposition translated seamlessly.

Every time Iris had done this, you'd wanted to ask how it was going. Each time, you'd restrained yourself. For all the truth in her assessment of biological multitasking capacity, she had limits too. And for this she'd want all of her focus directed to the task at hand.

"Almost there," she whispered, worrying on her lower lip. You didn't think she knew she'd spoken, but you kept your silence still. Until air hissed in past suddenly clenched teeth, and you watched your daughter's face turn deathly pale through suddenly syruplike perceptions. The world slowed to a crawl in an example of the truest strength of a Unisonbound; mental acceleration at a level even the most advanced hardware accelerators could barely match. Meanwhile, the physical expression of it, your Aegis, you crackled just below the veil of sight.

Then your daughter's lips curled into a tight, vicious smile.

"Got you." She hissed.

And, all around you, the lab surged back to life with startling suddenness. The faint, static displays flared brilliant green-gold, the ancient calculations on them dissolving into streams of fresh data. And the low hum of background systems jumped several octaves as power flooded back through long-dormant circuits.

"Full access granted," Iris announced, her voice carrying an odd echo as she spread herself out across the lab's virtual architecture, the silver lines across her eyes bleeding back out across them, burning with fierce satisfaction. Stretching her legs. "Just... give me a moment. There's so much here to process."

You nodded, though your attention was caught by the wave of physical changes sweeping through the space. Sealed doorways whispered open, revealing the chambers beyond. Security fields that had been invisible until their deactivation flickered and died, their subtle distortions of air vanishing as if they'd never been.

It was fascinating to observe, but something else pulled at your true focus. What Lea had felt, and what you did too. Except the sensation was sharper now, more defined. You caught Lea's eye and saw the same recognition there. "You felt the change too?"

"Yes." Her usual caution was evident in her stance, but there was curiosity there too. "It's stronger now, coming from..." She gestured toward one of the newly revealed doorways, this one larger than the others. Flickering holotext resolved into a title that swam into readability. The development lab.

Of course, you chided yourself. Where else would it be?

"Take your time, Iris," you said, watching the systems continuing to reactivate around you. Banks of equipment hummed to life, status indicators painting the walls with points of coloured light. "We don't want to rush this."

"The security protocols were impressive," your daughter replied, still sounding slightly distracted. "But they were designed to protect against intrusion, not..." She paused. "Not whatever happened here. This wasn't an emergency lockdown, mo-Mandy; it was activity-based. Seems to have preserved almost everything."

More displays activated as she spoke, these ones larger, wrapping around workstations in graceful curves. They filled with Consolat script that your translation software quickly rendered readable, though the technical terminology remained challenging. Through it all, that sense of incompleteness pulled at you, stronger with each new system that came online.

You traded another look with Lea. Despite what you'd just said about caution, part of you wanted to just follow the draw of your Focus, that so rarely led you wrong.

"We can check the room, at least?" Lea suggested. How odd, for her to be pushing you forward as well. Usually she was one of the Heartcircle's anchors, holding you back from rash, or rasher, action. But, you noted absently, she'd been the one to feel what was missing in this place first.

"Iris?" You asked. The yearning to go was clear even to you, a match to the emotion surging from your fellow Mender. "Is it safe in there? The dev lab."

"It should be," your daughter replied, voice a single tone now. She blinked a few times, still integrating. "I'm not finding any active security measures now that I've cleared the activity lockdown. But everything I'm finding, the way they built life like me, it's incredible. I could learn so much."

"Try to stick to current priorities." It physically hurt to tell Iris that, but she didn't protest. "We'll check the dev lab for anything physical."

The all-encompassing presence of your daughter, felt through your connection to it courtesy of Sidra, compressed abruptly to a small portion of the infospace. And the soft whine of the systems around you ratcheted higher as she turned the full processing capacity of the lab to support her search. You and Lea, meanwhile, stepped through the door. And your breath caught.

The development lab was dominated by a ring of interconnected workstations, their displays alive with streams of data that your translation systems struggled to parse. But it was what hung suspended between them that drew the eye – a latticework of crystalline structures and microfilaments that bent light in ways that made your eyes water. The sense of incompleteness was strongest here, touched at the edges by a feeling of an ancient fire.

Even dormant, and clearly incomplete, you could feel the whisper of its purpose, a sensation as powerful as it was disturbingly familiar. You blinked a few times, examining the feeling, trying to remember where-

"My Void Crystal," you murmured. Lea glanced at you, a question clear in her eyes, and you nodded carefully at the creation at the centre of the room. Trying not to look at it too much, or too directly. "It feels like a Void Crystal. It's the same odd mix of harmony and…something more."

You grimaced. You hated to leave a description that vague, but it was the best you had. You'd created the first Void Crystal, and you'd helped the Makers learn to make more, but that didn't mean you knew how the Artefacts worked. Only that what they did suggested a mastery of reality physics so complex that it beggared belief.

And the Consolat had been deliberately building one. As a subsystem for the Animus AI.

What A Daughter Sees: 70 + 33 (Iris Learning) + 20 (Artificial Intelligence) + 10 (Echoes of Nabu) + 20 (Consolat Development Lab) = 153 vs 80. Solid Success

"The best translation I can get for what the Consolat called this was a Telaxion," Iris said through the lab's systems, her voice filled with wonder. "It's jargon, but I doubt the term 'dark matter transceiver' would make any more sense to the two of you."

"Accurate enough," you admitted, picking your way down through the tiered workstations that surrounded the central ring. "But jargon implies familiarity. As if they'd built these before."

Each of the semicircular stations seemed to have been dedicated to different aspects of the project. Some displayed what looked like neural mapping protocols, while others showed complex mathematical formulae and field diagrams. Physical components and testing apparatus lay carefully arranged on benches, tools set down mid-task millions of years ago.

"It does," Iris agreed, though it was a tentative one. "But this example was bleeding edge, even for the Consolat. As if they were trying to leapfrog entire generations of development in a single attempt."

"That's…" Lea shook her head. "That goes against every model we've been able to build from their cultural files. Even after they shifted the direction of their civilisation towards creating the Secrets, they planned everything, took their time. Trying to go this far all at once? It doesn't make sense."

"Unless something forced their hand." Your daughter's voice was very calm, enough that you could tell it was forced. "I've been looking at the files here, focusing my searches, and this isn't what they were meant to be building. They were doing incremental, steady development of Telaxion systems for decades. Something clearly changed.

"But it's more than that, too." You'd reached the centre of the lab now, and you reached out, keying access to the core systems. "I think I'm starting to understand what they were doing here. What Project Animus was actually for."

"Oh?"

"They were building this AI to do something that they'd never done before," Iris said, the words a definitive statement. "It's the only reason that it would be a development process, and the project had priority access to the university's AI development node."

"You mean the burnt out shell that Mary and I found?" You asked.

Iris hummed an affirmative. "When the Secrets took shape and the Consolat died, they tried to leave behind information in the Archive. Doing so damaged the systems there in ways I'm not sure I even want to understand. What happened here? I think it's the same thing. Feedback, on an utterly massive scale. Enough to make the entire dev node go up in smoke."

"Literally," Lea said, a touch darkly. It wasn't exactly a humorous thought. But something in the description set your thoughts tumbling down the path of realisation.

"But if that's the case," Iris continued, the steady tempo of her words starting to build towards a conclusion. "The only way that the AI node could suffer this sort of damage is if it was connected to the Consolat's gestalt in their final moments. And that would only have been the case if they had a reason for doing so."

The facts whirled and interlocked in your mind, clicking together as you found appropriate configurations. The damage, the…telaxion. An AI being built for a specific purpose. And how the place felt to you and Lea, to Menders. Something lost, just out of reach.

"They weren't just building an AI." You whispered the words just barely out of sync with your daughter, and she turned her avatar's head to smile at you. When had she moved it into the lab, though? Had you truly been so lost in thought?

"Animus." She said, tracing a finger across the display in front of her. "It's a strange word for the translation systems to grab onto. Archaic, even. But the archaic root of the word we know means spirit, or mind. I think Animus was an attempt to create something like that. An AI who could bridge multiple layers of reality, and access the Consolat's last gift to us all. The Secrets themselves."

"Wait," Lea said abruptly, her tone a little shaky. "You think-"

"Mary said already," you pointed out, very softly. "She didn't have proof then, but I agree with her. If I was creating a system that would change the very nature of our universe, I'd want a way to make sure nothing went wrong. Iris, you think we're looking at the remains of that?"

Iris shook her head. "Not the remains. What I'm finding here, it doesn't seem broken. It just seems-"

And Menders Feel: 62 + 47 (Lea + ½ Amanda Practice) + 15 (Call of Wounds Unseen) + 20 (Mender's Eye) + 15 (Sparks of Life) = 169 vs 80. Greater Success.
Control: 47 - 36 (Amanda Practice) + 40 (Harmonic Restraint) = 51. Bare Success.


Lea's voice blended into your own, as you both spoke a single word.

"Incomplete."

And, very suddenly, it all made sense.

This wasn't just an unfinished project – it was an unfinished being, caught forever on the cusp of a transformation that never came to be. The Consolat telaxion wasn't missing anything, either, not in the manner of something unfinished. It had been scorched in the last moments of Consolat existence, and the cry of those wounds as you recognised them properly was an almost physical thing.

What you were staring at, without trying to directly stare, was the link that they'd tried to forge to the Secrets themselves. A link that must have had something waiting for it, but had been swept aside in the searing expression of an entire race's sacrifice. It could still be there. It should still be there, even. And if you were right?

It could vindicate every wasted moment that you'd spent finding your way to this system.

All you had to do was make it whole.

:Mandy-: Sidra's voice was swept aside by a tsunami of impossible, irresistible power soaring up from your Focus. Next to you, Lea's soul erupted with the same strength, crackling energy arcing into the air around you, burning away the dust in an unmeant expression.

Iris cried out, and you felt her virtual presence slam the lab unit's interference shields to maximum. That was good, you knew. But at some level, it just didn't register as important.

This could change everything. And you could do it, if you acted together. Without Vega or Mir, the danger of discovery would be far higher. But you could feel the burning presence of a Miracle, held back only by force of will and the technique of Vega's creation. You could stop, pull back, let it fade. It would hurt to do so, to leave this place languishing, but it wouldn't do any harm that couldn't be smoothed away.

Yet to abandon this moment, born of the same flaring energy and clarity that had anchored the greatest of your acts upon reality, it felt wrong. You rarely denied your instincts when they spoke this loudly, and the results of that trust had almost always been exceptional.

And if you did stop, to return here with Vega, with Mir, you couldn't be certain that you'd be able to find this same, burning moment again. It was often hard to tell with Practice, and the roiling energy around you both only muddled the issue.

Another choice. Another weight upon your shoulders, laid there by past decisions.

You…

[] Embraced this burning moment - A Miracle shall invest this place, and much of Animus shall be made whole. You shall do all you can to restrain its output, but the risk will be considerable. And yet, so too the rewards.
[] Found in your will restraint - You can return with others of your Heartcircle, to do this more safely. But if you will find this moment a second time, who can say. With Vega, a Miracle would certainly be possible. But this specific Miracle?
 
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