The Power(Harry Potter/The Gamer)

Mmm... A modification of that idea. Class quests. You'll get 1 ability from each of the classes to start(Or 1 spell from cleric and wizard, and 1 additional point of MP per level from sorcerer.) Then, in addition, you unlock questlines for each class, with their own stat and ability requirements to accept the quest. And completing the quest would grant the next and another ability. Would mean that by dedicating the time-slots you could gain all the abilities, but it would require sacrificing time you could be using to grind up current skills, work on relationships, earn money, etc.

I think a combo of this and the pick and choose option would work. Pick two classes we can unlock the benefits of now, but have us have to work to open the other classes.
 
But in the future,we are the man.:p
Then we shall fight ourselves!

After we read 'The Timey Wimey Book Of Time' by Doctor Doctor, of course.

EDIT- More seriously, now that I think of it, there should be a complete set of Doctor Who novelizations at this point, shouldn't there?
https://en.wikipedia.org/wiki/List_of_Doctor_Who_novelisations
Between 1973 and 1991, Target Books published almost every Doctor Who television serial as a novelisation, starting with new editions of the Frederick Muller books. When Target was taken over by Virgin Books in 1991, three further serials - The Power of the Daleks and The Evil of the Daleks by John Peel and the radio serial The Paradise of Death by Barry Letts - were added to the range.
 
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[Alert:] You have gained a key item(Vault Key)!

[Invisible Book of Invisibility]
This is a skill book! Would you like to use it?

Sighing you tap yes again and watch another alert pop up.

[Alert:] Minimum requirements not met. Requires [Mage Sight], an Int of 15, and a Wis of 10.

With a frown you wrap the book in an old shirt, so that you can find it without having to rely on your observe ability, and put it back in your trunk.

Uh, did we put those into our Inventory so we can't lose them?

[X] Changing things would be preferable, but slowly.(+relationship with Hermione, keeps things subtle)
[X] Yes

Easy choices here

[X] Set of Dungeons and Dragons books(100 pounds)

Massive options to match the massive cost.

[X] World of Darkness - Mage rulebook

Hey guys, a whole second magic system!
Mage is probably one of the strongest and most versatile magic systems out there, bar none, and if we just buy the one rulebook it should be affordable
 
[X] World of Darkness - Mage rulebook

Hey guys, a whole second magic system!
Mage is probably one of the strongest and most versatile magic systems out there, bar none, and if we just buy the one rulebook it should be affordable

Not yet published. It's 1991, Mage was published in 2005. Earliest book was in 2004.

I would have chosen Exalted if we could get some of the modern stuff, gotten our Glorious Solar Bullshit on.
 
[X] Changing things would be preferable, but slowly.(+relationship with Hermione, keeps things subtle
[X] Yes
[X] Tell her everything.(Will result in closer scrutiny on number 4 Privet Drive. Luck may change outcome.)
[x] Set of Dungeons and Dragons books(100 pounds)
[x] Tell her everything.(Will result in closer scrutiny on number 4 Privet Drive. Luck may change outcome.)
[x] Spend 5 points on Luk, 5 points on Int, and 5 points on Wis.

I like this new change to grinding and points spending.

So @Halpo133 how are you going to handle reward currencies when we defeat monsters? Will we get both currency from the muggle and currency from the wizard world at the same time or is it different in each battle?
 
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So @Halpo133 how are you going to handle reward currencies when we defeat monsters? Will we get both currency from the muggle and currency from the wizard world at the same time or is it different in each battle?

It's going to depend on what sort of monster you're fighting. Magical creatures will award wizarding currency, while the zombies and things from sources like the Monster Manual will award Muggle currency.
 
Mmm... A modification of that idea. Class quests. You'll get 1 ability from each of the classes to start(Or 1 spell from cleric and wizard, and 1 additional point of MP per level from sorcerer.) Then, in addition, you unlock questlines for each class, with their own stat and ability requirements to accept the quest. And completing the quest would grant the next and another ability. Would mean that by dedicating the time-slots you could gain all the abilities, but it would require sacrificing time you could be using to grind up current skills, work on relationships, earn money, etc.
Sounds good to me. IIRC there's already going to be spells or abilities that will only be unlocked via quests, or special tasks (like, say, defeating the Legion Zombie to get the Energy Drain spell/skillbook), so this would be kind of an extension.

Hm... an idea that just popped up in that regard; could fiction also make for special IDs? Like, say, if we pick up one of the many D&D adventure modules, instead of getting a skill, we get an option to create a special ID? Basically play/fight through the adventure in question and get the corresponding loot?
At least for the lower-tier stuff, like the common Sword +1 or Ring of Protection +1 it shouldn't be much of a problem, though higher-tier adventures with really powerful loot might be an issue.

Then again, by the time we can complete them, we could probably craft such items ourselves, or don't really need them, either. So, dunno.
 
Sounds good to me. IIRC there's already going to be spells or abilities that will only be unlocked via quests, or special tasks (like, say, defeating the Legion Zombie to get the Energy Drain spell/skillbook), so this would be kind of an extension.

Hm... an idea that just popped up in that regard; could fiction also make for special IDs? Like, say, if we pick up one of the many D&D adventure modules, instead of getting a skill, we get an option to create a special ID? Basically play/fight through the adventure in question and get the corresponding loot?
At least for the lower-tier stuff, like the common Sword +1 or Ring of Protection +1 it shouldn't be much of a problem, though higher-tier adventures with really powerful loot might be an issue.

Then again, by the time we can complete them, we could probably craft such items ourselves, or don't really need them, either. So, dunno.

Certainly possible. And I wouldn't even mind loot from the higher-tier adventures. Mostly because lvl 4 in D&D =/= your lvl 4. Further, even if it did, that's for a party of lvl 4 characters, and right now you're just one person.
 
So, for those buying tailoring and woodworking... WHY!? What would we use them for?
What comes to my mind with mention of woodworking it sounds it would help stack with our wand building skills or staves later on. Since we are basically a wizard, Tailoring sounds like it would help us be able to craft our own mage armor with good stats, instead of buying typical normal clothe wares that doesn't offer much protection or bonuses.
 
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Current tally.

Vote tally:
##### 3.21
I want to change the world!
[X] Changing things would be preferable, but slowly.(+relationship with Hermione, keeps things subtle)
No. of votes: 14
DragonParadox, WorldSlayer, Brandark, Kelenas, Enjou, R. E. Lee, Godwinson, Atri, Manavz, Void Stalker, Crazy7s1, Dorotien, veekie, solodark28

[X] Fight the power! Stick it to the man!(++relationship with Hermione, can lead to very negative reactions from many in the wizarding world)
No. of votes: 1
Vindictus

Help Neville's parents?
[X] Yes
No. of votes: 14
DragonParadox, WorldSlayer, Brandark, Kelenas, Enjou, R. E. Lee, Godwinson, Atri, Manavz, Void Stalker, Crazy7s1, Dorotien, veekie, solodark28

BOOKS! GLORIOUS BOOKS!
[X] Set of Dungeons and Dragons books(100 pounds)
No. of votes: 14
DragonParadox, WorldSlayer, Brandark, Kelenas, Enjou, R. E. Lee, Godwinson, Atri, Manavz, Void Stalker, Crazy7s1, Dorotien, veekie, solodark28

[X] Dummy's Guide to Karate(20 pounds)
No. of votes: 6
DragonParadox, WorldSlayer, Enjou, Godwinson, Atri, Void Stalker

[x] Dummy's Guide to Tailoring(20 pounds)
No. of votes: 4
Kelenas, R. E. Lee, Crazy7s1, solodark28

[x] Dummy's Guide to Woodworking(20 pounds)
No. of votes: 4
Kelenas, R. E. Lee, Crazy7s1, solodark28

[X] Dummy's Guide to Ninjitsu(20 pounds)
No. of votes: 2
Enjou, Void Stalker

[X] The sword in the stone
No. of votes: 2
WorldSlayer, Atri

[X] Foundation and Empire (if there's money left)
No. of votes: 2
WorldSlayer, Atri

[X] Dummy's Guide to Computers(20 pounds)
No. of votes: 1
DragonParadox

[X] The 7 Habits of Highly Effective People(20 pounds)
No. of votes: 1
Godwinson

[X] Ender's Game and Ender's Shadow by Orson Scott Card
No. of votes: 1
Atri

[x] A book on medieval sword fighting
No. of votes: 1
Manavz

What to tattle about?
[X] Tell her everything.(Will result in closer scrutiny on number 4 Privet Drive. Luck may change outcome.)
No. of votes: 13
DragonParadox, WorldSlayer, Brandark, Kelenas, Enjou, R. E. Lee, Godwinson, Atri, Manavz, Void Stalker, Crazy7s1, Dorotien, solodark28, solodark28

Spending stat points
[x] Spend 5 points on Luk, 5 points on Int, and 5 points on Wis.
No. of votes: 6
Kelenas, Enjou, R. E. Lee, Void Stalker, Crazy7s1, solodark28

[X] Spend points on Luck.
No. of votes: 4
DragonParadox, WorldSlayer, Godwinson, Atri

-[X] 10 points
No. of votes: 2
WorldSlayer, Atri
 
[X] Changing things would be preferable, but slowly.(+relationship with Hermione, keeps things subtle)
[X] Yes
[X] Dummy's Guide to Karate(20 pounds)
[X] Set of Dungeons and Dragons books(100 pounds)
[X] The 7 Habits of Highly Effective People(20 pounds)
[X] Tell her everything.(Will result in closer scrutiny on number 4 Privet Drive. Luck may change outcome.)
[X] Spend points on Luck.
 
What comes to mind my mind with mention of woodworking it sounds it would help stack with our wand building skills or staves later on. Since we are basically a wizard, Tailoring sounds like it would help us be able to craft our own mage armor with good stats, instead of buying typical normal normal clothe wares that don't offer much protection or bonuses.

I think we're most likely to get such equipment by attaining it in Instant Dungeons as loot, rather than crafting it.
 
[X] Changing things would be preferable, but slowly.(+relationship with Hermione, keeps things subtle)
[X] Yes
[X] Set of Dungeons and Dragons books(100 pounds)
[X] The sword in the stone
[X] Dummy's Guide to Karate(20 pounds)
[X] Ender's Game and Ender's Shadow by Orson Scott Card
[X] Foundation and Empire (if there's money left)
[X] Tell her everything.(Will result in closer scrutiny on number 4 Privet Drive. Luck may change outcome.)
[X] Spend points on Luck.
-[X] 10 points
 
Not yet published. It's 1991, Mage was published in 2005. Earliest book was in 2004.

I would have chosen Exalted if we could get some of the modern stuff, gotten our Glorious Solar Bullshit on.
Bugger. Wizard of Earthsea? Wheel of Time? Dune(it's not exactly magic, but the Bene Gesserit, Fremen and Mentats pack a lot of bullshit)? Lensmen for psychic powers?

I'm pretty sure Stormbringer is already around, but it's very much not nice stuff.


[X] Changing things would be preferable, but slowly.(+relationship with Hermione, keeps things subtle)
[X] Yes
[X] Set of Dungeons and Dragons books(100 pounds)
[X] Lensmen(the later books if budget does not allow for the whole series)
[X] Dune
[X] Tell her everything.(Will result in closer scrutiny on number 4 Privet Drive. Luck may change outcome.)
[x] Spend 5 points on Luk, 5 points on Int, and 5 points on Wis.
 
I think we're most likely to get such equipment by attaining it in Instant Dungeons as loot, rather than crafting it.
Need to get @Halpo133 confirmation on that front that we actually can get equipment as rewards in battle, then I may reconsider removing my vote.

But typically most of the rpg games I've played overall offer better armor or weapons when you craft it yourself, better and more powerful usually then most of the equipment you can find in the entire game.
 
It could be worse.

We could be discussing the combat applications of the ancient art of Origami.

As you finish folding the paper crane you hold it up with a zen smile, emerald eyes looking toward the inhuman form of Voldemort.

"Potter. What is that? Why are you wasting my time with this?"

Setting the crane aside you offer Voldemort another smile as you reach for another square of paper. You think that, this time, you will make a panda.

A fold here, a wet fold there...

"Potter! Answer me! Why are you doing this? We are supposed to be having our grand, climactic battle!"

Ignoring the shrill voice screaming at you you continue with your paper folding.

Hours pass, and you soon have a small pile of paper animals, and one paper dresser, complete with drawers. You've had to dodge a few killing curses, but it was worth it. It was all worth it.

Holding up your newest creation, a paper cat, you finally speak. "Activate: [Death by a thousand papercuts.]"

And the pile begins to move...
 
Need to get @Halpo133 confirmation on that front that we actually can get equipment as rewards in battle, then I may reconsider removing my vote.

But typically most of the rpg games I've played overall offer better armor or weapons when you craft it yourself, better and more powerful usually then most of the equipment you can find in the entire game.


You will be able to get items in drops. Both crafting materials(which includes potions ingredients) and occasionally magic items. You will also be able to craft items if you get the appropriate abilities. Crafted items can give bonuses just as magic items can, but they will likely be less until you get enchanting, if you do(requires charms and runes at certain levels.)
 
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