The Power(Harry Potter/The Gamer)

You are repeating yourself and no I do not think Scabers and Ron are anywhere near enough to make Harry fail (no one has to catch him Harry just has to hit him with the spell that turns him into a person and then Stun him)
and now you show two of the logic failures that make Wormtail capture higly unlikely
1. Does Harry know about the spell to change him into a human ?
2. Why would Harry use said spell in the first place ?
 
Hey, if we defeated Voldemort, doesn't that mean that his wand is ours now?

Obviously, we need to steal re-appropriate it from the Ministry.

Unlock the Dual Wanding skill, perhaps.
 
It was Lily Potter's magic not her son's that blasted old snake-face so I doubt Voldemort's wand recognizes Harry as its master.
Actually like much of JKR's weird shit that is only brought up once; it was never adequately explained. *mutters darkly about all the game changing stuff introduced once with no follow through or thought to the ramifications introduced in HPland*
 
It was Lily Potter's magic not her son's that blasted old snake-face so I doubt Voldemort's wand recognizes Harry as its master.

What about after we beat Voldemort in Quirrell? If Voldemort can be defeated by both a baby(partial credit) and a first year, then obviously he does not deserve the wand.

I am sure the wand will agree! Dual wielding here we come!
 
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Because he knows that rats don't detect as evil normally and yes he does. The Homorphous charm works even on werewolves.
Since when did we test it on rats?

All it will tell us is that the rat is mean, much like Draco. When Draco turns up evil, are we going to attack him with spells? Why would we be any more drastic with a rat?
 
He *KNOWS* the bloody source material where he acquired the goddamn spell. He got it from D&D, whose magic system is MUCH more logical than the system the wizards use to START with.

EDIT: And I wouldn't care if he attacked Draco with spells, but the voters would never go for it. He'd at least not waste time on him when he pops up as Evil however. (Then again with the voters around here...)
 
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We can also see names floating over people's heads if we Observe them. A rat called "Peter Pettigrew" is suspect no matter what alignment it has.
 
His transformation like the Disillusionment Charm likely spoofs Observe.
I highly doubt it. He shows up on the Map.

EDIT: I forget how he shows up on the map... and it becomes really suspicious as to why the Twins never noticed a man's name always in their little brother's pocket unless they never used it to track down Ron.
 
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Yeah, but we are using non 3rd edition rules.

Anybody have the text for our version of the spell?
 
EDIT: I forget how he shows up on the map... and it becomes really suspicious as to why the Twins never noticed a man's name always in their little brother's pocket unless they never used it to track down Ron.
Ron doesn't take him everywhere in Hogwarts. He does sleep with him, but a boy sleeping with a boy isn't unheard of (I can just see all the fun speculating the twins got up to).
@Halpo133 Does the Homorphus Charm work on any human-turned-animal, or just Werewolves?
 
Yeah, but we are using non 3rd edition rules.

Anybody have the text for our version of the spell?

Here it is:

Level: 1 Components: V, S, M Range: 12" Casting Time: 1 round Duration: 1 turn + ½ turn/level Saving Throw: None Area of Effect: 1" path
Explanation/Description: This is a spell which discovers emanations of evil, or of good in the case of the reverse spell, from any creature or object. For example, evil alignment or an evilly cursed object will radiate evil, but a hidden trop or an unintelligent viper will not. The duration of a Detect Evil (or Detect Good) spell is 1 turn + ½ turn (5 rounds, or 5 minutes) per level of the cleric. Thus a cleric of 1st level of experience can cast a spell with a 1½ turn duration, at 2nd level a 2 turn duration, 2½ at 3rd, etc. The spell has a path of detection 1" wide in the direction in which the cleric is facing. It requires the use of the cleric's holy (or unholy) symbol as its material component, with the cleric holding it before him or her.

Animals explicitly do not set it off.
 
Yeah, so in other words he knows instantly that it's a shapeshifter and an evil one at that. My book however doesn't list inches it lists feet and a cone for measurement and also it says duration is 1 turn + 5 rounds per level of the caster.

This is a big blurb, do you folks want me to type it out? If so it's gonna take a bit.
 
Mage Sight won't likely tell us that Scabbers is an animagus at the level we have it at, but it'll tell us:

1. Scabbers, <Title> (GM gave examples like "Traitorous Rat")
2. That Scabbers is magical, as Mage Sight shows us the flow of magic.

I think Harry should be able to logically deduce the Animagus possibility rather quickly, given he knows that Animagi exist.

I highly doubt it. He shows up on the Map.

Mage Sight could likely see through it at a high enough level, but not likely at the level we're at.

Yeah, but we are using non 3rd edition rules.

Anybody have the text for our version of the spell?

This is the description from the spell list, but that list may not be entirely comprehensive.

Detect Evil (Divination) Reversible
Level: 1 Components: V, S, M Range: 12" Casting Time: 1 round Duration: 1 turn + ½ turn/level Saving Throw: None Area of Effect: 1" path
Explanation/Description: This is a spell which discovers emanations of evil, or of good in the case of the reverse spell, from any creature or object. For example, evil alignment or an evilly cursed object will radiate evil, but a hidden trop or an unintelligent viper will not. The duration of a Detect Evil (or Detect Good) spell is 1 turn + ½ turn (5 rounds, or 5 minutes) per level of the cleric. Thus a cleric of 1st level of experience can cast a spell with a 1½ turn duration, at 2nd level a 2 turn duration, 2½ at 3rd, etc. The spell has a path of detection 1" wide in the direction in which the cleric is facing. It requires the use of the cleric's holy (or unholy) symbol as its material component, with the cleric holding it before him or her.

also does the Homorphous charm works on anything but werewolves ?

The wiki spell list says...

Description: Causes an Animagus or transfigured object to assume its normal shape.
Seen/Mentioned: According to Lockhart, he used it to force the Wagga Wagga Werewolf to take its human form. It was, however, used by Lupin and Sirius on the rat named Scabbers to reveal that he was Peter Pettigrew in Prisoner of Azkaban.
 
Disillusioned and even outright hidden by the cloak of invisibility people show on that overpowered map
there is a good chance our name reading ability will be beat , also does the Homorphous charm works on anything but werewolves ?
The name reading ability works on people hundreds of levels higher than Han Ji-han, so no it won't be beat. It may return the level as ?? for Petigrew however.
 
Just because an animal is intelligent, doesn't mean it's a shapeshifter. Are there any examples of intelligent creatures in AD&D?
 
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