The Power(Harry Potter/The Gamer)

Huh now that i think about it we can get a time turner ( the same way Hermione did in the third year) once we get that we can grind constantly!

also skill idea if we have not already gotten it

Massage

Who needs Sleep?
 
I always thought Dumbledore could only get one person to connect with the mirror and choose Harry because he would be protected and under watch from everybody, hard to get the stone when the key is the school star student.
 
Not the Flannels since they did desire eternal life. in fact I think almost any younger student in Hogwarts would do to extract the Stone since kids do not think about their own mortality and would thus not desire the elixir and many do not have a very good grasp of the value of money either.
You are overestimating Hogwarts students. Money and eternal life? Or even the idea of possessing a famous treasure? They'd jump right in.

But we've drifted rather off topic.
 
The fact that it worked at all is pretty much authorial fiat. There are pretty much dozens of ways one could get around it. For instance, I imagine just using the Reductor Curse on the pieces would have destroyed them, rendering them useless. Unless there's some mechanism by which actually forces the intruder to play the game, it really isn't a good defense.
Unless there is some mechnism.

See. Why do you somehow assume there wasn't some fail deadly mechanism that forces you to play the game or do some massively diffucult peice of magic to bypass it that is time consuming and may alert people regardlesss that is reinforced by the one weakness of being able to play. Hell it may even be part compulsion. Or the room may just be physically impassable.

That is the thing if they wanted the Treasure most of all (something very-kid-like) they would get the stone. Wanting the Stone for its own sake is the key.
You can't have any desire to use it for anything.
 
Yup and a kid who just wanted it as a treasure at the end of the maze and nothing else would have qualified. If Voldemort knew about the mirror it would have been possible for him to set something like that up. Fortunately he did not.
That is a desire to use it as treasure.

You cannot value the stone, you cannot covet, the in an of itself.
 
That is a desire to use it as treasure.

You cannot value the stone, you cannot covet, the in an of itself.

No, not really someone who wanted it as the treasure at the end of the maze could have just been planing to leave it there after solving all the puzzles placing no real value on the Stone.

By your definition of "use" Dumbledore would not have been able to extract the Stone since he would have seen himself giving it back to the Famels.
 
Last edited:
Alright, can we please end this pointless discussion? Besides I get the feeling that a lot of this is basically nothing more than, "Well, my headcanon says that...".
 
@Halpo133 - It appears our quest to heal Neville's parents isn't on the character sheet. You should probably just take the Class Quests tab and turn it into a generic Quests tab. Also, you might want to put the current class level on the class quests for the sake of clarity and to prevent yourself from forgetting.


Speaking of that, Advanced D&D doesn't appear to have a spell outside of Wish that will let us heal their insanity. Wish is troublesome due to the literal genie aspect of it, so we should consider other options. Some thoughts...

1. We'd need to find another fictional magic that has the right kind of spell.
2. We could wait until a D&D version comes out that has a healing spell that cures insanity, or possibly work to cause such an edition to come out early somehow.
3. Look to invent something using Harry Potter style magic, or perhaps enhanced with Gamer stuff. For example, Dr. Ubbly's Oblivious Unction can heal scars left by thoughts (though this may be a specific context) and may have uses in healing milder cases of mental trauma in general. One thing we might try is seeing if Soul Gems can be used as potion ingredients to enhance their magical effects, so a Soul Gem boosted version of this potion might actually work to cure insanity caused by trauma.
 
@Halpo133 - It appears our quest to heal Neville's parents isn't on the character sheet. You should probably just take the Class Quests tab and turn it into a generic Quests tab. Also, you might want to put the current class level on the class quests for the sake of clarity and to prevent yourself from forgetting.


Speaking of that, Advanced D&D doesn't appear to have a spell outside of Wish that will let us heal their insanity. Wish is troublesome due to the literal genie aspect of it, so we should consider other options. Some thoughts...

1. We'd need to find another fictional magic that has the right kind of spell.
2. We could wait until a D&D version comes out that has a healing spell that cures insanity, or possibly work to cause such an edition to come out early somehow.
3. Look to invent something using Harry Potter style magic, or perhaps enhanced with Gamer stuff. For example, Dr. Ubbly's Oblivious Unction can heal scars left by thoughts (though this may be a specific context) and may have uses in healing milder cases of mental trauma in general. One thing we might try is seeing if Soul Gems can be used as potion ingredients to enhance their magical effects, so a Soul Gem boosted version of this potion might actually work to cure insanity caused by trauma.
Couldn't we just seriously overpower a HP healing charm?
 
@Halpo133 - It appears our quest to heal Neville's parents isn't on the character sheet. You should probably just take the Class Quests tab and turn it into a generic Quests tab. Also, you might want to put the current class level on the class quests for the sake of clarity and to prevent yourself from forgetting.


Speaking of that, Advanced D&D doesn't appear to have a spell outside of Wish that will let us heal their insanity. Wish is troublesome due to the literal genie aspect of it, so we should consider other options. Some thoughts...

1. We'd need to find another fictional magic that has the right kind of spell.
2. We could wait until a D&D version comes out that has a healing spell that cures insanity, or possibly work to cause such an edition to come out early somehow.
3. Look to invent something using Harry Potter style magic, or perhaps enhanced with Gamer stuff. For example, Dr. Ubbly's Oblivious Unction can heal scars left by thoughts (though this may be a specific context) and may have uses in healing milder cases of mental trauma in general. One thing we might try is seeing if Soul Gems can be used as potion ingredients to enhance their magical effects, so a Soul Gem boosted version of this potion might actually work to cure insanity caused by trauma.
Eye of the World came out last year (in-game), and the prologue features insanity curing. Granted, it's ~*~evil~*~ insanity curing, but healing is healing.
 
@Halpo133 - It appears our quest to heal Neville's parents isn't on the character sheet. You should probably just take the Class Quests tab and turn it into a generic Quests tab. Also, you might want to put the current class level on the class quests for the sake of clarity and to prevent yourself from forgetting.


Speaking of that, Advanced D&D doesn't appear to have a spell outside of Wish that will let us heal their insanity. Wish is troublesome due to the literal genie aspect of it, so we should consider other options. Some thoughts...

1. We'd need to find another fictional magic that has the right kind of spell.
2. We could wait until a D&D version comes out that has a healing spell that cures insanity, or possibly work to cause such an edition to come out early somehow.
3. Look to invent something using Harry Potter style magic, or perhaps enhanced with Gamer stuff. For example, Dr. Ubbly's Oblivious Unction can heal scars left by thoughts (though this may be a specific context) and may have uses in healing milder cases of mental trauma in general. One thing we might try is seeing if Soul Gems can be used as potion ingredients to enhance their magical effects, so a Soul Gem boosted version of this potion might actually work to cure insanity caused by trauma.

You did not check everything; Look here:

From the description of the spell Symbol in the list the GM gave us:

INSANITY - One or more creatures whose total hit points do not exceed 120 will become insane and remain so, acting as if a Confusion spell (q.v.) had been placed upon them until a Heal, Restoration, or Wish spell is used to remove the madness.

There are apparently three spells that can cure insanity.
 
Couldn't we just seriously overpower a HP healing charm?

If they have a healing charm that heals mental trauma, yes. However, most healing charms shown appear to be physical healing only.

Eye of the World came out last year (in-game), and the prologue features insanity curing. Granted, it's ~*~evil~*~ insanity curing, but healing is healing.

I *think* that was a temporary cure of said insanity. We need something permanent.

You did not check everything; Look here:

From the description of the spell Symbol in the list the GM gave us:

INSANITY - One or more creatures whose total hit points do not exceed 120 will become insane and remain so, acting as if a Confusion spell (q.v.) had been placed upon them until a Heal, Restoration, or Wish spell is used to remove the madness.

There are apparently three spells that can cure insanity.

Unfortunately the Heal spell text on the actual page there doesn't say it removes insanity, which is why I'm not entirely certain. Other sources I'm seeing on the subject indicate that it still does though. @Halpo133 - As you have the books, can you confirm if Heal removes Insanity?
 
Okay so here is a thought Nevels parents went crazy from them being tortured right? Why don't we ( or someone more experienced then us) wipe out their memories ( say to a Year before the events that drove them mad) their minds would do a system reboot using their last memories ( going to let Nevel and his grandma pick a good memory for them to latch onto) and be cured. they would have to come in for regular check ups to make sure the memory charm is still in place but it's better than their current state.
 
I doubt curing them will be easy. If it was just a matter of removing bad memories, wizards would have been perfectly capable of doing it themselves. No, there's probably some inherent damage to their minds that we'll have to cure somehow.
 
Okay so here is a thought Nevels parents went crazy from them being tortured right? Why don't we ( or someone more experienced then us) wipe out their memories ( say to a Year before the events that drove them mad) their minds would do a system reboot using their last memories ( going to let Nevel and his grandma pick a good memory for them to latch onto) and be cured. they would have to come in for regular check ups to make sure the memory charm is still in place but it's better than their current state.

If it would be that easy it would have been done already.
 
Back
Top