A lot of stuff has happened today
on the Discord server. Here's a summary of everything important.
The biggest and most relevant thing is that Epistolary Crescum Auro, a Librarian Proto-Hero of the Eternal Wardens and character created by
@Leon12431 , has gone through a surprisingly difficult compliance
on this world. At the end, there was a ritual that needed to be done to fix the problems afflicting that world (click the previous link to see the situation).
Crescum Auro had to perform the world-saving ritual while under fire, against heavy resistance, and just barely managed to accomplish the ritual at an extremely tight margin despite the massive difficulty.
And with this came great rewards, for Crescum Auro, a Gamma-grade Librarian of the Eternal Wardens, a warrior and researcher who has delved into researching the conceptual energies of Death and Time in ways not seen since the War in Heaven (mostly due to it being so niche, but still the amazingness stands), has now officially become a Hero and the latest Daemonsbane of the Eternal Wardens.
I repeat, we have a new Hero and Daemonsbane. Counting the distant Orion, who's with the White Scars right now, and also counting the recently escaped Durante and Vergil duo with their shared Daemonsbane nature who are wandering the Webway, Crescum Auro is the Seventh Daemonsbane of the Eternal Wardens.
Check him out here!
His speciality is rituals. With his new 'Laws of the Warp' trait, Crescum Auro can theoretically do anything that is possible to accomplish with a ritual, albeit the highest tier stuff would take aeons to do. And yes,
anything.
Here is a short list of some examples as to what he can do to showcase just how good this is, all mentioned from the Discord server:
- Perform a ritual to concentrate other types of conceptual energies (i.e. Life energy, Time energy, Renewal energy etc. etc.). Few years of design for each type of energy.
- Purify a Daemon World into a normal world. Five years for each world.
- Cure the Flesh-Change of the Thousand Sons, with some unknown side-effects. Ten-thousand years to accomplish.
- Enact True Death upon a captive Greater Daemon. Takes about one day.
- Capture a Greater Daemon. Variable amount of time.
- Create existing types of Runes. Noted to take too long to be really worth it.
- Create new types of Runes that haven't been researched yet, or fulfil the requirement of locked ones. Would take a lot of time, but possible.
- Create a Grey Soul, a stable mixture of psyker and blank. Ten-thousand years to accomplish.
You get the idea. Yeah, that's a lot of stuff!
For what else happened, Horus Lupercal's compliances have been rolled:
Horus 1: A world that faces intense temporal distortions, possessing human colonists from every era between the Dark Age of Technology up to the Imperium of Mankind from M38 that live in a strange harmony. Diplomacy with the current Imperium went well until 'Horus' and 'Abaddon' were mentioned.
For more details, this world is from this omake. (Horus Lupercal, Ezekyle Abaddon and Meros of the Blood Angels went to deal with this.)
This world was dealt with finally by Horus Lupercal who largely used diplomacy to do it, getting all the other factions to deal with the Imperium faction on the planet destroyed. Which he accomplished, but it cost him a Titan Legion to get rid of the 'God-Emperor' worshippers. All in all, mentioned to have been surprisingly easy.
Horus 2: A world with a group of sociopathic psykers that are masters of ambushes and deathtraps, particularly using their powers (such as illusions) to supplement their work.
First Captain Ezekyle Abaddon was sent here and things went wrong immediately, as a trap containing a thousand years worth of psychic energy that was poured into it was activated and caused the entire Imperial Army forces on the planet to die (10 billion soldiers).
The Luna Wolves then had to withdraw against the numbers, power, psychic ability and death-trap advantage. A Titan Legion attached to the forces had its numbers destroyed or captured. 15k Luna Wolves died during the battle.
Horus 2: A diplomatic issue between one slave-trading world with a large amount of military supplies and several other worlds that won't join the Imperium while the first world is still keeping their (illegally) taken citizens.
This world was dealt with easily. The Luna Wolves did a deniable raid, by painting their armour differently, and then strong-armed the world into blaming this on a different issue that the Luna Wolves were already dealing with.
Aside from the red worlds,
Garviel Loken had dealt with a 'hotspot' and rolled a nat 100 and then a nat 1. This was flavoured as having him leading a war on a world that lead to it surrendering after the armies were conquered. Then a bloody insurgency happened, which was crushed by killing two citizens for every one insurgent. Planet is very unhappy now.
Next was Fulgrim's worlds, and wow was there a surprise there.
Fulgrim 2: An automated defensive base that's been heavily afflicted by a near full computer wipe. Massive fortress area run by a simple program, main opposition are turrets and humanoid combat robots.
Fulgrim went to personally deal with this, as it was seen as the biggest threat he had to deal and pretty much the only major issue for this turn. After six months of attempting to siege the fortress, Fulgrim and his forces managed to break through the outer defences and begin work in the inner regions. After that, amazing skill and speed left the rest of the whole compliance go extremely quick and smooth. Only 3k Emperor's Children died.
But as it turns out, Fulgrim had essentially a secret red world.
Lord Commander Primus Eidolon, who is nasically the First Captain of the Legion, was sent to deal with what seemed to be an ordinary Hive World, planning to siege it with artillery over the course of two years before storming into the only notable Hive on the Planet.
Said notable Hive, a centralised base of civilization, was estimated to have around 10 billion people and possessing a force equal to the average Imperial Army soldiers in terms of skill, technological level and disposition. With normal inhabitants in a fairly normal layout for a Hive City.
The only thing correct about the estimation was the fact that there was 10 billion people. Everything else was wrong.
Everything.
That Hive City? It's not a Hive at all. It's essentially a colossal makeshift scaffolding surrounding a somewhat degraded, but still very functional, giant training facility from the Dark Age of Technology. That also was full of degraded, but very functional, equipment from the Dark Age of Technology.
The forces of the world aren't equivalent to Imperial Army troops, but were instead said to be much more like the Sisters of Battle in terms of threat, and there was a fuck-ton of them.
Eidolon was lead into a four-sided pincer attack the moment he stormed in and lost 2.5k Emperor's Children immediately as he ordered a withdrawal. Then the enemy combatants encircled the Emperor's Children again rather than just charging in immediately for a counter-attack, causing Eidolon to lose 10k Emperor's Children in total. The Lord Commander managed to take over an outer slum, turning it into a fortress to hold in, and then called in a nova cannon shot from orbit onto his general location.
A massive hole is made in the outer slums, to which Eidolon and all his remaining forces escape in. The shot was too perfect, as it missed the enemy soldiers or damage the main fortress, but it's enough for the withdrawal to go without issue. Final death-count was 11k Emperor's Children dead (55% KIA, 90% casualties) and about 110k enemy soldiers dead in-exchange. Compliance is still on-going, but for now the battle is over.
That's about it for what happened as far as I can recall. Apologies if I missed anything.
Also:
[X] Plan Magnus goes EXTRA crazy... with help
EDIT: FORGOT LEMAN RUSS:
Leman 1: A world ruled by extremist fanatics similar to zealot groups of 40k, due to the horrors of the Age of Strife. Rampages surrounding areas and takes people for ritualistic torture and executions, along with a panopticon set up on their world to deal with those lacking in faith with similar cruelty.
Leman Russ dealt with this world right as it was above to activate a 'Daemon World generator' that was from the Aeldari Dominion era, likely a
Reality Engine (scroll to the bottom to see it), that was being fuelled by suffering to bring forth a 'utopia'. The Wolf of Fenris dealt with this by personally tearing it apart just before they could activate it.
He earned the 'Barbarian King' trait, which lets him reduce how long duel rounds last by half. (So it it would take two hours for a round, it'd now be one hour and such.)
Leman 1: A world that's obsessed with getting one over the other party, resulting in them refusing to make a deal with the Imperium that isn't very lopsided in their favour. Trying to bribe the Imperial diplomats to get such a deal, but due to working under Zunia they're more scared of her than desiring wealth.
Zunia, Leman's Chief of Diplomacy and now wife (so sweet!) dealt with this world with shocking ease. Preparing her diplomats so well against all tricks this world could pull off, ending up scamming them perfectly by letting them have a low tithe next year in-exchange for the Space Wolves having full control over all tithes upon this world in the future.