Flagship Name

  • Spirit of Fire

    Votes: 21 47.7%
  • Vigilance

    Votes: 23 52.3%

  • Total voters
    44
  • Poll closed .
I would strongly urge that we consider the placement of troops carefully for this mission. We have no reason not to go with my plan as it will ensure that we have sufficient coverage on all fronts, doesn't neglect the IA getting back on their feet. Has each front lead by a competent leader that will serve expertly in the situation or at least is best suited for what the planet requires, and doesn't waste potential synergies for taking down the various enemies.
 
I would strongly urge that we consider the placement of troops carefully for this mission. We have no reason not to go with my plan as it will ensure that we have sufficient coverage on all fronts, doesn't neglect the IA getting back on their feet. Has each front lead by a competent leader that will serve expertly in the situation or at least is best suited for what the planet requires, and doesn't waste potential synergies for taking down the various enemies.

Much as there is no reason to go to the competitor, which has sufficient coverage on all fronts, gives the Imperial Army even more backup, and has each world led by a competent leader who will serve serve expertly in the situation presented as is required.

Albeit, it does break apart for Maticus/Doom Slayer synergy in favor of upgrading a permenant Legion Trait, and greatly easing Oricarious' mind after after ordeal of the Maelstrom Crusade.
 
I'm confused, I thought helping the IA was literally our job? Why are people acting like getting astartes support is unusual?

It's mainly the fact that the minor conflicts are fronts that aren't really Astartes fronts. These are worlds that'd be classed as below easy in regards to difficulty. Generally the Imperial Army can take these without worrying, it just will take some amount of losses to do so. As such, those fronts haven't really received Astartes support.

Wait hold up... Why would we need to have an outsider stand within the fort? Can't we just have people from inside the fort trained for stuff and just... work outside the fort?

The Imperial diplomats did try and offer that. It's just ... the people that man the fort aren't exactly reasonable. They're very big on this idea that if they allow an outsider near the planet then that'll escalate with time and doom them all.

I'm sorry, but I feel the need to point out that this is a lore mistake.

Rather, Kesar should know he absolutely can put these on buildings and raw materials since he has the Runes of Reinforcement which we've already put on Pert's Drop Fortresses, and ice, which should be capable of being applied like a material at times.

Also the lore for the book (our second Runic research slot) makes me think we'd have tested this in a lot of small ways.

You're mixing up runes with warp reflections. While they work on similar concepts, Kesar hasn't made a structure that uses psychic reinforcement at its base level. He does think it is possible, it's just he hasn't gotten pure confirmation as of yet.

When did Dorn recover so many of his sons?

Mainly through time and dedicated effort.

[X] Plan Brotherly Warfare
-[] Fortress Westplatte - A Dark Age fortress that spans more than 100 thousand square kilometers, this fortress is manned by an unidentified number of soldiers that are descended from the original keepers. With a rich oral history, the soldiers present have created a mythos around the fort, along with the idea that the day an outsider steps into the fort and lives is the day the universe begins to die. As such, the Imperial Army deemed diplomacy to be impossible and highly recommends Astartes assets are deployed. Threat Level: Maxima Extremis
--[]: Kesar, Konrad + 20k Night Lords, Vigilance, 10k EW, Beltran, Gabriel
-[] Ralan - A hive world of approximately 250 billion people, if it was discovered merely a few years ago, it would have been a valuable jewel. Instead, one of the main commanders, a minor psychic of notable skill, had a psychotic break, which in turn spiraled into a full-scale civil war. Several minor factions have agreed to join the Imperium if they were allowed to rule in peace, although most of the major factions have outright spat in the faces of Imperial diplomats, with one group notably responding by cutting off the tongues of the diplomats. The largest issue visible is the psyker commander, primarily due to a notable lack of information around them. Threat Level: Maxima Extremis
--[]: Doom Slayer, Abdul, 20k EW, Knight House
-[] Kivan - A world with walking hives, the Imperial Army attempted to bring the world into compliance after the diplomats were fired on. Initial invasion attempts did successfully land, but due to the walking hives, the local Lord General determined that any attempt to storm them would only lead to the deaths of the majority of their 8 billion soldiers. Instead, they have requested support, which was approved by a Lord General Militant. Threat Level: Medium
--[]: Maticus, 5k EW
-[] Tironia - A world that was conquered by the Imperial Army, it has been unable to be held properly. Initial reports notably lack the reason for the invasion, but the reports of the war indicate the defenders did have many well-designed defenses that required orbital bombardment to clear. Guardsmen then followed these bombardments by seizing the rubble, and garrison forces were deployed. However, large-scale guerilla movements have since emerged, and many of the officers deployed have been killed. Compounding the issue is the formation of large danger zones, where the Imperial Army is unable to properly enforce governance, likely leading to future conflicts down the line if left unattended. Currently, the Imperial Army does suspect they have several internal moles, although the local Lord General has notably refused to call in the Black Brigades. Threat Level: Hard
--[]: Night Watch, Solarus
-[] The Amalgams - This request for assistance was far more complicated than it should be. With numerous approvals, disapprovals, and reapprovals for requesting Astartes report, it is clear that there is a considerable degree of political infighting occurring among the Imperial Army here. The world itself consists of a former research colony, with hybrid human-xenos creations populating the area. Notably hostile, they were unwilling to engage in negotiations and the Imperial Army has been unable to achieve victory due to several natural advantages and superior information warfare capabilities of the locals. Moreover, the presence of airships has been a minor issue, although orbital superiority will likely turn any such conflict into a simple victory for Astartes. Threat Level: Medium
--[]: The Cherished Son, the Oricarious, Rikard, 10k Imperial Fists.
-[] 38 Minor Conflicts - Ranging from a minor pirate fleet of three vessels to a world that has only recently developed automatic weapons, these conflicts are not something generally thought of to be worthwhile for Astartes to be sent on. However, the Imperial Army is overstretched, and helping with their workload is for the best. Even if it is unnecessary. Threat Level: Easy (2.5 per 2 worlds)
--[]: 35k EW, all remaining Proto and Named characters (to different worlds), Titan Legion (to different worlds).

~~~~

Alright my thoughts on things:

Thanks to Argentus, you'll probably noticed I mostly used your numbers, and just shuffled a few guys around.

The fortress here is largely the same, to be honest. Technically our Knight House going to be here to help out as well. The big thing here here that we'll still be own g a favor to Konrad, albeit one I'm not too concerned about paying.

The other big thing are the Dreadnaughts. Originally, when Daemon rolled this world he made comment on how useful sending g either Beltran or Abdul to these worlds would be in conjuncture to Konrad's new device. Both have the ability to cover the entirety of the fortress in fire or lightning, as well as just overpower the fortresses' Void Shields almost at will, letting our forces teleport in without issue.

The problem is, as a Dreadnaught, Beltran needs to make a roll to even wake up for this mission, and I didn't want to leave a Maxima Extrema high and dry when we had so few Astartes on it, even with the Primarchs. So I figured it's be safer to assign both Dreadnaughts together, and sort of hedge our bets there. At the very least, I think Gabriel's Trait still works whether he's awake or not.

Ralan is a bit of an opposite story. While I bemoan not having more units for this, having both Maticus and the Doom Slayer seems like overkill, and with Beltran having a chance to not even wake, I'd prefer to consolidate here, and possibly draw in a few of the Imperial Fists if that'd be wise. In general though, I wanted to be a bit stringent here to buy forces for the rest of our objectives.

That said, for all most part the pairing of Doom and Abdul fulfills most of the key objectives here. Doom is a monster at clearing vast warms of enemies, which is the crux of the matter here. In fact, I wouldn't be surprised to hear him taking out half the enemy's actual combatants here, as crazy as that sounds.

Abdul, on the other hand, is actually here to act as support. With a temp +81 to combat, a small kill multiplier, and a smaaaaal casualty reduction he should be able to keep heat off of Doom Slayer, and just let him do his magic. He also has a temp +35 for any needed diplomacy and tactics, and should be able to tell what's up with the notable Imperial Army Psyker himself. All of which is a complicated series of ways to say: Abdul let's Doom Slayer slay.

For Kivan I had much the same idea as Argentus, but I figured the Titan Legion would be more useful as a series of small deployments of often individual Titans for our minor conflicts. While certainly unlikely, they could potentially handle like 5 minor deployments with just them, so I figured that should be their main use.

The 5k Astartes is also pretty solid, and truth be told we could probably use a Proto or Named Hero from the lists if you really wanted to for this (such as Aurelian), but Maticus definitely seemed like a good pick here. He's able to pretty much solo the walking Hives, he's a good commander, and it keeps this Compliance assured without getting things too complicated.

Trionia is a bit of a harder sell, I recognize that, but, to be fair, the Night Watch should be able to solo this planet. Mooostly due to their new (and very powerful) Proto Hero leader. Because she'll be there to help guide them I'm not too worried. Especially because this is the type of environment and foe the Night Watch really excel at dealing with. Nevertheless, just to make sure I sent Solarus here to help out and keep casualties down as best he can.

The Amalgams are a fun, to be honest minor threat, and truth be told the Cherished Son might very well be enough to handle this world by itself. That said, Oricarious I the best for adapting to any unseen surprises their strange biologies might have, Rikard's the best at confirming and distilling information about their biologies, and Daemon mentioned Ori wanted to work with Rikard at the moment. All together, they're the best at solving the mysteries of this world.

Also Ori is the only one absolutely guaranteed not to have any issues or surprises when leading Imperial Fists, which I value quite a lot.

In summary: We'll still owe a favor to Konrad for helping with the fortress, but both Legions should take take few less casualties there.

Edit: Took 5k away from minor deployments and put them on Ralan. It screws over two worlds, essentially, but the Titan Legion should more than makes up for that.

Edit Edit: I added our Knight House to Ralan, since I got some mention that it had too few forces present.

It's a valid plan, and it does work. One thing to consider though is that Ralan is a Maxima Extremis world. While the forces you're sending there could take it, it's risky if they're favored to do so. Also, the psykers bringing down the void shield isn't something they can do easily. They'll just help the bombardment with bringing it down. They can by no means do so alone. Beyond that, it looks pretty good, and Titans do give some nice morale support for the IA.

Which is as pointless as putting the Titan legion on this set up when @Daemon Hunter can confirm that the Night Watch will count as 10k astartes, thus ensuring that we can meet all the needs of the Imperial army while leaving the champions and leaders of Ralan to handle the situation along with effective support.

You mixed up the numbers. The Night Watch would count as 25k Astartes for minor conflicts due to them being better at dealing with lower-level conflicts thanks to the disproportionate effect special forces can have.
 
You're mixing up runes with warp reflections. While they work on similar concepts, Kesar hasn't made a structure that uses psychic reinforcement at its base level. He does think it is possible, it's just he hasn't gotten pure confirmation as of yet.

Ahhh. Okay. I knew we had put some runes on fortresses, I just wasn't thinking quite in the idea of making a fortress fundamentally based around the rune.

Also....how are Warp Reflections different, exactly? Doesn't it....sort of help tell you the uses as well?

Also, the psykers bringing down the void shield isn't something they can do easily.

They can't? You'd mentioned the idea of Gammas temporarily overpowering Void Shields before, so I figured it might we wise to, say, have Beltran overpower one, teleport the Primarchs in, and then just...not have that Psyker really combat until he's ready to do the strategy again.

Is it the fact that it's Dark Age Void Shields that's the problem, or has that changed in general?

Edit: Also can you answer the question about the Shades? Are they tied up, or even in our possession atm?
 
They can't? You'd mentioned the idea of Gammas temporarily overpowering Void Shields before, so I figured it might we wise to, say, have Beltran overpower one, teleport the Primarchs in, and then just...not have that Psyker really combat until he's ready to do the strategy again.

Is it the fact that it's Dark Age Void Shields that's the problem, or has that changed in general?

It's the fact that it's a Dark Age shield. Or rather the fact it's a major hive shield. Those things are powerful. If it was a smaller less advanced shield then it'd have worked with some supporting artillery.
 
Ahhh. Okay. I knew we had put some runes on fortresses, I just wasn't thinking quite in the idea of making a fortress fundamentally based around the rune.

Also....how are Warp Reflections different, exactly? Doesn't it....sort of help tell you the uses as well?

For warp reflections, you don't really know IC. But generally what warp reflections do is that it provides some sort of narrative boost to what is created. So a fortress would have a narrative around it making it better at defending, a ship would be able to fight harder, etc. It's essentially a narrative bonus rather than a pure mechanical one.
 
It's the fact that it's a Dark Age shield. Or rather the fact it's a major hive shield. Those things are powerful. If it was a smaller less advanced shield then it'd have worked with some supporting artillery.

Ehhh, sounds about right. Or....another Psyker Brother to help out. :V


Bit got it. Plan "get a beta so we can teleport into fortresses" is a-go.
 
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Alright, at Daemon's suggestion in Discord I've added Aurelian to Ralan. The idea being, basically, that Aurelian can do tactics, Doom can slay a ton of their armies, and Abdul can do diplo and tell if that one Psyker guy is corrupted.
 
Vote closed.
Scheduled vote count started by Daemon Hunter on May 25, 2022 at 3:25 AM, finished with 33 posts and 14 votes.
 
Definitely completely out of left field here, but I was re-reading the ciaphas cain novels, and I just realised that I have not seen an equivalent here. I would write an omake or 2 but I'm going through a writers block.

Now for something to do with the main story: considering how anywhere the EW go they tend bring Taylor's (the Queen Of Escalation long may she reign(Worm)) luck when it comes to less than hard missions, I'm looking forward to seeing what sort of hilarious SNAFU appears. It will happen on atleast one of them. It usually does, as far as I've figured.
 
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Nothing happened this turn. All worlds were taken in 1 roll round. The only mess ups ended up being among the 38 IA worlds but those were minor.
 
I'm going to try and go to discord to see the damn rolls.

Edit:
:cry: Nv, it doesnt matter anyway as usual.
 
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