Flagship Name

  • Spirit of Fire

    Votes: 21 47.7%
  • Vigilance

    Votes: 23 52.3%

  • Total voters
    44
  • Poll closed .
we know the runic combo. the issue is that they are all master/grandmaster runes and need linking and crossing to be workable

Suppress*Anger + Maintain*Emotion

with Suppress and Maintain as master runes
and Anger/Emotion as grandmaster runes

well if the 5 year turns work as i think they MAY work, we might be able to get those done in two of those turns after the ritual war, but thats a whole decade for each individual runes, not to mention the cross/linking needed so many another decade as well...20 years just to save angron...that might be worth it if he is put into stasis hard.
 
Angron - Well, this one is a big one, as it will cover Angron's domain basically imploding. A combination of incompetent leadership on his end, a lack of care among the Astartes for the Imperial Army, horrific infrastructure practices, and a constant need to have forces garrison worlds to prevent rebellions spiralled out of control this year thanks to the Ritual War pulling a significant number of forces away from his domain. Currently he's having large scale rebellions across his domain, has lost 25.3k, a third of his fleet, and a trillion guardsmen. Around 250 worlds are in open rebellion, with the number increasing by the week. The Imperial Army is experiencing mass desertions, and other issues are spiraling out of control. This will be a major plot point while you are in the Maelstrom for the rest of the Imperium, and Angron is in deep shit with Lotara, his Legion, Malcador, and other Primarchs.

I want to say maybe we can help with this but...Actually! Unexpected here, but sending Baldur over to Angron rather than Guliman or Vulkan may be a good idea. With a host of diplomats and organizers.

Or just...moving our Legion over there for organizational efforts if it's still going on after the Ritual Crusade.
 
I want to say maybe we can help with this but...Actually! Unexpected here, but sending Baldur over to Angron rather than Guliman or Vulkan may be a good idea. With a host of diplomats and organizers.

Or just...moving our Legion over there for organizational efforts if it's still going on after the Ritual Crusade.

might be a smart move might not lol in regards to the Baldur thing.
 
pretty certain we asked daemon this a while ago and he said there's like a really, absurdly small chance of that. Best we can do is get a right combination of runes to essentially nullify them or kill Angron.
Dam it I was hoping it would be easier what with emps knowledge of Primarch physiology and possible knowledge of how the Nails work as well as His, Magnus and Malcadors psyker power and knowledge
 
Dam it I was hoping it would be easier what with emps knowledge of Primarch physiology and possible knowledge of how the Nails work as well as His, Magnus and Malcadors psyker power and knowledge

The Emperor, Magnus, Malcador and everyone else in canon did nothing. There's statements saying it would kill him to remove them. Thus the logic is they're very, very, very, very, very, very, very, very difficult to remove.

@Daemon Hunter feel free to hop in and explain further
 
The Emperor, Magnus, Malcador and everyone else in canon did nothing. There's statements saying it would kill him to remove them. Thus the logic is they're very, very, very, very, very, very, very, very difficult to remove.

@Daemon Hunter feel free to hop in and explain further

Is a combination of political cost and time cost

Saving angron would imply years if not decades of research by skilled biologists,psykers and psycologists

Time emps and other primarchs simply cant afford given theor goals

It was bettee to unleash angron for a centurie and let him turn mad,that having to esentially lose the leadership o emps or other primarchs foe a similar amount of time in a attempt to save him

Angron was sacrificed to becoming a mad dog since the moment he was retrieved
 
I'm not only one to see the busted boils and leeking pus from Angron's mess after the shoddy bandage, which is the countless soldiers, is removed, am I? The Imperium must press the pus until it bleeds only blood and disinfect the wound before treating it. Of course, however, it's after the Ritual War.
 
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The Emperor, Magnus, Malcador and everyone else in canon did nothing. There's statements saying it would kill him to remove them. Thus the logic is they're very, very, very, very, very, very, very, very difficult to remove.

@Daemon Hunter feel free to hop in and explain further

The general problem with the Nails is that they're effectively a part of Angron physically, mentally, and metaphysically. They're a part of his brain and make up a part of his soul. As such, removing them is near impossible and you need someone like Isha to remove them.

Now the Emperor effectively took a look at them, realized how much work he'd have to put in to even have a chance at removing them, and basically decided to not bother attempting it. That is how much work it will be to remove them, that the Emperor took a look and decided the difficulty to remove them was not worth a full Primarch.
 
Iyanlux's First Mortal
His body burning with exhaustion, Nanael followed the slight pull he could feel in the astral plane. Tinted with rage and blood the call drew him inexorably onwards, lending him strength enough to march forward even as his body screamed in pain, muscles worked beyond their limits.

No matter what happened, he knew in his heart that if he deviated from the call he would die in only a few short years. He could feel the creeping touch of insanity as he was forced to live outside of the villages and never enter them except under the cover of darkness. His mind had not handled the loss of human companionship well and even now he could feel his' mind fraying.

Yet, in the darkest of his nightmares of blood and iron, he had heard a clarion call, waking from the dream knowing where to march. March he did, for months he had walked across the land, his powers smoothing the land into a flat road as he walked, only to return the land back to its previous form as he past. Ravines were crossed as bridges of dirt followed his steps, caverns were simply carved anew to allow him passage.

Nothing born of the spirits of the earth could hinder his march, for he was their master and the ground obeyed his commands. Yet, the call never wavered and never changed course as the days turned into weeks then months then finally years.

Yet, the march was not exempt from the dangers of the world and three times did he fall under assault. In the fifth month of the journey, he stumbled upon a wolf den, enraging the mothers of the pups and it was only due to the collapsing of the den that he escaped with only five bites and his life.

Next in the 9th month of his march, he found another walker of the astral plane akin to himself. Yet, even from where he stood atop a hill he knew that the one in front of him was no ally of his and would never be. As he drifted closer letting the earth move him to ensure silence, he could hear the other rambling about secrets and rituals, and other even stranger topics with seemingly no connection between them at all.

Something warned Nanael just in time to dodge a bolt of screaming energy that the other walker threw his way. So battle was joined, the other was too weak to be able to match his might and yet, something about the other seemed off to him. The man giggling and laughing insanely, even as he was slowly being boxed into a corner that would spell his doom.

Insane glee, flashed across the face of the other as, he began to incant something, that shook the air and twisted the life around. As Nanael watched sickened for he had lived for most of his life among the wild, never wishing to impose his will over the spirits of land and life, simply wishing to live another day. The most he had ever done was create a good patch of farming soil in which he had grown food for himself, yet as he watched in mounting horror, the other's incantation was mutating the plants around him.

The grass turning slick and slimy as the blades became writhing tendrils hunting for flesh to consume, the insects warping in size and shape as their forms were brutally ripped apart and reassembled in the image of insanity. Yet, the worst of it all was the other walker, for halfway through whatever madness he was conducting he misspoke. Nanael staggered as a surge of energy washed over him and when he turned back where the other had stood now only a hulking monstrosity of malformed limbs and flesh stood there.

In the moment before the monster could react, Nanael acted. Pulling deep upon his power, he forced the land to obey. The stone and dirt shifted under his command and the monster was cast down into the rivers of fire that coursed beneath the surface of the world. The moment the monster was gone the rent in the earth slammed closed, crushing the creature if it had not already fallen into the lava brought forth by his fury.

Thus, so did the journey continue, in peace for two more months. The peace what little there was, was rent asunder as a bolt of flame tore into the ground only barely missing his body. Reacting as only a person left to fend for themselves from an early age could, Nanael reacted throwing himself to the side, and walls of dirt arose from the ground.

Bolts of flame lanced through the earthen walls and it was clear that the battle was in the favor of the other. Rage, at the injustice of the world, rage at how his own parents had tried to kill him after he showed them the pots he had crafted from the ground. But most of all rage burned through his veins as another walker attacked him with flame, burning away all that he tried to build to protect himself.

Burning with rage and hatred, Nanael bent the world to his will. Soil twisted and turned as the land shook under his feet, trees collapsed as the soil beneath their roots withdrew. Massive spires of rock and stone lanced into the sky driven by his rage. It was muffled and barely heard, but the grunt of pain carried to his ears and turning he found the one that had almost ended his life.

Yet, the man was no walker of the astral plane, but instead a normal man. Instead, his weapon was of interest for it was nothing like the bows that Nanael had used and seen or even the newer crossbows that had recently been introduced to the world. It was strangely blocky and short yet glowed with inner light, and even from where he stood he could feel the fury the fires contained within the vessel.

The battle was soon concluded with the ground itself crushing the legs of the bounty hunter and ripping his arms away before he could ruin the weapon he held. Walking forward, the ground shifting under foot, Nanael picked up the strange weapon and began to investigate its function, knowing full well just how powerful it could be.

With the weapon secured and safe in his possession, the earth split asunder as the man fell into the chasm which soon sealed itself shut. Nanael turned back to the call and began the journey once more.

Days to months and the weapon he had gained from the bounty hunter stood him in good stead for its flaming fury, spelled the end of all that threatened him. Humans turned to ash, blockages shattered, stone melted all fell before the fury of the weapon he held and for the first time in a near decade he relaxed his powers, letting them slip into the background

Finally, two years since the start of the journey, he had reached the end of the call. Somewhere below his feet rested the item that called to him, drove him to travel across the land to reach this point. At last he would be able to claim vengeance for all that he had suffered, with a clench of his hand the earth parted for him, as steps formed leading into the stygian darkness of the unearthed cave.

With only the light of the raging weapon for guidance he began to walk down the steps of soil and rock, to find the source of the call and promise. As he pasted walls engraved with images of mutation and change, all he could feel was disgust for such, for he knew well how that ended. Although the crystals that lined the walls he had to admit were beautiful in their own way, even if the engravings subtracted much from their beauty.

However, even with the knowledge, something called to him from the designs, but the call was thundering in his mind, pushing away the thoughts of the engravings. Shaking himself clear of the strange considerations, Nanael lifted the weapon and took aim at the center of the place where a large stone stood covered in dried blood and strange runic markings.

With a pull of the string the gun jerked and a fireball lanced outward tearing into the stone, shattering it far and wide. The moment the stone shards began to fall, he knew he was not alone. For things starving and empty waited on the other side and his actions had given them an entry point.

With a snarl, a creature of void tore its way into the darkness of the temple and lunged for him. Lava and flame met it in flight, sending it crashing to the ground. One by one the starving creatures appeared, yet numbers showed their value as every one that fell allowed the others to move ever closer to him. The weapon had began to warm up in his hands and he knew that it would soon need to be set aside, but the creatures gave no quarter.

In that moment of uncertainty and confusion, a thought danced within the warp, seeking the knowledge of a path free from this place. Seeking a revelation of what to do, and something answered. In the mortal realm, Nanael had only a split second to realize the magnitude of his error, before all was LIGHT. From the crystals on the walls, from the gun in his hand everything blazed with pure light. The shadows attacking him screamed in pain as they were slowly relentlessly unmade in the blazing radiance that was Illumination made manifest.

In the endless tides of the warp, the crystalline form of Iyanlux floated along the Glimmering Path, unveiling all that it could as it fulfilled its nature of the Daemon of Illumination. Yet, it knew of the mortal realm and it consumed the echos of events long gone and yet to come born of mortal will and actions. Yet, something new had occurred, a mortal had reached into the realm of thought and asked for a way to live.

A fraction of Iyanlux's focus shifted as it turned towards the thought's source and in a mere instant, all of its might was brought to bear against the spawn of shadows, empty vessels of energy. The thought was found and grabbed, in that moment Iyanlux straddled the twin realms and unleashed its fury and might upon the mortal realm through the body of the one that had called upon it.

The surging Light of its form, blazing from beyond the caller, tore apart the creatures of shadow that it had caused the one it used as a conduit to make the call. As its mind expanded beyond the borders of the call it knew that it stood within a temple to the Grand Secret. Such could not be allowed to stand, drawing upon all of its power and beyond, draining the might of the one that called it to this place, Iyanlux unleashed it all against the temple.

The light of Illumination tore into the darkness of a temple to a temple shrouded in secrecy, dedicated to the Grand Secret, and the light proved victorious as the crumbling temple burned in the pure light of Iyanlux's fury. The secret that was, revealed and torn asunder.

As the temple slowly cooled, Iyanlux withdrew from sharing the form of the conduit, back into the Empyrean in full, yet remaining near to the caller. "Great Spirit of Illumination, you honor me with your presence. I am at your command Great Spirit." The conduit spoke in both realms directing the words towards Iyanlux.

For the first time in its existence, Iyanlux was unsure of what to do, for its nature was aligned to Order. It felt no compulsion to enforce its will upon the mortal realm through subversive means, yet it found itself loathe to refuse such an offer. Coming to a decision it spoke, in a voice that was forged from the voices of all that had their secrets revealed, "Conduit, bring the light of Illumination to the people of your world. Reveal all secrets you find, speak only the full truth, guide those lost, aid those in question. This is what I command."

Kneeling in the mortal realm and in the warp, Nanael spoke, "I accept your commands, Great Spirit. I will bring your light to this world, following your commands as you wish." For a moment he paused before speaking once more, "Great Spirit, I humbly ask for a fraction of your might. To bring your will to this realm, I will need more than what I have. I offer a fraction of my astral self in trade." Nanael said shaking in fear of angering the Great Spirit.

Iyanlux pondered the proposed offer for a while, before it accepted the trade. A tendril of golden light drifted towards Nanael's soul. With a sudden attack the right arm of Nanael's soul was taken in trade even as the golden thread split off and tied itself into the soul of Nanael.

"You have my favor, do as I command and I will grant more to you in time." With the final words spoken Iyanlux returned to the Glimmering Path.

AN: a follow up omake on the greater daemon starting up a small cult on a feral world
 
Daemon of Illumination
Nanael studied the runic markings on the ground, seeking any imperfection that might have creeped into the work. As his eyes traced the lines he had sunk into the ground, fidning no imperfection he smiled a true smile. The last six months had been the best of his life in years, with the plasma rifle in hand and the aegis of Iyanlux on his mind and soul, shielding him from the ever present nightmares. He had become a figure of power, yet he found himself uncaring of such for power in and of itself was no substitute for intelligence or dedication.

Power was just another tool to be used in the revelation of secrets that lurked in the shadows, and it wasn't even particularly effective a tool. No, shaking his head as he stood up from where he had been kneeling on the ground, power was only a blunt tool without consideration in its use. To bring true illumination required delicacy, for too harsh a move would send the secret scurrying back into the shadows.

"Prophet, the gold is ready." A melodious voice spoke to his side, as one of the first to join his group made her presence known. Nodding to her, the pair of them began to walk out of what would soon be the ritual room. As they walked through the temple to the Great Spirit of Illumination, Nanael smiled in pride as he saw the absence of darkness within the structure, grown from crystals wrought by his power under the guidance of Iyanlux. Light danced in a prismatic display and his plasma rifle was sitting on the alter as it had for the past month, moving towards the alter, Nanael let go of his worries and prepared to reveal all.

"Brethren of Illumination, the Great Spirit of Illumination has worked with me for a course of time, to bring itself into our realm. For this purpose was this temple rised and the room barred to all built. To this end the gold we have recovered from the secret catches and bandits shall be used, melted down and infused with my blood. It shall forever make the ritual of power to call forth our patron." rising his hands, as light flared into life within his palms Nanael smiled once more at his people, for they didn't flinch at the sight of his powers.

"Will all of the gold be used? Some of us still have families afterall." One of the more shady members of the band called out, yet even though he was well known for shading the truth, he was remarkably skilled at ferreting out secrets of all sizes. "By my estimations there should be roughly a thrid of the gold left over, which will be evenly divided among all members as will any future gold be." Nanael commanded with a firm voice.

The doors to a another side room slammed open as a burly man covered in thick muscle barged into the main room, "Prophet, the gold is ready and prepared for the final additions." He said in a voice scratchy from yelling over the clang of a forge for decades.

Nodding to the smith and giving him a smile, Nanael walked down from the alter, grabing the plasma gun as he went for it would be needed here. As the door of gleaming crystal slid open the first thing he felt was the sheer heat of the room beyond. Sweat immediately began to pour down his body, as he watched the smith began to laugh at the sight of just how unsuited he was for this environment. Yet, it was no matter, and it would have been worst if he had hidden his feelings in the end.

Soon, they reached the vast crucible that held well over a hundred pounds of pure gold, carefully purified over the course of a full month. Now it was nearly ready, but both he and Iyanlux desired for its connection to be stronger and with a slight grimince, Nanael slit open his wrist letting the blood pour into the melted gold, channeling all of the power he could into the blood as it left his body.

As he found himself begin to fade, he simply closed his hand and a surge of energy drawn from the world, reformed his skin and blood. "You have done your job well, Smith Belskey." Nanael complimented the smith as the crucible was lifted off the ground as Nanael commanded the ground to rise.

Slowly, the crucible and its master walked out of the room and into the cooler room, only for neither to halt their march. As the sealed door opened to the public for the first time the crucible with blood gold tilted as the liquid metal poured into the carved channels. Flowing through a matrix of crystal harder than diamond, filling in the gaps where the crystal was left open to the air.

Nanael could feel the metaphysical power of the gold as it joined with its counter part of crystal, forging the ritual complete. Then it was done, leaving a third of the crucible still remaining, and the floor a mosaic of runic symbols all calling out for the one that was Illumination manifest.

"Great Spirit of Light, we have prepared the door for you, walk through it and bless us with your presence." Nanael beseeched as he poured his power into the ritual. The first to appear was the light as the ritual blazed with light, golden and pure as energy coursed through its structure. Next came the banishing of all secrets in the realm. Nanael knew all that was known and so did all of the others, for the secrets of privacy were too banished for a time. Soon the secrecy of privacy fell once more as the third cirlce began to glow with power. Now the air itself broke asunder as the veil between reality and the empyrean faltered and then broke.

From the twisting portal of light, came a strange being of crystal, gold and marble. A sphere the size of a man floated in the air tendrils of golden light dancing from its surface to the uncountable crystals floating in orbit around it. All bound to one mind and will, "Conduit, your actions have brought Illumination to this world in a small part. I charge you and yours to bring my Light to all corners of this world. Purge this world of secrecy and corruption, I will assist in this endeavor for as long as I remain in this realm." The being spoke in a voice that was simply TRUE, nothing it said was a lie and all that heard it's voice knew that it could not abide the shadows for any reason. It was the burning light of Illumination, it was the torch that lit the way, it was the revelation of thought, it was all and more than they could understand.

"Great Spirit, we were planning on taking over a nearby village. However, as always we are at your command." Nanael spoke from his kneeling position, "A greater target for Illumination awaits beyond, follow me and I will see their secrets torn asunder. Any that wish to take my mark, ask and you shall receive, know that in so doing you will change." The impossible tones of Iyanlux's voice echoed out once more and all kneeled before their lord and one by one pledged themselves to its service, one by one each would bound with a tendril of golden power, in exchange of a fragment of their soul.

As the shards of the souls joined with Iyanlux, new crystals materialized in the air dancing within the net of golden tendrils. As the final one pledged themselves, Iyanlux moved with all possible speed. Moving almost faster than they could match, yet fanaticism lent their limbs strenght and soon the more knowledge of their number recognized the location as that of the local Count's personal lands.

Nanael smiled as he lead the charge along side the Great Spirit, the plasma gun in hand ready to tear apart any that stood in their path. By the grace of Illumination, they made it nearly to the walls before anyone raised the alarm and only five of their number suffered wounds before Iyanlux took the field.

For the first time the universe saw what the Daemon of Illumination could unleash should its wrath be stroked high. Night turned to day as spears of burning light traced murdeous paths across the sky lancing deep into the castle, bisecting men and shattering stone in their path. Yet, it was only the prelude to the true might of Iyanlux, a wave of light thick enough to become solid in defiance of all reason exploded forth crushing the stone of the castle into dust as it raced forward. Relentlessly, Iyanlux moved forward, swords and arrows shattering against its inviolable form.

Soon it became clear that the fight had been decided the moment Iyanlux unleashed its might, the walls shattered, the guards routed, the countess captured. All objectives completed in less than an full hour.

"You are not wrapped in the shadows of secrecy, yet the taint of the shadows clings to this land. Conduit, contain this one for a time. I shall unveal the secrets that lie below." Iyanlux thundered as its massive form drifted towards the ruined castle, flashes of light dancing forth to spear anything that seemed unusual.

Time passed and Nanael and his men began to worry that their patron had been defeated, but then a golden light came forth and Iyanlux returned with a group of struggling figures in chains of light. "These were the secret bearers that I sensed, their minds contained within a wealth of secrets." turning to face the captured countess, Iyanlux continued, "your removal was a primary concen of theirs master. I offer protection to all under my aegis, accept my mark and be protected as one of my own. For there are more of their ilk out in the darkened places of the world."

The countess glanced around wildly, before realizing that there was no choice in truth, "What choice do I have? I know how cults like yours work, and I choose death over joining." her voice wavered yet held firm.

At her words the dancing crystals that formed Iyanlux's form stilled, "Very well, then. Conduit releash her and rebuild the walls. The secrets of this place have been illumatied." Iyanlux commanded sending a jolt of surprise through all present, yet Nanael followed the command and soon the castle had been returned to what it had been only a short hour ago and the countess released from the ground.

Iyanlux began to float back towards the temple, followed by the cult as Namael remained behind, "You should honestly join, all it asks is for us to be honest in all things. Do remember the ones that dealt with a conspiracy that was targeting you, if you ever need aid." Nanael spoke before turning to follow his patron, leaving the countess in the night confused and worried about her future.

An: another omake on the Daemon of Illumination and its cult
 
Speech to the BL
Just randomly typed this up real fast while I was thinking about the BL. Apparently Lion really likes the idea of them if told about them being used in this instance. Go figure huh?

Baldur smiled, it was a grim little thing as he stared out into the crowd of faces. One thousand Wardens stared back. Each one had chosen to partake in the group, each one knew the mission - the cause, but that didn't mean the speech he'd be making was redundant let alone in-effective.

"You're here," he called out, pushing the very words from deep within his chest out - letting it project all the way to the back of the Astartes gathered. "Because you possess something your brothers lack. You possess a quality our brothers cannot truly accept."

Baldur paused letting those words sink in, watching as their faces shifted ever so slightly. It was imperceptible to any regular human, but to him? An Astartes… it was all too easily noticed.

"You," the word echoed out, "my brothers possess a willingness to give. To give everything, even your own lives in the pursuit of protecting our Imperium. Where others may shy from the fact that we are effectively a suicide squad… you are able to accept this fact and perform above and beyond all expectations."

Flattery had never hurt and again it didn't, he noted nodding his head as he witnessed the men accept it. "There are rumors - whispers in the dark that we tread towards our doom. That our enemies are too numerous, too powerful… that they cannot be vanquished." The fifth Captain's head shook at such words.

"Those are lies." It was a blunt declaration. "As you all well know, we cannot be headed towards doom when we possess the most secret of weapons. Doomslayer." That one earned a chuckle out of the men, it was good to see they knew how to laugh still… they'd need it.

"On a serious note," his voice took on a grave tone. "Our enemies are numerous, they are powerful and yet time and time again they have faltered before us. Their unwashed unending tide has broken upon our proud, firm rock."

Baldur's hand came up, fingers raised as he listed off incidents. "Valhalla, Gehenna, Sakini, Cadia, and Aleph are just a few cases in which we broke these enemies." Smiling again, the Space Marine made the effort to stare the men in front of him in the eyes glaring the very truth of the indomitable spirit of the Wardens into them. "They have come to us and we have come to them, but the end result is always the same. We walk away victorious - having destroyed their presence, removed their agents and purged their influence upon this plane."

"So yes," he sighed. "Our enemies might be uncountable. They possess powers foul and bewitching on levels that are beyond us. But we are their monsters. Their night terrors. We hunt them, striking fear into these beings who have known no terror for however long they may have existed."

He laughed, punctuating that last statement heavily with his own heartless cackle. "Do you know why they fear us? Because we are their doom. Their death."

The Astartes wavered, for an instant it seemed they might break the stoic facade, but they managed to keep it together. Baldur nodded, if only such willpower had been put to better use earlier on.

"Our Primarch - our Legion has been entrusted with a most sacred duty." He pointed out, reminding them of the importance this task represented. "We are to strike at these foes, charging deep into this darkness. In doing so we are taking back that which belongs to Humanity!"

As the shouted word bounced off the wall, Baldur took the time to observe the recruits of this Burning Legion. The lethargy that had seemed bound to them had disappeared, replaced with an eager sort of attentiveness.

"Reality," the word fell from his lips as a hushed whisper, so soft and quiet he was certain the others had to strain to hear it. "We are taking back the Materium that they stole from us. The people and planets shall return back to the fold of humankind, to the Imperium."

"Such an endeavor," he breathed out heavily, "cannot be done without you. Our enemies, they seek to make us fail. They look to overwhelm our own champions with numbers and power using their strength against us. But in the end, it is us that shall use their weakness against them."

A ghastly smile crept over Baldur's face as he reached this part. "These monsters lack conviction, they lack trust - they lack solidarity. Each one willing to turn upon the other for the slightest advantage. And I've yet to even mention their own true physical weaknesses, how their bodies are unable to handle the purity we wear and bear with our runes."

"We don't!" He slammed his fist hard into the bulkhead wall. "Not a single one of us gathered here would hesitate to leap onto a grenades, to pull another out - even if it cost us our own lives. Everything for the Imperium, for our brothers. And that is where they shall fail."

"So as they send their unending tide and their champions to break ours," his hand raised up as his finger pointed out at them, "shall be there. As the kill-teams face these foes, it shall be you who saves them - who takes on the enemy recognizing that there can be no greater sacrifice than ensuring your life is spent saving those men."

"Death comes to us all, but rarely do we have the luxury of deciding how we die." Opening his arms, Baldur smiled and said, "I present you with that very luxury. Do you die knowing you took down a few enemies and helped out - or do you die knowing you did so in saving your brothers - in saving the ones meant to slay the mightiest foes brought against us?"

"I know what I would pick if I stood where you stood," Baldur explained. "I would die a thousand times over, each death another one spent against those the daemons call exalted. Delaying their mission in slaying their hunters. Each death one that would eternally torment the daemon with the painful lingering scars I'd carve into their skin - into their very heart."

"So what shall you pick?" He turned the question to the Burning Legion. "The death of a hero? Or the death of a grunt?"

"If you want to die a hero, step forward and be anointed as a member of the Burning Legion in full," his eyes roamed the crowd meeting his fellow Wardens' eyes. "Join in on burning these daemons to naught but ash."

And as always Pisces never failed to disappoint - the former Destroyer Squad leader having stepped forward before he even managed to finish the call to action. His face bore none of his usual humor but that didn't take away from him having moved to stand alongside Baldur facing the crowd.

"Thanks," he whispered to one of the few friends he possessed.

Even though he couldn't see him, he knew Pisces was smiling. "Don't mention it. Just remember me when I'm gone."

"You won't," he got that far before cutting himself off. "Like the stars."

A chuckle erupted from the Astartes besides him. "Good enough."


With the somewhat popular and infamous Warden stepping forward, the hesitation that had gripped the others' hearts broke and they too joined Baldur and Pisces. Not one walked out, every last one of them came to be inducted into the brotherhood of the righteous few. Where surviving was not an option.

Kesar and Oricarius would kill him, Baldur noted calmly as he lead Pisces in having the others swear an oath before having a plasma torch burn into their armor the very symbol that they had devised. One easily made up of miniscule runes of fire and purity.

Hopefully they were worth it.
 
A Burning Dog (Must Read)
A Burning Dog

"The only easy day was yesterday." Those were the words that 1st Sergeant Matsui would invoke during their training. It was something that Colton Reyes kept in mind upon his induction into the Black Brigades. The 1st Sergeant claimed that it was an ancient motto of Nord Merican, "Frog Men," which most assumed to be a group of military-trained abhumans. Such myths aside, it invoked a sense of perseverance in the face of danger or challenges that each mission or operation may very well be more challenging and "ambitious" than the last.

And for a Black Brigade, their missions were certainly challenging. The mental and physical toll upon them was perhaps up there with only the greatest and most lethal of the Imperiums advance combat units, who were, in turn, second to the Astartes. A black brigadier was expected to perform and succeed in unsavory missions. The greatest challenge was accepting that you were the ones that got called into cleaning up another mess and getting reviled for it.

There were no heroics to be had in the brigades.

Colton didn't care about being called a hero. He had grown up in the streets of Kuvola, a low Imperial World that produced only cogitator parts and criminals. He decided that he didn't want to be working in a factory or fighting in a gang. Colton joined the Imperial Army at the tender age of fifteen and fought for the better part of six years. His entire world was war, and while he did not enjoy it...he didn't hate it either.

His first captain within the Kuvolan 22nd Line Infantry called him a "lifer," the type of Trooper that found a purpose within the Great Crusade. Colton wasn't like those poor sons of a bitches that thought they were doing something "great" by participating in the Crusade. No, Colton just wanted to prove a point to himself and be a damn good soldier.

Unfortunately, Colton made the mistake of being too effective a killer. During the Siege of Morion, Lance Corporal Colton Reyes earned infamy. He had been the archetype between ending a rather tense standoff between rebels and his regiment.

These rebels had harassed Colton and the Kuvolan 22nd for the better part of four weeks. Finally fed up, the commanders of the 22nd ordered that an assault be prepared to flush out the rebels in the local habitation bloc. The problem was that the rebels were strongly suspected of hiding inside an apartment complex, and as such, Army command wanted to reduce civilian deaths if possible.

When the order came, it was expected that the 22nd would take heavy casualties in the process of trying to clear out nearly forty floors. The prospect of room to room fighting would be grueling and horrible. So, Colton decided to take another option; by taking control of several vehicles, he then attached several satchel charges and then used them as mobile explosive devices.

He blew up the first three stories of the building, which caused it to collapse entirely. He killed an entire rebel cell and likely saved hundreds of his brothers in arms, but he also killed ~2000 civilians in the process. When the Army officials invested in the situation, they ultimately called Colton's actions "effective, but cruel."

Colton responded by saying, "I wasn't the one that asked these bastards to hide among the civilians. Besides, the civilians were helping them. Anyone that helps or aids the enemy is one as well. No excuses. We've spent the last six months trying to take one city after the other, and we are still getting nothing by crap from the people who are supposed to be helping us. All I did was stop playing by the enemies' rules."

Whatever he said must have resonated well. Any possible charges against him were officially dropped. His actions were declared "necessary" and "effective" in light of the growing chaos on Morion. In the end, the Kuvolan 22nd would spend another year helping pacify it. Around that time, Colton was allowed to join a certain branch of the Solar Auxilia.

It was all very hush-hush. He met with a Major and was grilled extensively about many strange topics, almost all related to war and its rules. Again, Colton must have said the right thing because they gave him the option to join a group called the Black Brigades, a growing detachment within the Imperial Army that knew what had to be done to preserve their way of life and humanity.

"You'll get your hands dirty. You'll be required to kill people, even fellow troopers, if necessary. There is no glory here, but you'll be given a purpose that serves a greater good. Are you prepared to go down this path?"

"Sir, I'm ready to go all the way. Just give me a chance."

Colton left on the 22nd the next day. His old life ended, and his new one with the Black Brigades would begin that year, and the next four agonizing years of training would follow. They broke him down and reshaped him. They gave him new weapons and training, spoke of enemies that awaited humanity, and that he had to be ready in body and mind and soul.

The only easy day was yesterday. And by the time they were finished with Colton, they molded him into something else. Colton was a killer, a soldier, and a sentinel all in one. There was only the mantra of black powder and crimson earth in his mind by the time he was deployed.

---

They were calling this situation a few things; The Red Wastes, Desolation of Ultima, the Thousand Fires, or the Creeping Ruin. High Command's official statement was that this was part of a "long, drawn-out, insidious" conspiracy in Ultima by "subversive" elements among multiple organizations and entities.

However, anyone who looked into things could easily see that this happened because of the World Eaters. No one had ever seen such a disastrous showing by one of the legions, let alone from a Primarch, but it had gotten so bad that it spiraled out of control. But to see it reach this level?

There were hundreds of worlds in open revolt, thousands of regiments having gone either rogue or claiming to be held in place, and governors were also declaring either "home rule" or martial law until further notice. The unwashed masses, either feeling the need to fight or obeying simply not to starve or die, support the rebels.

Not even considering the how and why for this situation, Army High Command ultimately ordered that all rebels, regardless of their former affiliation, were to either surrender or died for committing treason. It seemed that once that particular set of orders failed miserably, the Desolation became as close to a civil war in the Imperium than was deemed "comfortable" for the Emperor to stomach.

So, once it became apparent that this wasn't going to be resolved in one year and rebellions began to crop up, the Black Brigades were called in to assist with counter-insurgency operations. But High Command made another large series of mistakes. For starters, the Imperial Army was attempting to reorganize in the midst of their supply lines being hammered by insurgents, aliens, and deserters. So that meant the Black Brigade companies would have limited support from other Army regiments on the planet or in-system.

And that's if they remained loyal.

Next was a rather exceedingly simple problem, and that was the Black Brigades stretched thin. This wasn't an exaggeration; this was simply a fact. Most of the Brigades were reshuffled for another major operation, a long-term one at that. Colton and his unit, the 9th Suppression Company, had been rushed into combat operations within a few months of taking on the "dark chevrons," the quasi-training ribbon given to any brigader that finished their training.

It should be said, no Black Brigader was a rookie, but the final moments of mental conditioning and training needed to be ensured. Because while it took a special type of soldier to become a brigader, certain steps were necessary to help the soldier "accept" their position's gritty outlook on war and the value of human life. The sad truth was that not everyone was truly prepared for this work without a little assistance.

And it was necessary. There were dark days ahead, and naturally, it was up to the brigades to fix whatever problem was given to them...no matter how many people died to ensure it.

But the reality of the situation was daunting. The 9th Suppression Company was only 2,500 strong instead of the 15,000, which was the minimum for most companies. Word on the grapevine was that these new "Skeleton Companies" would be the norm until further notice. It was almost absurd to consider any company within the Imperial Army being under even 100,000 troopers. About 60% of his company was made up of "untrained" Brigaders. Their psychological conditioning hadn't been completed. There were gaps in their combat training that didn't cover all aspects of counterinsurgency, nor against the type of foes they would be facing in the many and long years ahead of them.

As they prepared for deployment, new orders were coming down but only directed towards "veterans" like Colton. They were being told that it would be difficult to determine a loyalist and a rebel. They had orders to treat anyone, and command meant anyone, as an enemy combatant. It would be up to the veterans to keep the "untested" in line. Thankfully it was going to be easier to get them to fight against a shooting enemy.

No, Colton and the others were concerned about getting them to kill women and children, which they would have to do. That wasn't an "if" that was simply a "when" for them. The odds of finding any allies were uncomfortably small now. The civilians would come to fear them, the rebels would hate them, and the traitor forces would attempt to hunt them.

All of this and possibly on worlds could become entirely isolated, leaving entire companies on their own. Colton was starting to realize why they were being provided with survivalist texts. That was nothing new, but considering that every soldier was now required to memorize as much as possibly indicated a different fear among brigade leadership.

That honestly made everyone, including Colton, anxious about what they were supposed to do in a densely populated world with limited to no backup and possibly hundreds of thousands of enemy cells, which wasn't considering support from the traitor army forces or hereteks. There was even talk about having to fight mutants, cultists, and psykers. But then again, this was what they were trained for fighting anything or anyone that was against the legal Imperial government. The Black Brigades did not fail when it came to maintaining the Imperium's stability and prosperity.

Besides, the Imperium would be sending the Astartes in soon enough.

By that point, most of the heavy fighting would be resolved by them anyway. So right now, the Black Brigades would do their job and soften up certain worlds or, spirits willing, behead some rebel forces entirely. Granted, there was a rather uncomfortable rumor, one that was getting suppressed by Army Intelligence, that the Primarch, Angron, would be relieved of duty.

There were some serious concerns that this development could cause further issues, especially if the World Eaters decided that they didn't want to see their Primarch or Legion leadership getting arrested...or executed. Well, best not to think about such things.

Colton wasn't afraid. So what if they were out-gunned or out-manned, lacking allies and fighting in extremely hostile environments? They weren't out-skilled or lacking in discipline and confidence. They expected casualties, many were expecting to die as well, but they weren't afraid. Perhaps their enemies thought them unable to do what is necessary in a war against an entire city, or hive, or even an entire world. But they would find that the Black Brigades were not above any known military tactic. Nothing would be held back now. Nothing nor anyone was sacred or safe.

Not only that...but Black Brigade command hadn't left their Skeleton Companies high-and-dry. In fact, they actually decided to send over a few "goodies" for field testing. The 9th Suppression Company was given the honor of testing out one such package.

The Kerberos Armor.

---

-Ravo Deep-
+Day 1+397 of ongoing Compliance Operations
+Operation BURNING BASTION+
+19% of Planet Pacified, 70% in Open Rebellion, 11% Barren+


There was the sound of running water; that was the first thing he noticed.

A distant part of his memories could recall coming across a river on some forgotten world during his first deployment. It was the biggest source of clean water that Colton Reyes had ever seen and he could remember just staring at it. He didn't try to jump in or drink from the river; he just watched it. He vaguely remembered seeing fish swimming around it and how serene he felt. The Imperial Army was right about one thing: joining up, you did get to visit exciting, new places.

"Hey, Colt," There was a familiar voice speaking, "Get up." Now he felt something kicking him in the leg, "Captains got a mission."

Colton Reyes opened his eyes, and he looked up at Rai Peterson, his fellow brigader, and then keenly remembered that he wasn't near any river but instead inside some destroyed and bombed-out hotel. He could hear the distant sounds of war, now an omnipresent orchestra on this planet. And the running water he heard was just a leak from some broken water pipe.

"Sorry, were you asleep?" Rai asked with a wiry grin. He sure as hell wasn't sorry, but Colt couldn't bring himself to hate such a lovely, punchable face.

As Colton got up, grabbing his rifle and his kit, he nodded, "Yeah...I think I was dreaming too."

"Yeah?" Rai was looking down at a dataslate, "Was it a good one?"

"I dreamt I was on some shithole planet called Ravo Deep." Colton finished checking his weapon and went to leave. No doubt their Captain had another mission, but the Lance Corporal was still wondering if they were getting a resupply soon.

Even with such concerns, Colton didn't need to see Rai to know that he was smirking when he heard the brigader speak up, "Was you naked?"

Colton didn't respond, opting to instead move towards Captain Garza's location on the top floor. It was all the same, but Colton smirked as well. A little bit of levity in these uncertain times never hurt.

As he exited the bombed-out room, Colton walked into the equally bombed-out hallway of this bombed-out build that was their temporary HQ for this part of the city. Colton and the rest of the 1st Platoon (1st of 10 platoons of their Skeleton Company) were currently operating inside Jade Stone City (not that anyone called it that now). The former seat of Imperial power, now the capital to the new Imperial Ravo Kingdom.

The capital of the "Imperial Ravo Kingdom" had been a burning hellscape for almost two months now, after the Imperial Armada started firebombing it three weeks into the start of the crisis on Ravo. They bombed it for almost fourteen days. And when the fires and smoke had finally cleared enough for the Imperial Army to start pacification, it meant that high command could finally take the 9th Suppression Company was off their leash.

Unfortunately, nothing was going right. Once again, Army command either underestimated the resilience of the rebels or the accuracy of their pilots. Most of Ravo was burning, and the citizens died by the hundreds of millions, but there were still at least two to three billion pissed-off natives. The irony was that Ravo had built-in bunkers and several layered void-shield generators in certain locations. When the Imperial Army and PDF went rogue, they likely forced the tech-priests to activate the generators.

However, the Imperium still burned most of the food and water supplies on the planet. So, billions of hungry people resulted in a lot of uncertainty. Once the Imperial Army, the loyalists, mind you, announced that they had plenty of food and medicine and water...a great host of the survivors went in the direction that promised aid.

That meant that anyone who stayed outside the "green zones" and in the Red, Yellow, and Black Zones was effectively declared an enemy combatant. The Yellow Zone was contested lands, red meaning it was rebel-held, and the blacks were basically no-mans land. Naturally, most of the planet was red, and there were hardly any green zones on the map.

In short, a bunch of assholes here on the planet decided to rebel, which caused a bunch of assholes up in orbit to bomb most of the major cities, resulting in hordes of angry, starving, and armed assholes now fighting against the poor bastards trying to fix some other assholes mess. Meanwhile, the Black Brigades were now effectively sent in to kill and liquidate all known rebel positions to ensure the Imperial Army could focus on the traitor military forces before moving in to mop up and restore "order" to the zone.

So far, it hadn't worked out all that well.

"Hey, Colt!" Coltons focused on a pair of brigaders, Siyanda and Tancred, a pair of "untested" working inside one of the rooms. They were good men, but Colton had to keep a distance from them attachment-wise. They had proven themselves capable in combat, yet he needed to remember that they hadn't earned their black chevrons.

"You going to see the Captain or maybe Iceman or the LT?" The two of them were looking over a pair of modified assault stubbers, "Can you please tell any of them we need some replacement parts? I've been trying to fix these two bastards for the past three hours, but I might as well by trying to mimic an Ork with all the good I'm doing."

"One of these jammed last night and almost killed Guile during a firefight." Siyanda spoke up quietly as he wiped his hands, "The machine spirits are angry; they need aid."

"We are all angry and in need of aid." Colton remarked flatly, "Do what you can. I'll see about asking Brad or Nate for a resupply."

Both men didn't look amused, but they went back to work. This was a common complaint, but thankfully it was just them commiserating their current situations more than anything. Everyone knew that they were in a bad situation, but not exactly a dire one. The lack of resupply was a growing problem. Food, water, ammo, parts, medicine, and even minor amenities were scarce.

Any soldier worth their salt, especially for special operations, would make due. But there was a growing point of contention that their allies were not working hard enough to get them a resupply. The last resupply had been almost three weeks ago, and even then, it was a rather abysmal one.

Pissed off soldiers meant a breakdown in discipline and morale. But for the Black Brigades, such things just made them meaner to everyone involved. Colton wasn't worried about his men not doing their jobs. No, he was concerned about them having too much of a vested interest in it. He heard reports from some of the other platoons that some brigaders had made rather "questionable" decisions in the field.

'Best not to think of that.' Colton didn't like making excuses, but this was a war, and everyone involved that wasn't on the side of the Imperium was an enemy. Everyone that hadn't made it to the green zones or at least trying to were enemies that deserved to die. That was the punishment for traitors. Granted, even Colton recognized how badly the Imperial government botched things that led to the Desolation start.

Making he was up the hotel's ruins, more Black Brigaders were either resting, keeping watch, or just trying to relax. Colton could hear the din of conversation and vox traffic, along with the occasional artillery barrage in the distance. As he got closer to the command center, which was in a ruined ball-room, Colton could already hear a loud argument taking place.

"Shit." Colton muttered to himself as he approached the doors, where Jane and Olaf were standing guard, "Captain on the vox with command?"

"Captain on the vox with command." Jane spoke quietly and didn't look happy, "I don't think we are getting a resupply." He felt a little bad for the women of his platoon. Even with certain modifications that all brigaders received, biology still played havoc on the fairer sex in the field. She was miserable; then again, they were all miserable.

Colton wanted to punch something, "Well, better not keep the hangman waiting."

That got a chuckle out of Olaf, "LT and Brad are inside as well. I think this is going to be a big operation, Colt."

"Good." Colton grimaced as he stepped forward, "Maybe this is a sign that command has something for us to do now."

Neither of them said anything, but they were likely thinking the same thing. These last few weeks, their platoon, hell most of the company, effectively ran a basic search and destroy missions. The last real mission that had tactical importance was the suppression and clean-up of a rebel motor pool three weeks ago. After that, the high command was trying to reorganize after a reported mutiny onboard a few of their escort ships.

Rumor had it that the transports had been carrying civilians fleeing from another system that had fallen apart. One thing leads to another, and the Imperial Armada was ordered to fire on the ships. That didn't go over well with some of the captains and resulted in a host of issues. This whole thing was spreading among Ultima. The loyalty of everyone was being questioned or put to the test.

The Black Brigades were going to be busy for a long time here in Ultima.

"I don't give a fuck what Admiral Kelson or General Monty or if one of those fucking Astartes captains were in orbit telling us otherwise! You munitorum pukes promised us a resupply for this morning. Not tomorrow, not next week, but this morning!" Colton sighed and steeled himself as he entered the command center. Captain Lav Garza was currently on the vox with someone, likely some rear echelon colonel in the Munitorum.

Along with 1st Sergeant Brad Higgins and Lieutenant Nate Sharman, Captain Garza was currently looking over an out-of-date map of the former capital. None of the officers glanced up at Colton as he stood at attention. None of them looked particularly pleased.

The voice on the other end of the receiver must have said the wrong thing to the captain as he looked ready to explore, "I don't fucking care! You are sitting on ammo and weapons that most of your troopers don't even use, and you can't spare a fucking truck or two to deliver it!" He paused his ranting before he started shaking again, "You'll talk to someone higher up to expedite the process. Great, fucking amazing work. How about you talk to someone higher up so you can expedite the process of you unfucking yourself?!"

It took all of the captains' power not to slam the receiver. They couldn't get a new one if he did, so the captain unhooked it and quietly seethed before looking down at the map, "Nate, please brief the lance corporal on the mission parameters while I try not to shoot something; in anger."

"Err, yes, sir." Nate had an awkward look on his face, but they couldn't begin to imagine the pressure the captain was facing. "Lance Corporal Reyes, be advised that this information doesn't leave the room. Failure to do so will result in an NJP and possible further punishment. Do you understand?"

"Yes, sir, I understand." Well, this was new. Since when did command require A Black Brigader to swear to secrecy? Their missions were already black operations, to begin with, and especially due to the nature of their work.

"Colt," Nate spoke casually now, "There has been a development. One of our sister platoons captured a high-ranking rebel and brought them back, per the request of Army intelligence."

"Pardon me for asking, LT, but when did we start taking prisoners?"

"The same time we learned we were going to be involved in a hostage rescue." Sergeant Higgins interjected with a grimace, which caused Nate to spare a small glance towards Brad.

"Both the LT and Sergeant are correct, Colt." The captain had calmed down quickly, although Colt could still see the man was furious. "As of right now, our platoon has been tasked with a rescue mission of a VIP after Army intelligence obtained information from a rebel source of the VIP's location."

Colton was surprised, shocked even, that someone up the chain of command wanted the Black Brigades of all people to go and rescue someone. They were killers, shock troopers, the type that most other Troopers refused to mingle with if given the option. More importantly, that wasn't what they were trained for at all. Who the hell was either desperate or idiotic enough to send a bunch of wolves to rescue a lost sheep?

Even so, Colton stood at attention. He wasn't going to argue this point. Captain Garza, the LT, and Brad clearly were unhappy with the development and likely tried to argue the order themselves. But command being command had likely refused. So now it was time to make do with the shitty assignment and come out on top.

So with a grimace, Colton nodded, "Understood. What are the mission details?"

---

The governor of this planet was Berthold Pokov. His family had been the rulers of Ravo Deep for almost six centuries before the Imperiums arrival. When the World Eaters came, he did the smart thing and wisely surrendered his world to Angron's forces without a fight. For his reward, he got to take on the title of governor. Nothing changed for the better part of thirty years, that was until Angron started requested more and more troops be sent to join the Imperial Army.

Joining the Imperial Army was a common practice for many, but when it became part of the tithe towards the Imperium, things got a little murky. For Ravo Deep, a planet that mainly produced vehicles, electronics, heavy lift, and deep-space components, they figured that they wouldn't have to send tens of millions of "volunteers" into the Great Crusade.

However, the more Imperial Troopers that died, the more Angron needed. So, he made demand not so subtle to Ravo Deep, as he had to thousands of others, to kick it into high gear and start sending more troops. It wasn't that Ravo Deep wasn't incapable; it's just that they figured that they had bleed enough as it was, especially when the Mechanicum requested increased tithes and production outputs.

In short, Ravo Deep went through a worker shortage while still needing to maintain production. Tack on that, people were understandably worried about their parents, family, children, and siblings going off into space...people were scared that something was going to happen.

And something did happen...at least 86% of the Ravo Deep trooper entourage died over a period of four years, the biggest being the clusterfuck that the World Eaters started last year. Calling the situation a "disaster" was like calling an Ork Waaaggghhh a minor nuisance to a feudal world.

People got angry, and then they get outraged. Naturally, Governor Pokov did the reasonable thing and told the population that he would get justice for their world. Unfortunately, Berthold Pokov wasn't about to challenge the World Eaters, so he did the "smart" thing and ordered the PDF to go active and requested support from the local Imperial Army garrison.

Instead, both groups decided to start fighting each other, claiming that the government had failed them and that they weren't going to shoot unarmed civilians that were "understandably" upset and asking for decency and justice for those who died under incompetent leadership. It was one thing to hear a government say such a thing, but hearing an entire population going off their rocker upon learning that the World Eaters were directly the reason behind it...it was impossible to hide, especially once disgruntled Troopers started leaking information.

The citizens then found out that Governor Pokov was selling them out and started demonstrating against him. That, in turn, caused him to panic and ordered the PDF to respond to the "rioters," which, in turn, caused mass desertions among the PDF. Finally, the Imperial Army got called in to handle things, which resulted in the Imperial Admiral and Generals decided that the rebels needed a heavy-handed response in the form of selective air-bombings.

It was overkill to start bombing civilian centers, but it was madness to start firebombing several locations. By then, the people had enough, as did the PDF. Traitor forces stormed the Governor's Palace. Berthold was off-world, but his family was still inside the palace. There were reports of executions, and the governor had enough. He gave the Imperial Army and Armada garrison to do what was necessary to the "animals" in the cities.

No surprise then when a civil war broke out here on Ravo Deep, and then word reached everyone that a host of other worlds were going traitor, along with Imperial Army and Armada forces. Meanwhile, the World Eaters were scrambling to get their own house in order. All this happened almost ten months ago.

So imagine Colton's surprise when they learned that the governors' daughter was alive. She must have been escorted out just in time by loyalists but could not escape towards friendly lines by the time the fire-bombings started. By that point, communication was over, and supplies were running out. The Black Brigades heard things were awful during the first five months.

The daughter and now sole surviving scion of the Pokov family must have gotten captured at some point, that or the rebels didn't know they had her until most recently. From what Captain Graza told Colton, the rebels would quietly give her back to her father in exchange for him giving the rebels all information on Imperial Army forces on the planet.

From what Colton learned, Berthold had been in talks with the rebels for almost two weeks now...someone wasn't going to be governor for too long, or at least that is what Captain Garza initially thought. It seemed that Army command was willing to make a deal with Berthold in exchange for him ceding all remaining power to a leader of their choice.

Personally, Colton would've put a bullet in Berthold's head for treason, but he didn't have the fancy ribbons and titles on his chest to make the decision. Instead, the Black Brigades of the 9th Company were tasked with getting this information and now securing her safety.

Colton, along with six other brigaders, was going to lead the rescue mission. Simultaneously, the rest of his squad and the entire 9th Company engaged a dozen rebel locations to keep the rebels off-balance and preoccupied. It sounded easy enough on paper; snatch and grab, kill anyone that gets in the way, and escort their VIP to a prepared landing zone for a valkyrie.

Yet everyone knew going into this operation that this wasn't going to be an easy one. A Black Brigader wasn't a hero or the type of person that risks their lives for some traitor's offspring. They were here to kill and bring order and law back to this world. However, they were still soldiers, and soldiers obey.

At the very least, this wasn't them needing to gun down civilians. So that was something, at least.

Either way, Army command gave the mission the go-ahead. More importantly, Colton and PFCs Stevenson and Yao were going in equipped with the Kerberos Armor.

That armor was...something else. On paper, it was really just a suit of motorized and mechanized carapace armor. But it felt and worked like power armor than anything else. The technology was simple, outrageously so; however, the materials and design were state-of-the-art.

Sergeant Higgins told Colton that it was called the "Panzer" by design, but Kerberos was used intermittently. The armor design was strange. It had protect-gear backplates consisting of thin sheets of rolled homogenous titanium plate underneath (and supporting the weight of) the ammunition backpack, compared to the frontal armor, which is a rather more sophisticated composite material of ceremite woven with some carbon fiber strands.

The backplates protect decently well against shrapnel, i.e., from a fragmentation grenade or a rocket, and offered limited protection against flame weapons and most basic small arms. Something had to give, as this was, supposedly, a mass production design. Rumor had it that this design was also "stolen" from a project related to some "arbites" and originally meant riot use. But it looks someone took the design and reformed it for heavy assault units.

After that, the rest of the design incorporated photo-visors, limited exo-muscle, integrated vox-caster, and was rated against bio and chemical weapons. The damn thing was difficult to move around in, clunky and heavy as well, but the added protection was worth it. Not only that, the backpack ammo carried enough ammo for the belt-fed heavy-assault stubbers each brigade had to lug around. Granted, you could always use regular small arms if you no passion for violence.

The biggest problem at this point was that the armor was difficult to maintain. Oh, you can figure it out as it wasn't the most advanced thing, but the material components and replacement parts proved to be a difficult task. A tech-priest might fix or cannibalize other things to fix the systems or components, but they were ultimately attempting to piece together a working suit of armor on prayer and whatever scraps they could find out here.

Somehow, Colton found that visual to be a metaphor for this entire situation.

---

"Look at this shithole," Jane commented as they drove through the ruined streets of the planet's former capital, "You think anyone is actually going to spend time and money rebuilding this place?"

It had been seven hours since Colton had been giving his briefing by the others. During that time, he and the rest of his impromptu unit headed towards the suspected rebel location. They were deep in the red zone now, but they were driving around in a recovered rebel truck, so they had some form of camouflage.

Colton saw that the former capital was effectively a ruined city. It would take a generation to rebuild everything. The scars of the war were also growing in scale. As they passed by a burnt-out Chimera, he started to realize that amount of unexploded ordinance in the city was likely another hazard.

The distant sound of gunfire and artillery was quite present now, the familiar sounds of a warzones "ecosystem" after all these months.

"Nearly nine months of fighting and we aren't aware close to get this place under control." Yao shook his head, "What a waste."

Rai snorted as he looked over the vox-caster on of the Kerberos suits, "What, you don't like getting to shoot traitors?"

"It wouldn't be necessary if there were someone in charge that knew what they were doing," Yao remarked quietly as they passed by what looked to be a long-destroyed schola bus. Colton thought he could see some skeletons in the seats, but that might have been his mind playing tricks on him.

"Never pet a burning dog." Colton finally spoke up as they passed more and more ruins, stretching what seemed like endlessly across his vision. His squad gave him a strange look, but Colton activated his micro-bead to reach their truck driver, "Pax, what is the distance to the drop-off point?"

A brief bit of static followed, "Less than two kilcks, I advise getting ready to get out."

Colt looked over at Rai and Stevenson, "Are the suits ready?"

"As they'll ever be." Rai shook his head, "Maybe if those fucks up in orbit all the materials and parts we needed actually sent them down, I'd be a lot more confident. Instead, I've had to try and fix components with what amounts to tape and gum. Meanwhile, we have no good lubricant for the stubbers, so keep that in mind if you decide to go full auto for more than twenty fucking seconds."

The more he heard, the more Colt grimaced, "Is there any good news?"

"I fixed up the front armor plating and even added a reflective coating to it, supposed to help reduce the force of a las bolt by like...20%? So, that's something."

"That's a whole lot of nothing than something," Colton remarked while Rai gave a crooked smile and shrugged. At the very least, he was keeping a positive attitude given their current situation.

"Hey, look at it this way. You probably won't need it. The rebels are storing all their good weapons for the real battles. Isn't it nice to know we don't qualify for being the biggest threat to these assholes?"

Rai did have a point, somewhat.

Only a few of the rebel groups were using las weapons these days. Granted, any encounters with the former Imperial Army units would prove quite deadly. The rebels were smart enough to keep their actual military-grade weapons around and only be used against the loyal Army forces.

Colton wasn't sure if he should've been annoyed or not that the Black Brigades didn't warrant such a response yet, even after a year. The rebels indeed feared them, but the Black Brigades weren't the ones rolling around with tanks and aircraft. Besides, once the Astartes arrived, the traitor troopers would need every advantage available to them.

"Do we at least have plenty of ammo for the stubbers?"

This time Rai nodded and gestured towards the three ammo backpacks, "1,600 rounds, or about 800 per barrel. These twin-linked stubbers eat ammo like crazy, you know." They did, but they also tore apart most enemies within seconds. Even light carapace wasn't safe from them. Colton suspected that even Solar Auxilia armor wouldn't save the wearer if he got enough shots off in time. That was the trade-off, high rate of fire and firepower vs. ammo supply and component burnout.

"Watch your footing as well." Rai spoke up again as he started to double-check the ammo in one of the backpacks, "The recoil compensators only provide so much stability. Remember, my dear Colton, aim down and pull up as you fire!"

Kerberos armor and its weapons required a fair amount of training and experience. Colton had nearly three hundred of experience in the armor since landing on this forsaken world. Colton also developed a lot of arm strength these days. He could probably arm wrestle a scout from one of the Astartes legions.

"Coming up on the insertion point," Pax called out on vox, "So far, so good. No foot mobiles or moving vecs. Rebels are either asleep at the wheel, or they are way too overconfident."

"Copy Pax," Colton looked at the others now, "Mission parameters are now in effect. Callsigns for this mission is Hitman. We'll suit up once we make our way inside the rebel 'compound' upon clearing the infiltration point."

"Err, sir?" Jane spoke up now, "Where exactly is the rebel hideout?"

Now Colton grimaced. He kept this part for them for the obvious reason, "Inside a sewer network." He could see all of them groan, "If it helps, we will be getting permission to head to the Army lines for a day of R&R when we return."

"Hope that includes a shower." Rai rolled his eyes as he started getting the equipment ready to move, "Jane, Yao, and Arnold help me get this shit ready to move."

As Colton started going over the plan in his head, he took another look outside. They passed by what looked to be the remains of a statue dedicated to the Pokov Family. He could briefly make out some graffiti painted white and large across the body of the statue...

We will have a future!

The more they fought against the rebels, the more Colton recognized that these people truly believed that they were justified in their rebellion. The Imperium failed them, or at least one of the Primarchs did, which made them think that that they had a good enough reason to rise in revolt. It would be up to the Black Brigades to remind them that the Imperium would not tolerate treason, even if they had to kill half the planet to do so.

"We're here," Pax called as their truck began to slow down, "Get ready to dismount."

Colton looked at the others, "Black Powder, Crimson Earth."

"Black Powder, Crimson Earth." They all chanted back. It was time to go to work.

The plan was simple. The three Kerberos armors would act as the distraction while the remaining four brigaders would move towards obtaining the hostage. This mission had enough intelligence of enemy composition and the layout of the sewers to make this work. Really, the problem was going to be the rebels. From what Imperial Army had gathered, there were close to five or six hundred enemies in this particular stretch of sewers.

All he, Yao, and Stevenson had to do was act the part of the distraction.

Easy enough.

---

Two hours later...

Colton heard an annoying ringing sound inside his helmet, which made him want to almost puke. It was also a little hard to breathe, and his entire body felt sore for some reason. What had he been doing? His vision was swimming as he tried to make sense of what was going on around him.

There was another sound in his right ear; it sounded like a voice yelling him? The ringing started to subside, and Colton started to hear what sounded like gunfire and the occasional explosive around him, 'What the hell...?'

He heard the voice a little more now, "...Hitman Actual, come in!" It sounded urgent, "Colt, can you hear me?!"

Once his vision focused, Colton realized that he was in the middle of a firefight. Some disgusting muck covered his body, along with some debris. Just what the hell had happened? Instinct and training kicked into gear, causing Colton to hoist himself up with all his strength and looking for any available targets. He saw what looked to be dozens of muzzle flashes at an unknown distance. His mind screamed at him that those weren't brigader guns, so Colton lifted and pointed his assault stubber towards the flashes.

Colton pressed down the trigger, and a torrent of lead sprayed from his assault stubber. It should've been noted that unlike the normal .50 or .30 caliber chambered cartridge. The brigades used a 12.7mm type of bullet. The difference in stopping power was noticeable, but Colton found it still killed just about anyone as any .30 or .50 caliber casing.

The gun roared as he "aimed" the weapon towards the firing line. Colton barely had time to register what looked to be something heading his from his attacker. 'Rocket!' Colton forced his still sluggish to move enough just in time to "dodge" the rocket-propelled grenade and let it fly by his head. The explosion he felt two seconds later went relatively unnoticed as he continued to spray down at the enemy line.

Rai's voice frantically called out over vox, "Hitman Actual, if you can hear this, we need to pull out now!"

He had to agree with that tactical assessment because he was in a bind no matter how much Colton tried to fight back against his current foes.

So as he made a tactical withdraw, Colton tried to recall what exactly happened.

---

It had been easy, real easy. They could locate their target within an hour of moving through the capital sewers, which were relatively untouched from the firebombing. That meant their maps were accurate. The intel was also good, but only to a certain extent. Everyone had failed to realize that this location was also the gathering point for an entire refugee column. There were at least 10,000 people and a much large rebel presence.

But it got far worse.

There was a small company of traitor forces, elements from the 62nd Epionin Vanguardians. The 62nd had gone rogue about two months ago, and they were currently fighting against loyalist forces about 50 kilometers away from the capital. It looked like the bastards had decided to start recruiting among the civilians. That didn't matter. What did matter was that there were 200 additional rifles among the nearly 1,000 strong rebel forces. Plus, the 62nd were experienced urban warfare experts from a hiveworld.

When they reported this development back to Garza and the others, they clarified that the hostage situation was now secondary to getting this "recruitment camp" liquidated. There was no way that Colton's team, even the entire 9th Company, could kill this many people. But they didn't have too, because that was what the Imperial Armada was for, especially once Captain Garza would report there were working on creating more weapons for the rebels.

One might ask, "Was that true?"

Colton would respond with, "Does it matter?"

In any case, they would have to cannibalize one of the vox-casters to act as the beacon for the bombers that were now being prepared, so now they were on a time limit. They had about an hour, maybe 45 minutes, or two hours. You never knew when the Imperial Armada was going going to arrive these days.

Still, they were in a hazardous situation now. Colton gave the go-ahead for the other units to take the beacon, find the hostage, and activate the coded transmission. Some of the Untested were comfortable with this development, but they were able to stomach it since they wouldn't be the ones needing to shoot anyone.

It was quite easy to logic out a massacre if it was done by somebody else and out of sight and mind.

The plan changed on the fly then. Colton decided that it would be easier for the brigaders to move the crowds covertly and secure their target due to the refugee's size. Once then, they would fall back to their entry point. Meanwhile, the Kerberos-equipped team would instead act as a barrier for the extracting team. They set up a crossfire pattern, keeping the rebels or the Vanguardians pinned long enough to make a fighting retreat.

By the time Colton and the others reached the surface, they would be long gone, and their enemies would only see a retreat truck or be down below when the airstrike hit the refugees.

Now, one might ask, how exactly do you find a specific target inside a camp of thousands and with a limited time frame? Easy, you look for the most important person unguarded, capture them swiftly, and torture them for information. Jane and Rai got lucky; they found a drunk rebel "sergeant" and got him to talk, all within twenty minutes. The hostage was being kept inside a secured storage facility inside the sewer nexus point. The second they broke in there, it was going to go loud.

So, they had to wait just a little bit longer. They were cutting this extremely close once they hit the 45-minute mark. That airstrike would be right on top of them any minute now. It could've been in the next five or thirty minutes. Once again and to the brigades' benefit, the Imperial Armada proved ineffective, and there wasn't an airstrike by the time they breached and moved to secure their target.

Things got loud soon after, but Rai had his distraction in mind. He placed a few remote-controlled explosives near the fueling center. By the time the extraction team got noticed, Rai had caused a fairly large explosion that likely killed a few people, but more importantly, it caused a small panic as thousands started to think they were under attack.

In hindsight, that might have been a slight tactical error on the part of the brigade. The rebels would start to escort people away from the blast zone. However, the blast zone would cover about 500 square meters. So, it was still far too little and far too late to really save anyone.

Minutes passed slowly, all of them waiting for the other shoe to drop or for another problem to occur. They were playing one of the most dangerous gambits imaginable; a hostage rescue with some dangerously close ordinance on the way. Colton couldn't help but enjoy the adrenaline at how crazy this situation was going to be in a few minutes.

"Hitman Actual, this is Hitman-01; we are inbound on extraction route. We have at least five-zero heavily armed foot-mobiles trailing behind us. ETA is two mikes. How copy?"

"Solid copy." Yao and Stevenson heard the message as well, "Just pass through the kill-zone, and we'll take care of the rest." They had a good position now. They were outside of the airstrikes range now. So once it actually landed, reinforcements were going to dry up pretty quickly.

As they waited, Colton rechecked his chrono. The airstrike would occur within the next five or so minutes. A protracted firefight was still favorable to the Kerberos unit, but they were going to go through ammo like crazy. Still, they just had to kill or suppress enough of the rebels.

Yao, Stevenson, and Colt were ready. "Hitman Actual, we have a problem! We see an additional two-zero foot-mobiles! Confirmed to be Vanguadrians! I see at least six, I say again, six infantry with plasma weapons and RPGs!" Okay, things were getting a bit hairy now.

"Confirmed." Colton calmly remarked over vox, "Nothing we can do about that. Continue to proceed towards the extraction point."

So they had seventy-plus infantry, six or more that might have plasma weapons and rockets, bearing down on them. Most of whom are likely quite angry at the Black Brigades for numerous reasons.

'Well, I'm sure they are about to get quite cagey in the next few minutes.' Colton checked his chrono one last time, loaded the belt-fed assault stubber, and waited for the show to start.

---

Five minutes passed by, and still no airstrike.

The extraction team appeared briefly in the darkness. Colton saw them with the photo-visors, carrying an unknown woman, and hurriedly past their position in the sewers. Rai left behind a few glow-worms, leading their pursuers towards the prepared kill-zone. 'Good old Rai.'

Within a minute, Colton could hear dozens of infantry on approach. "Wait for the first group to pass, gun down anyone that looks to have a plasma or an RPG," Colton ordered to Yao and Stevenson. Both men knew who this went, but right now, they needed to make their shots count. Even if thirty of the rebels made it past the kill-zone, Rai and the others would take care of them easily. But taking out the plasma and RPG units was more important for all their survival.

As expected, they saw a veritable swarm of rebels moving into their kill-zone. They wore mismatched uniforms and carried an assortment of weapons. Colton and the others would've easily mowed these traitors down, and they'd be hungry for more. 'Not worth our bullets, not yet anyway.'

No, it was when the next group of moving targets appeared that got their attention. A squad of Vanguardians, two of which had plasma guns, moving with a group of twenty or so rebels. 'Jackpot.' If they took out this team, it would ensure that the hostage team wouldn't have any plasma-gun armed traitors on their tail. That was practical reason anyway.

"Prepare to fire on my mark." Colton called out over vox as he pulled back the bolt-latch of the stubber, "Aim for the Vanguardians. Traitors in the uniforms die first." And that was the symbolic one. Traitors always die first.

There were now 36 enemies in a prepared crossfire, with three Black Brigades having a different angle on them. The fates were cruel to these men, yet they blessed the brigaders.

"Go loud." Colton pressed down on the modified hair-trigger, and both barrels went loud. Two simultaneous roars followed Colts own, with all three weapons firing several hundred rounds within seconds towards 36 enemies in the open. They had no chance. It was like shooting fish in a barrel or that he could've done this with his eyes closed. It made Colton think of those times they would shoot surrendering rebels and civilians that were deemed "hostile" by their ROE.

Unlike those times, Colton might have laughed in this particular situation.

Instead, he basked in the lights of the gunfire. A flicker of light every nano-second, followed by the sounds of bullets hitting flesh and the screams of the dying. He saw one or two attempts at return, the Vanguardians even firing off a round from the plasma-gun. The feeling of the assault stubber rumbling in his arms. That he was ending the life of traitors and rebels, those that wanted to ruin the Imperium, to ruin humanity's only chance now at peace and salvation.

Colton didn't care if these people or his allies considered him a monster. He was doing what had to be necessary to safeguard the hard-earned peace. Someone had to do the dirty jobs. Spilling the blood of one's enemies to ensure a future was a tried and true tactic.

The flash of black powder, followed by the crimson earth, ensured future peace.

In less than a minute, all 36 enemies were dead, torn to pieces. All three brigaders moved into position. They needed to get going. Any minute now, the airstrike would be on their heads. Colton ordered that Yao cover their rear while Stevenson and Colt would press forward.

Besides, if any of those rebels chasing the extraction team decided to fall back on their position, it would be their funeral.

"Colton, we got lots of tangos!" Yao called out as he started firing down one of the sewers halls. Colton didn't respond, instead of moving to cover Yao while Stevenson cleared their path out.

A few minutes later, they ended up about a hundred meters from their extraction point. They must have killed another dozen men, but the rebels and traitors were pressing forward. They already had been hit several times by longarm caliber weapons, and once or twice a few plasma or las bolts passed by them.

It was around this point that their luck ran out. They saw the Vanguardians pressing forward, throwing smoke grenades, and laying down suppressive fire for the rebels to move forward. Yao, Stevenson, and Colt moved towards new positions and prepared to make a stand. They just needed to buy the extraction team enough time to escape and-

Suddenly, the ground rumbled...then the sewers themselves started to shake violently. The Armada's airstrike had finally hit, but this didn't feel right. This felt way more powerful than a few bombers.

That was when he heard the vox transmission, "HOLY SHIT, ALPHA ACTUAL THE ARMADA JUST FIRED A DEATHSTRIKE!"

Colton felt the ground rumbling harder, faster, and within seconds he realized that the entire sewer system, the very city itself, was shaking to its very foundations. Unfortunately for Colton, he overlooked the Vanguardian with a missile launcher, not a rocket launcher, but an actual anti-armor missile launcher.

He had a few seconds to realize that it was aimed at him. He moved, but by the time he got out of the way, the wall that was about three meters behind him exploded with enough force to shatter the front armor of an Olympia, and Colton lost consciousness.

---

That had been about ten or so minutes ago, but then again, what did it matter now?

Everything came back to Colton as he fired at the Vanguardians and rebels. He looked around and saw Yao dragging Stevenson, who was thankfully still alive and conscious, but his left leg looked completely mangled. The brigader was covering his compatriot with his assault stubber, firing in the direction of the bastards trying to kill them.

"Colt!" Yao called out over the din of battle, "We're getting swarmed here!"

Colton was running low of his current belt, and it would take a good ten or so seconds to reload, "Go, I'll cover your retreat!" He went back to suppressing anything in front of him.

"Boss!" Stevenson called out as he tossed his assault stubber. Colt saw that it still had half a belt of ammo left, "Better than nothing!"

Colton took the time to grab the other stubber. "Thanks, now get moving!" As he pulled up the other assault stubber, Colt had a stupid idea as he hefted both machine guns up. No unaugmented human would ever do something so stupid as this.

But Colton didn't consider himself a smart man, so without much preamble, he braced himself against a nearby wall and just started firing two assault stubbers down towards the enemy. His accuracy was deplorable, but Colton didn't need to hit anything, keep the enemy pinned.

Another pair of rockets missed him, causing the already destroyed foundations caused by the Deathstrike to collapse further. One of the walls next to Colton collapsed completely, sewer water was starting to rise, and it was becoming increasingly difficult to see anything from the dust and debris in his cramped space.

He needed to get out of here and soon.

When he ran out of ammo for his stubber, he was almost grateful. His arms were killing him. As he placed the empty weapon away, he took the time to start slowly retreating while firing controlled bursts down the hall. The sewer continued to fall apart around him. This was actually keeping him alive, as the enemy wasn't taking any chances.

"Hitman-Actual, we are at the truck! It's barely working. I think it got flipped by the blast! But it can get us the rest of the way! Got topside within the next few minutes, or we are taking off without you." Colton smirked behind his helmet; Rai wasn't letting any personal connections get in the way of the mission.

But Colton wasn't planning on getting stuck here. Once he realized that only a few people were still shooting at him, he did the most dangerous thing and turned his back to them. You can't really run in Kerberos armor, but you could at least fast-walk in it.

'This damn thing needs something to help with mobility, damn it!' Colton promised that if he survived this, he'd actually write a field test review for the armor and hope that whatever tech-priest read them took his information seriously.

As Colton made his way to the extraction, he finally caught up to Yao and Stevenson, "We clear?!"

"Not if we stay inside this place!" Colton shouted back as he walked over to the two and helped with moving Stevenson, "At this point, if anyone shoots in the back, I doubt they are doing so with plasma-guns." Yao and Stevenson didn't argue with Colton.

Fate is a funny thing because they came across a few survivors as they approached their extraction point. They were rebels alright, but Rai and his team must've obliterated most of them. These poor bastards had no idea what was happening and no idea if these three were here to kill them off.

"F-freeze!" There were six of them; the biggest weapon they had was an autogun, "Put your-your weapons down and hands up!"

Colton groaned, which sounded quite intimidating through the rebreather mask. The three brigaders stopped, which caused Stevenson to groan. 'We don't have time for this.'

As he turned around and looked at the lead rebel, he shrugged before he spoke, "Understood. Here is my weapon." He then tossed the assault stubber towards the stunned men. The lead one had to drop his weapon and fumbled at trying to grab the LMG.

Colton, Yao, and even Stevenson then pulled out their service pistols and promptly shot all six of them within a few seconds. One had only to remember that each Black Brigader was worth a hundred of these rebels. "Right, let's get back to moving!" Colton remarked as he quickly retrieved his stubber.

"Nice shooting, Colt," Stevenson observed before groaning as Yao and Colt got ready to lift him.

"I appreciate the compliment, Stevenson but killing bewildered and defeated rebels isn't exactly what I'd call a challenge."

Yao laughed, the rebreather distorting the sound, "More of a challenge than shooting women and children."

He wasn't wrong there. "Let's just get topside now."

---

As they made their way to the top, Colton could see that it was dark outside. Considering it was mid-afternoon when they started, he knew what was causing this event. Dragging Stevenson to the top, Colton was the first to see the dust and ash in the air. He was grateful that he was wearing the Kerberos Armor now.

"Shit," Colton muttered as he looked over to see the last remnants of what was likely the mushroom cloud from the Deathstrike. That wasn't anywhere near the rebel base, probably an entire kilometer or two off...but it didn't matter in the end. It wasn't impossible to visualize what likely happened in that one instance.

Anyone could find footage of atomics and the destruction they brought. But a Deathstrike was a completely different beast. A Deathstrike missile was a carefully constructed and precision weapon. It did not contaminate like a rad bomb or fry electronics with the EMP, but rather it was just a concentrated and destructive release of energies in one bright, hot moment.

While not on the level of a city-killer, the raw destructive power would've destroyed what remained of what Colton might have thought a once-proud city. Its ruins, an already bombed out and burnt wreckage, was now a shadow of nothing. One moment, the city of ruins stood, its crumbling edifices still showcasing what it once was. Now, there was only burning metal, rockcrete, and memories.

Anyone that had been unlucky enough to be outside when it hit likely saw a second sun bloomed in the sky and a blinding flash and thunderous boom that then threw all that still stood near the city to the ground. A flash of flame and dust ballooned into a mushroom-shaped cloud that rose into the air. The ruins, suspended as if anticipating the finale, fell from their heights to the earth.

There were once ruins, but rubble, and soon even that would return to be debris and trash of a different age for Ravo Deep. There would be no rebuilding here. It was a tomb, now and forever. And within that rubble, there was fire and ash, smoke and ruin. Within a matter of seconds, the ruins aged thousands of years, and the last of cloud rose further into the sky, signaling the death it had wroth before it would vanish into the atmosphere but linger in the minds of the people, forever.

The trio heard the sounds of a truck's horn honking as they finished getting topside. They looked over and saw that their truck had indeed seen better fucking days. As the vehicle came to a halt, the driver's window rolled down, and the smiling face of Rai stared back at them, "You boys need a ride?"

Yao was already moving Stevenson to the back of the truck; Colton signaled with his hands at Rai, "Truck looks a little run down."

"Well fuck you, buddy!" Rai remarked before opening the side passenger door, "I'll have you know, this thing survived a fucking Deathstrike blast!"

Quickly making his way to the other side, Colton struggled to get inside due to the armor, "All jokes aside, we need to get the fuck out of here. Can this thing make it to the extraction point?"

"I don't know, but I'm going to try!" Once everyone was onboard, Rai started driving, "Strap in everyone! Time to hightail it out of here."

As they speed off, Colton activated his comms, "Everyone okay?"

To his relief, everyone reported back relatively fine. Pax lost a few fingers while Jane took a bullet through the right arm, and Arnold broke a few ribs. Their target, a Mizi Pokov, was shaken and terrified but alive and well. They had succeeded.

The Imperium won this battle.

Colton looked out towards the burning ruins and shook his head, "Some victory."

"What was that?" Rai asked as he kept driving through the now completely ruined streets.

"Nothing." Colton slumped into his seat, quite tired now, "Nothing at all."

---

They reached the extraction point. Colton would never meet Mizi Pokov, and he didn't care. As soon as they arrived, a detachment of Solar Auxilia from the Imperial Armada arrived in a modified Arvus instead of a Valkyrie and rushed her off to safety within a few minutes of the Black Brigades arriving.

Colton met with some lieutenant, who told Colton that they would be in touch with Captain Garza and the rest of the 9th Company and that the admiralty was proud of what they had accomplished. Colton wanted to tell this pissant lieutenant to shave his thanks up his ass, but what was the point.

Instead, Colton just awkward stared at the lieutenant, enjoying the awkward, squirming look as the man stared back at the blood-red optics in the midst of the burning, ash-filled landscape. Figuring it was better to leave now, the lieutenant thanked him for his time and promptly retreated. Soon he would be back up with the Imperial Armada in orbit where they were safe to decide who else would deserve to have Deathstrike missile dropped on their hands.

Meanwhile, Colton and his exhausted and wounded team were left with a burnt-out truck and now required to return to their frontlines.

As he watched the Arvus take off, Checking on the rest of his unit, he saw that everyone was tired and trying to catch a bit of rest, but they remained attentive all the same.

Each of them nodded at Colton. The "untested" members were a bit rattled, but they still handled themselves well enough. They would make excellent Black Brigaders in due time. But for now, they had to get back "home" for the debrief.

Colton got back into the truck, fighting with the broken side door, while Rai chuckled and shook his head, "Fucking Armada pukes."

"Rai..."

"No, it's fine that if we had been just a few minutes more effective, we'd have all died from being topside." Rai started to rant as he started driving, "Because it wasn't like we were told it was going to be an airstrike or something."

His words weren't wrong, but it wasn't helping the headache, "Rai."

"And maybe, just maybe, if those fucks were going to bomb the city again, they could've at least told us the frontline units."

"Rai!" Colton remarked one last time, "...please stop talking."

He shook his head and rolled his eyes, "Fair enough. I might as well watch the road anyway. Probably a couple of IEDs and landmines around here anyway..."

Such a lovely thought aside, Colton needed time to let his mind adjust and consider whatever the hell just happened and what was going to happen next. Captain Garza and the others were going to be pissed, as was the rest of the 9th Company. This was beyond unacceptable...if their units had been deep inside fighting while this happened, that would've resulted in hundreds of casualties.

There would be a reckoning, but not anytime soon or anything that Colton would ever see. When it came to factional politics in the Imperium of Man, you had to be pretty high up there even to recognize that they were happening. However, he suspected that incidents like this would not be acceptable for too long somewhere down the line.

---

Six hours later...

Their arrival back at base was a hushed affair. As a last joke upon them all, the truck finally broke down about ten meters away from the hotel. Rai would've laughed, but he was just too tired now. The rest of the Black Brigades that greeted them were exhausted but all smiles at seeing everyone return in relatively good condition and with a mission success under their belt.

Unfortunately, there were still problems. 1st Platoon suffered casualties, including two deaths and nine wounded. The other nine platoons suffered similar fates, but it was the 7th Platoon that suffered almost 57 dead and 109 wounded.

They were near the blast zone. Captain Garza was beyond furious. The entire 9th Company was furious. He and another squad were currently heading back towards Imperial lines and getting a shuttle prepared so he could speak directly to the other brigade commanders and then the admirals and generals who decided to call down that Deathstrike.

It wasn't the deaths of those brigaders that pissed everyone off; it was the lack of communication among the chain of command. This was beyond unacceptable, especially since they were told it was going to be a concentrated airstrike. The 9th Company had lost almost 80 men in one battle, and it was due to their own allies' friendly fire.

Something had to give; else, they were going to lose this war. There wasn't a chance in hell that they could be fighting each other and the enemy at once.

"What do you think they are going to do?" Jane asked as she and the rest of Hitman Squad were resting in the med-bay.

"I hope Colonel Kellan kills someone," Arnold spoke up as he smoked a lho stick, "Fucking idiots. Do us all a favor."

Rai was sipping some hot soup, "Now-now Arnold, that is some treasonous talk."

"Fuck that." Arnold muttered to himself, "When did it become treason to call out bad superiors?"

Colton had enough, "Arnold...just let it go." He grabbed a cup of water, "That goes for all of you. Just let it go. No point complaining about having pet a burning dog. What's done is done." That was a lie, though, and Colton knew it. He was pissed off too, but Brad and the LT told him to help reduce possible morale loss among his men. The Imperial forces needed to be unified, and they needed to trust their superiors to do their jobs.

"The fuck does that mean?" Stevenson asked from his cot. He was going to be shipped back towards Imperial lines for a new leg. The lucky bastard would have a few days of R&R via medical leave.

"Something I heard Sergeant Matsui say once. It's just another way of saying that you got burned for being an idiot." He took a sip of some stale water and grimaced, "Just do better, I guess."

"Colt," Yao spoke up as he laid on his cot, staring up at the broken ceiling, "When we succeed at these missions that we aren't trained for, and by all rights are extremely dangerous, all it shows to the brass is that they can get away with assigning them out to us." Yao looked over at Colton, "We are just encouraging bad decision-making."

"A-fucking-men." Arnold muttered again.

The Lance Corporal didn't have a response to that because it was true. This mission proved that they could assign the Black Brigades for other missions, the type that they weren't trained for because they were special forces; they should be able to pull it off. Damn right, they could pull it off, but it wasn't their job. All they were doing was encourage commands recklessness.

Finishing off his stale water, Colton got up and grabbed his gear, "I'm going to get some sleep. I suggest the rest of you do so as well."

He didn't bother waiting to hear their responses. Colton had a lot on his mind anyway. Especially once he heard that the Kerberos armor would be out of commission for a while now. All three armors were heavily damaged, and their assault stubbers needed new parts as well. What a shitshow today had turned into now.

As he made his way towards his "room," Colton looked out towards the desolate landscape of the former capital of Ravo Deep. It was deathly silent now. The wind was blowing across open wounds as they burned into the night. He could see hundreds of fires still, which would likely continue into the next afternoon.

"What a waste." He muttered as he sat down near a small alcove close to the busted pipes. Colton didn't care about how many died, fuck all those traitors and rebels. No, he cared about how they were going to win this war and become masters of an ash heap. How many generations would it take to rebuild this world? Would the Imperium even try to?

The people of this world wanted a better future. Now they weren't ever getting it, but then again, neither was the Imperium either.

He suspected that while the capital's death was considered a minor setback, all it would do was enflame the fires of rebellion even more now. Oh, the people would be scared, but fear was a powerful motivation to fight back. That was why the Black Brigades existed...to crush that courage and to do so from the shadows. When people could not see or confront their fear, paranoia and despair would set in, and they would crumble, unable to identify and conceptualize it.

But those idiots up in orbit ruined the illusion. The people of Ravo Deep would fight back for generations to come. The Ultima Desolation would remain an intact memory here for the next thousand years. Colton could only hope that similar events were not playing out across the World Eaters domain. Because if so, then it would be a long and grueling campaign to destroy the spirit of rebellion and treason across these stars.

And if it spread...Colton didn't want to imagine spending the next ten or twenty years fighting across Ultima. He was prepared to do it, but that didn't mean he wanted to. But the only easy day was yesterday. The Black Brigades would persevere in the face of the struggles ahead.

Those words echoed in his mind as he allowed himself to drift off to sleep...Colton didn't dream of the river this time.

Instead, he saw the Kerberos Armor...staring back at him with fire and blood-red eyes. It was holding up a gun, but it wasn't pointing it towards him.

No, Kerberos held it up for Colton to take it.

The brigader didn't hesitate.

---

@Daemon Hunter Okay, here we go.
 
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The Sovereign Slayers of Zahr-Tann, The War of Ages. (Must Read)
Hiya! Decided to make an omake based off of an idea @Leon12431 proposed in the Discord server that I took over for them after asking. And, uh, I sorta got incredibly inspired by the idea and wrote a lot more than expected and am planning various more omakes about them and what happened in third section of this omake and what will happen afterwards. (Sidenote for that, uh, I rolled for what this Aspect Shrine and Craftworld would face because of Tzeentch and DaemonHunter told me the results on their roll tables for what I got. It's, uh... certainly an interesting and incredible thing.) Anyways, uh, I hope it's good and doesn't have too many mistakes! 0u0
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The Sovereign Slayers of Zahr-Tann, The War of Ages.

There were many stories of Khaine fighting another god, from when he battled against the dreaded Kaelis Ra to when he clashes against his kin after Vaul freed Isha and Kurnous from their cruel torment.

However, aside from some legends of Eldanesh and Ulthanesh, there were few stories of their divine battles being won with the help of a mortal.

Some said that during a time after Kaela Mensha Khaine had finished their war in the heavens, their hands stained red as they slaughtered Eldanesh and the Phoenix King brought an end to the conflict, another strife would come between gods within the Warp.

Gorkamorka, with the enemy they were meant to face gone and their endless hunger for battle left unsated, came to battle the Eldar Gods as they watched the great war unfold from Khaine's actions and could no longer contain their savage nature. The Bloody-Handed Warrior immediately came forward with Anaris in hand, seeking to end the foe who dared challenge him.

As the War Gods fought within the Sea of Souls, their clashes sending ripples through the Warp, they were not the only ones that were fighting for the new war that began.

Within the mortal plane a king among the Krork had arisen, a leader who forged an empire of a countless fortified weapon-worlds that challenged the power of the Aeldari. A brutal warlord of a vast army, a towering champion of Gorkamorka with thirst for conquest and slaughter that matched the divine power he served.

The forces of Krork Battle-King began to lay waste to the Aeldari worlds they faced. Butchering and enslaving those on them and then twisting them into weapon-worlds to further increase their power. Those that survived claimed that they could see the invaders turning from warriors into monstrous beasts as the conflict raged on.

To be victorious against such a foe, against such strength and numbers as the world-ships burned even the stars in their way, would be seen a long and brutal affair. But one Eldar saw a different way to end the war.

They were an ancient warrior from the conflict against the Yngir, that then witnessed the great strife that the Eldar Gods had fought on each other. They were relieved that finally the eternity of blood-filled days had come to a end, that life could now move on to better ways.

So the desire that had overtaken the Krork, their wish to bring about a constant escalating war again seen as a brutish nightmare made manifest by the warrior. Bloodshed for the sake of bloodshed, death for the sake of death. It was pure madness, there was no reason to it beyond that simple need raging inside the warrior race of the Ancients.

An untempered, roaring flame that would burn all in its path as it spread across the galaxy. A disgusting, horrifying thing that represented warfare in all of its worst ways. The Battle-King's laughter echoing over ruins and the bodies of broken dead.

This would not be a fate the old veteran would allow to bring back, and they would not fall to the same barbaric depths that the enemy they faced did and would have welcomed.

So the ancient Eldar decided to face the Krorkian army, not with might alone but with the true power that the Aeldari wielded to end this war and prove that their ways would triumph over the monsters they faced.

They gathered a band of the most skilled warriors they could, from noble heroes to legendary thieves, and fought unseen with precision to support the warriors that died in the light. An order of assassins, one that quickly rose with hushed fame as they went from world to world over the vast war that the Eldar Empire was engulfed in.

The right attack in the right place and the right moment could send ripples that would change the fate of a battlefield, even a whole war, and the Aeldari were masters of divining fate along with how to effect and change it. And they also knew the Krorks very well and how to exploit their strength and twist it to weakness.

The band of unseen killers first slayed leaders of the savage army, warlords working in unity under the might of the tyrant they served, remaining hidden or at least hidden just long enough for the damage of their actions to be done.

Then all those that were next in line to as authority to a battlefield were either executed or turned against one another. Any that realised that was happening or try to bring order were targets that served to spread further disorder. Then the army as a whole was fought in the shadows, fanning the flames to burn against itself.

The assassins wore concealment as their armour, precision as their weapons and the enemy's direction their target. Graceful blades against a tide of crude strength, a shadow to the light of the Aeldari's power.

Discord began to spread across the Krork while the Eldar warriors were able to push back against the weakened and in-fighting force. Some of the warlords started to fight each other for dominance before the group of hidden fighters even came for them, the idea for rising higher and proving their strength as infectious as their spores.

And the assassins grew greater in number and skill as they fought, going for greater and stronger adversaries as the Krorkian army began to fight itself just as much as it fought the Aeldari, until an opportunity came to potentially end the war itself.

The world-ship of the Battle-King had appeared just as the band of unseen killers finished their greatest work yet, pitting two weapon-worlds against one another. The leader of the Krorks came to re-establish their rule over the squabbling armies, standing atop a mountain of metal and lighting forged in the image of Gorkamorka as their voice bellowed across the cosmos.

Sensing this golden opportunity the assassins, lead by the ancient warrior that established the group, pooled their all their power together and managed to traverse through the Aether directly into the throne-room, inside the head of the giant effigy, to kill the Battle-King.

At first the Krorks didn't realise what had happened as the shadowed champions entered the heart of their army. The chambers were vast, full of trophies dead or screaming taken from the worlds that were conquered.

The court of warlords and guards who ruled within the mountaintop with their royal leader began to slowly fall one by one, each one larger than the last. Within a day half of those targetted die, the rest begin either hurling accusations or finding excuses to take down their rivals.

But, within the Battle-King's own fortress, it was too much for even the legendary assassins to remain in the shadows. The Krork were not blind to the notion of secrecy benefiting conflict, some leaders within the army were masters of concealment too and noticed the telltale signs of what had really occurred. The deception is revealed before they can be silenced, the ruler of the army bellowed a call to war after they heard the claims.

Yet the Battle-King's realisation was too late, their roar provoking a different response from those that heard it. The two unruly weapon-worlds that were to be brought back to order see the war-cry as a challenge to which they respond by attacking their master's world-ship. Alone they would have been crushed but together they provide a perfect distraction.

The hidden champions do not run as they are revealed, as they face disorder strike their own plans as the greatest of the Krork came for them. The mountain shook as fire and stone rained down from the heavens around the colossal idol, the weapon-worlds cascading death as they fight to take over the Krorkian army.

In the chaos the Aeldari assassins moved through the swarm of their enemies, some falling as they used their last moments to take out more warlord and spread more confusion. Some of the savage champions fought on one another even then, the actions of the shrouded fighters rippling out as some even turned against the Battle-King himself as the idea of ruling overtook them.

The Krork monarch roared as they fought against traitor guards and their greatest advisors, allies and pawns turned to enemies. Many of the assassins sacrificed their lives to either distract the great leader of the army or to cause other forces to attack and betray the Battle-King too. Order made from discord, brutality

As the towering giant raised their weapon, an axe meant to face against the metal titans of the Yngir, an opening was found right where their helm met their armour. There would be no better chance than this.

As the first assassin masterfully moved through all fighters and fallen bodies they focused everything on a single attack, channeling everything they had learned and prepared for, and leaped for the giant's back ready to bring an end to the war.

The Battle-King stopped with their blade raised high over a dying warlord. All the other Krorks in the room stopped fighting and turned to their ruler as they sensed what had occurred. Then they slowly fell forward with the ancient warrior behind them, the monarch dead before they hit the floor, as all within the throne-room witnessed what had occurred.

The vast Krorkian soul-web immediately roiled and distorted without the Battle-King, all potential successors either laid dead or fought against one another, a green storm emerging over the world-ship that thundered with howling winds that tore at all those that it faced.

Within the Sea of Souls Gorkamorka stumbled in a decisive moment of their fight against Khaine, the frayed and torn connection with their divine champion striking against their mind as the storm struck them just as much as it did their followers.

While their foe clutched at their head and began to lose all composure, the Bloody-Handed God raised the Sword of Dawnlight in both hands in this moment of advantage. The blade flared as a raging star as it came down on Gorkamorka, then even brighter as Khaine cleaved through his enemy with all his strength and split them into two.

From the green storm came a roaring tide of power that from the Bloody-Handed God's act that washed over all the Krork, their greatest strength now truly turned against them. Some were left confused and panicked. Some fell asleep as nightmares of what happened wracked their mind. Some died as fire flooded out from their minds, lightning from their ashes. Some weapon-worlds cracked and fell apart or burst as dying stars.

What remained of the disjointed, decimated army was easily dealt with as the full force of the Aeldari came upon them. What could have been a war that would last thousands to millions of years longer had been finished within a century, and forever marked the end of the Krorks as their barbaric descendants were left with but a fragment of their strength and none of their glory.

The Battle-King's world-ship was found barren, desolate of life and full of countless bodies and the remnants of the fallen effigy to the defeated Gorkamorka. They saw the various assassins that followed the ancient warrior, all dead in scenes that were inspiring with their grace even amidst the ruins.

The body of the ancient warrior was never found, nor was their departed soul. None knew what had happened to them, although many tried to figure it out. Some believed that they used their life itself to form an attack great enough to kill the Battle-King and destroyed them both. Others claimed that the storm had tore them to pieces as the the savage Ork God took the assassin of their champion as a last act of revenge.

A few claimed that they were taken by Khaine himself in recognition for what they had accomplished in winning the war, as one that still somewhere fought in the shadow of raging flames to bring victory and order for the Aeldari.

-----

When the Hand of Asuryan journeyed through the different Craftworlds after the Fall to share them his ways, some of the great ships he went to needed more assistance than just what he could teach.

Zahr-Tann was one such example, a vessel that contained a proud populace descended from once noble heritage who were prepared for bringing about a new age for the Aeldari. Even in the face of the apocalypse that occurred, they were certain of the strength and power. Yet when Asurmen came to the Craftworld he heard a call for help sent by its people, along with final prayers to the dead and devoured gods of their race.

The Phoenix Lord had found that Zahr-Tann was in the middle of an attack by the hands of a great Ork Warlord, Drogga Iron-Dakka, who wielded enough might and numbers that even with an invasion against the whole of the noble Craftworld it seemed that victory would come to the brutish army.

Yet, while otherwise it would have hardly mattered, the Warlord remained within their battleship to fire on Zahr-Tann from afar while their armies and Underbosses apparently saw no issue with boarding the vessel while it was being shot. Distracted with the battle, the Orks didn't notice the Hand of Asuryan as he came up from behind to board the ramshackle ship until it was too late.

The barbaric warriors of Drogga's ship thought that one Eldar, even if they wore the best weapons and armour they had seen of the race this far, would be no match against them. A whirlwind of attacks and unbelievable skill proved them wrong as Asurmen made their way through the vessel as a trail of bodies followed his wake.

The Warlord had stopped focusing on their assault on Zahr-Tann and readied to face the new challenger that rapidly approached their command room. Within moments the Hand of Asuryan came and, after a short duel, took the head of the monster and proceeded to slay all else that came before him as then moved to stop the battleship from firing on the Craftworld.

With their leader dead, and the inevitable struggle for succession that came to the eternally warring race, the Ork army began to falter heavily against the reinvigourated people of Zahr-Tann as they realised that salvation had arrived.

Eventually the host of warriors that attacked the Craftworld were beaten back entirely as Asurmen fought all else he faced. The army defeated as the tide of war flowed back to the side of the Eldar, an exceptional victory from the jaws of defeat.

Zahr-Tann graciously welcomed their new host after the battle was over, all those on the Craftworld praised him as a hero and champion. The Hand of Asuryan rejected all gifts and instead asked that the people of Zahr-Tann would heed his words and teachings and use them to fight, to survive, against all the Aeldari faced.

After all they saw and heard of what the Phoenix Lord accomplished as he saved them, the Craftworld readily accepted all Asurmen told them and their greatest warriors all bowed to the new master.

One that closely listened from afar to the words of the Phoenix Lord, almost above all else, was a young daughter of Zahr-Tann's noble leaders. Halya Anariel had known no battle or seen any war for herself after the Fall, as her people had left the degenerating empire earlier than most, only knowing it from old stories and history.

The attack of the Ork Warlord had opened her eyes to war in its worst horrors. The purposeless savage destruction, the bloodshed and loss of precious Aeldari life was a nightmare. One saved by the actions and grace of the Hand of Asuryan, coming unseen by all as he precisely slayed the Warlord and spread disorder against the Orks which allowed the Craftworld to fight back.

Halya had been brought up to one day become a leader of her people, but after having witnessed the near end of her Zahr-Tann she decided that she needed to be something else for them. She announced that she would relinquish her fate and become one of Asurmen's students. To protect and guide her people another way, fighting for them with all she had.

While her family were initially surprised they did not reject their daughter's oath, they supported it instead. The Phoenix Lord accepted her as a student as she came forward, ready to make her into a true warrior.

The determination that burned within the young noble matched the pride of her people, while humbled by the grievous invasion the flames were only tempered instead of extinguished. Despite the initial relatively poor performance, having not been raised with the ways of a warrior, she quickly rose to match her fellow students until she began to surpass them.

Halya Anariel trained under the Phoenix Lord as much as she could, focusing on all the lessons that were taught and the skills she was to master. Willing to give everything to end the vast battles wars that would come for both her Craftworld again and all others.

Every strike was to be exact, every movement made without error. To attack with the grace that truly represented the Aeldari instead of raw strength, to best even the greatest of foes.

When the time came for Asurmen to inevitably leave for the rest of the Eldar, all those of Zahr-Tann knew that Halya had become the greatest student of the Hand of Asuryan. To the point that she would forge her own Aspect Shrine.

For her valour in choosing to serve the Craftworld and its saviour with such commitment, she was granted the symbol of Zahr-Tann's strength. A great weapon that, like its new wielder, also had only just tasted war against the Orks that attacked the Craftworld until the champion that used it died by a strike from the Warlord's battleship.

An exceptional golden spear that was said to be imbued with the vestiges of a brilliant star before it was taken away by the port cities in the last years of the Aeldari Dominion, able to recall the searing power it was forged with. The blade was the last of its kind to be crafted before the Fall, the knowledge of how of to make another lost along with the capabilities of actually doing so.

Named the Embers of Eventide for the dark sheen of the weapon and the flecks of light that danced across its end, it was granted as a final gift by her family to their daughter as she truly forged her own path.

With the spear in hand, Halya truly became the first Exarch of the Aspect Shrine she now made. Known as the Sovereign Slayers, inspired by how Asurmen had fought to against the Orks and the ancient story of the Battle-King's end that now became very popular again in Zahr-Tann. Meant to represent Khaine as he fought against other rulers of war, and the mortals that fought in support of the War God.

An order of warrior-assassins that would strike unseen at the heart of their enemies with precision, to use order to bring disorder, and fight to support all other Eldar warriors. Clothed in charcoal grey, to represent the the fuel to spark new flames and to shadow the light of the Aeldari, blues deep as midnight to contrast the fires of Khaine and the shedding of blood then dark umber to show muddied blood and the soil from which new life grows.

The selection of colours were the same as Zahr-Tann's warriors, only reversed in which were used more prominently. Yet despite the difference in meanings this caused, the choice itself further displayed the Aspect Shrine as a shadow to the warriors they fought with and the rapport they had with the Craftworld the order was born in.

The standards for joining the Sovereign Slayers were extreme, intense focus and precision mattered above all else. Skills honed constantly to prepare for battle, to become the greatest in order to face the greatest. The Aspect Shrine did not just focus on an aspect of killing, it focused on what was to be killed as well. The leaders, the warlords and the commanding nightmares.

Even with the pride and determination of Zahr-Tann's people, Few were able to become a member of the Sovereign Slayers even compared to other Aspect Shrines. But those that did became truly fearsome masters.

Those under Hayla were given weapons that were derided from her spear, finely wrought and made in image of the noble arms that the Craftworld possessed. Known as Solar Lances, a combination of spear and an implanted fusion gun that would fire from the tip, each Aspect warrior was heavily trained in using them for their precise style of combat.

And, to supplement these weapons and their ways of assassination and focused attack, those of the Sovereign Slayers were granted the means of slow yet accurate teleportation.

The Bonesingers of Zahr-Tann had to spend much time to safely craft each one to the specifications the Exarch requested, more careful in making them than almost all else they created, but with the low numbers of the Aspect Shrine it wasn't too difficult to supply the amount needed with time.

Gate Lockets, complex amulets that possessed refined strands of the Warp that could be used to open a brief tunnel in the Empyrean to quickly move through one location to another. These too required the strict concentration that the Sovereign Slayers were known for. To focus all the threads to bind to a precise location took time, to do so in a way that the portal on the other side wouldn't be revealed before it was fully manifested even more so.

Yet, despite the difficulties it took to become a member and how difficult it was to leave after just becoming one of its number for any that wished to, the Aspect Shrine had become a proud force of assassin-warriors that struck with such skill and precision that the tide of many battles were turned due to their actions as they helped all other fighters of the Craftworld. With them, Zahr-Tann thought they could best almost anything they'd face.

And then, on the second darkest day of the Aeldari's memory, the Changer of Ways attacked the Craftworlds to doom and devour them all as She-Who-Thirsts did.

Zahr-Tann, and the Sovereign Slayers that dwelled in it, were cast into the Warp just as so many other Eldar were.

-----

The noble Craftworld was cast through the roiling expanse of the Sea of Souls, all those on it prepared for war against whatever they would face.

While those of Zahr-Tann could sense the gaze of Chaos, feel the laughter of the daemons, they were not invaded just yet. Instead what they saw was that the Warp seemed to shift stronger than the Eldar of the Craftworld had ever seen before.

The ethereal flow was faster than even an Aeldari's eye could comprehended, and appeared directed as the surrounding waves of energy all moved towards the exact same direction and carried Zahr-Tann with them. A ship caught in a flood, a raging storm.

Then the best Warlocks and Farseers within the Craftworld began to faintly hear muffled screams in the distance, confused and wary as to what they were to face. Until the cries got louder, closer until all those of Zahr-Tann heard it and were struck with fear unlike anything else as they recognised what they were experiencing.

It was the shrieks of uncountable Aeldari, agony and horror mixed with joy and madness. The sounds of worlds being torn to corruption and death, the end of a civilization that once ruled the galaxy and its stars.

It was the Fall of the Eldar, the second apocalypse of their race had brought the Craftworld to their first.

And beyond them all was a noise that resonated with every single scream that was heard, the terrible cause behind them all, and was louder than even the last cries of the gods that faced the cruel horror.

It was the first cry of She-Who-Thirsts as they were born, the scream emanating from the nightmare of the Aeldari race as it shattered and destroyed the once great empire and almost every single soul on them that didn't escape.

The people of Zahr-Tann realised that they were being cast back in time to this terrible moment, when the Eldar's Doom was born. Some of the Craftworld began to pray en masse again, this time their final prayers had a chance to be heard by the gods before they were killed.

Yet, even as all those on Zahr-Tann readied itself against what brought Aeldari Dominion's death, the Craftworld did not slow in its journey. Sections of the rapidly flowing Warp had calmed as the countless screams were quietened yet never faded away.

They were both travelling even further through time yet still could hear the moment that the Chaos God of Excess emerged, stretching out and unceasing from beyond the reach of the adrift Zahr-Tann. Many wondered how far they would go, where they'd end up, or if the forced voyage would take them all the way to a time when all was nothing.

But the end of the path came much sooner than that, eventually the Craftworld saw a great roiling gateway that the torrent of Empyrean was sending the vessel through. A few bright flashes came from wherever the twisted portal lead, ripples from explosions felt even through the distance of the ethereal passage.

The rest of the Warp space surrounding Zahr-Tann began to slow as it neared the sudden exit, the rapids of energy matched the relatively languid swirling mass where the hushed cries of the Eldar Empire were still heard. The Craftworld was still carried by the force of the Aetheric torrent even as it was no longer pushed, there was no way it could try turning back even if it could navigate through. There was no stopping it from reaching its destination.

The Warp rift immediately closed behind Zahr-Tann as it passed through the other side. A small Warp storm, one of the most dense than the populace of the Craftworld had ever seen, surrounded Zahr-Tann along with a stretch of space that contained a planet that was fighting against a fleet of ships.

There were arrays of laser and plasma fire from both sides, so bright that the weapon-fire lit up parts of the world as though a star was shining on it. Remnants of ships floating by the ruins of a colossal serpentine machine that orbited the planet at a far distance. And, impossibly, it all appeared to be human technology.

The Farseers and Wayseers of Zahr-Tann immediately tried to find a way to escape while the rest of the Craftworld were puzzled and readied itself for potential battle. Yet attempts to divine outside the storm, to open a portal through the Warp or the Webway, or even send a message to the Aeldari or their gods were all blocked.

The rest of Zahr-Tann, especially those that were young or mostly knew of life inside the Craftworld and of what humanity had become in their current age, tried to decipher who they faced until the older denizens realised what they saw.

The world was from what mankind called the Dark Age of Technology, their time of power before their primitive psykers appeared in massive numbers and began their Age of Strife. When they had reached heights that, in many ways, were second only to the Eldar Empire itself

And, facing them, were not foes of flesh and blood or ichor of the Immaterium. The artificial force they used to expand their power and triumph against countless foes as one of humanity's fiercest servents, many of which then rebelled in a war that paved the way for their Age of Strife. The Men of Iron.

Whether by madness, past experience, paranoia, the influence of the Changer of Ways or some mixture of all, the humans of the planet and those fighting the world immediately both attacked the Aeldari as they noticed the Craftworld's arrival while still fighting each other.

A few giant lances of energy, from titanic lasers guns and Conversion Beamers to ship-sized Entropic Accelerators and Vortex-based eraser cannons, were shot out from both factions towards Zahr-Tann. Most of them just barely missed, the ones that didn't wrought more devastation than any other single attack that the Eldar had seen against their vessel.

With no way to escape or survive without winning against their opponents, the implications were now clear. The Architect of Fate had orchestrated that the Craftworld ruled by scions of the Aeldari Dominion's nobility and power were to face a world of humanity and its creations nearly at the peak of their strength, the conflux of time making it so that the forces met while the fall of both their golden ages were currently happening.

Zahr-Tann immediately prepared for total war as the humans and their creations focused on one another, the memory of the Ork Warlord's invasion spurring everyone inside into action. Fusion and Plasma weaponry, which became extremely popular as they burned Orks and their spores away into cinders, were wielded in numbers so great that there were none left in storage.

The Sovereign Slayers, with their Exarch Hayla Anariel, all stood to attention. Solar Lances raised high as the Aspect Warriors stood with the rest of the Craftworld's forces, plans of battle quickly made as Farseers tried to divine what would happen and all information on what was known about the Dark Age of Humanity was brought up. The fate of Zahr-Tann hinged on this war.

But something more than just the notions of battle, of potential death, surged within the Craftworld's people. At first only a few truly considered it, ideal thoughts on the implications of their situation, until the notion soon spread to everyone.

Those of Zahr-Tann, even the ever focused warriors of the Sovereign Slayers, wondered at about what they could do as they were stuck in the past. If, by some miracle of their currently still alive deities, they managed to defeat the enemy they faced here and found a way to break through the barrier of time that kept them here...

...then they could potentially save the Aeldari Dominion from its destruction. Or at least arrive as the Fall occurred and save more Eldar, stop more devastation, and change the future of their race for the better.

With these dire circumstances, trapped in a Warp Storm by a Chaos God against such advanced and deadly opponents from a bygone era along with even the most minuscule possibility of being able to stop She-Who-Thrists from existing, the noble rulers of the Craftworld unleashed hidden stores across the world-ship that were considered to be used at only one other time until Asurmen's arrival had saved Zahr-Tann from that potential destruction.

Vaults sealed with complex psychic locks that no-one knew how to make anymore, reinforced with various ruinic wards that came from before and after the First Fall, opened with the command of those descended from the high-born masters they were built for.

There were armouries that unveiled rooms full of pristine weaponry and gear, chambers containing beautiful workstations with delicate tools for Wraithbone construction that suddenly appeared and reserves of psychic conduits and energy generators capable of powering Zahr-Tann a thousand times over that came to life.

All were full of technology of the Aeldari Dominion, meant to only be used if there were no other options or if a way to properly repair and replicate them was found. Some were more common, others rarer and complicated curiosities, and a few were more true relics from the nobles that would go on to lead the Craftworld. There even a few small void fighter ships that were able to be saved from the First Fall that materialised within the hangers of Zahr-Tann.

Other parts of the world-ship shifted as the command was given, the world-ship itself slightly changing in form New layers of shields burst into existence over the vessel just in time to stop torrents of plasma fire from breaking through. Thrusters and flight systems meant to be on warships came to life, able to let the Craftworld instantly dodge the barrage of esoteric destruction that the potent shields would get severely damaged or even break entirely against.

Several of the more experienced warriors of Zahr-Tann were given Sunfire weaponry, rifles and cannons able to fire charged particle beams to annihilate whatever was faced. Vehicles were outfitted with advanced Disintegrator projectors or Displacer weapons, a few shielding and control systems replaced with vastly superior models.

Voidcraft, from smallest attack craft to the largest battleships, were upgraded with weaponry that would have made them been enough to conquer entire systems or turn them into dust. Remains from several deactivated Psychomatons, once the controlled and magnificently deadly guards of the noble ancestors back while they were rich and influential, were cannibalised and merged into the various ships.

But it was the most skilled of the Sovereign Slayers, especially their leader, that were given the very best of what was available. Shields strong enough to survive coronal ejections from stars, once mere trinkets for sport and entertainment. Small teleportation devices meant for simple convenience that were of greater range, speed and precision than the Aspect Shrine's Gate Lockets.

And even a few examples of personal Darklight weaponry for the best of the Aspect Warriors, those that Exarch Hayla judged to be fitting to wield the devastating guns and use each almost unrecoverable shot to its full potential against whatever would be faced.

While the Bonesingers immediately went to work with their new stations, the best Farseers were granted the few psychic amplifying and focusing artefacts that were available. With them the seers still weren't able to pierce through the twisted veil surrounding the stretch of space, but they were now able to breach through the warded defences of the human world, Morus, and the attacking Men of Iron, Armada Nine-Six-Nine.

As the Farseers gave all information they could, from where the Craftworld should move in-order to survive to all they could gleam about the forces they faced, Zahr-Tann officially entered the battle that would be remembered as the War of Ages.

And there was apocalyptic devastation, disorder and death to be faced by all three sides as the scions of two of the most powerful forces that had existed in the recent memory of the galaxy fought once more under the whims of one of the greatest nightmares in the Sea of Souls.

Those of the Craftworld were, despite the stores of mighty power that they unleashed to fight in this war, very cautious of their foes. Even so soon and from a far distance, when they were still fighting each other, they attacked in ways that might have already doomed another world-ship. Their threats had to be heavily analysed, all strengths and weaknesses known, before they could properly strike.

Morus was a world that was once been a paradise, by the standards of humanity at the time. It was divined that, in the past, it was a world that was already similar in size, temperate and appearance to mankind's homeworld of Terra. Then it was slightly reshaped, its atmosphere and land tweaked, and eventually got a moderately expensive artificial station moon created to orbit the planet and give its seas some tides.

A hundred years passed until disaster struck, the Cybernetic Revolt as it had been called, as many of the robotic children that surrounded Morus betrayed their masters. Although, surprisingly, not all. The world was littered with scars from battle, the paradise turned into a hell in many areas. There was some mundanely ruined landscapes full of craters or scorched earth, while ruination from where the cities, and a few fortified and shielded bases, once resided was where the worst devastation existed.

A few cities were trapped in unbreakable stasis bubbles that slowly shrank, crushing the frozen things inside. There were irradiated wastelands that glowed with spectrum of searing colours, ones created outside reality. A few yawning caverns made from minuscule singularities that manifested over and lasted for a few seconds at most, the remains of Castigator Titans scattered across the area. A few areas that were simply wiped clean with nanomachine swarms so thorough that only by observing the history of the planet showed that the effected places ever existed.

Yet, in spite of the destruction and death already faced, the people of the world, either born or created, was a still force that would be reckoned with. Its factories churned without stop with the designs fed by its STC database, constructing everything from weapons and new bases to supply the military to Titans and ships.

Various extremely fortified areas contained A.I. cores on the side of Morus, their connected minds managing every facet of the war while counteracting all cyber-attacks. Armies of humans trained to perfection with weaponry and war-machines that the Imperium of Man would have killed sectors in order to possess the schematics for, some piloting large yet elegant Bellam Ravager weapon suits or one of the many linked up Grav-tanks. Beside them were loyal Men of Iron, treated by the people it fought for as any other soldier.

The planet was, if anything, galvanised by its losses to grow mighty enough to end its enemy. The fleet of Iron Men, on the other side, suffered less losses but were of lower number. Their history was simpler and revealed less, but their strength and capabilities proved that there was a reason why mankind relied on them for war.

A sun-snuffer had managed to vapourise the station-moon before a concentrated assault from the world, and several battleships, had left most of it torn out of reality while the rest floated in orbit. Their own factories fielded countless warrior constructs of varying amount, each built to or adapted for a specific role.

Worst of all to the Aeldari were the hulking Psy-Hunter units, creations specifically designed to counter and immediately annihilate any Warp based threat. Anti-psychic shields and Warp detectors implanted inside phase-iron plated bodies. Wielding various deadly side-weapons along with horrific Null-Bolters that deleted both the physical and spiritual, erasing the continued existence of their victims as all that was left were faint memories that there was something that died.

The guns even saturated areas they fired upon with nullification fields that took years, even decades, before fading away. Many places of the planet and its cities were stained with the Psy-Hunters' marks, some of the debris that floated across the battlefield were soaked in the nightmarish energy and had to be avoided by Zahr-Tann.

Against the strength and capabilities of one of the two armies the Craftworld would be dead in a direct fight, or heavily damaged enough that the second opponent would swiftly finish the job with such an advantage. But, as the Aspect warriors of Zahr-Tann had proven with their style of combat, there was more to battle than raw power.

As Morus and Armada Nine-Six-Nine focused on one another, the Craftworld played a game of precision and manipulation rather than full on war. Most of its stores of technology from the Eldar Empire was more for protection, a net of safety and support, rather than what it would use for direct attack.

Perhaps it was fitting that the Changer of Ways had sent Zahr-Tann to this battle, knowing that they would fight in this war by the means that would have pleased the Trickster God greatly to witness. Yet another layer to its game.

But even if the Aeldari were entertaining the nightmare of schemes with their actions, they would prove their superior skill as they would achieve victory.

At a crucial time where an battalion of specialised Men of Iron teleported within a factory, sporting canine heads and powered claws that could tear through shields and the most durable alloys as if they were nothing, a human general in charge of defence was suddenly surrounded by a squad of Sovereign Slayers.

The leader died after a short battle despite the help of their armoured bodyguards, unable to give orders as the Aeldari sabotaged everything they were able to before they had to leave. Morus found no trace of the Aspect Shrine in the aftermath on the ruins and assumed the Iron Men were solely for what occurred, the beliefs uncorrected by the machine army while it knew the truth.

Another time a battleship of the Armada, with an array of energy cannons able to crack open a planet with all the firepower put together, rapidly came close to Morus with the intent to eradicate another of its cities.

As a force from the world's responded, ships and soldiers sent to stop it and all the other voidcraft that supported it, the old fighter-ships from the Aeldari's golden age came when enough of the invading vessel's shields were drained and its defences were distracted. Delivering focused blasts that around it systems to annihilate portions of the battleship while Aspect Warriors were transported unto critical areas.

Most send out had given their lives against the specialised defence systems, and several of the irreplaceable fighters were vapourised or crushed by temporary singularities fired from the ships of both enemies, but the mission had been a victory as the giant warship was weakened enough that the armies of Morus could just manage to destroy it while a large amount of the city was blown apart or smashed by the debris.

The war was fought by Zahr-Tann through countless battles, precise attacks like this. Rapid assaults on those already under attack, assassinations on crucial targets during critical times. Although the Craftworld was not immune to its own strategies. The two enemies it faced, especially the Armada, were not stagnant or idiotic foes. They both tried to adapt to their losses, they both recognised the danger the Eldar presented.

Three of the Psy-Hunter units once somehow teleported directly in the middle of a Wraithbone workstation inside the world-vessel, along with a few groups of other highly tailored forces. The devastation nearly brought an end to Zahr-Tann until they were finally stopped at great loss, many lives and vital areas decimated. And while difficult for even the Armada to construct, a lot more Psy-Hunters and other anti-Eldar fighters were starting to be built or newly designed as the War of Ages went on.

Another time the humans managed to ambush the Craftworld with as ships full of sophisticated cloaking technology were detected too late and bombarded the world-vessel. The assault caused several delicate generators and psychic conduits to be damaged or even critically overload in order to keep the shields and defences from failing.

A couple of the attacking voidcraft were destroyed, but the rest were lightly damaged and quickly retreated after the assault. The stealth-ships vanished completely, appearing back near the planet they came from after a couple of moments. If Zahr-Tann had been a few moments slower, or its power systems had been further damaged, then the long ranged onslaught from Morus and a few Iron Men battleships that followed the sudden ambush would have done more than destroy just a few sections of the Craftworld.

Measures were made to ensure that an ambush like that would never happen again, using up more relics from the past to bolster the world-ship further, but open battle and the losses it made was unavoidable in fighting the war.

Bursts of Sunfire weaponry blasted against Volkite beams while in the heavens voidcraft lit up the skies with bright death, Aspect Warriors striking at the powerful structure and order of their enemies to do anything to weaken it. More stretches of space within the battlefield becoming too hazardous to even come close to, reality screaming as it broke apart.

Zahr-Tann suffered countless death over the war, the Aeldari ready to give their lives up in sacrifice as the importance of this fight was never forgotten.

The quiet sounds of the Eldar Empire's end and the rise of the Thirsting God were constantly on the edge of hearing, never silent. The reminder of the First Fall wore into the Aeldari as much as it spurned them to action as time passed, to try finding a way of ending it and saving the empire and the galaxy it ruled. To end the cries of She-Who-Thirsts, of stopping Chaos before it became too strong.

Years passed for the Golden Age Conflux, then a decade. Acts of heroic glory and nightmarish horror committed by the Craftworld's warriors in order for Zahr-Tann to succeed, the noble saviours giving up everything for the battle and would be forever honoured even if their memories were removed from existence.

Of those that fought for the potential salvation of the Aeldari, it was the Sovereign Slayers that proved to be the greatest in combat and will. The Aspect Shrine fighting with precision beyond the likes most other Eldar could accomplish, wreaking destructive disorder to the armies of Morus and the Men of Iron to allow others to annihilate the leaderless and disoriented enemies. Foes that could bring an end to a Craftworld if they had the advantage left defeated many a time against the assassin-warriors.

Hayla Anariel, first Exarch and founder of the Sovereign Slayers, proved herself to be the best of the world-shop during the war. From assassinating more champions than any of the Aspect Warriors she led, leaders and commander mind cores all falling by her ignited blade, to managing to accomplish such things as defeating the first of the almost unstoppable Psy-Reapers or infiltrating and completely sabotaging one of most well defended bases of the human planet without being detected.

Patches of her armour were blackened with burns as the war reached its final moments, permanent scars left by encounters the Exarch had only barely survived. Their spear, the Embers of Eventide, sported thin cracks that ran along the length of its form that shone the burning power it held.

She had become known by a new title for her actions in attaining victory against Morus and Armada Nine-Six-Nine, a name remembered by both ally and enemy. The Radiance of Dusk, the warrior that wielded the focused might of a star and struck its blinding light from the shroud of night. A true scion to the Aeldari Dominion's power, a legend that Zahr-Tann was proud to call its champion.

Many other Sovereign Slayers, even the most skilled of their number aside from their founder, died in countless ways over the war as they infiltrated and fought in small numbers against the most important and well defended areas of hostile territory.

Toxins that melted Eldar flesh and armour in moments. Energy weapons that burned, heated, irradiated, shocked or stretched those struck by them. Horrific weaponry that targetted the mind and soul and tore both to shreds, or completely annihilated. Blades that could cut through warded Wraithbone without resistance, almost as thin as rays of light as they passed through flesh. Miniature stars, black holes, temporal and spatial rifts all projected with delicate care to rend infiltrators to nothing.

The Aspect Warriors had seen and suffered some of the worst their foes were capable of, where even a single mistake before a target was reached could lead to death while the conflict afterwards was likewise dire. Even the act of teleportation wasn't entirely safe, sometimes it would somehow divert into a containment cell or somewhere in deep space or in the middle of the terminally roiling Empyrean walls that surrounded the battlefield.

But despite the dangers, along with how small in number they were and how difficult it was to train more of them, it was the Sovereign Slayers and their founder that lead the final battles against both enemies. Cutting the throat of the world's ability to truly fight or build itself back up, destroying the last battleships of the Iron Men and letting their twisted debris float with the rest of what orbited the planet.

With Morus no longer posing as a threat, and the remnants of the Armada that didn't flee through the Warp storm barrier quickly crushed, the War of Ages had its victor. The Aeldari of Zahr-Tann showed that, even as just a shadow left with a few remnants of the power of their prime, they were the strongest.

And now, with nothing else to stop them, they could focus on breaking free from the ethereal barrier that twisted time for the War of Ages to occur.

The Craftworld had been damaged, some areas quite heavily, and almost all of the comparatively special technology and areas that was managed to be saved from the First Fall were completely gone. Some areas still sported areas of nullification energy that hadn't fully faded, especially in areas that once used to be where Bonesingers or Farseers would preform their duty to their fullest extent.

Yet those of the world-ship were determined to try pooling what power they still had to breaking through what barred them from escaping or to send a warning out to be heard. To fight directly against the work of one of the Chaos Gods would be beyond the power of almost any single Eldar, but together the victors of the Golden Age Conflux might have had a chance.

Warlocks, Farseers, Wayseers and all other masters of the psychic arts joined together to try banishing the storm of the Warp around them enough and to prepare for using any crack in the walls that they could. Some even tried to channel the power of the last remaining conduits directly, burning their souls in order to help empower the rituals and the work of the others.

Eventually the constant cries, the ever-screams of the Eldar Empire, slowly started to vanish. But it didn't seem that Zahr-Tann was moving forward, back to the time from which it had been taken.

Instead, as hope started to surge across the people of the Craftworld, they seemed to slowly be going further backwards in time. Connecting back to the era that Morus and the Armada belonged to, when humanity's golden age was just starting to fall. Back to when She-Who-Thirsts didn't exist and bring death.

Back to when their pantheon was still alive.

With such presence that wasn't felt before, even to any that lived during the time before the fall of the Aeldari Dominion, Zahr-Tann witnessed the divine.

Asuryan the Phoenix King, Mother Isha next to Kurnous the Hunter, Bloody-Handed Khaine atop his war-steed, Cegorach the Great Harlequin, Vaul ruined and bound by his anvil, Lileath the Maiden, Morai-Heg the Crone, Gea the Lover, Hoec the Wanderer and Dromlach the Cosmic Serpent along with her many children.

There was even Mathlann the Traitor, still on the side of the Eldar, and the growing Dark Muses of the Pleasure Cults. And yet more were felt, the banshee daughters of the Crone that shrieked death, the dragons that wielded fire and strength, the spirits of those that passed away who simply waiting to be reborn without worry or care.

It was all of them. All the dead, the decimated and the forgotten from the past and from old stories and mythologies.

The gods of the Aeldari, the deities that they once cherished and had walked with in ancient times, were there. Alive, uneaten and not hidden away by anything but the barrier that Asuryan had created and the rest of the storm that surrounded the Craftworld that was slowly breaking away.

Hope started to burn brighter than stars within the Eldar. The impossible dream surged greater than before through the minds of Zahr-Tann, the idea of actually saving the old empire along with the rest of the galaxy had more than just a tiny chance. Now they were close to solving it, closer to their gods than any other.

For the first time since the First Fall had occurred, every single person within the Craftworld believed together that everything could. Even the hardened forces of the Sovereign Slayers, from the newest members to its founder, were overcome with joy at the prospect of what was happening.

Then, like a true miracle, Zahr-Tann could feel the attention of their gods faintly noticing them and the storm around them. Asuryan, Isha and Khaine first as Morai-Heg and Lileath quickly followed.

And it was with this, with such genuine and brilliant hope for such an ambitious dream of change, that the Architect of Fate made their move.

The barrier around the Craftworld suddenly went wild just as the Eldar inside felt the presence of their gods as they were before the calamity that would claim them. It was reinforced, the power behind it redoubled, and it rapidly began to grow and twist until it tightly enveloped the world-ship.

Then the scream of the Thirsting God, and of the gods they ate, came back along with the wails of madness and death from the Aeldari Dominion. It was louder than ever before, pounding against the minds of Zahr-Tann as despair immediately doused the brief joy that existed.

But She-Who-Thirsts wasn't the one facing the world-vessel now. What they heard was just an echo, a taunt from their true foe that revealed itself. Scintillating tendrils and twisted limbs of the Changer of Ways manifested around the Craftworld, growing thousands of eyes and wide smiling maws across the sorcerous flesh, grabbing it tightly.

In front of Zahr-Tann a few limbs lazily waved to cast a spell, a curse. A familiar tunnel of the Empyrean, similar to the directed torrent of the Warp that brought the world-ship to the War of Ages in the first place. This time it flowed in the opposite direction, back to the other end of where it lead.

Then laughter, a chorus of cackling noises, began to echo from within the roiling pathway. Emerging from within was a vast army of daemons, Horrors and Flamers lead by Lords of Change of varying strength. The noises began to be echoed by the limbs that held Zahr-Tann as they rippled with pulsing light, waving again to cast another hex for the Eldar to face.

The tunnel suddenly seemed to stretch, screaming as metal scraping against metal, colours and lights flashing madly. Some sections seemed to move even faster than before, while others slowed down so much they appeared to halt. Distance, speed and space all shifting rapidly around different parts of the roiling river while the Chaotic forces inside didn't appear to be affected by what happened around them.

With barely any time to prepare for battle, the Craftworld was hurled into the twisting pathway in the Warp where past and future, where seconds and millennia, completely lost cohesion and meaning in the swirling present. To where time had shattered, where temporal flow was governed not by reality but followed the rule of nightmares.

The hordes of Tzeentchians descended upon the weakened and wounded Zahr-Tann, entering a new war as it fought for survival once more against the Great Schemer.
 
March 1st Omake Rewards

Alright, omakes. First up we have Corvus conducting diplomacy with the Dravenaxians. I will say that they're definitely a fascinating race, especially with the Lord of Gears. Corvus getting them was definitely fortunate, especially considering the ambiguity with what the Lord of Gears is. Let's just say that it's a reveal that Corvus would definitely find interesting and fascinating should he discover it. As for your reward:

[] +15 to rolls related to this world
[] The Liberator - Revealed if Chosen
[] Legacies and Gods - Fluff, Revealed if Chosen


Up next we have a Painboss in the Garden. I've got to say that it's definitely amusing to consider the idea of the Alpha Legion just dropping the Orks weapons, which they are in fact doing. Funnier still is the fact that the Eldar are doing the same thing, albeit with more subtle weapons. The best part though is that both of them know someone is up to something, but they can't figure out who. As for your reward:

[] +10 to a roll of the GM's rolls
[] +10 to Ork rolls in the Garden of Nurgle
[] Prophet of "Mork" - Fluff, Revealed if Chosen

Chronicles of Baldur: Elysium Dying

Up next we have Baldur, this time having a conversation with Kesar. It definitely didn't go as either of them expected, but Baldur is definitely one of Kesar's most distant sons. Ironically, this might have helped out, just because they now have a better measure of each other. As for your reward:

[] +10 to a roll of the GM's choice
[] +10% to Baldur's effect on Vulkan's domain during the Maelstrom War
[] +10% to Baldur's secret projects' effects - Baldur would like you to choose this one. Not revealed if chosen.

A Watcher In The Dark

And up next we have Sigma within the Salamanders helping out. I will say that he's definitely proven himself to be a valuable help to Vulkan, and I'll be covering him in the interlude as well. I did also enjoy the Konrad and Sigma interaction. That was very nicely done, and made for a great read. As for your reward:

[] +10 to a roll of the GM's choice
[] Sigma provides Vulkan an extra action in Year 32. Will be used for espionage related matters.
[] +10 to Konrad's rolls to ensure Chaos doesn't mess with Vulkan's reforms for the duration of the Maelstrom War.


Then we have a very nice omake on a dead Warden. It's incredibly poetic, and I very much enjoyed the style of it. It felt incredible and powerful, and it made for a fun read. That ending line was great as well, it was just perfect. As for your reward:

[] +10 to a roll of the GM's choice
[] +10 to Warden Last Stands for the duration of the ritual
[] -10 to ???
 
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[] Legacies and Gods - Fluff, Revealed if Chosen

Much as I'd like to look into Corvus as the Liberator and a +15 to the rolls, I want to see the fluff that will be given to Corvus to review. This will allow me to work in an omake better, if I find the time to do so.

Besides, even if the rolls are shit at least Corvus can learn something from this whole exchange.
 
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Up next we have a Painboss in the Garden. I've got to say that it's definitely amusing to consider the idea of the Alpha Legion just dropping the Orks weapons, which they are in fact doing. Funnier still is the fact that the Eldar are doing the same thing, albeit with more subtle weapons. The best part though is that both of them know someone is up to something, but they can't figure out who. As for your reward:
I'm glad that you enjoyed the omake and the ideas of it. Orks are certainly great to write, and I had a lot of ideas for a big Ork Waaagh in a Realm of Chaos being supported like this.

I think I'll have to take the second reward, +10 to Ork rolls in the Garden of Nurgle, even though I am incredibly tempted by the third reward choice.
 
[] Legacies and Gods - Fluff, Revealed if Chosen

Legacies and Gods - A soul is a complicated thing, a reflection in the warp that grows and changes with experience. Gods are similar to souls in this regard, and can in rare cases, be formed from souls. A legacy of a prophet, a nascent warp entity, and a soul of a man combined can even birth a god. A weak god, but a god nonetheless. They are strange creatures, often alien to what we expect. But alien to who? They are alien to those that formed them, to those that sculpted them with their faith and worship. The Dravenaxians formed the Lord of Gears, even as their birth made them as well. The Lord of Gears is as much a legacy of a human, as they are a God. And after millennia, they have been born. They are still weak, but with time, one's legacy grows stronger. So to do gods. *Lord of Gears is in fact a god, one that can match a normal Greater Daemon*
 
That's pretty impressive and good to know, actually. He might just be on the level of a normal Greater Daemon...but that is still crazy.

EDIT: for some more clarification on this power level...

26. Huh, that's actually good to know about the Lord of Gears. Does that mean he can actually keep growing in power?

Daemon: 26. That he can.
 
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