Flagship Name

  • Spirit of Fire

    Votes: 21 47.7%
  • Vigilance

    Votes: 23 52.3%

  • Total voters
    44
  • Poll closed .
Some thoughts from Discord


And we need to do a speech that those that are being left behind are not being discarded or are 'unworthy' but instead are those we trust to revive the legion to continue the fight should the worst happen.

We are in a very real sense trusting them with the legion's future

I'd rather have the Night Watch with Bobby G as it's pretty much a given that the rear will be facing Daemons too, and this way they can help bolster the supply lines and be sent into the Maelstrom if needed but otherwise act as an elite force ensuring we are not cut off in Imperial space.


Cause even if Tzeentch messes with Bobby G a lot...it'll be mainly through cultists, corrupted IA, some warp rifts, pirates and so on...basically him influencing or manipulating Materium forces due to him trying to bleed everyone else and not wanting to risk his own neck.

By putting the NW with Bobby G, you'd have forces used to fighting out of their depth against the unusual for Bobby G to send to areas that the IA might flounder in but that it would be in a sense a waste to send UM to instead of harder fights
 
[X] Plan Preserving our legion

[X] Transfer him to Guilliman - While Vulkan may be tasked with Kesar's domain, there are some indications that he was also meant to manage Guilliman's domain. However, something has clearly changed. While Baldur is against this course of action, it is certain that the Master of Maccrage could make use of his skills

[X] Assign them to Guilliman - While the Night Watch could be useful, it may be best to ensure they survive. Guilliman can make good use of them, and should the worst pass, he will have the option of using them to reinforce those within the Maelstrom.

[X] All but 10 thousand will enter - A short message from the Primarch. All but 10 thousand of his sons would enter the Maelstrom. If the worst should happen, then the main principles of the Legion can be reproduced with major effort, and even the secondary ones could be recovered.
Ah parser you always make me laugh
 
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[X] Plan Effective means
If we keep back the 10k Astartes we can have a core of veterans help build up our legion to very acceptable levels while were out and we can have a good stream of new recruits and any Astartes too injured for field medics can be sent back and replaced with new guys and the of 10k can slowly be phased back in with injured vets taking up the roles of trainers and so on and so forth
 
[X] Plan increased means
Baldur's Location
[X] Transfer him to Vulkan - The Lord of Drakes has been assigned to manage Kesar's compliances while he is within the Maelstrom. As such, it makes sense to assign Baldur to him. Moreover, the Captain has requested to be assigned here.
Night Watch Location
[X] Assign them to Guilliman - While the Night Watch could be useful, it may be best to ensure they survive. Guilliman can make good use of them, and should the worst pass, he will have the option of using them to reinforce those within the Maelstrom.
Wardens
[X] All but 500 will enter - A short message from the Primarch. All but 500 of his sons would enter the Maelstrom. If the worst should happen, then the main principles of the Legion can be reproduced with significant effort.

I prefer to have as many Wardens with us in the Maelstrom
 
[X] All but 500 will enter - A short message from the Primarch. All but 500 of his sons would enter the Maelstrom. If the worst should happen, then the main principles of the Legion can be reproduced with significant effort.
how is this going to truly change things? Please give a reason why having 200 or so wardens would drastically change the outcome of any fight? This is what is the debate here, is 200 wardens per world meaningful. Personally I don't think so as I don't think it would give more than +1 to +4 at best to any fight which frankly isn't much when we have the +80 from Pert and our innate bonuses.
 
But this is probably gonna be a grinder campaign and realistically with all the chaos gods having majority forces focused on us (even with bonuses) the attrition rate alone would give me pause and knowing the gods of chaos they'll (excuse the pun) warp time and make it so we were only gone for a sec or for millennia (whichever is more dickish) so we need to have wardens outside of the eye in case of this. (Also where is the other missing primarch? Am I missing something?)
 
But this is probably gonna be a grinder campaign and realistically with all the chaos gods having majority forces focused on us (even with bonuses) the attrition rate alone would give me pause and knowing the gods of chaos they'll (excuse the pun) warp time and make it so we were only gone for a sec or for millennia (whichever is more dickish) so we need to have wardens outside of the eye in case of this. (Also where is the other missing primarch? Am I missing something?)

The 2nd Primarch died the same way they did in cannon.
 
how is this going to truly change things? Please give a reason why having 200 or so wardens would drastically change the outcome of any fight? This is what is the debate here, is 200 wardens per world meaningful. Personally I don't think so as I don't think it would give more than +1 to +4 at best to any fight which frankly isn't much when we have the +80 from Pert and our innate bonuses.

It's a 7% increase in number, so at that would help for rolls that are on the edge of failure. And I prefer to have +84 rather than just +80
 
I'd like to debate the value of keeping the night watch back.

1. Won't this crater their morale?
2. We're bringing regular imperials, why wouldn't we bring night watch?
3. My understanding is that the night watch is basically commandos, which seems like a decent thing to field against demon worlds with actual infrastructure. Am I wrong about this?
 
I'd like to debate the value of keeping the night watch back.

1. Won't this crater their morale?
2. We're bringing regular imperials, why wouldn't we bring night watch?
3. My understanding is that the night watch is basically commandos, which seems like a decent thing to field against demon worlds with actual infrastructure. Am I wrong about this?
Night Watch aren't trained for fighting Daemons on daemon worlds, they're meant to be an elite human force which means they're most effective in the materium against opponents that can't mess with reality on a whim.

They're best with Bobby G because we're sure that the rear of the invasion where he'll be will be facing strong attacks from pirates, xenos, corrupted humans and so on, aka stuff likely to be affected by Chaos but not totally subsumed by them. Sending the NW into the Maelstrom would be wasting them as they'd basically be wiped out and not only lose their traits but deprive us of the chance to use them elsewhere.

Also by putting them with Roboutte, fi things are really bad they can still be sent but if they aren't the nightwatch won't be sent in where they won't make enough of a difference.
 
February 16th Omake Rewards

1. Alright, omakes. FIrst up is Horus and him dealing with asymmetrical warfare once more. For some reason there was a lot of that recently. For this, it was already rewarded:

*+10 to Horus' rolls on this world

2. Then we have Horus contemplating a psyker ruled world and how to deal with it. It's an interesting view of how he decides on which heroes go where. As before, already rewarded:

*+10 to the Luna Wolves rolls against this world

3. Then we have the Alpha Legion negaverse reacting to Majestic. I will say that I really do like them as a concept, and this omake really captures the Alpha Legion's thoughts on them well. As for your reward:

[] +5 to a roll of the GM's choice
[] +10 to the next Alpha Legion roll (5.5 bonuses currently)
[] +10 to Majestic's next roll

4. Then we have a continuation of the Dark Eldar's problems, this time with a further analysis of the economics of their situation. I will say it's rather fascinating how their economy works, albeit deeply disturbing. It's a nice view into the problem, and for your reward:

[] +5 to a roll of the GM's choice
[] -10 to Vect's rolls in Year 31
[] -10 to ???'s rolls to get more slaves

5. " Who knew that when push comes to shove, being an evil bastard is really fucking costly? " Let me just say that I really do love this line. It fits the Dark Eldar so well at this point in time, and it's just great. The frustrations of the negaverse are well written, and considering the situation in Commorragh, entirely understandable. Let's just say the Dark Eldar are in fact learning. As for your reward:

[] +5 to a roll of the GM's choice
[] -10 to Vect's rolls in Year 31
[] +/-10 to unnamed Dark Eldar rolls within Commorragh. Chosen for most damage to the Dark Eldar.

6. Then we have a rather amusing omake on the world that demanded a duel. It would have been absurdly funny to see Kesar show up, as the bonuses would be +150 (Kesar) vs a -80 (Human vs Primarch). That would have been such a stomp. As before, already rewarded:

*+10 to rolls on this world

7. Then we have Aranas once more who's currently working on dealing with the Orks and figuring out what they're up to. The IA definitely is wondering what's going on, and for your reward:

[] +5 to a roll of the GM's choice
[] IA casualties within Kesar's domain reduced by 1 billion for the year
[] +/-10 to the next Gork and Mork roll

8. Then we have an Alpha Legionary agent running a fueling station. I will say that while they exist, sadly they aren't spread out enough to be truly useful. As for your reward:

[] +5 to a roll of the GM's choice
[] +10 to the next Alpha Legion roll (5.5 bonuses currently)
[] -10 to ???

9. Then we have a noble ALpha Legionary, something that they do have and I look forward to showing off. Eventually. There's a lot of stuff with them that's just hidden away in the hopes that it'll be relevant one day. As for your reward:

[] +5 to a roll of the GM's choice
[] +10 to the next Alpha Legion roll (5.5 bonuses currently)
[] -1 year to their next project that involves Nobles (unknown start date)

10. Then we have Amelia of the Night Watch, the last active soldier of the 13th regiment from Aetaos apart from one general. I will say that the grim darkness of Warhammer was very evident for her, and I did enjoy the bit of melancholy in the omake. As for your reward:

[] +5 to a roll of the GM's choice
[] +10% to the effect of the Night Watch during the Maelstrom War
[] +10 to the next roll set for Amelia


1. Up next is another Alpha Legion negaverse, this one focused on Majestic as well. I do like how you tie it to some of the previous omake rewards, that's always fun. As for your reward:

[] +5 to a roll of the GM's choice
[] +10 to the next Alpha Legion roll (5.5 bonuses currently)
[] +10 to Majestic's next roll

2. Then we have Kesar in TTS! Ah I love these kinds of omakes. TTS will always be a favorite along with Emperor reacts. They're just great. As for your reward:

[] +5 to a roll of the GM's choice
[] +10 to Magnus' next roll
[] -1 year to one of the Emperor's projects (chosen randomly)

3. Now we have Kesar's Daemonsbane nature, and I do love how you had that reveal. Dorn, as always, is great with his absolute deadpan. And the lead up to Malcador was fully in TTS' style. As for your reward:

[] +5 to a roll of the GM's choice
[] +10 to Magnus' next roll
[] -1 year to one of the Emperor's projects (chosen randomly)

4. Then we have a discussion on Gods in TTS, and as always it's great. I do love the way you described the Twins, that was profoundly entertaining. As for your reward:


[] +5 to a roll of the GM's choice
[] +10 to Kesar's next ascension roll
[] Ask the GM a question and they shall answer (subject to veto)

5. And now we have ragging on Guilliman, as for your reward:

[] +5 to a roll of the GM's choice
[] +10 to Guilliman's next roll
[] GM reveals when Be'lakor's plan will trigger

6. And now we have the Imperium be ruled by a cat. Honestly it's one of the better outcomes for it considering what 40k is like. As for your reward:

[] +5 to a roll of the GM's choice
[] +10 to Malcador's next roll
[] -1 year to one of Malcador's projects (chosen randomly)

7. Then we have an omake on the traitorous Lord General Militant that's sending penal legions to the Dark Eldar. Needless to say, that's not legal. I will say that I do have them fluffed out rather well already, and I'm looking forward to that reveal. As for your reward:

[] +5 to a roll of the GM's choice
[] +10 to the next roll to reveal them
[] Slight malus to ????

8. Then we have Oriacarius managing the Crusade without Kesar, something he has done before, but it's nice to get more practice. As before, already rewarded:

*+10 to Oriacarius' rolls against the Mitu

9. And then it is him versus the MItu. As before, already rewarded:

*+10 to Oriacarius' rolls against the Mitu

10. Then we have the Fractured Conclave and the deployment there. It's a nice take on things, as they were so far from rational. As before, already rewarded:

*+10 to rolls concerning the Fractured Conclave for the year
 
The Upgrade
The Upgrade

The Doom Slayer was a marine of simple tastes. He liked weapons, armor upgrades, and his brothers. Everything else in life was window dressing. Even killing the legion's enemies was considered just "business" to him. Perhaps the only real unexplored "joy" in life was this strange feeling of appreciation towards small animals. Still, he figured that was a holdover before he transitioned towards becoming an Astartes.

Even so, the Slayer had limited wants or needs, but that wasn't to say he didn't have them. He just had enough sense to realize that the legion couldn't only provide any specific, custom upgrades suited to each marine. They were carefully prepared and handed out to either a marine that deserved it most or had earned it. And the Slayer, having likely earned a relic or three for his service, didn't want such special treatment.

So, the Slayer made do with the equipment given to him. He was more than happy, but there were some instances where he did feel like something was missing from his career. Just as the woodcutter needs an ax and a smith an anvil, the Slayer had a want for a specific weapon.

However, when Solomon announced he was accepted limited commissions, the Slayer decided to take a chance. He wrote up his specifications, delivered it, and then forgot about it. After all, he was a rather busy marine, and so was Solomon. In the end, it was nothing more than a fanciful desire on the Slayers' part.

---

The Slayer was inside his room, meditating and reviewing some recent combat footage, when he heard a loud knocking on his door. He grunted approval before snapping his fingers twice, allowing the machine spirit to interrupt his demand to open the door. These days, most machine spirits had learned to recognize certain actions from the normally mute Slayer.

He didn't turn to look back at the sudden guest, figuring it was either Crescum or Bader needing his assistance on one or more matters. Considering the Ritual was upon them all, planning and preparation reached a pivotal moment for all the Eternal Wardens.

"Slayer." The Slayer perked up as he realized that Solomon entered his room. As the Astartes stood up and turned, he saw that the techmarine was in full power armor and carrying a rather large and heavy-looking weapons-case. "I'm glad I caught you before leaving."

"Hrm." The Slayer gave a bare growl as he approached Solomon. The Slayer was confused; he had already returned most of his weapons and armor for repairs. If they were ready for use, a tech-adept would've delivered them, not Solomon. The Slayer sent out another growl, more inquisitive in its tone.

"Problems? Far from it." The techmarine held up the case, "I'm here to deliver your commission."

The Slayer wasn't sure what he meant by that, "Hmm?"

"Your weapon commission?" Solomon asked, now confused as well, "You put it in some years ago. I only just got around to finishing it." He set the case down on an empty table. "Your specifications were unique but more than doable."

Now the Slayer remembered, almost with a bit of embarrassment. It had been probably two or three years ago when he submitted the request. He didn't remember anything due to the number of compliances that required his attention. But Solomon claimed to have finished it? The Slayer didn't think Solomon would take the time actually to make the commission.

"I must admit, your design name is also amusing." He remarked casually as he deactivated the sealing on the weapon-case, and a hiss of air escaped from it before it blossomed open. "I give you...the Super Shotgun."

There weren't many things in this galaxy that the Slayer found "beautiful," most of the time, he found things to be either utterly benign or just all-around terrible. But this thing...he was looking at something that almost brought a smile of joy to his gruff face.

It was rugged but graceful. There was an aura of power within it, displayed upon a combination of sturdy-looking wood built into an adamantium frame. It was also a deceptively simple-looking, double-barreled shotgun. The type that farmers would've used to defend their homesteads on an argi-world. But it had been sized up and given the fury befitting for someone like the Slayer. It was the working Astartes weapon, a proud and deadly tool that only killed the most miserable of humanity's foes.

"I hope you don't mind, but I did have to make a few adjustments to what you wrote. However, I think you'll enjoy the results." Solomon explained things even as the Slayer grabbed the Super Shotgun and enjoyed its weight. It was a heavy bastard! Easily 23 kilos in weight. And while not the heaviest piece of equipment he'd used before, it was frankly unheard of outside of the Ripper Gun.

"Hrm." The Slayer muttered as he started testing out the Super Shotgun. It truly was a deceptive weapon because he could feel the hum of technologies inside it. "Hmm?"

"The humming?" Solomon approached and gestured towards a few parts, "Some of the modifications. I add a magnetic accelerator and heat sink. I'll explain that in a few, but give the weapon a feel. It should be weighted perfectly, and even the triggers should be fitted for your hand size, in and out of power armor, of course. Which by the way, there is a gene-lock, so don't worry about anyone else stealing and using it against you."

The Slayer followed his instructions and started going through the practice motions of checking his new tool of death. It was a splendid piece of equipment. He then noticed something of interest under the double-barrels. "Hrm?"

"Flip the small switch; it's about three centimeters away from the trigger guard." Upon finding the switch, Solomon nearly jumped back when what appeared to be a chain-bayonet appeared and started to purr quietly. Now the Slayer had a small smile on his face. "I figured you'd like that, but there is more to this gun than you are seeing."

Solomon reached out and pulled one of the shells. It was the size of the Slayer's thumb if his hands were in power armor, "This is a 35.6mm slug. Each one has a mix of steel and titanium ball bearings, weighing 240 grams and 2,000 FPS for each shell. And remember, this is the standard issue. The magnetic accelerator helps increase this to only about 2,3000 FPS, but if you are using the special auto-canon repurposed shells that go up to about 4,000."

"Mhmm..." The Slayer was enjoying everything so far. It was an optimal short-range weapon, perhaps even mid-range with those special rounds.

The Techmarine kept talking, "We had to reinforce the frame quite a bit. I even called in a minor favor to get some wood from Mars, but that should ensure every working part will be functional, even if you hit a daemon with the butt of the shotgun. I hope you don't mind, but I did have to salvage a few Ripper Gun parts. The Ogryns choice of weapon is quite sturdy, especially with some of the more advanced components that had to be fitted to the Super Shotgun and with how you tend to engage in combat."

He didn't take offense to the suggestion; rather, the Slayer agreed and was grateful for Solomon's foresight. The Slayer was a rather rough and tumble fighter. The Super Shotgun felt like it would make for an excellent club if he had to use it as such. Somehow, the Slayer assumed that the weapon would approve of beating a daemon's skull.

"Heh." The Slayer gave a rather human-sounding chuckle as he unlatched the two-barrels. The sounds were satisfying, to say the least. He could only imagine the recoil, especially with the power of those shotgun rounds.

"Now the heat sink?" Solomon gestured towards three strange-looking shells, each one colored differently, "That's for these rather special rounds." He grabbed one of the dark red shells, "I call these Burningman Rounds. It's a mixture of promethium and magnesium nitrite, with a small dash of phospex. They aren't good against heavily armored foes, but they will burn anything all the same."

Next, Solomon grabbed a dark blue, "These are the Tech-Hex Rounds. These will not kill anything natural, but against machine enemies, they should do wonders. Each pellet is a heavy magnetic-ball bearing that is super-charged with a unique isotope that the Mechanicum associates with anti-machine spirit properties. Extremely illegal, I advise that you do not let anyone from the Brotherhood see you in possession of these."

Finally, he held up the last round. It was glowing in his hands, "This...is the plasma shell, which I call the Starkiller Round. Let me make this clear, you have sixteen of these, and that is it. Each shell costs as much to design a plasma cannon. I had to call in favor with a Magos from Ryza, but these are certainly designed to kill anyone that isn't wearing Terminator Armor...and maybe not even then."

Solomon gestured towards the Super Shotgun, "And yes, the accelerator works for them, and you need the heat sink working for these three types of rounds. Otherwise, the machine spirit will not be amused. However, I'm sure you'll get by with the regular and auto-cannon rounds."

The Slayer was practically purring now, but Solomon wasn't done yet. "There is one more little thing...and this is custom-fitted." He gestured towards the bottom of the Super Shotgun, "Flip it over."

Following his instructions, the Slayer saw what looked to be a slot of some kind, and then he knew what he was looking at, "Hrm!"

"Correct, you can place a single run into the Super Shotgun." Solomon made a rather interesting face, "I had to get approval from our Primarch, but he agreed to it. He says you earned this weapon. Especially for what awaits us all..." The Techmarine pointed to the weapon case, "There are instructions, an overview of the weapons components, and plenty of blessing oils for it. I advise you to familiarize yourself with all of them."

The Slayer nodded, almost stunned at how much effort and work Solomon put into creating this weapon, "Hmm?"

"Why did I do it?" The Techmarine shrugged, "It was easy enough to make, but I honestly didn't just want to give you a basic shotgun. You sorely lack in anti-elite weapons. And while a weapon doesn't make up for specific training and skills, this will at least leave you in a much better position."

He couldn't argue with that assessment, especially if it meant getting the shotgun of his dreams. This thing was beyond glorious; it was an instrument of death. Perfect for the Slayer in the coming wars. The Slayer nodded towards the Techmarine; he would do everything in his power and free time to learn this weapon fully.

Solomon nodded back, "Well, I need to get going. I just wanted to deliver this; I figured you'd enjoy it, and I can tell by the smile that you do." He bowed towards the Slayer, "Treat it well, Slayer. And I can assure you that it will save your life."

The Techmarine quickly left, but as he exited the room, he could've sworn he heard something that shouldn't have been possible.

"Thank you."

Solomon turned around, surprised to hear the Slayer to have spoken, but the door soon closed before him. "Hrm...I must have been imagining things." He seriously doubted that the Slayer would break his longtime silence to say thanks. In any case, the Slayer got his requested upgrade now.

And inside his room, the Slayer began to learn as much as he could about the Super Shotgun.

---

@Daemon Hunter Okay, a real fast omake for the Slayer.
 
Welp, one Exalted or higher demon is going to have a hard time.

EDIT:
Rip and tear until it's done indeed...
 
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