Flagship Name

  • Spirit of Fire

    Votes: 21 47.7%
  • Vigilance

    Votes: 23 52.3%

  • Total voters
    44
  • Poll closed .
Ah Lorgar. So pious. So absolutely assured that he is right and everyone else is wrong.
That will be his undoing.

That Angron stuff is interesting. Uncorrupted World Eaters would be a nice butterfly.
Really, the big mistake here was trying to argue theology with Angron.

We should check up on Angron next turn.
Do want to see how the poor guy is doing.
 
Oh. Well, that's super fancy. Looking forward to seeing that list. Though... speaking of more work for you, is there any chance we can get the Research List updated with what the research actually does mechanically? Or at least a vague idea? Like, that gene-seed basics tech we got increased our recruitment rate by 1k but could have decreased mutation risk, or done nothing direct, and we didn't really know. Having that info would be super duper helpful for future planning... even if it'd be a hell of a lot of work for you. So totally understand if that's just too much.

Personally, I doubt I will do this since that would reveal a fair bit and also be a ton of work to do. I have a fair few ideas of what they do, but most of them are in my cryptic note taking language that only I can understand.
 
Watch it Nat 1 and Lorgar gets a Nat 100, turning him into Militant Atheist!Lorgar.

Honestly part of why I mentioned it was that vague hope.

Well, in order to do that, you could send Astartes to Valhalla and have them work on training the Valhallans. A big part of why that hasn't been an option before is that it's technically outisde of an actual action category, so I will be adding a new category that is essentially just ideas I have seen so far, and any that you can come up with.

Well, fuck. Glad to hear that. Uh, also - one idea would be upgrading the gear and such, or asking Malcador to get some of the Imperial Army infantry's finest to train them. Orbital defenses. Uh, Malcador training for furthering Witch Hunters and adding some counter-terrorist/assassin forces and training. An option to take the Wardens and purge planet of Cultists. Uh, expanding upon the Pysker Academy and it's defenses, working with getting Squads integrated with Pyskers that are loyal, same with command on Valhalla to an extent. Further increasing city defenses, to the point where our people are Cadians alongnside Anti-Daemonic finders/killers. Oh, training them in anti-Astartes tactics - giving them information regarding all of our brothers tactics so they can be trained to aid in countering them as far as possible. Another idea is teaching them to use our Runes and the Rites of the Lost. Uh, creating our planet's architecture to be anti-daemon as you said. Subterranean cities/farms/forts/weapon stockpiles. Uh, entire cities and buildings arranged to spell out names that form into the Runes of Reinforcement or banishment. Or simply just have the city/buildings form that. Uh, have traffics flow arranged that way. Have each city/various buildings upgraded with shields of sorts and stuff like that.

Oh. Well, that's super fancy. Looking forward to seeing that list. Though... speaking of more work for you, is there any chance we can get the Research List updated with what the research actually does mechanically? Or at least a vague idea? Like, that gene-seed basics tech we got increased our recruitment rate by 1k but could have decreased mutation risk, or done nothing direct, and we didn't really know. Having that info would be super duper helpful for future planning... even if it'd be a hell of a lot of work for you. So totally understand if that's just too much.

Also as JJ said here, can we get this as well? Please?
 
Honestly part of why I mentioned it was that vague hope.



Well, fuck. Glad to hear that. Uh, also - one idea would be upgrading the gear and such, or asking Malcador to get some of the Imperial Army infantry's finest to train them. Orbital defenses. Uh, Malcador training for furthering Witch Hunters and adding some counter-terrorist/assassin forces and training. An option to take the Wardens and purge planet of Cultists. Uh, expanding upon the Pysker Academy and it's defenses, working with getting Squads integrated with Pyskers that are loyal, same with command on Valhalla to an extent. Further increasing city defenses, to the point where our people are Cadians alongnside Anti-Daemonic finders/killers. Oh, training them in anti-Astartes tactics - giving them information regarding all of our brothers tactics so they can be trained to aid in countering them as far as possible. Another idea is teaching them to use our Runes and the Rites of the Lost. Uh, creating our planet's architecture to be anti-daemon as you said. Subterranean cities/farms/forts/weapon stockpiles. Uh, entire cities and buildings arranged to spell out names that form into the Runes of Reinforcement or banishment. Or simply just have the city/buildings form that. Uh, have traffics flow arranged that way. Have each city/various buildings upgraded with shields of sorts and stuff like that.



Also as JJ said here, can we get this as well? Please?

Well ... that's certainly a fair few ideas that I will be adding to my list of ideas that you people have given me. For adding descriptions to the research list, I'll see. The main issue is, I doubt I'll find the time to do that since there are about 200 researches on the list.

Edit: Some of your ideas are actually covered by researches such as the planet's architecture which will require research. Same thing with laying out cities and buildings to form runes. It can be done, but it requires research.
 
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Well ... that's certainly a fair few ideas that I will be adding to my list of ideas that you people have given me. For adding descriptions to the research list, I'll see. The main issue is, I doubt I'll find the time to do that since there are about 200 researches on the list.

Glad to hear you'll be utilizing that also, I understand that adding th mechanical benefits are an issue. But you don't have to do it all at once, do some at a time. Mainly the issue with us picking stuff for research is outside of reading what it says we don't know what it will provide mechanically alongside narratively. And that would likely be a huge boon to us questers trying to decide various research to pick
 
Glad to hear you'll be utilizing that also, I understand that adding th mechanical benefits are an issue. But you don't have to do it all at once, do some at a time. Mainly the issue with us picking stuff for research is outside of reading what it says we don't know what it will provide mechanically alongside narratively. And that would likely be a huge boon to us questers trying to decide various research to pick

I understand. I'll see if I get the time to do so, but no promises.
 
Watch it Nat 1 and Lorgar gets a Nat 100, turning him into Militant Atheist!Lorgar.
And thus we enter Roboutian Heresy timeline.
Ah Lorgar. So pious. So absolutely assured that he is right and everyone else is wrong.
That will be his undoing.

That Angron stuff is interesting. Uncorrupted World Eaters would be a nice butterfly.
Really, the big mistake here was trying to argue theology with Angron.

We should check up on Angron next turn.
I'd say we should probably check out Leman or Mortarion, they're the ones who have the lowest opinion on us barring Lorgar.
 
And thus we enter Roboutian Heresy timeline.

I'd say we should probably check out Leman or Mortarion, they're the ones who have the lowest opinion on us barring Lorgar.
Hmm, we do need to get Mortarion to like us a bit more... Hopefully our regular fights against warp entities will help with that. Leman I think will change his opinion as we continue to improve our martial might. So, that's not something I'm terribly concerned by just yet.
 
Alright, so I'm writing the update, and the rolls continue to amaze. It seems the Alpha Legion can never roll well against Kesar. Ever.

Alpha Legion Cover Up: 13
Alpha Legion Hides Evidence of Cover Up: 12
Kesar's Detection: 87

Edit:
 
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Alright, so I'm writing the update, and the rolls continue to amaze. It seems the Alpha Legion can never roll well against Kesar. Ever.

Alpha Legion Cover Up: 13
Alpha Legion Hides Evidence of Cover Up: 12
Kesar's Detection: 87

Edit:
Lol, Alpharius is super weak to his big bro Kesar. Is this the same Legionnare that got caught in a rope trap or is it multiple considering the "Alpha Legion" in the quote?
 
Alright, so. I did the math for how many years, assuming we passed all the rolls, it would take to get the next 3 levels of gene-seed stuff. After we finish our current gene-seed research mind. So specifically Astartes Genome, Gene Seed Base Mutation Prevention, Gene Seed Partial Mutation Prevention. Which are master, grandmaster, and pioneer respectively.

So, here's the chances of each thing happening.
3 years .1953125%
4 years .5859375%
5 years 1.171875%
6 years 1.953125‬%
7 years 2.734375%
8 years 3.515625‬%
9 years 4.296875‬%
10 years 5.078125‬%
11 years 5.6640625%
12 years 6.0546875%
13 years 6.25‬%
14 years 6.25‬%
15 years 6.25‬%
16 years 6.25‬%
17 years 6.25‬%
18 years 6.25‬%
19 years 6.0546875%
20 years 5.6640625%
21 years 5.078125‬%
22 years 4.296875‬%
23 years 3.515625%
24 years 2.734375%
25 years 1.953125‬%
26 years 1.171875%
27 years 0.5859375%
28 years 0.1953125%

So, it should take between 13 and 18 years. 71.484375% chance that it takes 18 years or less total. Which, seems like pretty good odds. Especially since we can double down, or potentially get a lab that will speed things up. Now, that does NOT include the actual chances of passing or not. Quite simply because I don't remember how to do this kind of math, and instead mostly just wrote out every possible combination in order to get the right numbers for this, and I just don't really feel like doing the additional math to figure out how long it will take beyond that. Though I will say, it'll be largely determined by our pioneer research roll, because that's a 1d16 and a 25% chance of passing, which is our worst chance (its only 25% because we have biologis help with Warp Genetics, cutting our DCs in half). As a rough estimate, can probably assume it'll take about a third again as long as this shows, due to failure chance. So, it might take around 17 to 24 years. Or well, I say years, but really research actions, since we can apparently double-up if we have the right other techs for it.

Personally I highly suggest following this research path. It does take nearly 2 decades to finish, dependent on rolls. But once we DO finish it, it'll be huge, Astartes Genome will almost certainly improve our recruitment rate, likely more so than the last upgrade we got. Then the next two decrease mutation chance, which we can use to help out Magnus, and hopefully get one hell of a relationship buff with him, while also massively increasing his recruitment rate (hopefully) due to not having to worry about the Flesh-Change nearly as much.
 
That's just fucking hilarious but that 4 worries me

Lol, Alpharius is super weak to his big bro Kesar. Is this the same Legionnare that got caught in a rope trap or is it multiple considering the "Alpha Legion" in the quote?

Well, that 4 was to see if the Alpha Legion managed to keep Kesar away while they tried a last ditch attempt to hide it. Turns out they forgot to do that so Kesar knows something happenned since they never got to fix what happenned. Doesn't know what happenned, but he does know Alpharius was involved.

For that, it's Omegon who managed to screw up. Basically after destroying all of Tzeentch's hopes they had to cover up that they did that. They didn't quite succeed.
 
Well, that 4 was to see if the Alpha Legion managed to keep Kesar away while they tried a last ditch attempt to hide it. Turns out they forgot to do that so Kesar knows something happenned since they never got to fix what happenned. Doesn't know what happenned, but he does know Alpharius was involved.

For that, it's Omegon who managed to screw up. Basically after destroying all of Tzeentch's hopes they had to cover up that they did that. They didn't quite succeed.
I am totally ok with them failing to cover up their helping Kesar. So long as any trait gained from it only applies against Kesar in future.
 
If Kesar keeps finding Alpha Legion activity sites and personnel, is it possible to turn that into a narrative effect that "Kesar cannot be fooled by the Alpha Legion"? @Daemon Hunter

It's possible, but very unlikely. That would require something insanely good considering how profficient the Alpha Legion is. However, I will be making it harder for Alpharius/Omegon to sneak in and just appear.
 
IMO, It's not really thát hard to see through the Alpha Legion's shenanigans if you understand their mindset, like Dorn was able to in his HH novel who understood that at heart Alpharius and his sons for all their stealth and deception focus have the pathological need for their works to be recognized, for their opponents to know it was the Alpha Legion that tricked and got the better of them.

Like Guilliman only survived an assasination attempt by a bunch of Alpha Legionnaires disguised as Ultramarines because the last one who had Guilliman at gunpoint needed to gloat about it.
 
IMO, It's not really thát hard to see through the Alpha Legion's shenanigans if you understand their mindset, like Dorn was able to in his HH novel who understood that at heart Alpharius and his sons for all their stealth and deception focus have the pathological need for their works to be recognized, for their opponents to know it was the Alpha Legion that tricked and got the better of them.

Like Guilliman only survived an assasination attempt by a bunch of Alpha Legionnaires disguised as Ultramarines because the last one who had Guilliman at gunpoint needed to gloat about it.
Not sure they have that same need in this timeline, especially since they already have people who are aware they exist, and very much appreciate their work.
 
I believe they do. It is probably Primarchs trait, Like Magnus being dismissive about dangers of the warp, or Leman being asshole.

I will say that they do this. It's just that they can brag and gloat to Malcador about it since he always asks them what they did. He then proceeds to explain what they did wrong, but they still get to brag a lot. I will say though that the Alpha Legion is very different since they have spent a lot of time with Malcador, so they are heavily influenced by his ideas.
 
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