Flagship Name

  • Spirit of Fire

    Votes: 21 47.7%
  • Vigilance

    Votes: 23 52.3%

  • Total voters
    44
  • Poll closed .
Regarding the Personalized Daemonsbane Runes, we actually have a rough idea of what each one would do for their Daemonsbane.


Kesar- Bonus against Daemons scaling with Daemonsbane tier (Noted to be a relatively small bonus at this time due to Kesar's extremely high AD score)

Oriacarius- Bonus scaling with contingencies used/created (Currently gives +6 to command)

Doom Slayer- Bonus scaling with number of Daemons killed

Solarus- Boost to explosives made

Auro- Ritual to true kill Daemons in exchange for some effect

Durante- Pseudo-narrative stealth bonus/Allows Vergil to survive if Durante puts on the Harlequin Mask by allowing the Mask to disguise their psychic signature instead of dampening it.

Orion- Bonus to training other Daemonsbanes, protos, Heroes

This is a tentative list and each Personal Rune would cost 1 Runic action to make. We could theoretically make all of them in one turn if we really wanted to and we don't have to roll for it.
 
Regarding the Personalized Daemonsbane Runes, we actually have a rough idea of what each one would do for their Daemonsbane.


Kesar- Bonus against Daemons scaling with Daemonsbane tier (Noted to be a relatively small bonus at this time due to Kesar's extremely high AD score)

Oriacarius- Bonus scaling with contingencies used/created (Currently gives +6 to command)

Doom Slayer- Bonus scaling with number of Daemons killed

Solarus- Boost to explosives made

Auro- Ritual to true kill Daemons in exchange for some effect

Durante- Pseudo-narrative stealth bonus/Allows Vergil to survive if Durante puts on the Harlequin Mask by allowing the Mask to disguise their psychic signature instead of dampening it.

Orion- Bonus to training other Daemonsbanes, protos, Heroes

This is a tentative list and each Personal Rune would cost 1 Runic action to make. We could theoretically make all of them in one turn if we really wanted to and we don't have to roll for it.
Very nice. Where is Maticus one?
 
Hello! Glad you're enjoying the quest so much to ask all this. I can answer some of these off the top of my head.
I'm glad you liked the questions
Yes we can! Although, sadly, that Exalted of Nurgle is actually not really considered a priority on the Discord server compared to Ku'Gath and Qaramar due to both of them being able to advance Kesar Dorlin's Daemonsbane in a way no other Exalted of Nurgle really can.
Darn I asked because I'm thinking about making a omake about Epitaph from its machine spirits POV and having a part where Epitaphs really salty about the Nuckelavee interrupting Kesars duel with the other exalted demon essentially co(k blocking Epitaph and causing it to lose its first opportunity at giving an exalted a true death

an opportunity which Epitaph has not gotten since then leaving Epitaph with a particular edge to grind against Nuckelavee specifically


In order to true kill Qaramar, we gotta enter their realm at the End of Time and kill him there and that realm counts for this. And 'domain' is a loose enough term that Ku'Gath himself, due to being raised up from Nurgle's greatest disease, counts as possessing the domain of disease, so killing him also counts. Meanwhile, the Nuckelavee wouldn't count for this so we don't get as much benefit.
Really? Doesn't the Nuckelavee have the old homeworld of the Goddess he ate as his domain? Does it not fit the requirements due to being won by rights of conquest rather than personally created?
Ah, no, they don't invert the general numbers everything has, what it means is the 'numbers of opponents'. Essentially in a duel (not army combat), multiple characters fighting together give a bonus which progressively gets smaller in how much more it it gives the more characters there are.

In other words, if you fight Skulltaker in a group, he gets far stronger the more people there are fighting him in a duel at once.
My God . . . His-his . . HIS A SOULSBORNE BOSS RUN FOR YOUR LIVES! JOLLY COOPERATION DOESN'T WORK ON HIM! (I'm sorry I'm tired and couldn't help myself)
Basically, wound thresholds are how much you have to roll in order to inflict a wound on a character, and this is normally a roll of 20 higher than the enemy's. Increased wound thresholds means raising that to 40 or even higher in some cases. Wound penalties basically means you roll a -10 for each wound, unless a trait negates or strengthens the effect or something like that.

Wound amounts are basically: 4 for Astartes, 4 for Eldar, 2 for normal humans (including things such as a Sister of Silence) and a varied amount for other stuff (from Orks to ships to titans etc. etc.). Primarchs naturally have 10 wounds as a baseline, and after that they need a narrative event to die (most simply, lose a roll by over a 100 after those 10 wounds).
So basically your personal combat role needs to be 20 or higher than your enemy barring unique traits right?
If so then does rolling 40 higher than your enemy mean you inflict two wounds in one turn?
is this based on the tabletop?
(And how many wounds do demons normally have?)
It was made by Ferrus and Vulkan working together, then Fulgrim helped out later on.
It's due to Fulgrim just working on the decoration of the sword, all the parts that contribute to its capabilities were made by Ferrus and Vulkan.
So that side story called The Work of Two Brothers is non Canon?
This is very complicated but, at its most basic, narrative effects are stuff that supersedes or augments mechanical stuff.

Kesar Dorlin and his Heroes all have Narrative CR (corruption resistance). That means that, no matter their mechanical CR bonuses (unless it somehow dips into the negatives by some impossibility and means we explode into Warp stuff), they cannot fall to Chaos without any narrative effect allowing that possibility. Such as watching Valhalla burn as it becomes a Daemon World for Kesar. Or a Chaos God directly kills a character and takes their soul and does whatever with it. Outside of a big narrative moment, it means that there is no corruption going to happen.

Qaramar, an Exalted Daemon of Nurgle mentioned before, is another example of a narrative power in that they have a Narrative resistance to true death. Basically, no matter what you do to this thing, it's impossible to truly kill them unless there is a narratively appropriate reason to allow it (such as enter their realm at the end of time and kill him there, nullifying any paradox or temporal resistence they have by dying outside that moment as then you're there with him).
So basically if I'm understanding this right stuff like narrative cr and Qaramars narrative resistance to true death is like getting the warp to recognize a characters what would you call it?
personal narrative/archetypal role? in the galaxy and reinforcing it requiring one to either A meet the narratives/archetypes requirements to get past it (Qaramar) or B undermine/destroy The narratives/archetypes foundation (Kesar watching Valhalla get demonized) or c be a God so strong you can just brute Force the matter
right?

The Rune List here, made by yours truly, showcases all the many, many, many different Runes and what known (and mostly unknown) effects and requirements they possess. Aside from, uh, variations of existing Runes like Daemonsbane that we haven't yet made as most of that's not fully certain for effects yet so I haven't written those down.
Oh neat Thanks for the link and um . . if I may ask what's the difference between crossing and linking runes again?
And is it possible to create a rune of amplification?

Also random thought the Grand Master rune of death says that the power of the Rune depends on our emotional or spiritual bond with the victim but . . . The description didn't say anything about the bond needing to be a positive one So would a deeply negative Bond work?
If it would . . well then . . does Kesar have anyone he really hates in particular who he can get his hands on?

Just realized something since Venus ate a shard of khaine . . . Could she actually help us with the rune of murder if we ever wanted to make it?
Customised Daemonsbane for Kesar Dorlin is absolutely possible and will provide a very powerful anti-daemon effect.

A Rune of Epitaph and a Rune of The Eternal Wardens is possible, if we fulfil the requirements.
Hum I wonder what the requirements for A Rune of Epitaph would be ?
Primal Runes, such as the Rune of Anathema, are already Incarnate by their nature and sheer power. The Rune of Daemonsbane, and any Rune we have really, can be made Incarnate if were to sink more research into doing so.
If the anathema rune is already an incarnate rune by default Why is the incarnate effect listed as its own thing
The Alpha Legion dealt with them firmly off-screen, destroying the group and looting whatever they could from them for themselves.
The cabal : we are the ancient guardians of the Galaxy and enemies of chaos we will save this galaxy by sacrificing humanity we-
The alpha legion : -Omae Wa Mou Shindeiru
The cabal : NANI !?!?! (Explodes)

John Grammaticus is still at large last we heard, although anything happening with that is a big unknown right now.
I . . I think I can hear the 40k YouTuber (Live! From The Black Library) screaming in impotent rage from here

Original! Their name was made up in the Rolz room back when that was still in-use for rolling for everything.
Oh cool their fight was really fun to read
While Drach'nyen is unknown, Kesar Dorlin can wield the Black Blade of Antwyr! It'd even give him a +15 in basically everything if he had it. Problem is that nobody knows where it is or what's going on with it right now.
I don't know why but I suddenly have the mental image of Kesar trying to wield Epitaph in one hand Antwyr in the other and Drach'nyen or the emperors sword in his jaw like zoro from One piece
In order, no that was considered silly and beyond too overpowered, wow that's cool never heard of that, and that last one was brought up a few times on the Discord server. Nothing much for that beyond 'that sounds really cool and powerful' and, sadly, probably not gonna be found before the quest ends.
1 fare
2 yeah I know right? I found it while I was searching through the 40k Lexicanum because I was curious how many weapons there were that could true death demons it the Soulglaive and and one other weapon whose name I can't remember were some of the coolest weapons I found on the site
3 all I'm gonna say is at the absolute height of its power it was able to if only slightly wound slaanesh itself during her birth it is also sadly one of the few things in 40K that was outright declared non-canon
While TG answered a good chunk of your questions, I'll just answer the rest. One thing I recommend in the future is to number your questions, just because it makes it a lot easier to answer.
Oh ok I'll try to keep that in mind thanks for letting me know

They can be, although that generally just boosts the growth rate of the machine spirits. And your weapon and armor will take a while to grow.
Humm theoretically could we ask Magnus to help accelerate the process or even do it ourselves with psyker shenanigans?
You can, but it'd be a net loss of performance due to how well made Epitaph is as well as the number of daemons it has killed. While the alloys would help as well as assistance from Corvus and Magnus, it wouldn't be enough.
What about Corvus and his skeleton key could he use it to "unlock" Epitaphs potential or legend?
(Or am I grossly misunderstanding the key abilities?)

A combination of the three based on the bone in question. The skull was modified to incorporate adamantium, the longer bones had adamantium grafted, and the rest were replaced with adamantium.
Uh cool say if I may ask how do they replace their blood with so much bone marrow missing?
It varies a lot based on the weapon, armor, and rune in question
For example let's say something like a incarnate rune of anathema or a incarnate rume of demonsbane or purity on Epitaph? or even a incarnate rune of Epitaph on Epitaph?
Regarding the Personalized Daemonsbane Runes, we actually have a rough idea of what each one would do for their Daemonsbane.


Kesar- Bonus against Daemons scaling with Daemonsbane tier (Noted to be a relatively small bonus at this time due to Kesar's extremely high AD score)

Oriacarius- Bonus scaling with contingencies used/created (Currently gives +6 to command)

Doom Slayer- Bonus scaling with number of Daemons killed

Solarus- Boost to explosives made

Auro- Ritual to true kill Daemons in exchange for some effect

Durante- Pseudo-narrative stealth bonus/Allows Vergil to survive if Durante puts on the Harlequin Mask by allowing the Mask to disguise their psychic signature instead of dampening it.

Orion- Bonus to training other Daemonsbanes, protos, Heroes

This is a tentative list and each Personal Rune would cost 1 Runic action to make. We could theoretically make all of them in one turn if we really wanted to and we don't have to roll for it.
neat ad means anti-demons right?
Though I almost expected it to be something like increases chances of more demonsbanes appearing in the eternal wardens or increases anti-demon bonus the more eternal wardens are around
Also thanks for showing me this
 
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Really? Doesn't the Nuckelavee have the old homeworld of the Goddess he ate as his domain? Does it not fit the requirements due to being won by rights of conquest rather than personally created?
Sadly, while that counts as the domain of the Nuckelavee, it does not count as a Chaos God Domain. Has to be something of personal significance to a Chaos God, from their literal domains (as in their realms in the Warp) to something like the Eldar homeworld for Slaanesh, the Crystal Staff for Tzeentch (that the Blue Scribes have), made from the best disease for Nurgle (as in Ku'Gath as I said), the Forge of Souls, etc. etc. Can't just be a world that an Exalted of a Chaos God likes, it has to be more important than that.
So basically your personal combat role needs to be 20 or higher than your enemy barring unique traits right?
If so then does rolling 40 higher than your enemy mean you inflict two wounds in one turn?
is this based on the tabletop?
(And how many wounds do demons normally have?)
In order, yes, yes, no and that varies depending on the strength of the daemon. Normal Greater Daemons have 4 wounds minimum, with Great Unclean Ones typically doubling that to 8. Higher levels can have more, and a lot more for some Exalted.
Oh neat Thanks for the link and um . . if I may ask what's the difference between crossing and linking runes again?
And is it possible to create a rune of amplification?
Crossing means to combine two Runes into one, Linking means to link two Runes to work together. For some combinations this does the exact same thing, at least mechanically, but the key difference can displayed in the Crossed Rune of Fire and Ice (which we have) and the Linked Rune of Fire and Ice (which we don't yet).

Crossing the two combined the nature of fire and ice together, to make cold flames. Linking the two would have just manifested both fire and ice at the same time.

Also, probably! Surprisingly a Rune of Amplification or Amplify and such has never been asked before.
If the anathema rune is already an incarnate rune by default Why is the incarnate effect listed as its own thing
Oh, I added that in before it was learned that Primals were already Incarnate by default. I'll go and remove that then, thanks for the reminder.
 
neat ad means anti-demons right?
Though I almost expected it to be something like increases chances of more demonsbanes appearing in the eternal wardens or increases anti-demon bonus the more eternal wardens are around
Also thanks for showing me this

For that, I imagine it's because Kesar's Daemonsbane tiers are centered around Kesar personally stronger. Kesar in general doesn't really have many traits that boost others or that rely on others, so Kesar's Daemonsbane Rune reflects that by boosting his personal power.

If you're looking for something that increases the chances of Daemonsbanes appearing, then Orion's Daemonsbane Rune is what you would want.
 
Sadly, while that counts as the domain of the Nuckelavee, it does not count as a Chaos God Domain. Has to be something of personal significance to a Chaos God, from their literal domains (as in their realms in the Warp) to something like the Eldar homeworld for Slaanesh, the Crystal Staff for Tzeentch (that the Blue Scribes have), made from the best disease for Nurgle (as in Ku'Gath as I said), the Forge of Souls, etc. etc. Can't just be a world that an Exalted of a Chaos God likes, it has to be more important than that.
Oh all right make sense
In order, yes, yes, no and that varies depending on the strength of the daemon. Normal Greater Daemons have 4 wounds minimum, with Great Unclean Ones typically doubling that to 8. Higher levels can have more, and a lot more for some Exalted.
1 Seriously thank you for this explanation trying to figure this out left me more confused then a puppy in a spinning House of mirrors
2. . . um maybe it would be a good idea to add the bit about rolls and wounds to a informational so that if other people come around and get confused about this they could have an easier time about it than I did?
Crossing means to combine two Runes into one, Linking means to link two Runes to work together. For some combinations this does the exact same thing, at least mechanically, but the key difference can displayed in the Crossed Rune of Fire and Ice (which we have) and the Linked Rune of Fire and Ice (which we don't yet).

Crossing the two combined the nature of fire and ice together, to make cold flames. Linking the two would have just manifested both fire and ice at the same time.
So linking them allows multiple runes to occupy the same object and crossing them fuses them into one rune got it thanks for the help friend
. . . Also Great now I want to try crossing the will anathema daemonsbane and purity runes together or try crossing daemonsbane with it's various variants to see what happens
Also, probably! Surprisingly a Rune of Amplification or Amplify and such has never been asked before.
That . . . Would probably be a very useful rune if it could amplify our other runes even if we had to link or cross it with the others first
Oh, I added that in before it was learned that Primals were already Incarnate by default. I'll go and remove that then, thanks for the reminder.
Oh uh you're welcome though maybe it would be a good idea to add a bit of text saying that primal runes are incarnate by default so future people don't get confused why there's no incarnate versions of them

Also the description of the anathema rune says it could be boosted with a drop of the emperors blood right?
Didn't the emperor used to seal each of the early warrants of trade of the early rogue traders with a drop of his own blood? If we could get our hands on one of those early warrants would it be enough to fulfill the requirements ?

If you're looking for something that increases the chances of Daemonsbanes appearing, then Orion's Daemonsbane Rune is what you would want.
Oh dang I didn't even notice that thanks

Edit just realized something about a possible rune of Kesar Dorlin would getting Leman to give us the good old pokey pokey with that long big old golden spear of his that he hates so much be enough to fulfill the requirements? Since it's supposed to reveal to the people it strikes truths about themselves and whatnot
 
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So that side story called The Work of Two Brothers is non Canon?

It is, it's just that Fulgrim wasn't able to help as much as he had initially hoped.

Humm theoretically could we ask Magnus to help accelerate the process or even do it ourselves with psyker shenanigans?

You could try, although the ratio of effort to results is likely to be pretty poor.

What about Corvus and his skeleton key could he use it to "unlock" Epitaphs potential or legend?
(Or am I grossly misunderstanding the key abilities?)

For that, Corvus can use the Skeleton Key to unlock aspects of Epitaph. His main issue is that his CR isn't high enough for him to survive the process. Kesar though may be able to do so thinking on it.

Uh cool say if I may ask how do they replace their blood with so much bone marrow missing?

It's why the longer bones had adamantium grafted rather than them being replaced. As a result, the majority of blood producing bone marrow remains which the body can compensate for. It does mean that they take longer to recover from blood loss without transplants though.

For example let's say something like a incarnate rune of anathema or a incarnate rume of demonsbane or purity on Epitaph? or even a incarnate rune of Epitaph on Epitaph?

For Epitaph, the first two wouldn't do much mainly as the sword is already incorporating elements of them automatically. For an incarnate rune of Epitaph though, that'd unlock at least one additional aspect of it.
 
Gathering Storm
Gathering Storm

For all her playful antics and teasing, Corvus knew well that Sachmis was far more than she appeared. Beneath her dangerously carefree exterior was an extraordinarily capable foe, especially when properly motivated, and on the eve of the war for Port Kalthuanesh, Sachmis was most certainly inspired.

After everything she had told him, Corvus knew she was certainly the type to earn her authority and equal parts praise and infamy. From a young age, she had been trained relentlessly by House Jainorio in the arts of war and governance, molded into the perfect weapon and guardian for their dynasty.

But the creation meant to protect them would herald the end of the great house. The deadly instrument they had forged, abused, and almost sacrificed would soon descend upon their wretched ancestral home as a conqueror. The air was thick with the anticipation of the impending war.

At one time, the idea of invading and occupying Port Kalthuanesh would have been nothing more than a pipe dream for Sachmis. To launch such an assault would have been a fool's errand, requiring an impossible number of armies, ships, and minds strong enough to withstand the horrors housed by a branch of the Ulwarth.

Despite all her skill and cunning, Sachmis had once been just one woman—one who nearly lost everything when Corvus defeated her during the Void War. Yet now, the situation has drastically changed. Corvus stood by her side, his legion ready to march along with a coalition of powerful allies. By all accounts, she had amassed a formidable invasion force—one capable of turning her once-distant fantasy into an imminent reality.

Yet victory was far from guaranteed. This would be a challenge unlike any she had ever faced. But despite the looming uncertainty, Corvus had faith in her. Sachmis was, before all else, a survivor.

He had experienced her skill firsthand during the Void War. For an entire year, their fleets clashed in a grueling campaign that tested every facet of his command—strategic prowess, fleet coordination, logistics, and resilience. Even dueling her one-on-one.

Sachmis had almost matched a Primarch, and his legion blow for blow, even outmaneuvering another Primarch entirely. Her cunning was a force to be reckoned with, a thrill to witness. And that was only the most recent testament to her cunning. Long before that, she had outwitted and outlasted countless Drukhari rivals.

Her defeat at his hands hadn't ended anything; fate had seemingly pushed her into his arms. Corvus still wondered if Eldrad had manipulated the situation, but he couldn't deny that he enjoyed having Sachmis there. Love had complicated things, which made him perhaps too receptive to her ideas and suggestions.

Yet, to her credit, Sachmis never demanded anything from him or tried to exploit their relationship. She only asked for his aid. She truly desired Corvus to witness her greatest triumph firsthand—to prove she was "worthy" to stand by his side.

Sachmis sought to become her master once and for all, with an empire at her command and the power and titles to match. That's why she had assembled this vast coalition of armies, fleets, and heroes.

Her forces were a chaotic mix—slavers, reavers, pirates, mercenaries, and daredevils, all drawn by promises of glory, wealth, or the chance to claim a slice of Port Kalthuanesh for themselves. This future aristocracy of her empire would be forged from those who rejected the rule of any other power.

Yet the invasion was not entirely built on opportunists. A large contingent included Aeldari vassals, League mercenaries, and Imperial volunteers, who were called forth by Corvus and Roboute. Even Kesar had sent a company of Wardens and several of his champions, eager to spill the blood of Chaos worshipers and daemon summoners.

Others were less virtuous. Sachmis had gathered almost 50 minor Kabals and two major ones: the Kabal of the Piercing Eclipse and the Kabal of the Bladed Masquerade. Corvus would have ordered his legion to destroy either Kabal if it didn't mean getting Sachmis on his case. Such vile groups run even worse Archons.

The Kabal of the Piercing Eclipse specialized in precision strikes, assassinations, and shadow-based tactics, operating like a sinister fusion of the Raven Guard's stealth and the Night Lords' terror but with a distinct emphasis on void warfare. In contrast, the Kabal of the Bladed Masquerade was more akin to the Dark Troupe of the Harlequins, favoring brutal close-quarters combat and psychological manipulation to break their enemies before the killing blow.

Corvus found little comfort in the presence of their Archons. Astryxia the Tenebrous, the cold and calculating Mistress of the Piercing Eclipse, unnerved him. She was notorious for collecting the eyes of her fallen enemies—an intimate and macabre obsession she had boasted about openly to the Primarch. Astryxia was already positioning herself to become a key figure in the Drukhari aristocracy Sachmis intended to establish, eager to reap the benefits of aligning with this new regime.

Then there was Varokh the Flayer, a grotesque and twisted figure whose self-mutilated face was both a testament to his cruelty and a reflection of the darkness festering within him. His war mask, ill-fitting and grotesque, added to his unsettling appearance. Varokh's voice was a guttural mockery of refined speech, a chilling contradiction to his bloodthirsty nature. He had confessed to Sachmis his ambitions of dominating the lesser Kabals under her reign, frustrated by the fact that he couldn't achieve the same in the cutthroat politics of Commorragh.

Corvus didn't trust either of them—nor, for that matter, did he trust Sachmis fully—but she was unfazed by his wariness.

"Those two will be at each other's throats before long," Sachmis had remarked, her tone dismissive. "As will most of the Kabals. It'll be a problem for me to handle after I take the Port."

Sachmis' nonchalance toward the inevitable infighting was predictable, but it still grated on Corvus to witness such self-serving individuals vying for her favor. Their so-called "fealty" was little more than opportunism, based entirely on the rewards they hoped to extract.

Not that Corvus could entirely blame them. The mere prospect of a fraction of Kalthuanesh's wealth could elevate them to a noble on Terra or arm them with enough firepower to build a private army. It was an alluring prize that drove even the most cutthroat of mercenaries and Kabals to fall in line.

Even his brothers, Roboute and Kesar, had pragmatic reasons for their involvement, though personal gain wasn't their primary motivation. Corvus, however, felt a strong obligation to compensate them, given the risks their forces faced. Sending their soldiers to fight—and potentially die—just to secure a Dark Eldar's throne wasn't exactly the most compelling cause for most. Offering payment or rewards for their assistance felt like the least he could do.

Yet not all came solely for riches. Many sought to prove themselves—whether to the Primarchs, the Aeldari, or, in some cases, their gods. For them, the conflict at Kalthuanesh was more than just a battle; it was an opportunity to test their mettle or prove themselves in the name of something greater than themselves.



The Black Library…
One month before the Invasion…


Corvus had attended enough social gatherings to know that mingling with anyone outside his own Astartes or his Primarch brothers rarely ended well. This event, saturated as it was with Drukhari, only reinforced that wisdom.

Yet, this was a gathering of those preparing to take part in the invasion of Kalthuanesh, and Sachmis insisted it was necessary to publicly consort with and officially vassalize those swearing loyalty to her future empire. A grand spectacle for the Drukhari, but for the humans—Imperial or otherwise—Asuryani, and other alien representatives, it was an uncomfortable affair.

The Astartes clearly disliked being there, their unease palpable. Meanwhile, the League and Confederacy humans busied themselves conversing with the minor alien species also drawn into this war. The awkwardness of the situation only emphasized a chief concern for Corvus: this felt, more than anything, like a Dark Eldar operation. Sachmis' presence loomed too large and her kin too numerous for it to seem otherwise.

Only the attendance of Corvus himself, along with the Harlequins and a few Asuryani commanders, helped dilute that perception somewhat. Even so, Corvus wasn't sure if his presence truly helped matters, especially after the arrival of his exiled sons.

That discovery had been uncomfortable, made worse when Captain Jesk approached the Primarch to explain that his former First Captain, Arkhas, had branded the group of exiles the Terran Raptors. It seemed Arkhas had been busy during his exile, earning the favor of the Khan and his White Scars legion.

Corvus had discovered that Sachmis had cast a wide net, reaching out to anyone willing to join the invasion with promises of land, titles, riches, and a safe haven to establish a stronghold. He didn't expect that the Terran Raptors would answer the call—a revelation that greatly annoyed the Primarch.

Arkhas, unsurprisingly still alive and also the leader of the exiles, had always been a staunch believer in the Imperium and, by extension, the Emperor. Corvus couldn't fathom why the Terran Raptors would now ally themselves with an alien warlord, let alone Sachmis. Naturally, he confronted her about this turn of events. She responded with characteristic nonchalance, stating simply that she was open to help from anyone capable of contributing to her cause.

The revelation that the Terran Raptors were his exiled sons amused Sachmis and further irritated Corvus. Still, he knew better than to dictate whom she could or couldn't recruit. Eldrad had offered no guidance on the matter, leaving Corvus with no choice but to accept their participation.

His legion, however, did not share in that acceptance. Tensions ran high, and Corvus wisely chose to keep the Raven Guard and the Terran Raptors separated for the duration of the campaign. The situation was deeply embarrassing, a bitter reminder of his fractured legacy, but it couldn't be allowed to interfere with the greater mission.

Setting aside those personal frustrations, Corvus used the time at the gathering to speak with the other forces answering the call to arms. As expected, the Eternal Wardens and Ultramarines detachments were eager and dependable, as always. Captain Jesk and Ventamedes would prove invaluable against the Ulwarth and any daemons they might summon.

Other allies had come forward as well. The Dravenaxian Collective had contributed an army of volunteers and a trio of drone carriers for the void campaign. The Phylstria Sancta sent a cohort of their Tranquility Monks, whose blank nature would be invaluable here. The Stellar Empire of Ascalin had committed one of their super-dreadnoughts and a small support fleet, while the former Free Worlds Coalition provided five penal legions. Lastly, the Rukh Gradation had sent an expeditionary force under the command of Noius Malion.

It was a diverse and formidable coalition, but Corvus couldn't shake the feeling that once the campaign began, the fragile unity of this alliance would be tested. The tensions between the Imperial humans and their Confederacy counterparts were palpable, and both groups viewed the League mercenaries with a wary eye. Trust was thin, and fractures were already visible.

Did Corvus believe this coalition could ultimately win? Yes, but he was more concerned about what would happen afterward—when the spoils of war and the treasures of Kalthuanesh would need to be divided. That was when things would become complicated. While he could ensure that Kesar and Roboute's sons were taken care of, everyone else? That would fall to Sachmis to manage.

As Corvus brooded over these thoughts, a familiar voice interrupted his contemplation. "Finding it hard to stomach the company of aliens?"

Corvus grimaced before turning to face Arkhas Fal, his former First Captain. It had been nearly a century since they'd last spoken—since Corvus had exiled Arkhas and his men, condemning them to fight for the Imperium "beyond the light of the Astronomicon."

The insult had undoubtedly lingered for Arkhas. Corvus knew that all too well. "Something like that," the Primarch replied tersely.

Arkhas sipped Aeldari wine, holding his glass as if offering a toast. "Their swill is tolerable. The toxins add a unique... flavor."

"Hmm." Corvus gave a noncommittal grunt, his eyes drawn to a pair of lesser Archons prostrating themselves before Sachmis. She sat with regal smugness, exuding the kind of imperious satisfaction that almost made the Primarch smirk.

After a brief silence, Arkhas spoke again. "So, you truly have nothing to say?"

"No," Corvus replied flatly, "I seem to recall you saying the next time we met, you'd kill me." Their last encounter had ended in bitterness, filled with accusations and threats. "Nor do I expect you to have anything positive to say."

Arkhas smirked, a small, sardonic curl of his lips. "Considering what I've heard, I'd say we've both become such disgraces to one another that it's almost poetic. Gives us room for conversation, even with blades at each other's throats."

Recognizing that Arkhas wasn't about to leave, Corvus turned fully to face him. "What do you want, Arkhas?"

"To understand your decisions, or simply why you are here." There was bitterness in Arkhas's voice. "Because from where I stand, you've become a hypocrite. You banished us for practicing slavery, a practice that still exists within the Imperium, and now here you are, literally sleeping with the enemy and aiding the continuation of those same 'vile and cruel' practices. Practices you condemned your own sons for." He gestured toward the gathering of Dark Eldar and other aliens. "How did you become this?"

Corvus frowned, his gaze hardening. "And you want to know why I've seemingly done an about-face?"

"These creatures brag openly about the number of slaves they've brought into her domain," Arkhas growled, his voice low and seething. "And you—so blinded by your affair—can't even see it. Frankly, I think we got off easy being exiled. At least I don't have to endure this hypocrisy."

Corvus felt no need to justify himself, but he answered calmly. "This isn't an ideal situation, I'll admit. But Sachmis and I have plans to address the issue of slavery. We intend to implement manumission within her new empire."

"Manumission?" Arkhas raised an eyebrow, clearly caught off guard by the suggestion. "The Drukhari won't accept that. They thrive on this cruelty."

Corvus chuckled darkly. "Oh, I know they won't. Most of them will likely be dealt with by the Harlequins before long." He leaned in slightly, his voice dropping to a quiet intensity. "But Sachmis will honor any act of manumission within her realm. If nothing else, the slaves will be freed and turned over to the state."

"That won't win her many allies or friends," Arkhas argued, his tone sharp. "All she'll get is the fleeting gratitude of freed slaves, who will hold no real power."

"Perhaps," Corvus conceded, though his expression remained calm. "But I have faith that she'll make it work. It won't be easy, but Sachmis is no stranger to uphill battles."

Arkhas shook his head, his face a mask of disbelief. "You put far too much faith in her. You can't know if this will end in her favor."

Corvus met his former son's gaze, a hint of resignation in his voice. "You're not wrong. But that's the nature of faith—you have to give someone the chance to succeed, or fail, on their own terms." He paused as if weighing his next words carefully. "I'll admit, Arkhas, if I had the wisdom then that I do now, I might have given you and the others that same opportunity. But I didn't, and for that... you have my apologies. For whatever little it may be worth to you."

"It means nothing to me," Arkhas replied bitterly, though a glimmer of acknowledgment flickered behind his eyes. "But at least you've gained some self-awareness to overcome your monumental failure. How the Emperor hasn't executed you by now is a mystery to me."

"He almost did," Corvus admitted quietly, the words hitting Arkhas with the force of an unexpected blow.

The Shade Lord's eyes widened in surprise, but Corvus cut the moment short before he could respond. "Now, unless you have anything else to say, we're done here."

Clearly, the Primarch had no desire to continue the conversation, and Arkhas, though still brimming with resentment, offered no further retort, spat, and left the Primarch. That entire interaction could have gone better, but it could have gotten bloody. Much as the Aeldari would have liked a bit of bloodshed, Corvus wasn't in the mood.

Arkhas's lingering resentment was expected, but his words carried a bitter truth. Corvus couldn't fully deny that, in some ways, he was enabling the Dark Eldar—even if Sachmis had plans to gradually free the slaves. Vulkan would have been the first to point out the similarity to the Emperor's own promises: that all slaves would be freed eventually—a promise where "eventually" was constantly pushed further down the line.

The difference now was that Corvus had compromised, but only for Sachmis. Love had a way of entangling even the clearest of convictions, often pulling him into decisions he wouldn't have otherwise made. It complicated things more than he cared to admit. And yet, that was the price of loving someone—one paid it, even when it chafed against the core of who they were.



Sachmis found mild amusement in the endless groveling and hollow declarations of loyalty from those eager to claim a place in her inevitable empire. She trusted these Archons only as far as she could throw them—no farther. But that was to be expected. This room was teeming with sycophants, each positioning themselves to one day try and kill her, seize her power, and make her legacy their own.

Fools. Most of these so-called lords had spent centuries locked in petty squabbles from the safety of their opulent estates. They enjoyed their power at a comfortable distance, while Sachmis had been forced to fight tooth and claw since birth, rising as the núromul of House Jainorio and surviving foes that would have sent these pretenders fleeing in terror.

Such was the price of being surrounded by cravens who coveted her inevitable dynasty. They multiplied like void rats or sometimes even like Orks. Equally crude and disgusting. Varokh and Astryxia, in particular, would inevitably move against her—and when the time came, Sachmis would deal with them as ruthlessly as she had every other obstacle in her path.

But she wasn't alone in this. Out of the corner of her eye, she caught sight of Corvus speaking quietly with Arkhas Fal, the Shade Lord and master of those Terran Raptor Astartes. Arkhas wanted a place in her new order, and she was more than willing to abide, even if it annoyed Corvus.

Whatever her lover had said clearly didn't sit well with Arkhas, as he stormed off in frustration. Corvus, unbothered, rolled his eyes before locking gazes with her across the room. He gave her a familiar, irresistible look that sent a thrill down her spine. It spoke volumes without a word, as if saying, You owe me a favor, and I'll be collecting it tonight.

That worthless goddess didn't need to influence Sachmis when it came to enjoying Corvus as a lover. For all his claims of restraint, she had trained him well in the art of indulgence. Sachmis couldn't help but smile at the thought.

What was the point of having a demigod as a lover if he didn't occasionally sweep her off her feet? It was a romantic notion, but she relished it. With Corvus, love had allowed her a rare vulnerability, a space to truly let her guard down. He certainly earned that favor from her.

Speaking of favors, this entire gathering had another purpose: to dispense her carefully calculated "benevolence" upon the lesser elements of her coalition, promising rewards for their loyalty and services. Hundreds of petitioners had come to grovel for her favor, some more peculiar than others.

Take the creature standing before her now, for instance. It called itself an "Elf"—an unsettling figure that seemed like an unnatural fusion of Aeldari and Human. Yet unlike her patron goddess, Venus, this Elf had none of her divine beauty or grace. It was a twisted, unsettling thing, lacking the elegance that even the basest of Aeldari possessed.

"And what exactly are you supposed to be?" Sachmis asked, lounging in her seat with a bored expression. The other guests, petitioners, and allies watched with mild interest. "You look like some kind of mutation."

The "Elf" didn't flinch at the insult. Instead, it responded calmly, "My name is Alexis Gaemon. I have come to ask for your patronage."

Sachmis eyed the so-called Elf with mild curiosity, though not exactly impressed. Their attire caught her attention briefly—an armored robe, its chaotic patterns of clashing colors somehow creating a strange, mesmerizing harmony. The ensemble might have been designed to distract or confound, but Sachmis saw through it easily. Beneath the elaborate garments, their form was slender and willowy, more fragile than the bulkier Astartes and lacking the raw predatory edge of her own Drukhari kin. Yet, the twin curved blades at their side were unmistakable signs of a warrior, likely one who relied on speed and finesse. A blade dancer, perhaps.

For all their fragility, there was something undeniably captivating about them. A cascade of silver hair framed a face that blurred the lines between masculine and feminine, a striking androgyny that lent them an otherworldly beauty. Their violet eyes gleamed with an intensity that suggested they had seen more than most and perhaps embraced it.

However, what truly piqued Sachmis's interest was not their appearance but their voice. It carried a quiet gravity, a subtle resonance that straddled the line between madness and enlightenment. As such, it got a bit of her attention.

"If you seek my patronage," Sachmis began with a dismissive wave, "then simply seek glory in the coming campaign in my name. There will be no shortage of enemies to slay."

"Indeed," Alexis replied, bowing their head slightly, "but it is not just your foes I seek. My purpose is to preserve knowledge for your domain."

That remark made Sachmis pause; her interest suddenly piqued. "Ah, you speak of the libraries of Port Kalthuanesh. They are not as grand as you might hope. And yet you wish to preserve something from them?"

"The Laughing God spoke of a tome within its walls," Alexis said with quiet certainty, "one that promises enlightenment. Let me find and safeguard it, and in return, I shall offer my services as your first Historian."

Sachmis tilted her head, intrigued. What was Cegorach playing at by sending this one after some ancient tome? Still, the idea was tempting. The Drukhari would care little for the role of historian, and she wasn't inclined to trust a Harlequin or a human with such a duty. At least this creature had some trace of Aeldari blood, even if they were still an abomination in the eyes of her kin.

"Very well," she said after a moment's thought. "Swear your allegiance to me, and I shall task you with two responsibilities: Preserve the libraries of Port Kalthuanesh and serve as my official historian. You will ensure that the tale of my glorious rise is recorded accurately and with all due reverence."

Alexis bowed deeply, their violet eyes gleaming with understanding. "It shall be done, my queen."

The title "my queen" sent a delightful thrill through Sachmis's chest. Empress was still her ultimate goal, but for now, queen would suffice. With a satisfied smile, she gestured for the next petitioner. Alexis backed away with a graceful bow, and soon, a hulking figure in sealed power armor approached, the gleaming surface of its suit reflecting the low light of the chamber.

"Well, well, well," Sachmis purred, her eyes glinting with amusement. "A Dravenaxian. I've yet to speak with anyone from your Collective. And, from what I've heard, your species has no noteworthy accomplishments. Or any at all, for that matter."

The armored figure let out a mechanical chuckle, its voice modulated by a synthetic filter and colored by a foreign accent as it replied in High Gothic. "I am Mikael, 1st Gearlord of the Dravenaxian Order of Explorers and Traders. I greet you in the name of the Collective and the Lord of Gears."

Sachmis waved her hand, cutting through the formalities. "Spare me your titles, Gearlord," she said, her voice laced with mild impatience. She leaned forward slightly, her gaze sharp and probing. "What use do you and your order have for my future empire?"

"Port Kalthuanesh stands as a gateway to many worlds and cultures," Mikael began confidently, "where the treasures of countless civilizations flow unseen. Allow the Dravenaxian Collective to establish an enclave within its walls. We seek not just to trade our machines for resources but to collect the histories of those who pass through and offer our skills to help organize your burgeoning empire."

Sachmis's eyes narrowed in clear disinterest. "Do you think I need a minor species of Mon'keigh to organize my empire or manage my trade? I ask for warriors of ambition, not merchants seeking trade routes or peddling wares like common street vendors."

Mikael remained unfazed, his tone even as he responded. "Nothing so presumptuous, your grace. While the Order may not have the combat reputation of others, every Dravenaxian is eager to test themselves in battle. We are not without experience. Thanks to the Lord of Gears, each of us bears the wisdom of those who fought in our wars on Drave. We carry the memories and knowledge of our greatest warriors and tacticians, ready to... how do you say, 'stretch our legs' on the battlefield."

That caught Sachmis's attention. "You can draw upon the memories of dead warriors? A useful trick, perhaps, but it doesn't speak highly of your capabilities."

Mikael nodded calmly. "Indeed. They are a supplement to our true strengths—construction, exploration, and administration. But we are not without the will to prove ourselves."

Sachmis leaned back, her interest piqued but not fully swayed. "If the Order wishes to earn its place within my empire, let it do so by pulling off a feat worthy of my attention. Impress me, Gearlord, and perhaps you'll find a place here after all."

"We need only be given the chance," Mikael said, bowing slightly. "In return, your empire will benefit from our expertise and a tithe in your honor. While our construction drones may not craft the same wonders as the Aeldari, they excel in earthmoving and debris clearing—tasks beneath the ambition of most of your followers, I imagine."

Sachmis's patience thinned. "I don't need more laborers."

But then she paused, considering the potential. If these Dravenaxians could recover something of value from the ruins of war, their usefulness became clearer. The idea of having a dedicated combat sapper and reclamation force intrigued her. "However, if you prove yourselves... and salvage something worthwhile from the wreckage..." Her tone shifted, the seeds of a plan forming in her mind. "Yes, I may offer you my patronage in that case."

"Then we shall do exactly that." Mikael bowed once more. "On the memories and legacy of our kin, the Dravenaxian Order of Explorers and Traders pledges its fealty to you, your grace."

Another successful alliance. Sachmis watched with mild satisfaction as the petitioners continued—minor mercenary bands, pirate clans, and lesser champions, all eager to share in the coming glory of her ascension.

As the final petitions drew near, a commotion stirred at the chamber's far end. A young human woman argued with two of her Kabalite guards, flanked by a silent, hulking Dravenaxian companion. The guards seemed unimpressed, but the woman's persistence was causing a scene.

"What is going on over there?" Sachmis asked sharply, turning to one of her magistrates—a weary, ancient human scribe named Sebastian. He was a "gift" from Corvus, who had insisted she treat him well, claiming he would be an invaluable asset.

As much as she hated to admit it, Sebastian had proven useful, a diligent magistrate with a keen mind for detail. Corvus had been right, of course.

Sebastian glanced over, equally irked by the disruption. "Likely some rabble-rouser," he muttered. Then, raising his voice, he said, "Who dares seek an audience with her grace? Her time is precious."

The young woman interjected boldly, "Me!" She stepped forward with all the enthusiasm of a naive adventurer, but there was a determination in her eyes, the kind that sought validation from someone important. As she approached Sachmis, she stood tall, eager to prove herself.

She was a pretty little thing, with short-cropped dark hair, clearly practical for combat, though a few rebellious strands fell across her brow. Her brown eyes gleamed with ambition, and her tan skin spoke of many hours under the sun—likely from a world like Venus. Despite her youth, Sachmis recognized subtle hints of martial skill in how she held herself: firm, with a posture that betrayed readiness. But more than that, there was something familiar about the girl, an aura that tugged at Sachmis' memories.

"And who is this, standing before her grace without waiting their proper turn?" Sebastian inquired sharply, maintaining the decorum required for such an audience while Sachmis quietly contemplated this fiery newcomer.
"My name is Kima Serif," the young woman announced, turning toward Sachmis and offering an awkward yet earnest bow. "Your grace!"

A certain reckless pride radiated from Kima—a fire burning hot for martial glory. She was clearly eager to prove herself on the battlefield but just as clearly inexperienced. Her armor gleamed with the telltale shine of newness, though it was well cared for. Strapped across her back was a glaive with a shimmering purple and blue glass blade, almost ceremonial in its beauty.

Sachmis's eyes narrowed as she noted two things. First was the symbol of the Venusian warrior caste, a detail that irked her slightly. She only recognized it due to the "enlightenment" forced upon her by a goddess she found particularly tiresome. Second, and far more intriguing, was the subtle flicker of warp energy dancing at Kima's fingertips—a sign of a warp user.

"A War-Witch," Sachmis mused to herself, "but still in the early stages of mastering her gift."

Kima flinched slightly, surprised at how quickly Sachmis had discerned her. "Y-yes, I am a Cevher Kadı—a novice practitioner." She realized how unconvincing that might sound and hastily added, "But I've been trained and tested by none other than Sultana Suraia!"

Sachmis's expression soured the moment she heard that name. Suraia—her. They had never seen eye to eye. The so-called Idol of Venus and her faithful saw Sachmis as little more than a troublesome xeno meddler, despite Sachmis's role as a messenger of their goddess. The distaste was mutual.

"How... enlightening," Sachmis replied, her voice dripping with sarcasm. She wasn't particularly enthused by the mention of Suraia, but something in her softened for a moment. Much to her own surprise, she decided to give Kima a chance. Corvus's bad habits are rubbing off on me, she thought with irritation.

She gestured for the young woman to continue, an eyebrow raised in mock impatience. "Well then, out with it. Why do you seek my patronage?"

"I want to fight directly alongside you," Kima declared with unwavering determination. Her words were met with sneers and laughter from the other petitioners and Dark Eldar in the room, who clearly found the idea absurd. For someone so young and inexperienced to ask for such a prestigious position was audacious, to say the least—seven others had already made the same request, and all had been turned away.

Yet Sachmis, intrigued by this fiery young woman, decided to indulge her. "How old are you?" she asked, arching an eyebrow. "You don't seem all that... experienced."

"I'm twenty solar years," Kima answered proudly. "I've been training since I was six—before my gift even emerged." She straightened her posture, confidence radiating from her. "I've been honored as the first War-Shaper since the Warlord's conquest during the Unification of Sol. And," she added, raising her chin, "I have been granted a boon from Venus and the Lord of Gears."

That last remark immediately piqued Sachmis's interest. The room quieted, and several others, including the Dravenaxians, leaned in. "A boon?" Sachmis echoed her tone, now far more curious. She settled back into her throne, a sly smile playing on her lips. "Do tell, what exactly is this boon that has you so boldly standing before me?"

Kima turned toward her hulking Dravenaxian companion, surprising everyone. "Briggs, maybe you can help explain."

"Yes," the Dravenaxian, Briggs, replied in a voice that echoed with an ethereal, almost ghostly resonance—eerily reminiscent of the Aeldari's Wraithguard.

Sachmis scrutinized the being called "Briggs," and it quickly became clear that this was no ordinary Dravenaxian. On the surface, he appeared similar to one, but something felt… off. The air around him was heavy with an eerie, unnatural presence, reminiscent of Wraithbone but far more alien.

It didn't take long for Sachmis to sense the truth. His body, forged entirely from Venerianite and Verdigris Alloy, was artificial—merely a shell. Beneath the surface, something ancient and foreign stirred. The faint, briny scent of an alien sea emanated from the construct, and once again, her tether to Venus grated against her senses, reminding her of the goddess' unwanted influence.

"So, this is your boon?" Sachmis asked, her eyes narrowing as she took in the sight. "A tin man?"

Briggs' voice echoed, hollow yet unsettlingly smooth, sending a ripple of unease through the room, though it oddly comforted her. "I am not a tin man. This form is meant for civil interactions. My true form... would not fit in this place."

"True form?" Sachmis smirked, now genuinely intrigued.

Kima, eager to clarify, chimed in. "Briggs is a Litho-Golem," she began, then hesitated, realizing the enormity of her words. "Well… that's what his true form is, I mean."

"What exactly is his true form, then?" Sachmis asked, leaning forward with growing curiosity.

"Closest approximate classification: Imperial Knight, Armiger-class," Briggs answered in a mechanical tone. "I am equipped with a Thermite Spear, Twin-linked heavy stubber, and the Northstar Heavy Rotary Cannon."

Sachmis waved her hand dismissively, uninterested in the technical details. "And what makes you any different from a human war machine?"

Briggs' hollow voice carried a slight shift in tone that hinted at something deeper. "Unlike human constructs, I am a fusion of countless souls and memories—bound by purpose, not mere programming. I think, adapt, and evolve, carrying the wisdom of generations into battle. My existence is not bound by mortal constraints."

Now that intrigued her—a 'living' repository of combat knowledge and skill, a machine bound to a young warrior on her path to glory. Sachmis could feel Kima's fiery determination, but inexperience was dangerous on the battlefield, especially in her vanguard. She had to decide how to proceed.

"How many enemies have you slain?" Sachmis asked, already knowing the answer. "How many battlefields have your feet touched? What victories or defeats do you claim as your own?"

Kima's cheeks flushed with embarrassment. "None, your grace." Her admission drew snickers from the nearby Drukhari, their sharp smiles taunting her, but Sachmis respected the honesty. Bravado without substance was common in the young and eager.

"If I may?" Briggs interjected, his voice deep and ethereal, resonating in the chamber. "Pilot Serif is indeed inexperienced, but her potential is immense. Her combat abilities, while yet untested, are formidable, and given the chance, she will exceed all expectations. She is an asset in the making."

"A lofty claim," Sachmis mused, her gaze still fixed on Kima. "I have use for those who seek to achieve great things in my name, but your pilot lacks experience in both war and life." She paused for a moment, weighing her options. "Yet if she wishes to taste battle, who am I to deny such ambition?"

Kima's eyes flickered with hope, but Sachmis' expression turned sharp. "You are not ready for the vanguard, girl. But I shall find you a place on the battlefield under the watchful eye of a more seasoned mentor."

Kima's face fell with disappointment, and for a fleeting moment, Sachmis felt the smallest twinge of sympathy. "Oh, don't look so glum, child," she added, her tone softening just enough. "You will have your opportunity. Perhaps when the final push comes, I may call upon you to fight directly by my side."

That seemed to soothe the young woman's frustration. She bowed her head, "As you wish, your grace."

Satisfied with the response, Sachmis decided to find Kima a mentor. "Who among you wishes to take this young warrior under your wing to teach her the art of war and ensure she becomes worthy of the battlefield?"

The room fell silent. None of the aliens would stoop to train a human girl, and even the humans in the crowd remained still, unimpressed by her inexperience. The silence stretched on until the sound of heavy footsteps broke the tension. A figure emerged from the shadows, clad in crimson and gold—the unmistakable colors of the Thousand Sons.

"If the lady commands it, I, Kazar Loia, Praetor of the XVth Legion, will take her and her companion under my protection."

Kima turned toward the towering Astartes, her eyes widening in surprise before her face flushed crimson. Clearly, the sight of the imposing, statuesque Praetor had caught her off guard, and Sachmis had to suppress a knowing smile. It was evident the young girl hadn't been around someone so impressive before.

Well, that wasn't her problem. "Good," Sachmis said with satisfaction. "You have your mentor, Kima. Bring honor and glory in my name, and prove yourself worthy of the battlefield."

Kima wisely understood the dismissal and bowed deeply. "Thank you, your grace." She spared one last glance at Praetor Loia before she and Briggs followed him from the hall.

After the day's excitement, Sachmis concluded the proceedings: "Magistrate, declare the petitioning over until tomorrow."

Sebastian stepped forward, nodding. "This session of petitioning is now concluded. Those seeking an audience with her grace must submit their requests in writing and confirm an appointment." He shot a disapproving glance at Kima's retreating figure. "There will not be any more interruptions of protocol."



After everything had been said and done, Corvus found himself in a rare quiet moment. He had already finished speaking with his sons, nephews, and a handful of others who had come to the Primarch seeking advice or favors.

Sachmis, naturally, was still engaged with her own matters and would likely remain occupied until their rendezvous later that evening. If nothing else, Corvus considered spending the interim speaking with a few individuals in the Black Library. But as fate would have it, someone else had been looking for him.

As it happened, Corvus stumbled upon them first—almost quite literally—while passing through one of the more isolated gardens in the library section. There, he observed a tense exchange between a familiar face and a far angrier one.

He spotted Kima Serif, the fiery Venusian psyker, standing beside her companion, Briggs. Opposite them, with barely restrained ire, was Sultana Suraia—the same woman who had trained Kima and whose reputation for stern discipline was well known.

"I warned you not to approach the Idol, and what did you do?" Suraia's voice was sharp, her words laced with disdain. "Are you trying to outdo your father in foolishness?!"

Kima stood with her head bowed, looking crestfallen. "Mistress Suraia, please…"

But Suraia wasn't finished. "Our Most Beloved may tolerate such insolence, but she's invested significant resources in your development. You will not squander that by throwing yourself at some xeno."

Corvus was about to leave the scene, recognizing the inappropriateness of eavesdropping when something Suraia said piqued his interest.

"Your blasted hero-worship of that alien will get you killed."

Kima's expression shifted from sorrow to anger—offended more on Sachmis' behalf than even Sachmis would likely be. "You and the others are just envious! The Most Beloved chose her and the Raven over any of you! You all lack passion and drive, but I don't!"

"Stupid girl," Suraia spat, her voice dripping with venom. "You've made your choice, and you'll live with it—or die by it. Do not return to the Conclave until I say so. If it's glory you want, then go and claim it. Or perish trying."

"Fine!" Kima turned to Briggs with fiery resolve. "Let's go."

Briggs gave a lingering, almost respectful glance toward Suraia before dutifully following the younger psyker as she stormed out of the garden. Once they had disappeared, Suraia's tense mask slipped, and she looked her age—tired, worn, and burdened by the weight of responsibility.

Corvus watched it silently, sensing that Kima had gone against her orders and was now being punished for her headstrong nature. The recklessness of youth, he mused. Still, what caught his attention more than anything was how Suraia had spoken of Sachmis—'the xeno,' said with disdain.

Making his presence known, Corvus stepped out from the shadows. It took the Sultana several seconds to realize he was there. Had this been a fight, the Lord of Ravens could have killed her long before she even registered his arrival.

"Oh, Ravenlord Corax." Suraia gave him a mock bow, her tone as dry as the desert. "It seems the Most Beloved has blessed me with impeccable timing."

Corvus quirked a single eyebrow regarding her coolly. "You were looking for me?"

"I have something to give you." Suraia held up a bundle wrapped in purple silk, but Corvus' curiosity was now piqued for an entirely different reason. His gaze lingered on her, ignoring the offering for the moment.

"It seems," he said slowly, "that you disagree with what the girl has decided."

Suraia looked at Corvus with a raised eyebrow. "Do you make a habit of eavesdropping on private conversations, Lord Corax?"

"You weren't exactly quiet," Corvus replied, his tone measured. "If you'd like, I could dissuade her—or speak to Sachmis about keeping the girl off the frontlines."

Suraia's expression told him all he needed to know: it was a bad idea. "Let her learn the hard way. I've been protecting that girl since she was a babe. And look where it's gotten me. A lifetime spent sheltering a cursed bloodline."

"Cursed?"

Suraia hesitated for a moment, her gaze softening before she spoke. "Kima is the granddaughter of Sultan Aphosion—the fool who led Venus into rebellion against the Warlord, losing us everything. After the fall, I took in his youngest daughter, raised her as my own among my children, and eventually brought Kima into this world. But that girl is as stubborn as a grox."

"She certainly has the zeal of youth," Corvus observed. "I take it Venus has already met with her? Given her a special boon from both herself and the Lord of Gears?"

Suraia's eyes narrowed, the same look of disbelief Corvus had seen from Eldar many times when a human said something blunt or foolish. "Care deeply? That's putting it mildly." She sighed. "But what's done is done. Kima wants to gain favor with the Idol."

"You mean the xeno," Corvus remarked, his tone darkening. "I gather some among the Venusians take issue with Sachmis being blessed by their 'Most Beloved.'"

Suraia scoffed. "Oh, don't pretend you wouldn't feel the same if the Warlord had favored one of your brothers over you. Our faith was born of human design and desire, and now we're expected to accept an alien leading us to beauty and glory? It's a joke. One I made clear to our Most Beloved."

"And what did the goddess say to that?"

Suraia grimaced, her voice low. "She told me to have faith. Though I'm not sure if she was talking about herself or the Idol." She looked pointedly at Corvus. "You should know many within our faith see Sachmis as nothing more than a guest in our house."

"You mean an outsider."

"Outsider implies we don't want her here at all. We accept Sachmis for who she is and acknowledge her contributions to our Most Beloved, but that doesn't change the fact she will always be an alien. And worse, she's openly disrespectful to the goddess."

Corvus couldn't argue with that. Sachmis had made no secret of her disdain for Venus, often referring to her as a "useless deity" in private conversations with Corvus and at gatherings. "Sachmis is certainly divisive. I've witnessed that firsthand."

"Which is why I'm not the one offering this to her." Suraia raised the wrapped object she had been holding. "You will."

Corvus accepted the bundle, already sensing what it contained beneath the fabric. It had a power to it. As he unwrapped it, the familiar weight of a crown pressed into his hands.

"A crown," he muttered before realizing it wasn't ordinary. The crown felt heavy, not just from its physical weight but from the palpable power imbued within it. Its surface shimmered with a blend of greenish bronze and deep gold, and alongside this, veins of Venerianite wove through the crown's band of Verdigris.

He saw that delicate engravings of flowering vines and rolling waves, symbols of love and life, spiraled upward from the base, leaving behind a faint warmth in the Verdigris as if it carried the heat of battle and the passion of love in equal measure. Along the crown's rim, small, crystalline nodes of Venerianite glowed faintly, and Corvus could sense the blessing of the Lord of Gears in these nodes.

"The nodes—what purpose do they serve?" Corvus asked, his gaze fixed on the faintly glowing crystals embedded in the crown. He turned to Suraia, who raised an eyebrow, clearly surprised by the observation.

"How astute of you to notice," she replied, her tone betraying a grudging respect. "Those nodes are indeed more than mere decoration. Each one acts as a repository of knowledge and experiences, storing a fragment of the past—memories, events, and even glimpses of history as seen through the eyes of the one previously wearing the crown. They are meant to grant wisdom, allowing the bearer to draw insight from the experiences of rulers who came before."

Corvus nodded, intrigued. "A fascinating design." He could now see this was no ordinary gift from Venus but something much deeper—perhaps a token of her favor to her chosen champion on top of everything else.

Suraia crossed her arms, her expression hardening. "Fascinating or not, my point still stands. You will be the one to present it to her. I'm bound to bless her coronation, and I will do that much, but I will not place that blasted crown on her head."

It wasn't the worst course of action, given the circumstances. Corvus nodded thoughtfully. "Very well." He knew Sachmis would likely appreciate being crowned by a Primarch far more than by a human, psyker or not. "Thank you for bringing this to me."

Suraia gave a sharp shake of her head, her expression still troubled. "So you say," she muttered, clearly dissatisfied. "But understand this—tell your woman that the Venusians expect much in return for our aid, and it isn't out of greed. We have little strength left, and we've invested what we had in Kima, who now depends on the goodwill of aliens and Imperials alike."

Corvus met her gaze steadily. "Sachmis will reward Kima and the Venusians for their assistance. I will personally see to it."

Suraia's eyes flashed with defiance. "We don't want your charity, Ravenlord. We've already tasted that once from the Imperium."

"I am not my Father."

The Sultana's expression hardened, her voice turning cold as steel. "Not yet. But when a child claims that, I often wonder if they realize how much of their parent lives within them, no matter how hard they try to deny it." She turned to leave, her final words lingering like a shadow. "There's nothing more to discuss. We will meet again at your woman's victory coronation." Despite her bitterness, it seemed she still had faith that Sachmis would prevail on Kalthuanesh.

Corvus gazed down at the crown in his hands, his thoughts heavy with suspicion. What schemes were the gods weaving, and what unseen moves were they making behind his back? Pieces were being shifted into place, and all the while, a storm loomed on the horizon, its dark presence ever-growing.

---

@Daemon Hunter Another one for the pile.
 
Oho, did Corvus's affairs with a Dark Eldar became public or something? Because if so I expected Vulkan any moment just show up and strangling Corvus.


I honesty can't WAIT for when Kesar meets Corvus once again, because a lot of things has happened since last time and there wasn't much time to converse during the Orus(God it feels like a lifetime!) ans knowing Kesar he is gonna endlessly tease Corvus for his relationship with a Dark Eldar and egg him on everything he learned of divinity and gods.
Not to mentuon Kesar with his Kesar-ness would have many ammunitions to bamboolze Corvus:

"So I thought of making weapons off my bones, hair and parts of my body and wondered if we used Bio-etheric with it- "

Corvus squwaking like a Raven.



Ah Elves and Dravenaxian, wondered if they ever gonna show up.



A witch riding a xeno war machine? Ad Mechs gonna blow a fuse literally. I wonder what Kelbor would think of this, Kesar would certainly be interested to study this.


I'm curious how Dravenaxian and Venusian Witches got interacted, probably through the Confederency.


Kazar the original Orion who is such a chad he scored with two eldar women now conveniently is mentoring the easily teasable and excitable witch? What are you planning Ruirk? A harem?🤣
 
Years 56-60 Part 9 - Housekeeping
[] Plan Remember The Eagle And The Arrow
-[] 10 thousand per turn - Pushing the boundaries slightly will require reducing the length of the vetting process and increasing death rates to 5%. The Night Watch would be augmented within a few years, however.
-[] Rewrite the Chaos Handbook - Removing the censorship present in the book would improve its usefulness.
-[] Learn the Languages of Chaos - A number of Chaotic languages exist that you could learn and perhaps gain some understanding from.
-[] Conduct Command Reforms Among the Imperial Army - A complete restructuring of the Imperial Army in Svarga is underway. It would be good to provide your help as it is done.


Following his brief visits to Commorragh and Tixburi, Kesar was left with a few months of his own time to think as he traveled back to the Maelstrom. Besides his fight with the Shard of Khaine, he couldn't say that it was an enjoyable trip. Much of it was at the behest of the Eldar, however, which somewhat compensated for it. Thinking of it as an unassuming business trip did help with washing the taste of his trip with Vect from his mouth.

The actual Harlequin play was more enjoyable, albeit mostly from an intellectual perspective. The visions of an empire crumbling were disturbing, but Kesar did believe that the play was a mixture of events covering the Imperium as well as that of the Aeldari Dominion. From what the Harlequins had let slip, the Tyalabard did allow them to discover the location of five Aeldari artifacts.

Despite how irritating the worshippers of the Laughing God could be, Kesar would freely admit he preferred them over their dark brethren. A single trip to Commorragh showcased the sins of the galaxy to a near-comical degree. Some of Vect's offers were morally abhorrent to even think about, but Kesar would freely admit that a few of them did have merit.

He ran them by Oriacarius of course, and the two of them found that there were perhaps two viable options within the many offers Vect had provided. A massive slave trading front was rejected immediately, but Oriacarius reluctantly admitted that the logistics for the Rune World could be slightly adjusted to funnel select psykers to the Dark Eldar. He did, however, warn that if this relationship was discovered several elements of the Wardens would go rogue and that even Oriacarius found it distasteful. The First Captain agreed with Kesar's assessment of the value of the Dark Eldar's anti-warp technology which would be very useful against warp creatures.

The other deal, and one Kesar was notably more interested in was Vect's request to have the Wardens remove daemons with Commorragh. It would require revealing the connection with the Eldar to more Astartes in the Legion, but as Oriacarius indicated, the fact that the connection would be limited to purging daemons would certainly help. Moreover, due to the fractured nature of Commorragh, Kesar did consider the idea of using such deployments as a method of covertly freeing some human slaves within the Ashen City. Even if their actions would only constitute a drop in the bucket, it was still valuable. Kesar did admit that the level of compensation offered was relatively small, mainly the services of various mercenary groups in exchange for killing daemons. The fact that there were several thousand mercenaries with connections to the Eldar was moderately concerning to say the least. Overall, the primary issue seemed to be the relatively low compensation. Then again, one could argue killing daemons was worthwhile all on its own.

Not to mention, there was one comment Kesar made that seemed to tilt the scales slightly further toward getting involved with Commorragh. "Any child whose spirit remains intact would be perfect for the Legion."

But did he want to help stabilize the Dark Eldar?

Deals with the Dark Eldar

[] No Deal - Getting involved with the Dark Eldar is morally wrong. Regardless of the benefits, they are responsible for enslaving trillions.
[] Killing Daemons for Mercenary Assistance - Killing daemons within Commorragh and the Webway is valuable to everyone. Not to mention there are a few opportunities that come with long-term deployment …
[] Selling Psykers for Anti-Warp Technology - While this would be disastrous should it become known to the public, there is a significant amount of value in obtaining Dark Eldar technology.
[] Write-in



The next step before his meeting with Alpharius and Omegon was a discussion with Karcer. It was here that he ran into another important decision. Namely, whether or not he should reveal his ties with the Eldar.

At the moment, they were rather basic, mainly making them allies of convenience. But as he feared, if they grew more involved and Karcer discovered it later, they would have significant problems. Revealing it now on their own terms would be safer, and Oriacarius agreed. However, this would almost certainly lock Kesar out of selling psykers and humans to the Dark Eldar as based on what he knew of the Lord General Militant, she was mildly xenophobic along with most of the Imperial Army. Ironically, the morality of slavery probably wouldn't factor into her decision-making, merely the fact that it was aliens holding the leash would make it morally abhorrent in her eyes.

[] Keep your Eldar Contacts Hidden - While it may cause problems later on, it would allow you more freedom when deciding what to do with the Eldar and Dark Eldar.
[] Reveal your Eldar Contacts - Getting ahead of possible information leaks would prevent issues in the future. But it would mean Karcer could interfere if a deal with the Eldar goes too far.
[] Write-in



The last bit of bookkeeping Kesar had to do was deceptively important. Namely, it was a joint authorization between him and Karcer for a variety of reforms to the Imperial Army's command structure. The Primarch and Lord General Militant had tasked hundreds of their subordinates with providing and detailing proposals, all of which were rigorously examined by other subordinates before being presented to the two of them.

A significant number of the proposals were accepted immediately due to their low cost. From modifications to SOPs, updates to advanced courses, software updates, and a few minor refurbishments, thousands of minor changes were performed. Many of these changes had little impact and more than a few would later turn out to be irrelevant. However, it did result in a notable morale improvement among the Imperial Army as various conscripts and officers got the impression that both Kesar and Karcer did care about the organization's success.

Other proposals were far more ambitious, and these were the ones the Primarch and mortal were concerned with. Ranging from mandatory High Gothic fluency for officers to the addition of an intermediate rank between General and Lord General, there were several options that Kesar and Karcer had to decide upon.

Implementing liaisons within the Imperial Army was proposed by one of the Generals under Karcer. Their report indicated a lack of coordination among regiments from different worlds that stemmed from a variety of factors. Different cultures, tactics, minor structural differences, and the usage of slang in official conversations often hampered attempts to conduct wide-scale operations. Therefore they proposed several reforms related to this. Primarily it would involve trained liaisons who would ensure smooth operation between regiments. Additionally, a formalization of vox transmissions would occur alongside utilizing more precise language in official documentation. The main issues that would stem from this were decreased mingling of various regiments due to communication going through liaisons. Moreover, the formalization of language would institute a barrier to promotions into the NCO and officer corp that wasn't there before.

Mandating High Gothic proficiency for low-level officers was also a key consideration. Independently proposed by a Lord General and an Astartes that liaised with the Imperial Army, both expressed their frustration with language barriers that were present when it came to lower-level officers, mainly NCOs. Their proposal explained that this often led to delays in execution due to requiring translators as well as decreasing coordination within the Imperial Army. Mandating an understanding of High Gothic would alleviate these issues, but it'd also skew the officer corps towards individuals who were formally educated rather than promoted from the main group of soldiers. It'd also be quite unpopular among the rank and file, most of whom don't know High Gothic.

A proposal from Baldur arrived next. Claiming to base his proposal on Malcador's internal monitoring organization, it explained the creation of an internal affairs organization within the Imperial Army. Tasked with court martialing guardsmen and officers, it is intended to reduce corruption within the army as well as help prosecute various crimes conducted by the Imperial Army. However, this wouldn't be the first time this was attempted. Approximately a century ago, Sanguinius attempted to implement this system but faced enough backlash to cancel the program entirely. Needless to say, the Imperial Army would not appreciate this, even if Karcer strongly supported the creation of such an organization.

The fourth proposal covered the creation of an additional rank between General and Lord-General. This Consul-General rank would help with the coordination issues present due to the rather unwieldy number of Generals each Lord-General had to command. In some compliances, the ratio could be up to 100 to 1. Instituting an additional rank would make the ratio far more manageable and allows for specific planetary fronts to be focused on by officers present. However, the sheer level of changes required in all areas would cause a temporary reduction in efficiency among the Imperial Army for at least a decade.

Similarly, another proposal called for the creation of a strategic organization within the Imperial Army. Placed at a high level, these Joint Chiefs would authorize various programs for research and production. This would remove some of the responsibilities that would be placed on Karcer, which does irritate her. However, the Lord General Militant is mature enough to recognize that it would be popular among the Imperial Army and improve responsiveness at a strategic level. But she does caution against assuming that there will be no problems if this is implemented. Most notably Karcer points out the likely possibility that this will result in a power struggle between the Joint Chiefs and the individual in charge of the Imperial Army operations in Svarga.

Requiring conscripts to be at a certain level of proficiency before being allowed in the Imperial Army was controversial to even propose. The guardsmen that submitted the proposal were involved in no less than three brawls, a false court-martial, and a knife fight due to how disliked it was. The main issues the Imperial Army has with it are that it would have allowed many of their friends to survive, and implementing it now would feel like a slap in the face to their memory. In their view, the Imperial Army is meant to be a place where you are thrown into the deep end to sink or swim. Coddling new recruits would infuriate many of the veterans. On the other hand, this would help eliminate the practice of sending 12-year-olds to serve in the Imperial Army as well as prevent planetary governments from sending infirm individuals rather than able-bodied soldiers.

Kesar's recent visit with Fulgrim also leads to another proposal crossing Kesar's desk, this time from him. Officially proposing limits to orbital bombardment on civilian populations, this reform would require officers to defend actions that resulted in 'indiscriminate annihilation of large numbers of civilians without cause.' While the proposal did define various limits and Karcer added a few more limits regarding the use of relative vs absolute casualty rates, Kesar could tell that it would not be popular among soldiers. Reducing civilian death tolls was valuable on its own, but to the Imperial Army, it would appear as an additional chain preventing them from operating at full efficiency. Not to mention it would be somewhat problematic when attempting to take enemy hive worlds. Nonetheless, this would help mitigate escalation in future conflicts.

The creation of an officer culture was far more controversial than Kesar expected. Mainly due to several officers viewing it as a way to eliminate certain unacceptable belief systems. At the moment, there were stark divides within the officer corps due to differing ideologies. In some cases, former enemies were now coworkers which could cause problems. What this proposal focused on was funneling officers into a central schola so that they could be trained within a single culture that could form bonds of camaraderie between them. However, many officers failed to look past the title of the proposal which called for the creation of a unified officer culture. Pushback would be all but guaranteed, even if it could be mitigated by a series of meetings with the worried parties.

The next idea made Kesar glad that the exchange program existed, otherwise he wouldn't have properly understood the issue. Recently, Perturabo commanded the Imperial Army to have mandatory rotation schedules and downtime for regiments in an attempt to improve their effectiveness and morale. This stemmed from a discussion he had with a Gamma Camp leader who articulately explained their need. So convincing was he that the Lord of Iron himself agreed with the necessity of adequate rest and implemented it in his domain before assigning all regiments within the Gamma Camp to penal duties with the Iron Warriors.

This transition has been effective overall and has thus been proposed by the Iron Warriors attached to the Eternal Wardens. While it has led to negligible improvements in combat performance it has helped tangibly improve morale. The only downsides have been notable pushback from rear-echelon officers who have been attempting to reduce downtime as much as possible so that more bodies can be thrown at the problem.

The next set of proposals were ones Kesar himself had altered and adjusted after they had been submitted. Segregating Imperial Army forces meant for anti-daemon operations from the general military as well as integrating the Witch Hunters into the Imperial Army properly. While there was a proposal to integrate them among the Astartes, Kesar ended up shutting that down after determining that it would be less effective than the current Warden facilities to handle that. Overall, the benefits were quite clear, namely an improved response against the Archdaemons and their pawns. Similarly, the detriments were also clear with the integration of Witch Hunters likely leading to the organization being massively overstretched by the increase in requirements as well as a significant amount of tension between officers and their new overseers. The segregation of Imperial Army forces would also ferment some level of conflict between the two groups along with likely causing a decrease in the ability of regular regiments to handle sudden appearances of daemons. For offensive operations, it would be excellent. For defensive ones, not so much.

The last notable proposal was offering more advanced courses to Imperial Army soldiers and NCOs who wished to improve their capabilities or enter officer roles. Currently, the officer academies did accept regular soldiers as candidates, but there was a slight push against that due in large part to poor performance by career soldiers when placed in rear-echelon positions. The offering of these courses should help alleviate this issue as well as lead to more capable soldiers in general. However, the current officer corps doesn't see it that way. They tend to fear that it'll lead to officers being more focused on leading from frontal positions thus increasing the rate of attrition. Additionally, they have pointed out some statistics during the earlier stages of the Imperial Army where officers that had participated as a soldier before had notably increased expenses compared to others.

[] Inter-Regiment Liaisons
[] Mandatory High Gothic Proficiency
[] Internal Affairs Organization for the Imperial Army
[] Consul-General Rank
[] Joint Chiefs
[] Conscript Proficiency Requirements
[] Orbital Bombardment Limits
[] Create a Unified Officer Culture
[] Downtime Requirements for Imperial Army Regiments
[] Integrate Witch Hunters into the Imperial Army
[] Segregate Anti-Chaos Imperial Army regiments away from the Imperial Army
-[] Only do so for select Solar Auxilia regiments
[] Offering Advanced Courses to Guardsmen and NCOs



Then there was Kesar's more focused efforts in understanding the enemy within the warp. This time, he chose to attack the problem from two fronts. The first focused on himself and the second focused on a broad improvement to the Imperium. Taking the time while in Commorragh to make a brief visit to the Black Library, Kesar had begun learning multiple daemonic languages and had since learned to understand them fluently. While he refused to use the languages himself, they did reveal little hints as to the psychology of various daemons which could be helpful.

*Kesar gains Fluent in Daemon Tongues - +4 Anti-Daemon, +8 Corruption Resistance*
*Kesar gains Runelord - Reduce runic DCs by 10/15/20/10 for Basic/Advanced/Master/Grandmaster Runes*

The rest of his focus was on rewriting the anti-daemon compendium he had written for the Imperial Army. While he previously had to couch it in metaphor and allude to threat vectors, now he was under far less constraints. Eschewing the need to self-censor, Kesar rewrote the book, only ensuring that no memetic hazards could bleed into it through his somewhat vague descriptors of daemons. While it took a few months, and added several new books to the codex, it would eventually lead to the Imperial Army having a better ability to contest the Archdaemons and their servants.




As Kesar began to look at the briefings prepared for the various compliances the Wardens would be facing, his eye was drawn to a particular dossier provided to him by Oriacarius. Originally a packet of information sent by the Eldar, the First Captain had ordered it transcribed to another document before having another Warden rewrite significant sections of it while preserving the informational value within. When asked why, Oriacarius explained that he was simply taking precautions in case of Eldar divination allowing them to influence the Primarch.

The information presented was quite frankly disappointing, with Kesar feeling quite let down by the Eldar in general. When he had initially traded a favor to the Eldar in exchange for information on the daemonic Black Covenants, he had expected some degree of information within a few years. Instead, the Eldar had only been able to provide vague descriptions of their numbers and focus, identifying the presence of a Black Covenant for Doom Slayer, Maticus, Oriacarius, and at least three more. When combined with the rather poor showing by Karandras against Epsilon, Kesar began to wonder if the Eldar weren't as skilled as he initially expected. His fight with the Shard of Khaine only seemed to confirm that, with Kesar managing a flawless victory against the Eldar Champion. Not to mention just how petty the god was …

The one saving grace was the Eldar providing information on a Chaos Empire present within the Maelstrom that was beginning to send volunteer units to some of the daemonic foes the Wardens were facing. Intended to serve as information gathering efforts as well as possibly delay the Wardens slightly, these units were expected to be of higher quality than those around them, but also notably more cowardly.

The empire itself appeared to be a mix of corrupted and uncorrupted groups, with it being used as a training ground for an unidentified Exalted Daemon Prince. This training was led by the King of Sins, who had developed a rather worrying skillset thanks to the centuries spent within the Maelstrom as well as restrictions placed upon him by the Exalted involved. Combined with genuinely uncorrupted individuals as well as a Xenos group being involved, it has led to a rather complex web of factions that fit Tzeentch to a tee.

That isn't to say there are no possible threads to pull to unravel the tapestry of fate. A notable uncorrupted group is present that is in direct opposition to the King of Sins, and despite the rate of mutants within their ranks, they are likely to be helpful when the war is brought to the daemons themselves. Additionally, the Eldar have indicated that there are other helpful groups present even if they haven't been able to identify them as of yet.
 
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@Daemon Hunter Since this was proposed in the Discord, but to clarify on this part:
Not to mention, there was one comment Kesar made that seemed to tilt the scales slightly further toward getting involved with Commorragh. "Any child whose spirit remains intact would be perfect for the Legion."

What would happen if we told Vect the reason why we'd want those kids and would he be willing to make a deal because the idea could be very appealing to him down the line.
 
@Daemon Hunter Since this was proposed in the Discord, but to clarify on this part:


What would happen if we told Vect the reason why we'd want those kids and would he be willing to make a deal because the idea could be very appealing to him down the line.

For that, he'd be willing to make a deal as that would be rather valuable to him. He'd be willing to help funnel the kids your way provided that you are willing to send forces against Kabals that are in fact holding some human kids as slaves. Just due to him being able to sanitize his own Kabals of that practice and being confident other Kabals wouldn't be so kind. This would likely lead to some Astartes down the line that are more inclined towards the Dark Eldar however.
 
I must say, I am perfectly fine with telling Vect to fuck off because even if we just take the deal to go into Commoragh and the Webway to kill Daemons, we are still helping the Dark Eldar who in many ways are even worse than Chaos.
 
For that, he'd be willing to make a deal as that would be rather valuable to him. He'd be willing to help funnel the kids your way provided that you are willing to send forces against Kabals that are in fact holding some human kids as slaves. Just due to him being able to sanitize his own Kabals of that practice and being confident other Kabals wouldn't be so kind. This would likely lead to some Astartes down the line that are more inclined towards the Dark Eldar however.
I guess he decided against the idea of us buying slaves to free them. Probably would have been too much of an issue for the other Kabals.

EDIT: If we "politely" tell Vect that we aren't interested in a deal at this time, I take it he's not going to break off communication with us, but the core issue is going to be that if we did need to make a deal with him later, for whatever reason, he's going to be a bit less inclined to be "magnanimous" toward any price tag?
 
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Mandating an understanding of High Gothic would alleviate these issues, but it'd also skew the officer corps towards individuals who were formally educated rather than promoted from the main group of soldiers. It'd also be quite unpopular among the rank and file, most of whom don't know High Gothic.
Could we set up a program to teach soldiers the language? It would probably help the communication issues too.
 
I guess he decided against the idea of us buying slaves to free them. Probably would have been too much of an issue for the other Kabals.

EDIT: If we "politely" tell Vect that we aren't interested in a deal at this time, I take it he's not going to break off communication with us, but the core issue is going to be that if we did need to make a deal with him later, for whatever reason, he's going to be a bit less inclined to be "magnanimous" toward any price tag?

Pretty much, as it is if you don't make a deal now expect Vect to raise the metaphorical price tag attached in future deals.

Could we set up a program to teach soldiers the language? It would probably help the communication issues too.

That'd a part of Offering Advanced Courses to Guardsmen and NCOs
 
[] Plan No Vect, Karcer True, Massive Reforms
-[] No Deal
-[] Reveal your Eldar Contacts
-[] Inter-Regiment Liaisons
-[] Mandatory High Gothic Proficiency
-[] Internal Affairs Organization for the Imperial Army
-[] Consul-General Rank
-[] Joint Chiefs
-[] Conscript Proficiency Requirements
-[] Orbital Bombardment Limits
-[] Create a Unified Officer Culture
-[] Downtime Requirements for Imperial Army Regiments
-[] Integrate Witch Hunters into the Imperial Army
-[] Offering Advanced Courses to Guardsmen and NCOs

Since nobody has proposed a plan, here goes: Dark Eldar ask for way too much, even to just deal with a Kabal or two as then that's forces we can't send elsewhere. Trusting Karcer with this is a good idea and it'd be a calamity if she found out without us saying so. All these reforms except segregating anti-chaos forces seem good despite the morale or complaints or teething issues required to implement and adjust to them.
 
[] Write-in: Killing Daemons for Mercenary Assistance + Space Marine Candidates - Killing daemons within Commorragh and the Webway is valuable to everyone. Not to mention there is the oppertunity of finding candidates for Space Marine Recuritment that managed ro survive this vile city with their spirits harden.
 
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I may as well set up a basic plan for now. Get some ideas flowing.

[X] Plan How To Train Your Army
-[X] No Deal - Getting involved with the Dark Eldar is morally wrong. Regardless of the benefits, they are responsible for enslaving trillions.
-[X] Reveal your Eldar Contacts - Getting ahead of possible information leaks would prevent issues in the future. But it would mean Karcer could interfere if a deal with the Eldar goes too far.
-[X] Mandatory High Gothic Proficiency
-[X] Consul-General Rank
-[X] Conscript Proficiency Requirements
-[X] Downtime Requirements for Imperial Army Regiments
-[X] Offering Advanced Courses to Guardsmen and NCOs

These I think are the most crucial things that would be viable to go for. Some of these things would get on the nerves of the officers and high command, others would annoy the grunts, but we can't go too far with the dissatisfaction because now that we are seceded from the Imperium, our manpower pool is going to be shrinking very much. Also, there may be unforeseen downsides to some of these options, so going too hard on them all at once may be a bad idea. The only ones I'd say are outright bad are Anti-Chaos segregation and Witch Hunter integration. The former because spreading skill in fighting Warp creatures and resisting their influence is very important, considering the Maelstrom will take many decades or even centuries to fully conquer, and will spit out monsters from the Immaterium for potentially the rest of eternity. The latter because the Witch Hunters are already a bit overstretched, so having them take on even more work in the IA is just asking for trouble down the road.
 
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[X] Plan No Deal, Slight Middle Ground
-[X] No Deal
-[X] Reveal your Eldar Contacts
-[X] Inter-Regiment Liaisons
-[X] Mandatory High Gothic Proficiency
-[X] Consul-General Rank
-[X] Joint Chiefs
-[X] Conscript Proficiency Requirements
-[X] Orbital Bombardment Limits
-[X] Downtime Requirements for Imperial Army Regiments
-[X] Segregate Anti-Chaos Imperial Army regiments away from the Imperial Army
-[X] Only do so for select Solar Auxilia regiments
-[X] Offering Advanced Courses to Guardsmen and NCOs


This is the best time for us to implement reforms. Our clean seperation from the Imperium's IA leaves enough wiggle room and little c chaos in the Svarga Imperial Army that we will likely receive a lot less trouble if we start putting reforms in now rather than later. That said, we still need to be careful not to go too overboard with reforms, especially for the ones that are unpopular as with our secession we are going to live and die by Imperial Army morale.

Now here's my thoughts on each reform and why I included them in my plan:

Inter-regiment liasons personally sounds like something we should have implemented a long time ago. It is critically important now more than ever that our regiments on the ground are speaking the same language and that everyone is working together with the same plan in mind. The loss of socialization opportunities actually may work in our favor as it means Gamma camp proliferation is a bit more difficult.

Mandatory Gothic Proficiency and the Advanced Courses go hand-in-hand with each other imo, as prospective officers will be able to more easily learn high-gothic which means everyone will be able to actually communicate with each other at the lower officer level at least. Additionally, the part of the Advanced Courses breakdown with the current officers complaining over spending is almost certainly a cherry picked statistic. The increase in expenses might be the new officer living the high life, but it could also be the officer in question identifying a critical failure of the regiment and spending money to rectify it.

The Consul-General Rank does make our current IA forces weaker in the short-term but I think it will benefit us in the long term. Having a better organized fighting force will also help us a lot if we join the brewing civil war by being able to better delegate tasks.

The main benefit of the Joint-Chiefs is that it is popular with the Imperial Army. This reform does come at the expense of Karcer losing some powers, but it also does free up the equivalent of a social action for her. The power struggle between Karcer and the Joint-Chiefs will likely be a problem moving forward, but the Wardens will hopefully be able to mediate any disputes should they arise.

Concsript Proficiency Requirements is a must-have not just despite it's unpopularity, but because of it. We cannot have an effective fighting force if it's members are too busy dragging each other down and have the mentality of "my life sucked, so everyone else's life must suck." That it also ensures a base level of competence and ability for our regiments and is an unambiguous moral victory are also strong points to consider.

Orbital Bombardment Limits is definitely a hindrance to our compliances, but it's not a reform for us, rather it's a reform for the Primarchs. Fulgrim asked us to support this reform and given he and Ferrus are likely the only 2 Primarchs willing to join the rebels at this time, implementing this reform is as much a political tool as it is a moral victory.

Downtime requirements is a reform that even Perturabo, the famously cold and calculating general thought was a good idea. Without any clear downsides and with Pert himself implementing it, I see no real counterargument against this reform.

Segregating a few Solar Auxilia regiments rather than dedicated regular regiments helps to preserve the anti-chaos abilities of the general Imperial Army while also giving the Wardens access to specialists who are very good at their job. We'll see how effective this is though and we can very quickly remove this reform or even expand it if it turns out to be effective.


Now here's my explanation for why I didn't include certain reforms:

The Internal Affairs organization sounds like a very good idea on paper, but in practice I don't think it's possible for us to implement it. If Sanguinius himself with a much more stable Imperial Army couldn't effectively implement such a reform, I don't think Kesar will be able to when parts of the IA are actively revolting. At a bare minimum, we can't have Gamma camps actively rebelling when we try this I think.

The Unified Officer Culture is also a very enticing idea, but this one also as pretty big PR problems like the Internal Affairs Organization. The benefits of having one shared culture are big, but Kesar's time is limited and the short-term controversy may require us to spend much more time on the Imperial Army than we actually want.

Full scale segregation of IA regiments does not seem to be the most effective use of their time tbh. This is a case where we'd be overspecializing a few Imperial Army regiments while denying others valuable experience in fighting the Warp. Ironically, we actually fight Chaos too much to consider doing this.

Witch Hunter integration is also one of those "nice on paper, bad in practice" reforms imo. If we could have done this before entering the Maelstrom, this would be a top pick but given that we are in the Maelstrom right now, having our main anti-chaos policing force spread out and be surrounded by people who don't like them is a recipe for disaster. Better to let the Witch Hunters grow naturally and maintain their current concentration than spread them out for minimal gains.
 
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[X] Plan How To Train Your Army
-[X] No Deal - Getting involved with the Dark Eldar is morally wrong. Regardless of the benefits, they are responsible for enslaving trillions.
-[X] Reveal your Eldar Contacts - Getting ahead of possible information leaks would prevent issues in the future. But it would mean Karcer could interfere if a deal with the Eldar goes too far.
-[X] Mandatory High Gothic Proficiency
-[X] Consul-General Rank
-[X] Conscript Proficiency Requirements
-[X] Downtime Requirements for Imperial Army Regiments
-[X] Offering Advanced Courses to Guardsmen and NCOs
 
[X] Plan How To Train Your Army
-[X] No Deal - Getting involved with the Dark Eldar is morally wrong. Regardless of the benefits, they are responsible for enslaving trillions.
-[X] Reveal your Eldar Contacts - Getting ahead of possible information leaks would prevent issues in the future. But it would mean Karcer could interfere if a deal with the Eldar goes too far.
-[X] Mandatory High Gothic Proficiency
-[X] Consul-General Rank
-[X] Conscript Proficiency Requirements
-[X] Downtime Requirements for Imperial Army Regiments
-[X] Offering Advanced Courses to Guardsmen and NCOs

I'm confused how is Vect still alive let alone married?!?!.
 
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