Flagship Name

  • Spirit of Fire

    Votes: 21 47.7%
  • Vigilance

    Votes: 23 52.3%

  • Total voters
    44
  • Poll closed .
The main reason it takes so long is because 40k is slow when it comes to producing equipment. I wanted to ballpark around 50 years for it. Plus, your production points are going up, albiet slowly. The Mechanicus uplift does help out a fair bit.

what types of heavy wepions do we have because las cannons are surprisingly easy to upgrade you just ramp up the power
 
I agree.

Daemon, Mind repeating how we uplift the world's again and get more PP?

what types of heavy wepions do we have because las cannons are surprisingly easy to upgrade you just ramp up the power

For uplifting worlds, the Mechanicus does that for you automatically now at a rate of 80 worlds a year get infrastructure upgrading to Tier 8. Once they finish, they will switch to upgrading tech levels. Other ways to upgrade these levels are to invest PP, which you will be able to do in the next update. Also building certain buildings will do so as well. Getting Guilliman's help would also help this out.

For heavy weapons, you can assume that you have all of the heavy weapons that Space Marine's have access to. (Grenade Launchers, Plasma Cannons, Cyclone Missile Launchers, etc)

Edit: The Mechanicus upgrades 100 worlds yearly, not 80.
 
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For uplifting worlds, the Mechanicus does that for you automatically now at a rate of 80 worlds a year get infrastructure upgrading to Tier 8. Once they finish, they will switch to upgrading tech levels. Other ways to upgrade these levels are to invest PP, which you will be able to do in the next update. Also building certain buildings will do so as well. Getting Guilliman's help would also help this out.

For heavy weapons, you can assume that you have all of the heavy weapons that Space Marine's have access to. (Grenade Launchers, Plasma Cannons, Cyclone Missile Launchers, etc)
then tomorrow the wonderful wepion emporem will open what pattern of terminatior armour do we have
 
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Does Vulkan have a last stand bonus? because he is a cheaty cheater being a perpetual can just keep getting injured for bonuses
 
then tomorrow the wonderful wepion emporem will open what pattern of terminatior armour do we have

Right now, I am going to say you have access to the Mark 3 Terminator Armor, although I have very little information on Terminator Armor, so correct me if I am wrong.

Does Vulkan have a last stand bonus? because he is a cheaty cheater being a perpetual can just keep getting injured for bonuses

I don't believe Vulkan knows he is a perpetual yet. His bonuses mostly encompass him being a nice guy, great masterpieces, and being a Perpetual.
 
We have 490 worlds under Tier 8, which would take 5 turns to upgrade to Tier 8. This doesn't take into account the fact that we will get another 80 worlds per turn, and if history is any indicator, there's only a 5% chance those worlds will have an infrastructure bonus larger than Tier 8.

Which means we can't just rely on the Mechanicus to do all the uplifting for us, as it will take ages for them to get around to upgrading Tech levels at that rate. We need to put in a lot of work too.

We may need the help of some of the other primarchs like Daemon Hunter said.
 
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For uplifting worlds, the Mechanicus does that for you automatically now at a rate of 80 worlds a year get infrastructure upgrading to Tier 8. Once they finish, they will switch to upgrading tech levels. Other ways to upgrade these levels are to invest PP, which you will be able to do in the next update. Also building certain buildings will do so as well. Getting Guilliman's help would also help this out.

For heavy weapons, you can assume that you have all of the heavy weapons that Space Marine's have access to. (Grenade Launchers, Plasma Cannons, Cyclone Missile Launchers, etc)
woah wait what? Why do we only get 80 per year? Wasn't the bonus 100 per year?
 
Right now, I am going to say you have access to the Mark 3 Terminator Armor, although I have very little information on Terminator Armor, so correct me if I am wrong.



I don't believe Vulkan knows he is a perpetual yet. His bonuses mostly encompass him being a nice guy, great masterpieces, and being a Perpetual.

the mark 3 is the Agis pattern used by the gray knights


here something from the wiki

Terminator armour was developed during the Great Crusade [6] by the Adeptus Mechanicus Tech Adepts of Mars. Its design is a blend of Dreadnought armour, standard Marine power armour and heavy suits used by engineers working in the most hostile environments (such as micro-debris-plagued orbits or the radioactive engine cores of stellar frigates). It was first intended to provide heavy armour and firepower to troops fighting in cramped battle zones, such as the claustrophobic tunnels of hive worlds and Space Hulks, which are too confined for Dreadnoughts and vehicles.
Several designs of Terminator armour evolved in parallel from the forge worlds of the Adeptus Mechanicus and the armouries of the Marines. Often bearing little physical resemblance to each other, these different exo-armour suits in fact have much in common. Massively armoured, sealed against any external conditions and incorporating their own armament, Terminator armour designs proved their worth from the first. Like power armour, the suits were equipped with fibre-bundle muscles and imposed few movement restrictions upon the wearer, despite their immense weight.
Terminator armor was originally meant to replace normal power armor, however the destruction wrought by the Horus Heresy destroyed many of these suits, and the limited resources left after the war ended combined with the complexity of building and maintaining Terminator suits contributed to their increase rarity.[3]
Today Terminator suits are highly prized by their Chapters and kept in a constant state of repair and renewal. Although the Adeptus Mechanicus still maintains limited production of Terminator suits,[3] the rate is so slow that often a "new" suit is cobbled together from refurbished parts salvaged from the battlefield. This explains the sometimes disparate and ragged look of Terminator squads. Indeed, as time marches onward the knowledge of how to fabricate some of the more complex pieces becomes an increasingly faded memory in the decrepit minds of the Adeptus Mechanicus, and "reverse engineering" is an all-too-common science in the 41st millennium.
[5]


terminator armour is still in development and there are seven versions of it
 
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the mark 3 is the Agis pattern used by the gray knights


here something from the wiki

Terminator armour was developed during the Great Crusade [6] by the Adeptus Mechanicus Tech Adepts of Mars. Its design is a blend of Dreadnought armour, standard Marine power armour and heavy suits used by engineers working in the most hostile environments (such as micro-debris-plagued orbits or the radioactive engine cores of stellar frigates). It was first intended to provide heavy armour and firepower to troops fighting in cramped battle zones, such as the claustrophobic tunnels of hive worlds and Space Hulks, which are too confined for Dreadnoughts and vehicles.
Several designs of Terminator armour evolved in parallel from the forge worlds of the Adeptus Mechanicus and the armouries of the Marines. Often bearing little physical resemblance to each other, these different exo-armour suits in fact have much in common. Massively armoured, sealed against any external conditions and incorporating their own armament, Terminator armour designs proved their worth from the first. Like power armour, the suits were equipped with fibre-bundle muscles and imposed few movement restrictions upon the wearer, despite their immense weight.
Terminator armor was originally meant to replace normal power armor, however the destruction wrought by the Horus Heresy destroyed many of these suits, and the limited resources left after the war ended combined with the complexity of building and maintaining Terminator suits contributed to their increase rarity.[3]
Today Terminator suits are highly prized by their Chapters and kept in a constant state of repair and renewal. Although the Adeptus Mechanicus still maintains limited production of Terminator suits,[3] the rate is so slow that often a "new" suit is cobbled together from refurbished parts salvaged from the battlefield. This explains the sometimes disparate and ragged look of Terminator squads. Indeed, as time marches onward the knowledge of how to fabricate some of the more complex pieces becomes an increasingly faded memory in the decrepit minds of the Adeptus Mechanicus, and "reverse engineering" is an all-too-common science in the 41st millennium.
[5]


terminator armour is still in development and there are seven versions of it

Huh, I thought that was the Aegis Pattern. In that case, I would say the Cataphractii Pattern, although again, my knowledge of this topic is spotty.
 
Huh, I thought that was the Aegis Pattern. In that case, I would say the Cataphractii Pattern, although again, my knowledge of this topic is spotty.

Cataphractii Pattern,
is MK1 and it started to be in significant use in the last century of the crusade meaning terminator armour does not exist yet and the emperors bodyguard were the first to use it
 
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So I'm thinking that since we're going to get a year to recover from losses and prepare for our new duties, it might be a good idea to use our pull with the Fabricator General to help us diplomance Hearth IV. Given how he and the Mechanicus in general love us, and how Kelbor himself isn't really in on the whole Emps as the Omnissiah thing, it could likely be possible to get them to agree to letting Hearth IV have a special arrangement where the AdMech looks the other way so long as they share copies of all their STCs and other tech with Mars and dedicate their production primarily towards Kesar's Legion and worlds. If Hearth IV knows the Fabricator General doesn't care about their non-worship of the Emperor and that they'll be under the protection of a Primarch who will let them keep their own way of life, they'll probably be much more willing to join if the alternative is war.
 
The Sigillite
The Sigillite
The Sigillite is a division within the Imperium that is responsible for archaeological expeditions to recover both alien and ancient DAOT artifacts. They also had the added duty of combating the threats represented by such relics. It is known to the Imperium that amongst the greatest of powers came not from weapons or armies, but rather from the remnants of Dark Age of Technology. Thus, the Sigillite was charged originally with seeking out legendary lost DAOT artifacts. In time, its mission expanded to include any ancient object that is either technological or Psychical from any culture so long as it is not tainted by Chaos. Upon its formation, it was technically a part of the Imperial Military and comprised of a mixed group of scholars, Magos Explorators and archaeologists that worked alongside experienced officers that are trained in history. However, Later it became a separate Organization altogether.

The branch worked on Imperial-controlled worlds particularly that Fall under 11th Legion's Domain where they dedicated resources and used its authority to oversee massive excavations if evidence suggested that valuable artifacts were going to be unearthed. On neutral or even Non-Imperial worlds, they relied on more covert means of claiming lost treasures before they fell into the hands of an enemy of the Imperium.

The Sigillite, was founded early on by 11th Primarch with Malcador's Blessings after Primarch discovered Ruins of Nalanda Library. Organized officially as the Archaeological and Research Division of Imperium was instrumental in the discovery of many of the galaxy's ancient, forgotten secrets as well as the mapping of several of the galaxy's Warp routes. While officially members of the Imperial Guard, Sigillite members exists outside of the normal class and rank structure that the Imperial Guard was attempting to establish early on.

While their Main base is located in Valhalla, the Sigillite Order created a fleet of ships that are outfitted to be space-faring repertories and academies. These academies are used to train those Initiates in a different type of learning. These individuals were later assigned piloting or other roles aboard the ships or turned their talents to other duties. In addition to those ships, they maintain a fleet of scout, survey, and transport ships that were spread across the galaxy, from which it organized many systems and planetary mapping efforts, archaeological expeditions, and other missions of discovery. Aboard the larger vessels in the fleet, researchers examine the seemingly endless stream of data, records, and artifacts brought to them by their far-flung colleagues. It is these dedicated researchers who interpret historical data, translate ancient texts, and study mysterious artifacts in an attempt to make sense of both Human and galactic history at large.

"We have determined with 27.439% accuracy that the Xenos dwellings are built atop a human city, pre-dating the Age of Strife. The virus bombs are being consecrated as we speak. Cleansing can begin upon your order."----------- Magos Delphan Gruss of Sigillite Order

Aside from the Main fleet and exploration ships, the Sigillite maintained shipyards and research facilities on most of military outpost within the Imperium. From here, non-Sigillite could join up with the fleet to spend time among the stars and learn about the mission of the Sigillite. Because of their close association with the Magos Explorators, the Sigillite even have a facility located on Mars. In addition, they worked with the Malcador's Agents. Due to the nature of its missions, Sigillite is composed primarily of Magos Explorators, archaeologists, Navigators, with a few Military personal mixed in. Of the different classes that made up the Sigillite membership, Navigators and Military Personal are less important than actual archaeologists in Field.

Because they wander deep into uncharted territory, the members of this branch saw the most combat out of all the Imperial Navy. As members' missions often take them into the wild parts of the galaxy and expose them to a tremendous danger on a regular basis, they had a reputation as the hardiest, most courageous, and most battle-hardened members of the Exploration Fleet. This reputation attracts Scholars from across the Imperium who have a taste for adventure or who desired to hone their skills in combat and survival.
 
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Alright, another Omake for the Omake gods. It's an interesting concept, having what seems similar to the Mechanicus Explorator fleets, except for cultural artifacts instead. I like the idea along with the explanation of how such a organization could come about. For the rewards:

[] Cultural Expeditions - So much was lost during the Age of Strife. Technology, science, knowledge. Yet the one thing that is overlooked, is the culture of humanity. It has been forgotten, but the Sigillite works to relearn the culture of the ancients. *Cutlural Expeditions begin in the Imperium*
[] A Joint Project - Recently, Kesar and Malcador worked to create an organization to recover lost cultural artifacts. While rather limited due to the importance of the Sigillite's time, it still brought the two closer together. *Boost to Malcador's Relationship*
[] DAOT Specialists - Dark Age technology is dangerous yet powerful. It can easily help the Imperium, but it can also create a major danger. In response, a group devoted to its collection and containment has been created. *Imperium Gains DAOT Collection and Containment Groups*
 
Alright, another Omake for the Omake gods. It's an interesting concept, having what seems similar to the Mechanicus Explorator fleets, except for cultural artifacts instead. I like the idea along with the explanation of how such a organization could come about. For the rewards:

[] Cultural Expeditions - So much was lost during the Age of Strife. Technology, science, knowledge. Yet the one thing that is overlooked, is the culture of humanity. It has been forgotten, but the Sigillite works to relearn the culture of the ancients. *Cutlural Expeditions begin in the Imperium*
[] A Joint Project - Recently, Kesar and Malcador worked to create an organization to recover lost cultural artifacts. While rather limited due to the importance of the Sigillite's time, it still brought the two closer together. *Boost to Malcador's Relationship*
[] DAOT Specialists - Dark Age technology is dangerous yet powerful. It can easily help the Imperium, but it can also create a major danger. In response, a group devoted to its collection and containment has been created. *Imperium Gains DAOT Collection and Containment Groups*
can you explain the long term effect of first and 3rd choice?
 
@Daemon Hunter

are omakes of OC xenos species okay.

can you explain the long term effect of first and 3rd choice?

Yes, that would be rather interesting honestly.

The first choice allows the Imperium to begin rolling for recoverred cultural artifacts from the Dark Age such as music, literature, art, history books, etc. The third option would make it so that when the Imperium runs across a DAOT object, they are less likely to destroy it, or miss if it is corrupted.
 
i want the first one, anything that helps us with that gothic monstrosity is considered plus in my book, maybe we will get some relationship boost from fulgrim?
 
i want the first one, anything that helps us with that gothic monstrosity is considered plus in my book, maybe we will get some relationship boost from fulgrim?

Possibly, it depends on what your Legion personally recovers and if you decide to share it with him.

Meanwhile, I'm going to call the vote here. Plan Legion and warp tech wins. Can I get 2 person to roll me 3d2s and 3d100s for research? Can I get another person to roll me 1d4 and 3d100s for runes and socials? And can I get 2 people to roll me 9d100s each for how the other Primarchs are doing? Rolz link is in an informational.

VOTE CLOSED.
Adhoc vote count started by Daemon Hunter on Apr 19, 2019 at 9:12 PM, finished with 145 posts and 14 votes.

  • [X] Plan Legion and warp tech
    - [X] Basic Gene Seed – Advanced
    - [X] Gellar Field Mathematical Modelling – Advanced
    - [X] Warp Mutation Mapping – Advanced
    - [X] Horus
    - [X] legion
    - [X] Rune of Reinforcement
    -- [X] Create Basic Rune – Master
    [X] Plan Prepping for the Crusade
    - [X] Basic Gene Seed – Advanced
    - [X] Gellar Field Mathematical Modelling – Advanced
    - [X] Warp Mutation Mapping – Advanced
    - [X] Horus
    - [X] Malcador
    - [X] Rune of Reinforcement
    -- [X] Create Basic Rune – Master
    - [X] Rune of Reinforcement
    -- [X] Create Basic Rune – Master
    [X] Plan Legion and Purify
    - [X] Basic Gene Seed – Advanced
    - [X] Gellar Field Mathematical Modelling – Advanced
    - [X] Pentagrammic Runic Integration – Master
    - [X] legion
    - [X] Malcador
    - [X] Rune of Purify
    -- [X] Create Master Rune – Pioneer
    [X] Mark IIB Power Armor - After spending weeks working on the design of the Warden's power armor, Kesar came up with a series of improvements to the existing power armor. While it would take time to implement, the resulting bonus would certainly be worth it. *+5 to Legion Combat when entire Legion is equipped. Number produced is equal to the yearly production points*
    [x] The Doom Slayer - ???
 
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