The Long Night Part One: Embers in the Dusk: A Planetary Governor Quest (43k) Complete Sequel Up

Investigate the Sea?

  • Yes

    Votes: 593 80.4%
  • No

    Votes: 145 19.6%

  • Total voters
    738
Marshal Lina Ozolinsh of the Duet PDF
Age: 335, rejuved to 25

M: 17+9=26- Marshal Ozolinsh is a skilled commander able to handle forces of any size, though she is well short of being called one of the greats.
I: 18+7=25- Marshal Ozolinsh's time as a sniper has taught her much of stealth, both in its use and when to use it.
A: 14+3=17- Marshal Ozolinsh can complete her administrative duties competently.
L: 14=14- Marshal Ozolinsh has the education that is required by her position, if only just.
P: 14+9=23- Marshal Ozolinsh has a strong will and will do what needs to be done.
D: 14-4=10- Marshal Ozolinsh pays little attention to social niceties, though she can use military manners if she has to.
C: 18+24=42- Marshal Ozolinsh is one of Avernus' best snipers and is a deadly warrior at other ranges.
(48/7+1.5=8.5)
General (+4M, +1A, +2C -1D, -1I)- Lina Ozolinsh has though dint of hard work, tactical skill and survival risen to become one of the most senior military officers of Avernus.
Avernus Officers Academy Graduate
(+3M, +3A, +2L, +2P, +3C)- Marshal Ozolinsh is a graduate from the Avernus Officers Academy and therefore has a though education in military matters.
Avernite Bi-centenarian
(+6C, +2P, +1I, -2D when dealing with non-Avernites) – Having survived two centuries of life on Avernus Marshal Ozolinsh has proven herself to be an expert warrior, the bearer of a strong will and very alert to danger.
Survivor of the Pink Skies
(+2P, +1C, +5 to all rolls against daemons)- Having proved herself against the most dangerous foes in the galaxy during the First Daemonic Incursion Marshal Ozolinsh has had her faith and combat skills tested.
Survivor of the Crimson Skies
(+1P, +2C, +5 to all rolls against daemons)- Having proved herself against the most dangerous foes in the galaxy during the Second Daemonic Incursion Marshal Ozolinsh has had her faith and combat skills tested.
Survivor of the Gilded Skies
(+2P, +1C, +5 to all rolls against daemons)- Having proved herself against the most dangerous foes in the galaxy during the Third Daemonic Incursion Marshal Ozolinsh has had her faith and combat skills tested.
Master Sniper
(+1M, +2I, +5C, +80 to ranged combat rolls)- Marshal Ozolinsh is a highly skilled sniper, and uses her mastercrafted variable sniper rifle to great effect.
From the ranks
(+1M, +3I, +2C -3D, -2L) Marshal Ozolinsh spent over a century as a sniper before being commissioned, time which has shaped her view on war ever since.
Sniper Instructor
(+2I, +2C, +20 to ranged combat rolls, bonus to combat gain for subordinates) - Then Sergeant Lina Ozolinsh spent a tour of duty acting as an instructor for your sniper school, a position which demonstrates just how good she is at her art.

Lina Ozolinsh was born fifty-seven years after the colonisation of Avernus to a middle class family in Aridia. She was orphaned a mere two years later in Garkill's first waaagh when her parents were killed by stray artillary during the siege of Silver Lakes. Afterwards Lina Ozolinsh was raised by her fathers best friend, a police detective. She had what seemed to be a very normal childhood for the era, and like many of her peers enrolled in the PDF as soon as she reached adulthood. In the PDF her innate marksmanship soon got her a position as a sniper, a roll she flourished in.

Lina Ozolinsh's first real test came a mere dozen years after graduating boot camp, when the first daemonic incursion hit. In the Incursion she distinguished herself by sniping several deamonic champions, leading to her being recruited by the Helguard during the cult uprising that followed. She spent most of the next century in the Helguard acting as a sniper, though she did spend a tour of duty acting as an instructor in the Lindon Sniper School. It was during the Imperial Trust's first expansion that then Sergeant Ozolinsh's talents for command were recognized, and she found herself at the Avernus Officers Academy. Unsurprisingly the hundred and fifty year old veteran was near the top of her class in the Officers Academy, and after graduating quickly rose to the rank of major.

Over the next few centuries Lina Ozolinsh steadily climbed though the ranks of the Avernite military, until she was selected to replace Marshall Rakes as Marshal of Duet after his promotion to Marshal of the Helltroopers.

Marshal Lina Ozolinsh is a cold and practical woman, who sees little use for all but the most basic of social niceties and is willing to sacrifice her men without a flinch if required. Suposodly this was not always the case and was developed as a result of her time as a sniper, where she had to wait as her comrades died so she could line up her shot.
just got the very short warning for this, only 800 words
Spoilers aren't counted towards postlength by the automated system, but are by the mods.
 
Hmm Tormod has a better marital score. We must really be suffering from loses.

that, and General Richards had this trait.

Mentor of Heroes (+2L, +2D, greatly increased quality of subordinates, +10 to morale of the forces under her command, increased chance of subordinates gaining new traits)- In her time as the leader of first the Avernite Helltroopers and then the armies of Avernus General Richards has developed a reputation for finding and developing talent in her subordinates, with over a dozen of Avernus' greatest warriors and generals having been her proteges.

she was a big part of how we could have so many amazing generals.
 
Speaking of Traits, who else is hyped to see how Jane's options change thanks to her massive increase in Psyker effectiveness? I mean, the combat upgrades are also helpful, but the anti-Psyker and psychic power effects are probably going to have much more major effects. She'll be able to solo a dozen Alphas if she rolls well. Since they aren't inherently combat monsters at baseline without any psychic power.

I mean the Pen 16 and her bonuses against Psykers and psychic effects will mean she's basically a death sentence against not-Apexes. One on one at least.
 
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the fact that the avernites are about to see how some of the best lizardmen would go to hunt strong chaos psykers together with all the other elites that we have will not only be awesome, but probably educative ^^. I mean they have far greater experince with anti-warp gear.

give Avernus some centuries and Jane manual 2.0 will the stuff of legends^^. the bigger (sane) factions will not believe us if we tell them she is not a lord inquisitor^^.
edit:sorry, missed the 'not'.
 
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So on average what kind of stats do some of the Lizardmen have?

Rotbart's martial is crazy and Jane's combat and antipsyker abilities are insane, but how do they stake up to Lizardmen heroes? Are they considered just precocious children or do they actually register as worth attention?
 
So on average what kind of stats do some of the Lizardmen have?

Rotbart's martial is crazy and Jane's combat and antipsyker abilities are insane, but how do they stake up to Lizardmen heroes? Are they considered just precocious children or do they actually register as worth attention?
In terms of pure numbers Rotbart's martial is very close to the limit a mortal can achieve. And there are only two? known Martial transcendences in the entire galaxy. So he's probably pretty notable even to them. Note Rotbart would actually stand a chance against Primarchs, including a better than even chance of winning if he was on the defensive.

Not sure about Jane, but I suspect they'll be a little impressed by a human pulling the shit she does.
 
In terms of pure numbers Rotbart's martial is very close to the limit a mortal can achieve. And there are only two? known Martial transcendences in the entire galaxy. So he's probably pretty notable even to them. Note Rotbart would actually stand a chance against Primarchs, including a better than even chance of winning if he was on the defensive.

Not sure about Jane, but I suspect they'll be a little impressed by a human pulling the shit she does.
It all has to do with traits. Against the less martial primarchs Rotbart will win. Jane on the other hands is specced to fight psykers and would get destroyed fighting every primarch but Magnus.
 
It all has to do with traits. Against the less martial primarchs Rotbart will win. Jane on the other hands is specced to fight psykers and would get destroyed fighting every primarch but Magnus.
Just how good are Primarch's in combat? I assume that the non combat specced Primarchs wouldn't would combat beyond Paragon if they had it for combat at all with most of their combat potential being completely innate to their bodies and soul.
 
Just how good are Primarch's in combat? I assume that the non combat specced Primarchs wouldn't would combat beyond Paragon if they had it for combat at all with most of their combat potential being completely innate to their bodies and soul.
I would like to point out the example of when Jacob spared with Russ. Russ was having fun than got serious and beat Jacob. The thing to remember like space marines they get bonus to combat since that is what they were built for. Magnus was one of the least combat oriented primarchs punch out Russ heart, or one of them in combat.
 
I would like to point out the example of when Jacob spared with Russ. Russ was having fun than got serious and beat Jacob. The thing to remember like space marines they get bonus to combat since that is what they were built for. Magnus was one of the least combat oriented primarchs punch out Russ heart, or one of them in combat.
But Russ is a combat specced Primarch. I was reffering to their combat skills in general not counting their bonuses gained from their bodies. Like how Jacob would have a far easier time against someone with similar skill but a normal body due to his own physical abilities being comparable to an Astartes.

Also when did Jacob spar against Russ?
 
But Russ is a combat specced Primarch. I was reffering to their combat skills in general not counting their bonuses gained from their bodies. Like how Jacob would have a far easier time against someone with similar skill but a normal body due to his own physical abilities being comparable to an Astartes.

Also when did Jacob spar against Russ?
When Saint Lin went to go meet the primarchs and set up the conclave. Jacob and the Saint guard went with him.

In General the average person or elite human would get killed trying to fight a primarch. It would take a lot of genetic engineering and combat experience for a human to fight or be able to defeat a primarch.
 
Do we have any clue what the primarchs think of Rotbart's martial skill? I like to think that they are fairly shocked that a regular human can match them or at least almost match them.
 
Do we have any clue what the primarchs think of Rotbart's martial skill? I like to think that they are fairly shocked that a regular human can match them or at least almost match them.
I'd say that Rotbart is likely as good if not better than Primarch's not specced in martial. Even then it was mentioned that transcendency is rare even among Primarchs and Rotbart is at 57.
 
1. The q Ork are still around but under siege by the Black Imperium
All I can say here is good luck to Abaddon. Q'Orl space was huge and very densely populated even back in the 41st Millennium, being the largest xenos empire in the galaxy and having a population growth rate even higher then mankinds, with technology to rival the Imperium. They were only held back by their lack of ftl, a problem they were diligently working on via captured Imperial Warp drives. I can only imagine how much larger and more powerful they've become since then.
2. Still around and have covered an entire sector
I'm kinda surprised by that. The Rak'gol were basically xenos reavers, with technology that was by and large more primitive then even Ork tech. It must have been a weak ass sector.
3. Around, not doing well
Not surprising. The Stryxis were native to the Koronus Expanse, and Abaddon probably conquered that space centuries ago.
4. Seem to be prospering
Considering the Slaugth's highly advanced technology(including none-warp ftl) and possible connection to the Rangdan, the concept of prospering Slaugth is terrifying. Their tech is supposed to rival that of the Eldar and Necrons, with a focus on biomechanical technology and necrotic beam weapons. The concept of a monstrous xenos race with a 30+ tech level and the ability to grow their own armies, going about unchecked is a major threat to the galaxy and we should really take the time to look into them before another Rangdan war starts up again.


Also @Durin, while we are on the subject of Xenos races, any word on what these guys are up to?
Enoulians
Fra'al
Draxian
Dracolith
Hrud
Reek
Thexian
Thyrrus
Ulumeathic
Xenarch

I imagine the Xenarch at least have probably become a vassal race to Abaddon considering they are located in the Galactic North and worship the Warp.
 
All I can say here is good luck to Abaddon. Q'Orl space was huge and very densely populated even back in the 41st Millennium, being the largest xenos empire in the galaxy and having a population growth rate even higher then mankinds, with technology to rival the Imperium. They were only held back by their lack of ftl, a problem they were diligently working on via captured Imperial Warp drives. I can only imagine how much larger and more powerful they've become since then.

I'm kinda surprised by that. The Rak'gol were basically xenos reavers, with technology that was by and large more primitive then even Ork tech. It must have been a weak ass sector.

Not surprising. The Stryxis were native to the Koronus Expanse, and Abaddon probably conquered that space centuries ago.

Considering the Slaugth's highly advanced technology(including none-warp ftl) and possible connection to the Rangdan, the concept of prospering Slaugth is terrifying. Their tech is supposed to rival that of the Eldar and Necrons, with a focus on biomechanical technology and necrotic beam weapons. The concept of a monstrous xenos race with a 30+ tech level and the ability to grow their own armies, going about unchecked is a major threat to the galaxy and we should really take the time to look into them before another Rangdan war starts up again.


Also @Durin, while we are on the subject of Xenos races, any word on what these guys are up to?
Enoulians
Fra'al
Draxian
Dracolith
Hrud
Reek
Thexian
Thyrrus
Ulumeathic
Xenarch

I imagine the Xenarch at least have probably become a vassal race to Abaddon considering they are located in the Galactic North and worship the Warp.
1. true but unlike the Imperium Abbadon can use chaos corruption and memetic attack vectors, which are proving to be decently effective
2. more one that someone else ravaged first on the way though
not much
 
A potentially huge opportunity was just presented in discord!

As we all know The Doomed Wombat has been pushing for us to ask the Ancient One to help the Krork get a handle on those self sustaining T4 WAAAGHs they're dealing with via judicious use of headcapping to give the Krork breathing room. I know feelings are mixed about Krork success but I want to bring forth a few things to consider.

Per word of Durin the Krork are interested in getting involved in the Destroyer War if they have the opportunity. I say we give them this opportunity. Now before you say "But Azgrin, what will that accomplish besides throwing more meat into the grinder, does it really matter?". To which I say consider the following.

1. The C'Tan are masters of the materium and are generally unaffected by things such as explosions and other various means of killing.
2. C'Tan are actually affected by gravity, one of the few material forces that affect them.

That said who of the sane specializes in big, deadly gravity weapons? That's right! The Krork.

"But Azgrin, the Destroyer hacks tech! Won't that just mean the Destroyer hacks the attack moons sent against it and everyone has a bad time?".

The answer is possibly not! Thanks to the Old Ones designing the Krork with C'Tan in mind! Krork tech runs partly on their War!! Field. Making it partly psy tech in nature. Meaning that the Destroyer should at least have a harder time hacking it in a operationally relevant timeframe.

"So what Azgrin, the tech MAY not be able to be hacked in a relevant timeframe. What could the Krork do but add more meat to the grinder still?".

Well then, let me tell you about our Lord and savior the Krork gravity whip. The canon Beast of M32 had these on its moons, which would literally send literal whips of gravity through Imperial formations causing massive amounts of damage. Embers Krork almost certainly have superior versions of these thanks to the War!! field and Jokareo.

Knowing that the C'Tan can be affected by gravity it's entirely plausible that enough Gravity Whips aimed at the Destroyer could give it pause. Maybe even force it to withdraw from a battlefield for the very first time or face actual damage.

Whatever one's thoughts are on the Krork if we can give them some breathing room via Ancient One going on a headcapping tour the Krork would be able to intervene in the Destroyer War. Armed with one of the few things that can give a C'Tan something resembling a pause.

Sorry if I rambled.

Thoughts? It would only cost us a diplomacy action and potentially lead to the Krork making a big difference for the Tau and Imperium Secondus. This, IMO, is high priority because the Krork could very well be too busy with the Crons and returning Dragon soon.
 
A potentially huge opportunity was just presented in discord!

As we all know The Doomed Wombat has been pushing for us to ask the Ancient One to help the Krork get a handle on those self sustaining T4 WAAAGHs they're dealing with via judicious use of headcapping to give the Krork breathing room. I know feelings are mixed about Krork success but I want to bring forth a few things to consider.

Per word of Durin the Krork are interested in getting involved in the Destroyer War if they have the opportunity. I say we give them this opportunity. Now before you say "But Azgrin, what will that accomplish besides throwing more meat into the grinder, does it really matter?". To which I say consider the following.

1. The C'Tan are masters of the materium and are generally unaffected by things such as explosions and other various means of killing.
2. C'Tan are actually affected by gravity, one of the few material forces that affect them.

That said who of the sane specializes in big, deadly gravity weapons? That's right! The Krork.

"But Azgrin, the Destroyer hacks tech! Won't that just mean the Destroyer hacks the attack moons sent against it and everyone has a bad time?".

The answer is possibly not! Thanks to the Old Ones designing the Krork with C'Tan in mind! Krork tech runs partly on their War!! Field. Making it partly psy tech in nature. Meaning that the Destroyer should at least have a harder time hacking it in a operationally relevant timeframe.

"So what Azgrin, the tech MAY not be able to be hacked in a relevant timeframe. What could the Krork do but add more meat to the grinder still?".

Well then, let me tell you about our Lord and savior the Krork gravity whip. The canon Beast of M32 had these on its moons, which would literally send literal whips of gravity through Imperial formations causing massive amounts of damage. Embers Krork almost certainly have superior versions of these thanks to the War!! field and Jokareo.

Knowing that the C'Tan can be affected by gravity it's entirely plausible that enough Gravity Whips aimed at the Destroyer could give it pause. Maybe even force it to withdraw from a battlefield for the very first time or face actual damage.

Whatever one's thoughts are on the Krork if we can give them some breathing room via Ancient One going on a headcapping tour the Krork would be able to intervene in the Destroyer War. Armed with one of the few things that can give a C'Tan something resembling a pause.

Sorry if I rambled.

Thoughts? It would only cost us a diplomacy action and potentially lead to the Krork making a big difference for the Tau and Imperium Secondus. This, IMO, is high priority because the Krork could very well be too busy with the Crons and returning Dragon soon.
I like the idea.

but something to keep in mind is that he will need someway of getting to the ork warlords quickly. not sure if the krork would be able to do that. Maybe the eldar would be able to help out?
 
I like the idea.

but something to keep in mind is that he will need someway of getting to the ork warlords quickly. not sure if the krork would be able to do that. Maybe the eldar would be able to help out?
I would think the Eldar would find "Shuttling the AO rapidly between headcaps" to be worth it when it frees up the Krork for things like anti-Destroyer work.
 
I would think the Eldar would find "Shuttling the AO rapidly between headcaps" to be worth it when it frees up the Krork for things like anti-Destroyer work.
yeah, I still want to bring up the point tho because maybe somebody has a idea to improve it further.

the eldar are good, don't get me wrong, but they are both stretched pretty far and if we can find another way or even better yet, stack that other method on top of the eldar--that would be better.

(I'm thinking something like sending somebody to help escort him to the warleader and PAST all the "weaker" orks. that or somebody who might be able to make it hard for the ork warleader to run away (not sure if the T4 warleaders will do that tho)
 
1. you do
2. a bit
3. no
hm....sounds like a classic case of balancing by dimishing returns.

likely on a percentage decrease in effectiveness that stacks each time we use it on the same person.

we probably don't want to tutor the same person more then a few times before moving on to somebody else unless their VERY important for some reason. (maybe they have a learning trait that makes them have less dimishing returns for spam-tutoring/similar? I could see that be a thing as a rare trait)
 
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