The Long Night Part One: Embers in the Dusk: A Planetary Governor Quest (43k) Complete Sequel Up

Investigate the Sea?

  • Yes

    Votes: 593 80.4%
  • No

    Votes: 145 19.6%

  • Total voters
    738
we NEED the titans to reach critical mass before their useful in all but special cases. and even as cheap as they are relatively speaking, they won't be worth it like that.

No, we don't. Even small numbers of titans supported by knights and other superheavies could be hugely beneficial to our anti titan forces. They work perfectly well in small numbers supported by other troops and don't need to be massed to be effective.
 
I'd feel safe deploying titans when we reach whatever number Durin would classify as a Demi-Legio. That amount is canon able to function like one would expect of a group of titans.
 
Besides the main reason that one prefers titans to anti titan super heavies is versatility. Our anti titan tanks are just not efficient at countering hordes for example, so most of the time theyre just waiting in reserve untill theyre needed. Titans can actively smash small units without taking much damage, then turn to face enemy superheavies. That's why as mentioned before, if you need to take down titans in a single battle, yeah anti titans are more efficient, but if youre fighting campaigns or entire wars, its worth investing in titans. Also to the one that said we need to match our enemies titan numbers, not necessarily. Our titans are incredible with tranth's design.
 
Besides the main reason that one prefers titans to anti titan super heavies is versatility. Our anti titan tanks are just not efficient at countering hordes for example, so most of the time theyre just waiting in reserve untill theyre needed. Titans can actively smash small units without taking much damage, then turn to face enemy superheavies. That's why as mentioned before, if you need to take down titans in a single battle, yeah anti titans are more efficient, but if youre fighting campaigns or entire wars, its worth investing in titans. Also to the one that said we need to match our enemies titan numbers, not necessarily. Our titans are incredible with tranth's design.


add to that are titans will be among the most advanced in the galaxy compered to chaos titans
 
Hopefully Rotbart defeating every biotitan breakthrough netted him a trait.
yeah, in the case he bombs the roll to get the space-navy trait upgrade he will get a titan-leading trait of some kind instead!

also, in responce to the "we don't need them to mass cas we will be supporting them" arguement....yes you are at least partially correct, but they will still be severely hampered by only being able to go where teh support can go.

titans can walk/jetpack over walls/ravines/holes but the other vehicals can't all do that.

that forced lack of flexablity will still give the enemy a edge our titans won't be able to afford.
 
Given the showing by the bio titans breaking the defensive line at literally almost every chance they got I am looking at the thread and being really sceptical at any argument that says they are not worth it.
 
Given the showing by the bio titans breaking the defensive line at literally almost every chance they got I am looking at the thread and being really sceptical at any argument that says they are not worth it.
their titans are not the same as our titans. they use different weapons and fight in entirely different ways.

also, that was with 2 crit-rolls. 2 crit-rolls let characters become paragons and transcendents.....of course their going to break things then!
 
Besides the main reason that one prefers titans to anti titan super heavies is versatility. Our anti titan tanks are just not efficient at countering hordes for example, so most of the time theyre just waiting in reserve untill theyre needed. Titans can actively smash small units without taking much damage, then turn to face enemy superheavies. That's why as mentioned before, if you need to take down titans in a single battle, yeah anti titans are more efficient, but if youre fighting campaigns or entire wars, its worth investing in titans. Also to the one that said we need to match our enemies titan numbers, not necessarily. Our titans are incredible with tranth's design.
Don't know if they are still dirt cheap as Tranth's version though. (seriously just stupidly cheap, we could easily afford a thousand+ imperator class titans)
 
Don't know if they are still dirt cheap as Tranth's version though. (seriously just stupidly cheap, we could easily afford a thousand+ imperator class titans)
we can't possably know those numbers as we don't even HAVE imperator class titans unlocked...we have warlord-class ones ONLY at the moment (I think thats the name right?)
 
I think the biggest problem that the trust could face internally is if the colonies decide that they are being used by the core worlds.

I don't think that is much of a danger to be honest, the mechanicus are a danger because they are fanatics who can and will commit suiide for their goals, a potential colony rebellion on the other hand would be very hard pressed to find leaders willing to overlook the fact that the core worlds have all the super assassins.
 
you know what?

Imma just throw a question to durin in discord about how many titans rotbart thinks we would need to have critical mass? (IE: approximating the average battle's opponents titan-force in utility)
 
I don't think that is much of a danger to be honest, the mechanicus are a danger because they are fanatics who can and will commit suiide for their goals, a potential colony rebellion on the other hand would be very hard pressed to find leaders willing to overlook the fact that the core worlds have all the super assassins.
the issue tho is that the desire to rebell results in chaos seeping into the cracks of their minds/souls and the resulting insanity won't care about their near-certain deaths.

and of course WE will still care about the lost lives, resources and time.
 
we can't possably know those numbers as we don't even HAVE imperator class titans unlocked...we have warlord-class ones ONLY at the moment (I think thats the name right?)
Yeah, we don't know the numbers for any of the Avernus pattern Titans, including the warlord we actually have a design for. But we do know the numbers for all the Imperial Era Titans, and they are crazy cheap. No EM, or RM cost. I'll have to check the AM cost when I get home, but I'm not sure there was any to upkeep one at least. Mostly just metal and promethium.
 
Yeah, we don't know the numbers for any of the Avernus pattern Titans, including the warlord we actually have a design for. But we do know the numbers for all the Imperial Era Titans, and they are crazy cheap. No EM, or RM cost. I'll have to check the AM cost when I get home, but I'm not sure there was any to upkeep one at least. Mostly just metal and promethium.
um....why would we have the numbers on the costs to build titans that we don't have designs for?

also, we won't be building thos even after unlocking them as we will be upgrading them with DAoT-tier tech which changes the unit-cost and unit-utility.
 
the issue tho is that the desire to rebell results in chaos seeping into the cracks of their minds/souls and the resulting insanity won't care about their near-certain deaths.

and of course WE will still care about the lost lives, resources and time.

Fair, but it would take a lot of mistreatment to get to the point where corruption is on the table, the leadership of those worlds are people who know the dangers and nature of the Dark Gods
 
Fair, but it would take a lot of mistreatment to get to the point where corruption is on the table, the leadership of those worlds are people who know the dangers and nature of the Dark Gods
considering that chaos can seep into even people with good morale I'm not sure corruption is ever NOT on the table....

its question of minimizing the likelyhood because corruption is a exponential thing....having 1/10 people fall is bad but manageable if everyone is on their game.....but having 4/10 is not 4 tiems as bad its more like 16 times as bad as its significantly closer to reaching critical mass.

(the rule of thumb I use for determining how many ppl in a force needs to betray their side for said side to fall apart is when crossing the 1/4-1/3 bar and thats BEFORE getting outside support.)

my argument for that is cas betraying your own side gives you a "free hit" as your formal allys won't expect it (ususally)...so assuming equal quality/skills each betrayer kills one of the non-betrayers before the actual fighting even starts.

I also base it off the times where I'm playing a RTS and a campain script results in my forces (or a ally's) to switch to the enemies....course your units are pretty consistent about fighting the betrayers INSTANTLY which does not model reality very well.
 
Last edited:
I was hoping Marshall Rakes would do well enough to become a paragon but his rolls were well at most likely sufficient to survive . We know Jacob and Jane will get traits but I hope Rotbart finally becomes a paragon of combat. Yes I know it is a dream like him and Jane having kids but I want to dream people.

Now let's talk about the fall out from these campaign. Politically Rotbart fought a campaign just above not being a total lost and a governor died. While yes it was doing what his planet specialized he was our political opponent and will probably send the conservatives into a frenzy worry about who comes next. So here is hoping the next governor will be someone we like.

Military we have about 75 years and I think most of that will be ship building. We also get a relative time of peace because the orks decimated the local and not so local chaos forces. So way to go orks and here is hoping chaos forces do not recover as quick as we do. One big thing is Avernus will have to give up one of its Generals since Leopold is retiring again from being too old. I say we give them the ice queen and promote Rakes to being in charge.
 
Last edited:
I was hoping Marshall Fake would do well enough to become a paragon but his rolls while well are most likely not to be enough. We know Jacob and Jane will get traits but I hope Rotbart finally becomes a paragon of combat. Yes I know it is a dream like him and Jane having kids but I want to dream people.

Now let's talk about the fall out from these campaign. Politically Rotbart fought a campaign just above not being a total lost and a governor died. While yes it was doing what his planet specialized he was our political opponent and will probably send the conservatives into a frenzy worry about who comes next. So here is hoping the next governor will be someone we like.

Military we have about 75 years and I think most of that will be shipbuilding. We also get a relative time of peace because the orks decimated the local and not so local chaos forces. So way to go orks and here is hoping chaos forces do not recover as quick as we do. One big thing is Avernus will have to give up one of its Generals since Leopold is retiring again from being too old. I say we give them the ice queen and promote Rakes to being in charge.
I agree with literally every sentence here.
I will add however that this gap in fighting will give us a chance to clean out the spys/traitors/whatever and then unite properly with our some-what new allies (the dragons people? whatever their name).

its one thing to expand into a 2-sector policy, its another thing entirely to be given the chance to integrate our economies for the new economy-scale properly as well.

this also means our trading options will also increase too. we might have the option to sell to "far away people" such that we always get at least decent prices but we have to pay for travel costs
 
Now let's talk about the fall out from these campaign. Politically Rotbart fought a campaign just above not being a total lost and a governor died. While yes it was doing what his planet specialized he was our political opponent and will probably send the conservatives into a frenzy worry about who comes next. So here is hoping the next governor will be someone we like.

Military we have about 75 years and I think most of that will be ship building. We also get a relative time of peace because the orks decimated the local and not so local chaos forces. So way to go orks and here is hoping chaos forces do not recover as quick as we do. One big thing is Avernus will have to give up one of its Generals since Leopold is retiring again from being too old. I say we give them the ice queen and promote Rakes to being in charge.
We're likely not in much risk from the Aesire being upset, we're close friends and again its what they're born to do.

The conservatives will worry about who comes next, but that's out of all our hands they'll give the title to whoever is most worthy and remember Vanaheim and Asgard have very icey relationhip at the moment.

Militarily 75 is the most pessimtic estimate since I asked for it I don't know what the expected or optimistic time is.

The nid also decimated our most local enemy Amirka who are hanging on with spit and prayer at this point they're unlikely to attack us given that we defeated the foe that they couldn't.

I mean may not. Could be a general from a different world.
 
So whatever happened to those human colonies near us but separate from the Trust and Dragon's Nest after we saved them from the Nids?
 
Back
Top