The Long Night Part One: Embers in the Dusk: A Planetary Governor Quest (43k) Complete Sequel Up

Investigate the Sea?

  • Yes

    Votes: 593 80.4%
  • No

    Votes: 145 19.6%

  • Total voters
    738
Can the Black Irons become Thunder Warriors?
tecnically yes,

but it works best with people who are young for reasons I can't remember. l think it was for lore reasons

although we woulden't want to upgrade the people who are already elite cas then we end up paying the same price tag to get less of a upgrade.
in other words, the changes are so massive that you can't expect the already elite units to get all that much better then noobies.

to put it another way, if you have 2 sets of 10 solders. with one set having stats around 15 and the other around 10. of which set of solders would you upgrade to stats around 20?

the answer is only the 15-set if the buff is flat (IE: doesnt matter what they were before). otherwise you want to pick the 10's cas then you have a set of 15's and a set of 20's instead of a set of 20's and a set of 10's.


or maybe I'm recalling wrong/it was never confirmed.

either way its basically moot because the black irons had a VERY successful day from their perspective....their all dead EXCEPT the leader (he's not very good at the whole "dying" thing, dispite how hard he tries)
 
Also remember that 2 centuries is us giving them the most expensive and effective Juvenat we have which raises the TW cost even more
 
my understandings is that the TW are better than marines in the speed of production, not the cost. X resrouces of marines is going to be better than X resources of TW. but TW can be made very quickly, so you can crap out a giant army of them in a hurry if you have to.
 
The issue with making TWs out of existing formations is that the conversion process has a maximum age. While that age is high enough that some of our soldiers can undergo the process, the vast majority ineligible—especially for Helguard formations where the median age is over a century. Thus, while the TWs could and did draw some recruits from the Black Irons, converting the Black Irons wholesale or even getting a large number of ex-Black Iron TWs is impossible.
 
my understandings is that the TW are better than marines in the speed of production, not the cost. X resrouces of marines is going to be better than X resources of TW. but TW can be made very quickly, so you can crap out a giant army of them in a hurry if you have to.
Yeah, it's just we don't have actions to make Astartes. Just TWs.

This may change thanks to the Crusaders but those will be a smaller chapter thanks to the doom. The VG and BDs are where we get massive Astartes formation. It's just we, Avernus, can't spend resources on them.
 
2. If a divine servitor is created by two gods adding their power together, and then one of those gods dies, would the servitor survive unharmed or have to roll for dying?
2. it would suvive

1. To follow up on the divine servitor question, if the other god died as well, would it still survive?
1. less likely

1. Would it be accurate to say that the more gods there are that contribute to making a divine servitor, the more likely it is that the servitor will survive the deaths of all its creators?
1. yes, as long as said servityor is stable which becomes harder the more gods are invovled

1. If a divine servitor was possessing a mortal (in the Materium, not mid-Warp jump) at the time of its god's death, would it have a better chance of surviving?
1. yes, though suviving mroe then the short term would still be hard

@Shard maybe some things to add to the fact compilation, from Discord
 
is there anyone decent with BB code that can help me figure out what on earth has happened to index?
everything is still there just hidden
 
Last edited:
is there anyone decent with BB code that can help me figure out what on earth has happened to index?
The Accordion command on SV got broken, leading to every slide being a duplicate of the first slide. Happened to the Compilation also. I think this happened sometime around last night.

Its possible there might be a new, correct way to bbcode stuff though.
 
Thunder Warriors are an excellent answer to a rather specific problem, which is the rapid mass production of superelites. In that niche, they have no peers (outside of Orcs, maybe).

They have some uses outside of that, such as as superheavy melee infantry, but Space Marines they are very much not. Not even close. Long term they are both inferior and far more expensive.
 
Thunder Warriors are an excellent answer to a rather specific problem, which is the rapid mass production of superelites. In that niche, they have no peers (outside of Orcs, maybe).

They have some uses outside of that, such as as superheavy melee infantry, but Space Marines they are very much not. Not even close. Long term they are both inferior and far more expensive.
Well lets fix that shall we :)

Make em just as mass producible, just as good as space marines and less expensive :D

Or failing that the first two will do nicely.
 
Well lets fix that shall we :)

Make em just as mass producible, just as good as space marines and less expensive :D

Or failing that the first two will do nicely.
Why though.

It would take a massive amount of our Biologis time, if it even works at all. Time that could be spent exploring the massive treasure trove that is Avernus wildlife.

And we already have supremely advanced, ridiculously mass producible and powerful super elites. They are called Space Marines. Unless we can do better than Emps in the field of human warp and bio augumentation, you will not get anything better than them for this role.

Stop trying to make TWs something they're not.

Also, Callamus has a massively larger RaD than us, far more expertise in human augmentation, and far more use for adjusted (I do not believe that we could do better than Emps and upgrade them) or upgraded TWs.
 
Why though.

It would take a massive amount of our Biologis time, if it even works at all. Time that could be spent exploring the massive treasure trove that is Avernus wildlife.

And we already have supremely advanced, ridiculously mass producible and powerful super elites. They are called Space Marines. Unless we can do better than Emps in the field of human warp and bio augumentation, you will not get anything better than them for this role.

Stop trying to make TWs something they're not.

Also, Callamus has a massively larger RaD than us, far more expertise in human augmentation, and far more use for adjusted (I do not believe that we could do better than Emps and upgrade them) or upgraded TWs.
Dude I was joking. I still want to do it because fuck it I wanna, I think they're cool and I hate how their story ends I think they can be better than marines if emps had bothered to finish them and I want a materium based super soldier better than fucking marines who get by cause warp bullshit.

And again cool. Who'd want to be a space marine when you can be a thunder warrior.

Oh yeah I also do want to do better than emps because fuck it we're in the best place to surpass the shit outta him.
 
Last edited:
Why though.

It would take a massive amount of our Biologis time, if it even works at all. Time that could be spent exploring the massive treasure trove that is Avernus wildlife.

And we already have supremely advanced, ridiculously mass producible and powerful super elites. They are called Space Marines. Unless we can do better than Emps in the field of human warp and bio augumentation, you will not get anything better than them for this role.

Stop trying to make TWs something they're not.

Also, Callamus has a massively larger RaD than us, far more expertise in human augmentation, and far more use for adjusted (I do not believe that we could do better than Emps and upgrade them) or upgraded TWs.

We probably can, if we find a way to continuously boost them with psykery, which is something the emperor couldn't rely on at the time of the reunification wars and the great crusade.
 
I personally don't see much need to try to "fix" the TW's. as others have noted they are good when you need a sudden flood of elite solders NOW.

but they don't ramp up in veterncy like SM's do due to their life expectency and we would have to sink ALOT of time to even TRY to fix that. Better to throw that time into something such that we end up with a upgrade instead of a side-grade.

also, durin has stated that he regrets giving us the TW's so theres a decent chance that he would let us get punished if we tried to sink too much resources into fixing the un-fixable.

this becomes even more pertinent since he has warned us that theres no actual guarantee that the super-long research train that the TW's would require would even payoff all that much or even at all (or at least thats what I recall).
 
And we already have supremely advanced, ridiculously mass producible and powerful super elites. They are called Space Marines. Unless we can do better than Emps in the field of human warp and bio augumentation, you will not get anything better than them for this role.
Oh yeah, you're right. Let's just take the action to make more spa- oh wait, we can't make more space marines because that is out of our control and they are not under our command. And I'm sure those 25K space marines or so will be more than capable of providing the same battlefield uses as those 225K Thunder Warriors we can produce in 5 years with only basic facilities and no improvements, and be just as expendable and resistant to large losses as well as being present on Avernus in full number at all times to help fight the wildlife and invasions/incursions.

That's enough sarcasm for today but I think you get the picture.
 
Back
Top