The Long Night Part One: Embers in the Dusk: A Planetary Governor Quest (43k) Complete Sequel Up

Investigate the Sea?

  • Yes

    Votes: 593 80.4%
  • No

    Votes: 145 19.6%

  • Total voters
    738
We have multiple game ending events going on right now that can end us. We need to use our favors to crush the Tryanids becasue there is no other way we will be able to right now.

@Durin How long till we can call for more Eldar Forces?

We are ultimately winning against the Tyranids right now. They're projected to leave Amir-Ka without having net growth. If we keep things up, we'll win.
 
We are ultimately winning against the Tyranids right now. They're projected to leave Amir-Ka without having net growth. If we keep things up, we'll win.
Not really winning. If they were to shrink than yes we be winning. But in 5-10 years we have to stop and rebuild which will allow the Tyranids to grow as they attack more worlds unopposed. Every turn we have a chance for the Imperium to send a task force that can crush us.
 
How does a lack of net growth equate to victory for us? Especially since they didn't have a net loss. Isn't their fleet way bigger than ours all combined?

On the strategic scale, we're winning. The final conflict will happen when they reach sub-sector Cobalt, at which point they're dealing with not only our entire fleets, but all of the high tech defenses that they're not having to deal with in their current targets.

As things stand, the Tyranids have less mass than they started with, and if they get through Amir-ka again having stayed around their current amount they'll effectively have lost. They'll have another set of burned worlds to work through, then Ironbusta's domain (which will be harder with less biomass than they'd have originally gotten), and then us. So long as they don't snowball before Cobalt, we're winning.
 
On the strategic scale, we're winning. The final conflict will happen when they reach sub-sector Cobalt, at which point they're dealing with not only our entire fleets, but all of the high tech defenses that they're not having to deal with in their current targets.

As things stand, the Tyranids have less mass than they started with, and if they get through Amir-ka again having stayed around their current amount they'll effectively have lost. They'll have another set of burned worlds to work through, then Ironbusta's domain (which will be harder with less biomass than they'd have originally gotten), and then us. So long as they don't snowball before Cobalt, we're winning.
That is not winning at all. Ork words give the Tryanids double the biomass. There is enough for them to get to there original biomass and than some. Which means we will be outnumbered and fighting a enemy on pare with us. They have enough to hit the Subsector Cobalt at once. We will have to spread ourselves over a dozen words. Even if we win all the words being attacked that is severe damage we will take leaving us open to Local chaos, the Orks and possible the Dark Imperium task force that we may have incoming.

We do not just have the Tryanids to worry about. We need to end them now because we are facing multiple threats from multiple sources.
 
That is not winning at all. Ork words give the Tryanids double the biomass. There is enough for them to get to there original biomass and than some. Which means we will be outnumbered and fighting a enemy on pare with us. They have enough to hit the Subsector Cobalt at once. We will have to spread ourselves over a dozen words. Even if we win all the words being attacked that is severe damage we will take leaving us open to Local chaos, the Orks and possible the Dark Imperium task force that we may have incoming.

We do not just have the Tryanids to worry about. We need to end them now because we are facing multiple threats from multiple sources.

Welcome to Warhammer 40k. Shit's fucked, and there is only war.

The Tyranids are a problem we're managing, and as things stand we are winning. Yes. It's a grind. But if they come out of Amir-ka without having grown then that's a major victory for us. It means that when they hit Ironbusta's domain that they won't simply steamroll it, which means more of their fleets may end up defeated. Plus we can exterminatus and burn some planets, if need be. We'll be able to contest them again by that time. And as long as we continue to manage the problem, we'll be able to handle them when they hit Cobalt.

No, it's not ideal. But use the Major Favor as an "I Win Button" is quite likely to fuck us over anyways, because it'll make it readily apparent to everyone around us that the Eldar consider us of special interest and then we'll have to deal with the Black Imperium anyways, just with one less major favor to pull our ass out of the fire when we'd actually need it.
 
Fewer fleets with more units per fleet mean that even against high-biomass foes biomass percent gain goes down.

Also, most of the enemies we have right now exist in potential. If we're able to cash in the Eldar favor to deal with them it would still make sense to wait until they're going to show. It would suck if we spent the favor on dealing with the Nids if the Orks never looked our way and the Chaos fleet was a no show.
 
[X] Plan Minor Favors v2
-[X] Vote for Aelfric Plan
-[X] Abstain on second vote
-[X] Propose use minor favor to trade xenotech from the Eldar for the Sirens can use. This will than be used to trade for True Rune of Purification foci to help in curing Guilliman.

Mostly because we can't get anymore forces from the Eldar for a few more decades. So a major favor won't so anything. That essentially makes both of the plans the same.
 
[X] Plan Minor Favors v2
-[X] Vote for Aelfric Plan
-[X] Abstain on second vote
-[X] Propose use minor favor to trade xenotech from the Eldar for the Sirens can use. This will than be used to trade for True Rune of Purification foci to help in curing Guilliman.
 
Fewer fleets with more units per fleet mean that even against high-biomass foes biomass percent gain goes down.

Also, most of the enemies we have right now exist in potential. If we're able to cash in the Eldar favor to deal with them it would still make sense to wait until they're going to show. It would suck if we spent the favor on dealing with the Nids if the Orks never looked our way and the Chaos fleet was a no show.
The Tryanid war is using up resources that could be used to continue build up our forces for other threats we will one day face. We have already lost Rotbart brother in-law and political ally. This war is costing the trust and us in resources and gave our enemies in the region a good look at our forces.

Because of Ridicully diving we know that the Eldar can send forces to other places that the Balck Imperium is not. So there should be forces available but I am still waiting for Durin to answer my questions.
 
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@Durin

1. Has the Siren Queen Azahara indicated what sort of price she will request for the Siren True Rune of Purification?
2. Would suggesting asking the Eldar to put us in contact with nearby human polities be considered non-urgent?
 
The Tryanid war is using up resources that could be used to continue build up our forces for other threats we will one day face. We have already lost Rotbart brother in-law and political ally. This war is costing the trust and us in resources and gave our enemies in the region a good look at our forces.

Because of Ridicully diving we know that the Eldar can send forces to other places that the Balck Imperium is not. So there should be forces available but I am still waiting for Durin to answer my questions.
Long term resource cost is trivial—it hasn't touched our economy in a significant manner and the military losses are replaceable. Losing a commander isn't nice, sure, but dangerous fights are also literally the only way for them to increase in skill anyway.

Fighting the Nids isn't nice, certainly, but unless and until they start hitting our worlds they are not doing real long-term damage.
 
@Durin, how do non-daemonic warp entities such as enslavers, vampires, and astral hounds survive in the Warp, given all the daemons? They surely must have some way of avoiding extinction but I'm not sure how exactly they go about it.
 
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[X] Plan Minor Favors v2

If the in game characters thought that the only way that the Trust could live was by calling in the Major Favor now then they would have said something. As it is, I expect another meeting before the Tyranids reach Cobalt, we can decide whether to use the favor then.

Also, I think that we should have Ridcully scry the Black Imperium battle group so we have a better idea of when they are going to show up.
 
[X] Plan Minor Favors v2
-[X] Vote for Aelfric Plan
-[X] Abstain on second vote
-[X] Propose use minor favor to trade xenotech from the Eldar for the Sirens can use. This will than be used to trade for True Rune of Purification foci to help in curing Guilliman.
@Enjou, I'd like to ask that you include investigating some of the minor polities for tech in your plan. It won't compromise the fight with the tyranids, wouldn't cost that much to check, and will get us minor amounts of tech to improve ourselves. The sooner we get tech, the better.
 
[X] Plan Minor Favors v2
-[X] Vote for Aelfric Plan
-[X] Abstain on second vote
-[X] Propose use minor favor to trade xenotech from the Eldar for the Sirens can use. This will than be used to trade for True Rune of Purification foci to help in curing Guilliman.
 
The first proposal we couldn't even counter if we wanted to. Though I am concerned with whether it interacts with the rebate. If it doesn't then it probably doesn't affect us in any way since we already tithe more than the proposed numbers. Though I do find it rather odd that it has such overwhelming support given how seriously planets have guarded their rights in the past, and that this doesn't really seem to impact overall military capacity of the Trust at all. We've deployed our planetary armies to every conflict where they were remotely needed, so the amount that are tithed isn't really that significant in actual wars.
There are going to be fifty planets soonish, it'll become important.

I'm concerned about why the Lower Council is opposing this move. Don't a bunch of them have Ork populations? Should this proposal be contingent on greater support for combating local ork attacks?
 
[X] Plan Just Vote
-[x] Vote for Aelfric Plan
-[x] Abstain on second vote

I believe we need a minor favor to get the Rune of Purification and so would rather save it and just vote.
 
There are going to be fifty planets soonish, it'll become important.

I'm concerned about why the Lower Council is opposing this move. Don't a bunch of them have Ork populations? Should this proposal be contingent on greater support for combating local ork attacks?
That logic makes me more concerned not less.

Pushing through legislation that people who are currently under-represented oppose, because they are currently under-represented and you want it to apply to them later when they won't be, is not a recipe for a stable government.

Though I'm actually wondering what fight we even needed more Trust Guard for? I mean every war we've needed every ship we could lay our hands on, but most the wars we've had lately we've had all the ground forces we could use. We're already at the point where we couldn't land all the Trust Guard on a single planet, and can cover even several planets with quite a large number of troops.

Raising the fleet tithe would help the Trust more. Though perhaps that one is a harder sell because it's essentially a 100% tithe already I think (since I think tithe % is based on you tithe that % compared to the forces you keep? rather than that % of the forces you raise).
 
Raising the fleet tithe would help the Trust more. Though perhaps that one is a harder sell because it's essentially a 100% tithe already I think (since I think tithe % is based on you tithe that % compared to the forces you keep? rather than that % of the forces you raise).
50%.

You have to tithe every other ship, though we use a points based system so the Imperial Trust Navy isn't an eclectic mess.
 
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