The Long Night Part One: Embers in the Dusk: A Planetary Governor Quest (43k) Complete Sequel Up

Investigate the Sea?

  • Yes

    Votes: 593 80.4%
  • No

    Votes: 145 19.6%

  • Total voters
    738
Grey Knights spend a lot of time in the field too.

So either they have Techmarines, or they all have some idea of repair and maintenance, like the Salamanders.

Otherwise they couldn't stay active independantly for long, as SMs are meant to be.
They don't. The knights have multiple fortresses spread around the Segmentums each with a brotherhood centralised there and smaller ones spread around. We were a potential candidate for the latter.

They don't spend large amounts of time active independently, they use vast amounts of support and spend the bare minimum amount of time in the field.
 
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Why do we need to give the Nynye Tau tech?
Mundane science is a component of alkahestry so that'll get better, we can more effectively jointly combat the wildlife, and we get a more powerful ally in the case of an anti-Chaos war.

EDIT: Also trade. The more advanced they are the better they are as a trade partner.
 
Why do we need to give the Nynye Tau tech?
Mundane science is a component of alkahestry so that'll get better, we can more effectively jointly combat the wildlife, and we get a more powerful ally in the case of an anti-Chaos war.

EDIT: Also trade. The more advanced they are the better they are as a trade partner.
I thought the biggest reason was so we could grab level 10 Alkhestry.

@Durin
1. Speaking of tau tech, have we handed Tau tech to the Quartok automatically or do we need to vote or something?

Sorry if already asked.
 
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I thought the biggest reason was so we could grab level 10 Alkhestry.
We would also get knowledge of Royal Alkahestry and supply of higher-level potions for more of our guys.
Yes it's implied that we'll get that, but he's asking why now. We're still at journeymen and that Royal knowledge won't matter until we've gone through the journeyman and master stuff we already have. Those other things I mentioned are things that all benefit from giving the tech ASAP.
 
Considering we are nowhere near maxing out our alkhestry we can leave the Nyne trade for a bit for closer alliances with the space capable space marine polity right next to us.
 
Considering we are nowhere near maxing out our alkhestry we can leave the Nyne trade for a bit for closer alliances with the space capable space marine polity right next to us.
Well, nothing's gonna happen with their secrets or willingness to share them in one year. We would get more potions and Nynue would get more time to advance sooner, however.
 
They don't. The knights have multiple fortresses spread around the Segmentums each with a brotherhood centralised there and smaller ones spread around. We were a potential candidate for the latter.

They don't spend large amounts of time active independently, they use vast amounts of support and spend the bare minimum amount of time in the field.
Then why make them Astartes?

Best feature of those is stamina and long survivability.

For short bursts of activity the Imperial Assassin augmentations seem more efficient.
 
Then why make them Astartes?

Best feature of those is stamina and long survivability.

For short bursts of activity the Imperial Assassin augmentations seem more efficient.
Astartes 1.5 they're significantly better than normal astartes albeit not quite at the level of True Born who are apparently astartes 1.75, direct connection to emps they are made from him directly after all, likely the best he could do at the time (not having much of it) as designing assassin style augments is really really really hard and once again that pesky mass production thing.

It takes a very long time to train Imperial assassins, much longer than astartes, especially when compared to the number of recruits available, which makes astartes recruits seem common by comparison. Triple this for the best assassins vs chaos are the blank Cullexes who seem to exclusively use high level blanks, other assassins are too risky for corruption.

By comparison the Grey Knights are totally incorruptible, are much more enhanced vs normal marines, but reproduce at the same rate. The reason there's only 1000 isn't because they're bound by the Codex, that's just their attrition rate. They'd kill off entire temples if the assassins took casualties at a similar pace to the knights.
 
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@Durin
1 would it better to give the Quartok the Tau technology and have them teach the Nynye or can we just strait give the June Tau technology? I am looking for the least time consuming option.
2 would greater divine cure for the thunder warriors be too meta or should we just greater divine thunder warriors?
3 how do we get in contract with the penguins?
4 if we want Syr to marry that knight that we had 6 omake s about do we do a write in or just write Syr marry knight?
 
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So many very very good options. The economy upgrades, the psychic cannons (which is the naval tech I want to implement first). At this point Rotbart is going to have all his personal attentions tied up with implement food/other with the general taken under admin actions.

Also interesting to see that taking certain fundamentals improves the chances of reverse engineering certain tech.
 
Well, that's a big load of actions. Given the tech implementation actions, I am really, really glad we picked the architect assistant. I'll throw a plan together later today.

@Durin, some minor issues with the update.
1. Arbites - Should have Two Five Year actions. The current in progress action is a Personal Attention by Rotbart.
2. Telepathica - Has an extra "Two Five Years" for the number of actions. Likely a copy-paste error.
 
4 if we want Syr to marry that knight that we had 6 omake s about do we do a write in or just write Syr marry knight?
FAQ I believe is still in effect on Syr's love life and romance options.

This has gone from coincidence to enemy action.
I dunno, dude was almost 1200. That's almost +100 years after a Magos's usual max of 1100 with our tech.

Maybe he just had a heart attack.

I've no doubt the conservatives are seeing it as enemy action, hence why they went up so much in unrest.

Remember how pissed they got at Archmagos Rei dying in the line of duty?

At this point it feels whenever an important conservative dies "ohhh it must have been enemy action."
 
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@Durin
1 would it better to give the Quartok the Tau technology and have them teach the Nynye or can we just strait give the June Tau technology? I am looking for the least time consuming option.
2 would greater divine cure for the thunder warriors be too meta or should we just greater divine thunder warriors?
3 how do we get in contract with the penguins?
4 if we want Syr to marry that knight that we had 6 omake s about do we do a write in or just write Syr marry knight?
1. both are around equal
2. you have no clue that said cure exists or ever existed, if you did a greater divination Thunder Warriors you may find out it was created, though are unlikely to be able to figure it out with divination. Deciphering complex technological or biological processes though divination is really really hard, doing so without a good focus for said divination is a lot closer to impossible (otherwise Ridcully could give you a full DAoT techbase)
3. ask areatha
4. write in personal action of Syr marriage candidates
Well, that's a big load of actions. Given the tech implementation actions, I am really, really glad we picked the architect assistant. I'll throw a plan together later today.

@Durin, some minor issues with the update.
1. Arbites - Should have Two Five Year actions. The current in progress action is a Personal Attention by Rotbart.
2. Telepathica - Has an extra "Two Five Years" for the number of actions. Likely a copy-paste error.
1. actually you doubled it with both an arbities action and a personal action
 
Well, that's a big load of actions. Given the tech implementation actions, I am really, really glad we picked the architect assistant. I'll throw a plan together later today.

@Durin, some minor issues with the update.
1. Arbites - Should have Two Five Year actions. The current in progress action is a Personal Attention by Rotbart.
2. Telepathica - Has an extra "Two Five Years" for the number of actions. Likely a copy-paste error.
The Arbite action is one taken by both Jane and Rotbart since thier respective expertise give it a much greater chance if they both do it.
 
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