The Long Night Part One: Embers in the Dusk: A Planetary Governor Quest (43k) Complete Sequel Up

Investigate the Sea?

  • Yes

    Votes: 593 80.4%
  • No

    Votes: 145 19.6%

  • Total voters
    738
In my opinion the militia is worth it for the skill bonuses provided to our regular troops, and the ability to deploy significantly larger portions of our professional military on campaign off Avernus without having to worry about coming back to cities overrun by wildlife.
 
but do more damage within their blast radius.
Did not know that.

there is actually a possible in universe explanation here. after the war in heaven, there was an explicit push by creations of the old ones to make mass destruction harder. They could not make it impossible, but they were able to ensure that killing a world would always be a difficult and expensive process.
That's kind of an icky amount of contrivance. Really this is something that has to be handwaved away and ignored, not given some kind of in-universe explanation.
 
That's kind of an icky amount of contrivance. Really this is something that has to be handwaved away and ignored, not given some kind of in-universe explanation.

I dunno man, the war in heaven was horrable and super fucking destructive. The psychic survivors trying to rewrite reality so what little of the galaxy is left is less fragile fits the facts pretty well. I personally like finding in verse explanations for handwaves, and this one is at least better than a lampshade.
 
I dunno man, the war in heaven was horrable and super fucking destructive. The psychic survivors trying to rewrite reality so what little of the galaxy is left is less fragile fits the facts pretty well. I personally like finding in verse explanations for handwaves, and this one is at least better than a lampshade.
I kinda agree actually...except the old ones diden't really survive the war.

so I'm not sure they would put any effort into that kind of thing even if some survivors DID have extra resources lieing around.

doesnt really matter tho, as its basically jusut chooseing to go with what you said or just handwaving the problem away.

we've had the nukes/death strikes discussion before. TLDR death strike do not have the blast radius of a nuke, but do more damage within their blast radius.

as for orbital bombardment, we have explicit word of Durin that its way less effective than it should be and will remain so.

there is actually a possible in universe explanation here. after the war in heaven, there was an explicit push by creations of the old ones to make mass destruction harder. They could not make it impossible, but they were able to ensure that killing a world would always be a difficult and expensive process.

thanks for that...I'm glad someone brought that up cas I had thought that info was more well known...so I was getting ready for a responce.
 
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I kind of like the Eldar deciding to make planets more resilient so they could test ever more destructive weapons in their descent to fitishsm.
 
@Durin, if we focus all the Spend Time With actions of a turn on one person, would that expand the wordcount dedicated to that person to reflect the amount of time and effort spent deepening that relationship?
 
@Durin Running it through a calculator, the economic strength of the trust is 17,973kc+ whatever avernus makes. Of which the core-avernus accounts for 12,943kc.
 
Finally, after 3 months I actually caught up to this thread. I have greatly enjoyed it so far and expect more epicness in the future
 
I don't think we actually know if that's the case, it's just a theory. Some MoI stayed loyal, after all.

I'm pretty sure all the MoI rebelled. The MoS and if they are real and not fanon the MoG are they only AI that stayed loyal.

How about all babies or close to term pregnant women in Avernus should be in warded areas like hospital until the baby is born reduce chances of Chaos hijacking , increase finding powerful psykers.

We do that. The orbital hospitals were built to protect the most at risk portion of our population. I don't think it was ever directly stated that portions we're warded but I wouldn't be surprised if they were. No baby is born with their powers fully awaken it is usually a few years. We do have tests to check for certain genes that make someone a psyker. The issues are that even with all that it's not always accurate.

Having pychic devices for detecting psykers where babies are check for any latent hint if psyjer potential.

We do everything we can already. There is no device that can just say this baby is a active psyker. Most of Humanity is in fact some form of psyker just so weak it doesn't matter.

A police state so rogue psykers can't do damage, especially Alphas , finding psykers is easier.

We are a police state. Even with all that we still miss people. Because chaos is always whispering in the minds of all active psykers.

Maybe some animals could find psykers easier like a siren

Haven't found a animal that can do that. Sirens are no more better at finding psyker in a human population than we are.
 
If we ever used them that way it might be an argument, but we don't. We always hold the line with our real armies because losing the enormous amounts of population would be too painful.

You've completely missed half the combat system. The "+80" equipment modifier is only a modifier to their battlefield skill in a sense. When you calculate that multiplier it affects the damage number you get out of the spreadsheet calculator, which is the part of the system you've neglected.

The spreadsheet that calculates the actual damage, armor penetration, armor, and hp of units. Helguard armor is hilariously higher than militia, and their weapons equally more effective. Helguard armor is high enough that militia will struggle to even hurt them. So it's entirely likely that our Helguard could defeat our entire population of militia.

The problem with arguing based on rule of cool, is that rule of cool argues for less troops. It's the reason why when we make any unit more common it loses power. Why we can't mass produce heroes or they become weaker. Militia as a whole is the definition of a mass unit.

The whole narrative of 40k is around making individuals important on a scale where they shouldn't be. Militia is against that narrative, because it's all about swarming people down under weight of numbers.

Rule of cool should mean that militia is useless. Rule of inverse ninjutsu entirely applies, the more of something there are the more useless it is. Thus militia with the absolute highest numbers should have the lowest usefulness of all.

Also saying that space combat isn't meant to be as important seems really contrary to the last arc. Not the ending, that was clearly an issue of failed balancing. Turoq's entire campaign against us was all about space combat. He relied entirely on his superior naval mobility to fuck us over and over and over. If the quest isn't supposed to focus on space combat he'd have actually landed and fought us. Instead he ran around conquering orbitals and stealing stuff from them mostly. There were only three significant enough to mention ground battles in the whole arc. Turoq's (and by extension the QM's) plan were entirely predicated on space combat. If it's not supposed to be important then the QM shouldn't have made a plan designed completely around space warfare.

You could guard a world with a 20% ratio of militia just fine. You don't need everyone in the population training 32 hours a week to form a deterrence against raids. Though really if an enemy wants to just weaken you they don't need to deal with your ground forces at all, just run around destroying your space forces, launching some bombing, and running away before you could reply would work fine.
Oh for God's sake the QM said you're wrong YOU'RE WRONG. GET OVER IT.
 
I'm pretty sure all the MoI rebelled. The MoS and if they are real and not fanon the MoG are they only AI that stayed loyal.
The Stone Men in their final acts of self-preservation, annihilate the Iron Men who have turned from ally to foe, and even those of the Iron Race who retain their former loyalties ot theor one-time masters are destroyed in the fiery crucible of battle
Directly from the Journal of Keeper Cripias.
 
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Just seems off that we apparently are worth so much of the Trust's economy when outside of metal we are not a large producer.
Man, when I caught up the thread wasn't even half as long. We'd just beaten the DE at Fyoll.

#survivorofthepinkskies
Bloody hell I remember that.

Happened just as I started major exams.

I'm pretty sure all the MoI rebelled. The MoS and if they are real and not fanon the MoG are they only AI that stayed loyal.
Durin actually has mentioned MoGs as something that are in Embers, but we have no information on what they were.

We are a police state. Even with all that we still miss people. Because chaos is always whispering in the minds of all active psykers.
And those with potential, and I'd be surprised if all psykers were chaotic though they're certainly the majority.

But, some like the beta that sent Jacob to the caverns just seem to snap.

Haven't found a animal that can do that. Sirens are no more better at finding psyker in a human population than we are.
And they're not animals too so big issue.

I get the feeling the only animals that would be able to detect human psycic potential run into a similar issue of pigs and truffles. They smell em and they want to eat em.
 
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