The Long Night Part One: Embers in the Dusk: A Planetary Governor Quest (43k) Complete Sequel Up

Investigate the Sea?

  • Yes

    Votes: 593 80.4%
  • No

    Votes: 145 19.6%

  • Total voters
    738
I have to agree on picking the Warhost over the Strikeforce. Our problem isn't the enemy leadership (even if Turoq is a serious threat that has to be dealt with sooner rather than later), it's the fact that our military forces were and still are depleted by the war with the Orks, leaving the Trust temporarilly vulnerable.

That vulnerability is why Turoq is calling in all the favours and most of what is left of his fighting forces right now, so he can capitalise and open it up to further damage. If the armies being sent againat the Trust are devastated now with the Eldar's support, then we will certailny come out on top in the long run and leave a possibility of counter attacking a depleted enemy if the Orks don't butt their green skulls in again.

Also, two fucking Ark Mechanicus ships. With Daemonship support. I can feel the Navy's casualty reports crying from here and let me remind people that it's not men that are slow and expensive to replace but equipment, especially Navy warships.
 
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Seems like it would make the roll a bit superfluous.
@Durin
1: Is Shard correct?
2: If they do whiff, would the chance to kill him be reduced?
2a: by how much?
80 precent is waht Durin gave but not considering variable because if he notices them getting to close he will suicide, because he is a coward. if the strike force does not get him they will keep trying to kill him and it will not take longer than a decade. it really just depends on rolls but the chance of him dying is high.
 
[QUOTE="Andres110, post: 11584161, member: 10160"
I have a few problems with this.

1. Titans are really really really durable. Drop pods sized for humans can't seriously damage humans, so drop pods sized for Titans most certainly shouldn't be able to seriously damage Titans or anything in them.
2. Complexity should not be the issue. Fundamentally, they wouldn't be that different from normal drop pods. Instead, the issue should be size. Titans are big. Drop pods big enough to hold Titans are bigger. Drop pod bays to hold the aforementioned drop pods and Titans are bigger still. The first downside of Titan drop pods should be that they force ships to compromise in certain areas to hold them.
2.1. The other issue with their size is that decoys can't really be a thing. With normal drop pods, decoy drop pods that are empty are dropped alongside normal drop pods. This is to spread out the enemy fire and reduce casualties amongst troops. Titan drop pods take up so much space that there really isn't space for decoys. This means that all the drop pods have to be extra safe from enemy fire, which means spending more resources improving their defensive capabilities.


The issue would be the opposite. Too few would rip the ship apart. Ideally, you want to accelerate all of a ship's parts at the same time, so that there's no tearing. Accelerate one part of the ship and not the other and you get problems.

So the problem shouldn't be that there's a maximum speed, but that there needs to be a minimum number of rings, with the minimum number increasing as the ship's length increases.
[/QUOTE]
oooh boy......
I think both of you are SERIOUSLY underestimating the forces involved in a hypothetical orbital drop.....

I know titans are made of super-materials...but I don't fricking care HOW strong you make a titan...it would still EXPLODE in a orbital drop from the g forces.

at the kind of energy levels we are dealing with, the strongest materials wouldn't shatter, or even melt....it WOULD EXPLODE.
you guys are literally describing the use of titans as bullets on the face of a planet.

look up the square-cube law.....it means that this DOES become worse for larger titans.

even in the case that the titan survives impact....the force involved is still going to be enough to vaporize all of the dirt/bedrock around the titan.....and still imbed the entire thing a few hundred feet into the ground.

let me put it this way.....you guys are describing the use of orbital bombardment. and the titans are used as projectiles in a way that turns them into LITERAL NUKES

seriously, a drop from orbit of a 50-100 ton piece of metal (thats how big titans are right?) would produce a explosion that would be measured in similar terms as nukes are.

look up "rods from god" or "kinetic kill vessel ".
 
50-100 ton piece of metal (thats how big titans are right?)
Well, the really small ones, sure.
It just means that they kill him immidiately or later.
if the strike force does not get him they will keep trying to kill him and it will not take longer than a decade.
So that's just like if they manage to kill him, but not True-Kill him? What was the chance of that again?
 
The shamans were the best psykers. They far exceeded the eldar. They created the Emperor, which was a psychic feat that far exceeded anything the eldar had ever done in the entirety of their history, and they did it with practically zero technology and resources.

I don't recall do we even know about the Shamans did the Emperor tell Lin about them? If not then checking out the Emperor's birth should get us info on them.
 
80 precent is waht Durin gave but not considering variable because if he notices them getting to close he will suicide, because he is a coward. if the strike force does not get him they will keep trying to kill him and it will not take longer than a decade. it really just depends on rolls but the chance of him dying is high.
Nah he suicides if Areatha gets close cause he's ****ing scared of her.

Like he knows shes powerful, but she strong enough that he can't see through her wards.

Like its yelling at him SHIT SHIT SHIT, but what is the shit?

Well, the really small ones, sure.


So that's just like if they manage to kill him, but not True-Kill him? What was the chance of that again?
The chance of true killing is 80%.

It goes down if we send em against the dark mech, but that is nullified and reversed by Areatha's presence.
 
Sounds like it's assumed that there's no way he could actually survive the first attempt. He could come back, but he couldn't possibly face his assassins and survive?
 
Ok if Turoq kills himself before the Eldar or Areatha do he will just reform on his demonworld.
Yes, I know. And that would be annoying, perhaps even a problem in the long run. But his own invasion forces would be disorganised.
And now I wonder:

@Durin
If Arethea with the Warhost goes for killing Turoq, is she still pretty much guaranteed to kill him at least temporarily? Is the only difference between the Strike Force or the Warhost - when it comes to killing Turoq - how high the chances are for True Death-killing him?
 
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Ok warhost seems to be going to win by 4 and we got a lot of votes.
Adhoc vote count started by Nurgle on Nov 5, 2018 at 12:51 PM, finished with 109716 posts and 39 votes.
 
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