The Long Night Part One: Embers in the Dusk: A Planetary Governor Quest (43k) Complete Sequel Up

Investigate the Sea?

  • Yes

    Votes: 593 80.4%
  • No

    Votes: 145 19.6%

  • Total voters
    738
Are you really arguing that expanding a drop pod from something sized for at most a dreadnought to something that can safely drop a 14 metre sized mech (Warhound size) without cracking, exploding or burning up in atmosphere should not be an issue?
Not if you design the drop pod with Titans in mind. What I'd expect is that Titan drop pods are crap at delivering non-Titan forces.
 
What's the difference between the warhost and the strike force options? I've had trouble keeping track of the difference.

You can design something with titans in mind, but there are tons of design hurdles that need to be overcome and they can't be overcome with ease.
I think that those hurdles can be overcome and can be overcome without making the Titan drop pods worse at delivering Titans than non-Titan drop pods are at delivering non-Titans.
 
Trying to apply Intrigue to Tzeentchians is a bad idea no matter how high it is. The best way to deal with Tzeentchians is to apply things like Martial and Combat against them.
It means Tzzentchians or any intrigue-focused person can apply their intrigue onto him and it hurts.

Particularly in skirmishing.
I think that those hurdles can be overcome and can be overcome without making the Titan drop pods worse at delivering Titans than non-Titan drop pods are at delivering non-Titans.
You aren't an engineer are you?
 
What's the difference between the warhost and the strike force options? I've had trouble keeping track of the difference.


I think that those hurdles can be overcome and can be overcome without making the Titan drop pods worse at delivering Titans than non-Titan drop pods are at delivering non-Titans.
Assassin vs army.

Yes they can, but not yet.

I get a sneaking suspicion that no it is not so simple.
 
I mean personally I think drop pods for something as big and armoured as titans is unnecessary anyway. Just make Titan scale jump packs.

Maybe we should ask tranth about that when he gets around to doing the warhound.
 
Before I forget! The Emperor is not the one Ridcully should divine. Or rather, he is not the most important person for Ridcully to divine.

It's the shamans. Ridcully should divine the shamans.

The shamans were the best psykers. They far exceeded the eldar. They created the Emperor, which was a psychic feat that far exceeded anything the eldar had ever done in the entirety of their history, and they did it with practically zero technology and resources.

Most importantly, they did it all as ordinary humans. That means we can learn from them. There won't be issues like with Areatha or the Emperor or the eldar, where their natures are too dissimilar from our own to gleam anything useful from them. The shamans were just like us, so everything they knew would be comprehensible to us.

You aren't an engineer are you?
No, but I do play Embers in the Dusk. I speak based on how our Mechanicus projects have turned out.
 
@Durin how does Hrothgar get along with Mikaelsson?
not that well, he views Mikaelsson as soft and deceptive
What's the difference between the warhost and the strike force options? I've had trouble keeping track of the difference.


I think that those hurdles can be overcome and can be overcome without making the Titan drop pods worse at delivering Titans than non-Titan drop pods are at delivering non-Titans.
warhost is an army strike force is a team of assassins
 
What's the difference between the warhost and the strike force options? I've had trouble keeping track of the difference.
The Warhost is an army/fleet to reinforce our forces and alows us to easily defeat this attack. The Strikeforce is a taskforce to lauch decapitation strikes against Turoq and the Dark Mechanicus and combined with Areathra has a high chance of inflicting true death on Turoq.
 
Before I forget! The Emperor is not the one Ridcully should divine. Or rather, he is not the most important person for Ridcully to divine.

It's the shamans. Ridcully should divine the shamans.

The shamans were the best psykers. They far exceeded the eldar. They created the Emperor, which was a psychic feat that far exceeded anything the eldar had ever done in the entirety of their history, and they did it with practically zero technology and resources.

Most importantly, they did it all as ordinary humans. That means we can learn from them. There won't be issues like with Areatha or the Emperor or the eldar, where their natures are too dissimilar from our own to gleam anything useful from them. The shamans were just like us, so everything they knew would be comprehensible to us.
You mean like how the Emps exceeded Ynnead and Slaneesh both? Or how the Shamans fought a galactic-spanning war with the Necrons and survived the War in Heaven?

...Yeah I never heard about it either. Strange.
No, but I do play Embers in the Dusk. I speak based on how our Mechanicus projects have turned out.
The problems faced with using Drop Pods to drop space marines are immensely more prominent when using Titans. Not only does your drop pod become much bigger, you also need more powerful thrusters and more fuel. This becomes exponentially worse as weight increases.

For starters.
 
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not that well, he views Mikaelsson as soft and deceptive
Current Planetary Governors in the Imperial Trust are good, but over the millennia the situation will likely devolve.


The Warhost is an army/fleet to reinforce our forces and alows us to easily defeat this attack. The Strikeforce is a taskforce to lauch decapitation strikes against Turoq and the Dark Mechanicus and combined with Areathra has a high chance of inflicting true death on Turoq.
Why not go with the strike force? Killing the leadership is as good as beating the enemy plus it kills Turoq. I've heard the Mechanicus is resistant to it but only if parts of the high leadership survive, which they presumably won't if the task force goes ahead.
 
A Warhost would reduce the damage our colonies take and with Orks around the corner being in our best shape to deal with them makes it less strenuous. This is also a make or break assault for Turoq too iirc so shutting his attack down dooms him anyways; he is a coward.
 
@Durin, if we decapitated the enemy's high leadership, would the enemy's stolen knowledge of our tech be lost? I'm guessing that they claimed dibs and are the exclusive holders of the knowledge.

You mean like how the Emps exceeded Ynnead and Slaneesh both? Or how the Shamans fought a galactic-spanning war with the Necrons and survived the War in Heaven?

...Yeah I never heard about it either. Strange.
Ynnead is a deity and therefore inferior to the Emperor, while Slaanesh is an anti-achievement. The War in Heaven was monumental but is inequivalent. Creating the Emperor was one singular feat, while surviving the War in Heaven was several lesser feats. I wasn't clear. When I said "far exceeded anything the eldar had ever done" I meant "far exceeded any one thing the eldar had ever done".

This becomes exponentially worse as weight increases.
At this point we hit the problem of Titans being physically impractical if not impossible, but because it's 40k it works. By the same logic the Titan drop pods should work despite the issues that real world physics would cause.
 



Why not go with the strike force? Killing the leadership is as good as beating the enemy plus it kills Turoq. I've heard the Mechanicus is resistant to it but only if parts of the high leadership survive, which they presumably won't if the task force goes ahead.
killing leadership is not as good as beating the enemy.

Plus, we already have a 50%-75% chance of killing turoq with areathra. Strike team raises that to 80%. In exchange for letting the enemy force go unmolested and wreck our industry. Because we can't bring our full strength to bear on the defense due to differences in strategic speed.

...and then, after that pyrrhic victory, we have to face tugozak.

We have to preserve as much of our military and industry as possible.

Turoq will be much less relevant after the war, if he doesn't decide to flee this area of space.
 
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2. Is it fair to say that the battles are staggered enough that the warhost/strike force can be at all 3 without prioritizing? (I think this has been implied but I want to be sure.)
2. Yes it is
In light of this why don't we have the Eldar carry our heroes and Alphas from battle to battle?

If nothing else it would mean more chances for Traits. Plus I kinda want to see the vaunted generals of the Eldar playing second fiddle to a glorified admin clerk turned military genius 1% their age.
 
Plus, we already have a 50%-75% chance of killing turoq with areathra. Strike team raises that to 80%. In exchange for letting the enemy force go unmolested and wreck our industry.
Isn't strike team 80% before factoring in Areatha? And it is not letting the enemy force go unmolested and wrecking our industry. Really, is that the kind of argument that's been winning people over? I'm inclined to vote strike force just because of that.

If we kill the enemy leadership, the rest of the enemy force becomes much easier to kill. They will descend into confusion and infighting, and even if they regain order (and remember that this is Chaos) they'll be demoralised and with inferior leadership. It makes them much easier to defeat.
 
Ynnead is a deity and therefore inferior to the Emperor, while Slaanesh is an anti-achievement. The War in Heaven was monumental but is inequivalent. Creating the Emperor was one singular feat, while surviving the War in Heaven was several lesser feats. I wasn't clear. When I said "far exceeded anything the eldar had ever done" I meant "far exceeded any one thing the eldar had ever done".
You do realise that Emp's power is almost certainly the result of the shamen sacrificing the psycic potential of humanity for several thousand years.

Sacrifice is big in the warp and that's a big sacrifice.

Then ya know, being really old.

Plus, we already have a 50%-75% chance of killing turoq with areathra. Strike team raises that to 80%. In exchange for letting the enemy force go unmolested and wreck our industry. Because we can't bring our full strength to bear on the defense due to differences in strategic speed.
Its 80% with strike team and they'll follow up on his ass, regardless of whether we send em after the admech or not.

Areatha raises the chance higher.
 
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Ynnead is a deity and therefore inferior to the Emperor, while Slaanesh is an anti-achievement. The War in Heaven was monumental but is inequivalent. Creating the Emperor was one singular feat, while surviving the War in Heaven was several lesser feats. I wasn't clear. When I said "far exceeded anything the eldar had ever done" I meant "far exceeded any one thing the eldar had ever done".
I can't tell if you're serious or not.
 
Isn't strike team 80% before factoring in Areatha? And it is not letting the enemy force go unmolested and wrecking our industry. Really, is that the kind of argument that's been winning people over? I'm inclined to vote strike force just because of that.

If we kill the enemy leadership, the rest of the enemy force becomes much easier to kill. They will descend into confusion and infighting, and even if they regain order (and remember that this is Chaos) they'll be demoralised and with inferior leadership. It makes them much easier to defeat.
By word of durin, strike team has an 80% chance to kill turoq on the first attempt.

The dark mech are very resistant to that kind of attack and unlikely to become disorganized.

Turoq is likely to die anyways, and if he doesn't he'll be rendered irrelevant between losing his best troops, going into favor debt, being stuck in the warp for a while(he either dies to areathra or suicides), and fending off rivals with a weakened power base. In addition, he knows the eldar could intervene in his operations and that the trust had people who can permakill him and get close before being spotted. He's fucked if he doesn't cripple us.
 
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@Enjou, did you see my post regarding the placement of Jacob? It's got a fair amount of likes.

I can't tell if you're serious or not.

:p

The dark mech are very resistant to that kind of attack and unlikely to become disorganized.
He said that they're unlikely to become disorganised if parts of their high command survive. That means if ALL the high command dies they'll become disorganised like every other army.
 
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