The Long Night Part One: Embers in the Dusk: A Planetary Governor Quest (43k) Complete Sequel Up

Investigate the Sea?

  • Yes

    Votes: 593 80.4%
  • No

    Votes: 145 19.6%

  • Total voters
    738
Alright, agreed. Jacob is mainly a hero killer anyways, and we've got plenty of those on Muspelheim as is between Surt, Jane, Horatius, and Julius Muspelheim has plenty of those.



More likely I think he'd supplicate himself to More'lumix, with the tech as his offering for why she should bother. Being someone else's subordinate would suck, but he wouldn't be dead, he'd probably be a favored subordinate anyways, and he's pragmatic enough that he'd likely be willing to go through with it.
I do not know if the omake was cannon but More'lumix hates Turoq for cheating her out of demonhood. So I do not see Turoq going to her. Maybe packing up and running.
 
If no one wants to go with my suggestions then I think I'll vote for the warhost option since that still let's us wreck the attacking forces while preserving our strength.

[X] Spend Eldar Minor Favour for Warhost and seers to reinforce the core battles
[X] Plan Force Distribution 1.0
 
Last edited:
[X] Spend Eldar Minor Favour for Warhost and seers to reinforce the core battles
[X] Plan Force Distribution 1.0

I would much rather minimise the damage rather than see Turoq permadead. The Eldar visibly fighting on our side will also help push against the xenophobia.

This comes with the huge problem of people becoming aware that we are allied with the Eldar which can be extremely problematic in that people will see that a relatively minor polity is openly allied with the Eldar who are openly helping them right after a rescue attempt that had many different people helping the Eldar scry on a chaos gods domain to free an Eldar god.
 
This comes with the huge problem of people becoming aware that we are allied with the Eldar which can be extremely problematic in that people will see that a relatively minor polity is openly allied with the Eldar who are openly helping them right after a rescue attempt that had many different people helping the Eldar scry on a chaos gods domain to free an Eldar god.
This is explicitly wrong, as has been said multiple times.
 
This comes with the huge problem of people becoming aware that we are allied with the Eldar which can be extremely problematic in that people will see that a relatively minor polity is openly allied with the Eldar who are openly helping them right after a rescue attempt that had many different people helping the Eldar scry on a chaos gods domain to free an Eldar god.
No it isn't, Durin stated multiple times that this kind of minor assistance to the small sane polities is perfectly in line with their SOP, the fact it prevents Chaos getting their hands on advanced tech is a convenient reason for them to interfere right now.
Only if we tried to openly use a major favor to, for example, kill all hostiles in 200ly radius would other polities smell a rat.
 
Last edited:
No it isn't, Durin stated multiple times that this kind of minor assistance to the minor sane polities is perfectly in line with their SOP, the fact it prevents Chaos getting their hands on advanced tech is a convenient reason for them to interfere right now.
Also kills off a worryingly competent Turoq.
 
With the current force composition option, I'm more inclined towards the warhost than the strike force. Right now nothing's stopping Turoq's forces from rampaging through the colonies...
 
This comes with the huge problem of people becoming aware that we are allied with the Eldar which can be extremely problematic in that people will see that a relatively minor polity is openly allied with the Eldar who are openly helping them right after a rescue attempt that had many different people helping the Eldar scry on a chaos gods domain to free an Eldar god.
Eldar intervene all the time, all over the galaxy. Fuck chaos. It's not suspicious at all.
 
why are peopel voting for the strike force? the dark mech is specifically super resistant to the kind of infighing it would typically inspire. They would have the highest ranking survivor take up control and move on.
 
No I meant, directly fighting side by side seems like it would be an issue considering how xenophobic humans usually are. Assumed that no one would bat an eye at the Eldar headcapping a chaos lord from nowhere.
people will assume that youa re willing to fight beside them against chaos. Given that the Imperium was known to and most human polities are in no condition to turn down allies it is not that strange. Also over the last 1300 years some groups have got less xenophobic, often out of necessity
 
No I meant, directly fighting side by side seems like it would be an issue considering how xenophobic humans usually are. Assumed that no one would bat an eye at the Eldar headcapping a chaos lord from nowhere.
Nooooo...
The warhost is equally non-suspicious. Arguing against it on the grounds of other polities linking us with the eldar goes against the Word of Durin.

We can totally get a warhost intervention to wreck our attackers and it won't reveal any deeper ties.
 
The colonies will have a force made of the forces we did not choose I already asked.
Yes, and if we were 'spending' 500 or fewer points total the remainder would be enough to reinforce the colonies to the point that Turoq's group wouldn't risk their forces raiding.

However, we're spending 860 points total. That leaves the colonies 360 points short of where they 'want' to be.

If we're hoping to lure Turoq into attacking the colonies in order to increase our odds of headcapping him, we can certainly go over the 500 point limit, but stoping at, say, 600 or 700 will ensure that the colonies will be able to reasonably fight off his attacks.

Turoq's plan here is to try to force us to either accept the risk of crippling damage to core worlds while protecting our colonies or to protect our core worlds at the cost of our colonies getting trashed. While the Eldar coming in and fucking shit up neatly ruins most of his plans, the strike force option does NOT solve the problem of a fucking massive fleet and army at the colonies. While it could certainly fall apart with Turoq dead, I'd really rather not risk that.

Hell, leaving the colonies relatively undefended could lead to Turoq smelling a rat, even if it's unlikely, and better defended colonies would probably force Turoq into fighting personally, making it easier to properly headcap him.
 
Areatha has a 50-75 chance of killing Turoq while the strike forces has a 80 percent chance.

right, the warhost is less likely to kill Turoq, but it will make sure he fails his primary objective. If it's turoq or someone else who takes advantage of us being crippled it doesn't matter all that much. Is going from probably better than even ods to a sure thing on killing turoq really worth risking letting the core worlds get ravaged?
 
Back
Top