The Long Night Part One: Embers in the Dusk: A Planetary Governor Quest (43k) Complete Sequel Up

Investigate the Sea?

  • Yes

    Votes: 593 80.4%
  • No

    Votes: 145 19.6%

  • Total voters
    738
Now that you mentioned the fact that we got Strong Will in the aftermath of Pink Skies will be another factor making the aftermath Skies of Blood easier.
 
As far as I can tell, since it's not stated anywhere and comparing the stats of our heroes, the roll bonuses from martial add up like so:

1-10 every point below 10 gets you a -1 on your generalship rolls.
11-15 every point gets you +1, and +1 on martial turn actions
16-20 every point gets you +2, and +1 on martial turn actions
21-25 every point gets you +3, and +1 on martial turn actions

and it keeps incrementing upwards in that pattern.

according to that pattern rotbart should have ((1x5)+(2x5)+(3x5)+(4x5)+(5x5)+(6x5)+(7x5)+(8x5)+(9x2))=198 or (207 vs space marines/105 vs space ships)

syr should have ((1x5)+(2x5)+(3x5)+(4x5)+(5x5)+(6x5)+(7x3))=126

@Durin
1) is the above correct?
2) if not, then how does it work?
 
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Everyone thinking that we don't have as much to worry about, please remember that life on Avernus is often described as an "eternal war" against the wildlife. Even if Khorne hasn't invested as many skill points into corruption as Slaanesh, I would not rule out a circumstance bonus against us.
 
Anybody else notice that Lin is one point away from Combat Paragon? (Which I find hilarious by the way.)
 
Everyone thinking that we don't have as much to worry about, please remember that life on Avernus is often described as an "eternal war" against the wildlife. Even if Khorne hasn't invested as many skill points into corruption as Slaanesh, I would not rule out a circumstance bonus against us.
I never said we didn't have to worry, just that I don't think we're in as big danger as we were with the Slaanshi one for reasons I've already outlined.

I do disagree slightly, because while Khorne is the "god of war", I don't think that's as major a domain to it as it is both incredibly vague and has numerous other being pulling on it (Khain for example).

Anger/Rage tends to be the domain thought off first for a reason and it makes sense as it seems like a highly potent domain due to how broad it is and how many beings feel anger and its derivatives all the time.
 
We're in significantly better shape than we were last time, we have significantly higher bonuses and stronger heroes than last time and we're not up against as potent a corrupter as Slaanesh too.

More importantly we have systems in place to ensure that the cultists can't easily get into the military armaments, as well as several additional bonuses to cultist hunting.
 
Everyone thinking that we don't have as much to worry about, please remember that life on Avernus is often described as an "eternal war" against the wildlife. Even if Khorne hasn't invested as many skill points into corruption as Slaanesh, I would not rule out a circumstance bonus against us.

while certainly possible, I doubt that would have as much impact as the gods specializations. It's not just that slaneish had ++ in corruption, it's that Khorne has -- in it. Between that, the improvements of our anti-cult measures, and the player knowledge that we need to go absolutely all out on cultist hunting from day zero we are probably going to be able to keep it under control. we are for sure going to see a spike in cult numbers, but I very much doubt we'll have another full blown civil war.
 
while certainly possible, I doubt that would have as much impact as the gods specializations. It's not just that slaneish had ++ in corruption, it's that Khorne has -- in it. Between that, the improvements of our anti-cult measures, and the player knowledge that we need to go absolutely all out on cultist hunting from day zero we are probably going to be able to keep it under control. we are for sure going to see a spike in cult numbers, but I very much doubt we'll have another full blown civil war.
Judging by the bonuses we're getting from the trait, Khorne is twice as killy and half as corrupty as Slaanesh. We've also gotten an additional Population trait reducing Cult Growth by 5%, and know not to ignore cults after an Incursion.
 
Judging by the bonuses we're getting from the trait, Khorne is twice as killy and half as corrupty as Slaanesh. We've also gotten an additional Population trait reducing Cult Growth by 5%, and know not to ignore cults after an Incursion.

yep. I'm ball parking our loss to corruption at around 0.5%-1% of our population if we do everything we can to quash the cults. This could turn into a civil war if we don't go full court press, but if we do everything we can it should be manageable.
 
Regardless of how successful we are at cult quashing, the time it takes for corruption to really set in for non-psykers means we'll have significantly elevated numbers for the next three or so years—even if we somehow succeeded in catching every cultist before they started corrupting others that would be the case. Thus, it is theoretically possible for us to overcommit to cult hunting, as efforts in excess to what it would take to manage that go unrewarded.

That said, this is very much a theoretical thing. I don't know exactly what sort of cult numbers we're looking at, but the sheer damage they do to us even in more limited numbers is horrifying. Plus, even if from a strictly utilitarian standpoint it would be worth focusing some of our efforts elsewhere, from a moral standpoint I view saving people from corruption to be worth quite a bit more than their expected lifetime earnings. Not so much so that I think it would be worthwhile to bankrupt ourselves trying to ward everywhere, as normal losses to corruption are actually quite low and the level of benefits we could get through even the most extreme warding we could deploy at that scale are small. We have a duty to try to protect our citizens and the Trust from threats beyond that of Chaos after all.

I wonder if this is actually an opportunity for Turok to sneak infiltrators into Avernus. I mean, chaos (and not just the capital C kind) tends to provide opportunities for infiltration, but the level of scrutiny and cult-hunting that is upcoming would be a bitch and a half to circumvent. That and people are going to be a lot more suspicious than usual, and the upper echelons are going to be keeping an eye open for just those sorts of opportunists...

I will find it hilarious if a fucking daemonic incursion doesn't end up providing any substantial openings for that bunch of chucklefucks. Queue up a scene in the expatriates barroom with a bunch of maudlin drunks going shaking their heads over their folly in hoping this would end some of their nightmares and/or monologing over how they warned everyone but did they listen...
 
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I wonder if this is actually an opportunity for Turok to sneak infiltrators into Avernus. I mean, chaos (and not just the capital C kind) tends to provide opportunities for infiltration, but the level of scrutiny and cult-hunting that is upcoming would be a bitch and a half to circumvent. That and people are going to be a lot more suspicious than usual, and the upper echelons are going to be keeping an eye open for just those sorts of opportunists...
Honestly this is kinda the worst time for him to try and insert agents, in part because we're going to be on hyper alert, but also because also because I get the feeling that Khornates won't take kindly to Tzeenchains in their turf.

Related to Turoq though, we really really have to slam down on the Cultists for it as a whole, at this point in time we cannot afford to make the Trust send reinforcements to help us.

Turoq would pounce on that in a second.

There are other big issues as well, such as the fact that we were straining our recruitment abilities before the incursion, by this point I'd imagine it's bone ****ing dry. Or at least will be.
 
Actually we should not be to bad on recruiting since population growth has been much greater. Before we went into this we had over 40 billion people. Yes a lot of them are on the moon but we will recover from this a lot quickier than the past.

Something we must absolutely take is cover everything in silver. I want it to bling so bright that Turoq can see it from space.
 
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