The Long Night Part One: Embers in the Dusk: A Planetary Governor Quest (43k) Complete Sequel Up

Investigate the Sea?

  • Yes

    Votes: 592 80.3%
  • No

    Votes: 145 19.7%

  • Total voters
    737
The other plans are bad enough that I feel obligated to vote for Enjou's.

[X] Enjou

Anyway, a though, I think we should have Biomancer Choirs do a Mass Buff Avernite Animals, like we did in Valinor's attack on us. Mass Ablative Animal Defense!
 
Anyway, a though, I think we should have Biomancer Choirs do a Mass Buff Avernite Animals, like we did in Valinor's attack on us. Mass Ablative Animal Defense!
The effect had a penalty attached because the Avernus animals were resistant to the buffs. It's better to buff our own guys.
 
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...why wouldn't the be guarded by default? I mean, Ridcully is priority 5, so he's under heavy guard. Hell, doens't he have an entire company of the Life Guard just to protect him?

I honestly forget that the Life Guard are a thing since they never get any mention while the Governors own occasionally do. That said I had no doubt that they would get heavy guard. Just thought that considering that we are going to have 3 with two of them being among our absolute most vital people with two needed to be defended during the whole thing that they would be extremely high prioty targets that it might not hurt to send some extra hands on there like maybe a few dozen psy hunters to help out incase the invaders decide that said three would be worth a lot more extra attention than normal.
 
Battle of Nightmare
Battle of Nightmare

The world was at war. For the second time in less than a thousand years the great enemy has come, pouring through the warp rifts from the poles and descending upon the people of avernus. Among the Idra'Sakar empire, it would be a matter of much debate if the faded scars of the day of pink skies hurt more than the remembered vigilance helped. But on the days of blood, it fell to the soldiers of the empire to ensure the scholars would live to ask those questions, as once more the armies marched forth to meet the ancient enemy.

Before the great gates of the empire, vast enchanted fortresses meant to shield the empire entire the old clash of savagery and discipline played out once more. A vast army marched in formation, shields polished and steps well drilled, and against them came a gibbering horde of nightmare. A great beast forged from a dozen merged spiders skittered besides a gibbering mass of screaming flesh, Lightning flashed and screamed and bled as it was bent unnaturally into bestial form, millions of serpents flowed together there flesh endlessly joining and parting, and countless more abominations stranger and more terrible still thundered across the planes. To crash upon the army like a flood upon the shore.

Arrows were loosed, javelins cast, and bolts of fire were hurled into the onrushing horde, felling bests who proved unnatural even in death. Flesh melting or bursting into flame denied the tortured mind keeping it animate. But the charge of such horror cannot truly be stopped, and so the forces clashed. For a dozen, heart beats the line held, and for a few moments, it appeared to all watching that discipline would win the day. Then a creature of skittering unreality dragged the commanding Demon prince screaming into his own shadow. In an instant, the army broke, the good order that had been forced upon it by the will of an ascended mortal vanishing like alcohol in a bonfire.

Discipline and skill had held the beasts at bay for a dozen heartbeats, demonic fury held them back for less than 10. The demons of Khorne found their rage as nothing compared to the sharpened madness of the Khoswe Warformes. Before the sun had moved another tenth of the way across the sky the last demon died screaming an ever-shifting maw of stone and flesh. Yet the slaves of the ruinous powers are as without fear as they are without number, and the sun had moved scarcely another tenth of its journey before yet more demons came forth, drawn by the death rattle of their compatriots.

For days the Warformes rampaged through the slaves of khorne, feeding on the demons to spawn and grow and change even as their number dwindled. If they were slain to the last or merely scattered and reduced to the point of irrelevance none can know, and few dare to check. In the years to follow the question if the days the monsters had bought the empire were worth the horror of their existence would be one long debated, but for now the battle raged on.

@Durin I made a thing. If anyone wants to know who these guys are, here.
 
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@Durin, some questions (mostly)for immediately after the incursion.
1. Could we do anything to speed up covering everything in silver?

2. Does salt have a purifying effect?
3. How much salt do we have in our cities?
I was just thinking 'salt in the wound' and 'hey don't some Khornate Daemons constantly leak blood?', so this is more immediately relevant.

4. Does palladium have a purifying effect?
I've read a couple things where it was treated as silver+ for anti supernatural stuff, but it might not have as strong a warp resonance, also much more obscure than salt, so you're more likely to require a research action before answering.

5. Could we specialize our militia against Daemons?
I was thinking that between this, the last daemonic incursion, the rogue Psykers, and the nature of Rotbart's paragon trait, the majority of threats that get past the defences and regular troops to kill Militia are Daemons attacking us.
Essentially we'd increase CQC training and the number of melee weapons, increase the number of flamers and incendiary weapons, replace any grenade launchers with explosive launching crossbows and maybe keep a bunch of crossbows, and mono edged pikes, spears and halberds in reserve, just because they're cheap. It might also be worth making or surfacing a bunch of this stuff with wildlife parts, Avernite psykic minerals, or silver.

6. There isn't a huge amount of use of Las weapons now(excepting laspens, milita lascannons, and light infantry Marksmen's las weapons), could we encourage the use of such weapons in reusable traps or turrets? To be used against the wildlife, and to generally harden defences.
 
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Vallies' Frustration
Character is from this omake.
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Vallies' Frustration

++Thought for the Day: Blessed are the gunmakers.++


Forty years since the creation of the Starpulse Plasma Rifle and results had been good. In fact the results had been so good that Vallies was tempted to say they were perfect. Of course, many of the rifles had broken down, failed to fire, jammed, and other such things, but at an average rate no more and no less than what she and her team had estimated. On average, they worked as they'd been predicted to work. Of course, it would have to last the traditional full fifty years before they could celebrate at achieving a perfect final testing stage on the first go, but spirits were high and Vallies was optimistic. Soon, she'd be able to present the results to the Fabricator-General as a case for mass production and win a great amount of prestige for herself for advancing the Quest for Knowledge. Then, finally, she'd move on to her next project.

Then the frakking daemons showed up. Because of course they did. A decade later would've seen them invading a civilisation that had initiated mass production of one of the finest pieces of mainstay infantry weapons in human history, but no. That would've been too convenient. Instead, only a few scattered groups of skitarii and other elites had access to her implements of death. Far too few to make an impact. Not only that, but far too few to stand out, most likely, so if she and her team were to die her work would in all likelihood languish for decades until some junior, flesh-laden tech priest desperate for relevance dug up her research and decided that seeing it through was their best hope for advancement. (That prediction...may or may not have come from personal experience.)

No. Dying wasn't an option. She had to survive so that she could effect the mass incineration of daemons the next time they invaded and interrupted the advancement of the Quest for Knowledge. She was old for an Avernite. She'd been on the planet for a very long time - old enough to have prayed to a still-living Omnissiah for protection from the damned spiders. That brought with it a wealth of experience. One of the things that wealth of experience taught her was that skin is obsolete and to be replaced as quickly as possible with good, spider-proof plasteel. One of the other things it taught her was that there was no such thing as having too many guns during daemonic incursion.

To that end, she did what other Magi Gladius were doing: she opened up her personal storeroom of weaponry and distributed the contents to whatever nearby skitarii regiments were eager for weaponry a cut above the usual standard. The methods of operating her plasma rifles in particular were quickly disseminated by her subordinates so that the skitarii who now wielded them could make optimal use of their new, superior weaponry. Alongside the efforts of the other Magi, this would greatly improve the combat viability of the skitarii and ensure they could better protect the Forges. Vallies prayed that the forty years of so-far apparently perfect testing was truly representative of their reliability. It would be disastrous if proven otherwise, in more ways than one.
 
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So if we survive ( we have a much better chance than last time) we will have to do so much over the next few years. Such as try to clear the cultist out. But we will hopefully get even better traits. I wish Syr was here because she will need the traits when Rotbart eventually dies.

Guys in a few turns we can get some more runes.
 
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maybe we can set up a pair of hive sized fortresses at or near the poles since lets face it this wont be the last time demons invade not by a long shot

we can deck them out with a kinds of bells and whatever like lots of silver and wards integrated for the ground up and we can make them the home base of the blackirons and the inqisation
 
I've been having some trouble figuring out what's happening here. Can you clarify for me what's happening?

The Khoswe (skaven expy essentially), are known for making really fucked up monsters. they emptied their labs at an invading demon army to buy time. I used a bit of narrative sleight of hand to hide the fact that the disciplined soldiers where the demons and that the horde of weird gribblies was the defender until the end of the omake.
 
[X] Plan Evacuate, Redeploy, and Prioritize

@Enjou could you be persuaded to include using the phase tigers for something? Possibly pulling heros put of losses?
Edit: Could you have Areatha, and Jacob, and maybe also Jane seek duels against Khornate Daemons leading the assaults, on the condition that the daemons agree to providing specific cities a respite from attack if our heros win?

Also duels, question to the thread, do we try to provoke them? Because I'm not sure Khornate Daemons can refuse, and we could probably exploit the whole honor thing to make some attacks turn back completely, at the cost of badly risking our heroes. Maybe put Areatha on it?
 
The Khoswe (skaven expy essentially), are known for making really fucked up monsters. they emptied their labs at an invading demon army to buy time. I used a bit of narrative sleight of hand to hide the fact that the disciplined soldiers where the demons and that the horde of weird gribblies was the defender until the end of the omake.
Ah. The shields, bows, javelins, and fire bolts threw me off. By the end of the omake I had thought there were three forces on the battlefield.
 
I honestly forget that the Life Guard are a thing since they never get any mention while the Governors own occasionally do. That said I had no doubt that they would get heavy guard. Just thought that considering that we are going to have 3 with two of them being among our absolute most vital people with two needed to be defended during the whole thing that they would be extremely high prioty targets that it might not hurt to send some extra hands on there like maybe a few dozen psy hunters to help out incase the invaders decide that said three would be worth a lot more extra attention than normal.
Do we have Life Guard with Tranth?
I know he's not on planet right now but it still seems worthwhile.
 
@Enjou could you be persuaded to include using the phase tigers for something? Possibly pulling heros put of losses?
We don't have to micromanage everything. Also it's impractical for the Phase Tigers to do that if we also want to send heroes into danger, also it means they won't be elsewhere helping out against the Incursion.
 
We don't have to micromanage everything. Also it's impractical for the Phase Tigers to do that if we also want to send heroes into danger, also it means they won't be elsewhere helping out against the Incursion.
The phase tigers have historically been most effective when given a mission that takes asvatage of their stealth skills, just having them help out elsewhere would let them ambush daemons, but they'd be doing that in defence of nearly dead heros anyways.
I would be less concerned with micromanaging things if I knew what the later phases of this new combat system would look like, and whether we could easily do these things later.


Could we ask Ridcully to get us information on whoever is leading the attack on us?
Or would that take him away from other critical duties?
I am beginning to see what it means by not fighting a conventional war, we could stand this off by using Ridcully and a series of duels, flying heroes out to fight arranged duels with Khornate leader daemons.
Actually, while that would be much more risk to heroes, it would leave us the highest chance of still being able to contribute to the Turoq fight.

@Durin
1.Could we mostly or entirely defend ourselves from Khornate attack by challenging their leaders to duels with the continuation of their attack on the line?
2.Would that leave us in a much better positiin to fight Turoq? As a sort of high risk high reward thing.
 
[X] Plan Evacuate, Redeploy, and Prioritize

Welp, I have had two bowls of Khorne Flakes today. A third won't be so bad.

maybe we can set up a pair of hive sized fortresses at or near the poles since lets face it this wont be the last time demons invade not by a long shot

we can deck them out with a kinds of bells and whatever like lots of silver and wards integrated for the ground up and we can make them the home base of the blackirons and the inqisation

Yeah, anything we have is inferior to what the Penguins have already.
 
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