Rockslide tech
Normal:
collapsible defenses: a line of orbital fortress and defense up to defense station sized designed to be broken down into components and shipped between worlds via mass conveyers. defense stations require several components to that must be fused together over several weeks, but all smaller defenses can be brought online within days of being unpacked. however a number of desing compromises where necessary to enable the weapons to be broken down enough for transport. Resulting in both reduced durability, and increased upkeep. Recovered manuals make mention of variants that further reduce performance to optimize the salvage value of the platforms to a new colony.
Damocles Destroyer :
A variant of the decent class Destroyer the Damocles is intended to engage fortifications and super heavy combatants. it's primary armament is trio of spinal mounted weapons that appear to be similar down lance battery. The typical load out appears to be one haywire cannon and 2 Melta cannons, but variant loadouts exist. the immense power draw and size of the main guns leaves little space or power for secondary weapons, leaving the Damocles extremely vulnerable to enemy airpower. Furthermore while the cannons are immensely destructive, their spinal mount means brining them to bear on all but the largest super heavies or fortifications is difficult.
advanced
DeathRain ICBM: A MIRV variant of the typical Deathstrike Missile the DeathRain variant is far more destructive, being able to deliver a half dozen sub warheads each almost as devastating as a typical Deathstrike. The missile is far larger than a typical Deathstrike missile, requiring either a super heavy launch or fixed position to act as a launch platform. The initial boost phase is similar to a typical Deathstrike, though it requires significant time to accelerate to cruising speed, giving it a large minimum range and creating a window of vulnerability at the launch site.Once within range of the target, the primary vehicle detonates, propelling the secondary warheads towards their targets at speeds typically associated with kinetic weapons. Compared to a standard dethstrike The Primary delivery vehicle is significantly harder to shoot down, as the increased size allows for a greater number of penetration aids, and the secondary warheads are all but immune to interception due to their extreme speed. As could be expected a Death Rain ICBM is far more expensive than a Deathstrike missile. The primary advantage overall seem to be a far greater ability to penetrate enemy anti-air nets.
Sky burner: A novel application of meltagun technology, the Sky burner uses a wide area melta pulse to ignite the atmosphere in massive area. While combustion can only be maintained for a brief period of time before smoke and debris become to thick to maintain the effect the brief firestorm and the melta pulse that induces it is well suited to destroy lightly armored vehicles. The primary use of this system appears to be as a form of strategic AA, Destroying all fighters in a wide area. As could be expected the power draw and size of the system is immense, at present only hive cites would be able to mount the system, and even then only at great cost.
Experimental
Grav enforcer: An extremely advanced bit of techno arcana the Gtrav enforcer disrupts all known forms of gravity manipulation when activated. It appears to have been intended to shield human fleets from the grav weapon favored by the Men of iron. Use on an existing gravity well greatly reduces the range, in space it can cover an entire fleet. The effect grows stronger towards the center, with the ship bearing this devices being all but immune to even the most devastating Grav weaponry known. However the affect does not distinguish between friend or foe, or even weapons or other uses of grav manipulation. Disrupting the grav plates used by most warships to the point of uselessness, greatly limiting the maxims safe acceleration or deceleration.